diff options
author | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-07-01 10:03:53 +0200 |
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committer | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-07-01 16:25:19 +0200 |
commit | a09a8d509a69ed16d8afbe15296b8332cacd6c66 (patch) | |
tree | 28645b437fd0390d903f753a44ba79626eecb8ac /src/gui/painting/qdrawhelper.cpp | |
parent | 4b28152da64f7f23a1bbb810d8cdb7626a5f0b8e (diff) | |
parent | 83f06da1c6bffff61af78cbe75a0691d53742b53 (diff) |
Merge remote-tracking branch 'origin/5.3' into dev
Conflicts:
mkspecs/qnx-x86-qcc/qplatformdefs.h
src/corelib/global/qglobal.h
src/network/socket/qnativesocketengine_winrt.cpp
src/plugins/platforms/android/androidjniaccessibility.cpp
src/plugins/platforms/windows/qwindowswindow.cpp
Manually adjusted:
mkspecs/qnx-armle-v7-qcc/qplatformdefs.h
to include 9ce697f2d54be6d94381c72af28dda79cbc027d4
Thanks goes to Sergio for the qnx mkspecs adjustments.
Change-Id: I53b1fd6bc5bc884e5ee2c2b84975f58171a1cb8e
Diffstat (limited to 'src/gui/painting/qdrawhelper.cpp')
-rw-r--r-- | src/gui/painting/qdrawhelper.cpp | 67 |
1 files changed, 2 insertions, 65 deletions
diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp index 2b40bf37e1..44b38dcf1c 100644 --- a/src/gui/painting/qdrawhelper.cpp +++ b/src/gui/painting/qdrawhelper.cpp @@ -1798,71 +1798,6 @@ static const uint * QT_FASTCALL fetchTransformedBilinearARGB32PM(uint *buffer, c } fx = v_fx.i[0]; fy = v_fy.i[0]; -#elif defined(__ARM_NEON__) - BILINEAR_ROTATE_BOUNDS_PROLOG - - const int16x8_t colorMask = vdupq_n_s16(0x00ff); - const int16x8_t invColorMask = vmvnq_s16(colorMask); - const int16x8_t v_256 = vdupq_n_s16(256); - int32x4_t v_fdx = vdupq_n_s32(fdx*4); - int32x4_t v_fdy = vdupq_n_s32(fdy*4); - - const uchar *textureData = data->texture.imageData; - const int bytesPerLine = data->texture.bytesPerLine; - - union Vect_buffer { int32x4_t vect; quint32 i[4]; }; - Vect_buffer v_fx, v_fy; - - for (int i = 0; i < 4; i++) { - v_fx.i[i] = fx; - v_fy.i[i] = fy; - fx += fdx; - fy += fdy; - } - - const int32x4_t v_ffff_mask = vdupq_n_s32(0x0000ffff); - - while (b < boundedEnd) { - if (fdx > 0 && (v_fx.i[3] >> 16) >= image_x2) - break; - if (fdx < 0 && (v_fx.i[3] >> 16) < image_x1) - break; - if (fdy > 0 && (v_fy.i[3] >> 16) >= image_y2) - break; - if (fdy < 0 && (v_fy.i[3] >> 16) < image_y1) - break; - - Vect_buffer tl, tr, bl, br; - - Vect_buffer v_fx_shifted, v_fy_shifted; - v_fx_shifted.vect = vshrq_n_s32(v_fx.vect, 16); - v_fy_shifted.vect = vshrq_n_s32(v_fy.vect, 16); - - for (int i = 0; i < 4; i++) { - const int x1 = v_fx_shifted.i[i]; - const int y1 = v_fy_shifted.i[i]; - const uchar *sl = textureData + bytesPerLine * y1; - const uint *s1 = (const uint *)sl; - const uint *s2 = (const uint *)(sl + bytesPerLine); - tl.i[i] = s1[x1]; - tr.i[i] = s1[x1+1]; - bl.i[i] = s2[x1]; - br.i[i] = s2[x1+1]; - } - - int32x4_t v_distx = vshrq_n_s32(vandq_s32(v_fx.vect, v_ffff_mask), 12); - int32x4_t v_disty = vshrq_n_s32(vandq_s32(v_fy.vect, v_ffff_mask), 12); - v_distx = vorrq_s32(v_distx, vshlq_n_s32(v_distx, 16)); - v_disty = vorrq_s32(v_disty, vshlq_n_s32(v_disty, 16)); - int16x8_t v_disty_ = vshlq_n_s16(v_disty, 4); - - interpolate_4_pixels_16_neon(vreinterpretq_s16_s32(tl.vect), vreinterpretq_s16_s32(tr.vect), vreinterpretq_s16_s32(bl.vect), vreinterpretq_s16_s32(br.vect), vreinterpretq_s16_s32(v_distx), v_disty, v_disty_, colorMask, invColorMask, v_256, b); - b+=4; - v_fx.vect = vaddq_s32(v_fx.vect, v_fdx); - v_fy.vect = vaddq_s32(v_fy.vect, v_fdy); - } - fx = v_fx.i[0]; - fy = v_fy.i[0]; #endif } @@ -6318,6 +6253,7 @@ static void qt_alphamapblit_argb32(QRasterBuffer *rasterBuffer, } } +#if Q_BYTE_ORDER == Q_LITTLE_ENDIAN static void qt_alphamapblit_rgba8888(QRasterBuffer *rasterBuffer, int x, int y, quint32 color, const uchar *map, @@ -6326,6 +6262,7 @@ static void qt_alphamapblit_rgba8888(QRasterBuffer *rasterBuffer, { qt_alphamapblit_argb32(rasterBuffer, x, y, ARGB2RGBA(color), map, mapWidth, mapHeight, mapStride, clip); } +#endif static void qt_alphargbblit_argb32(QRasterBuffer *rasterBuffer, int x, int y, quint32 color, |