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authorAllan Sandfeld Jensen <allan.jensen@qt.io>2018-10-12 16:52:54 +0200
committerAllan Sandfeld Jensen <allan.jensen@qt.io>2019-01-08 08:24:40 +0000
commit4e6a42cdd050c8714686fa53b3246c4fc66d18fd (patch)
treec6de5e4c67cee1d9db6edbfefde8acb042a0c6a4 /src/gui/painting/qdrawhelper_neon.cpp
parent1f2c23a7ca1699b345578aeb52fbd97b612e079a (diff)
Optimize ARGB32->RGBA64PM better
This conversion is critical for ARGB32 painting, and no compiler optimized the premultiplication efficiently. Change-Id: Iee137c2f7020246478d09e880a7a1bf2ed3c6fd4 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'src/gui/painting/qdrawhelper_neon.cpp')
-rw-r--r--src/gui/painting/qdrawhelper_neon.cpp94
1 files changed, 94 insertions, 0 deletions
diff --git a/src/gui/painting/qdrawhelper_neon.cpp b/src/gui/painting/qdrawhelper_neon.cpp
index e33af3b784..3fcbcfd053 100644
--- a/src/gui/painting/qdrawhelper_neon.cpp
+++ b/src/gui/painting/qdrawhelper_neon.cpp
@@ -1149,6 +1149,72 @@ static inline void convertARGBToARGB32PM_neon(uint *buffer, const uint *src, int
}
}
+template<bool RGBA>
+static inline void convertARGB32ToRGBA64PM_neon(QRgba64 *buffer, const uint *src, int count)
+{
+ if (count <= 0)
+ return;
+
+ const uint8x8_t shuffleMask = { 3, 3, 3, 3, 7, 7, 7, 7};
+ const uint64x2_t blendMask = vdupq_n_u64(Q_UINT64_C(0xffff000000000000));
+
+ int i = 0;
+ for (; i < count-3; i += 4) {
+ uint32x4_t vs32 = vld1q_u32(src + i);
+ uint32x4_t alphaVector = vshrq_n_u32(vs32, 24);
+#if defined(Q_PROCESSOR_ARM_64)
+ uint32_t alphaSum = vaddvq_u32(alphaVector);
+#else
+ // no vaddvq_u32
+ uint32x2_t tmp = vpadd_u32(vget_low_u32(alphaVector), vget_high_u32(alphaVector));
+ uint32_t alphaSum = vget_lane_u32(vpadd_u32(tmp, tmp), 0);
+#endif
+ if (alphaSum) {
+ if (!RGBA)
+ vs32 = vrgba2argb(vs32);
+ const uint8x16_t vs8 = vreinterpretq_u8_u32(vs32);
+ const uint8x16x2_t v = vzipq_u8(vs8, vs8);
+ if (alphaSum != 255 * 4) {
+ const uint8x8_t s1 = vreinterpret_u8_u32(vget_low_u32(vs32));
+ const uint8x8_t s2 = vreinterpret_u8_u32(vget_high_u32(vs32));
+ const uint8x8_t alpha1 = vtbl1_u8(s1, shuffleMask);
+ const uint8x8_t alpha2 = vtbl1_u8(s2, shuffleMask);
+ uint16x8_t src1 = vmull_u8(s1, alpha1);
+ uint16x8_t src2 = vmull_u8(s2, alpha2);
+ // convert from 0->(255x255) to 0->(255x257)
+ src1 = vsraq_n_u16(src1, src1, 7);
+ src2 = vsraq_n_u16(src2, src2, 7);
+
+ // now restore alpha from the trivial conversion
+ const uint64x2_t d1 = vbslq_u64(blendMask, vreinterpretq_u64_u8(v.val[0]), vreinterpretq_u64_u16(src1));
+ const uint64x2_t d2 = vbslq_u64(blendMask, vreinterpretq_u64_u8(v.val[1]), vreinterpretq_u64_u16(src2));
+
+ vst1q_u16((uint16_t *)buffer, vreinterpretq_u16_u64(d1));
+ buffer += 2;
+ vst1q_u16((uint16_t *)buffer, vreinterpretq_u16_u64(d2));
+ buffer += 2;
+ } else {
+ vst1q_u16((uint16_t *)buffer, vreinterpretq_u16_u8(v.val[0]));
+ buffer += 2;
+ vst1q_u16((uint16_t *)buffer, vreinterpretq_u16_u8(v.val[1]));
+ buffer += 2;
+ }
+ } else {
+ vst1q_u16((uint16_t *)buffer, vdupq_n_u16(0));
+ buffer += 2;
+ vst1q_u16((uint16_t *)buffer, vdupq_n_u16(0));
+ buffer += 2;
+ }
+ }
+
+ SIMD_EPILOGUE(i, count, 3) {
+ uint s = src[i];
+ if (RGBA)
+ s = RGBA2ARGB(s);
+ *buffer++ = QRgba64::fromArgb32(s).premultiplied();
+ }
+}
+
static inline float32x4_t reciprocal_mul_ps(float32x4_t a, float mul)
{
float32x4_t ia = vrecpeq_f32(a); // estimate 1/a
@@ -1258,6 +1324,34 @@ const uint *QT_FASTCALL fetchRGBA8888ToARGB32PM_neon(uint *buffer, const uchar *
return buffer;
}
+const QRgba64 * QT_FASTCALL convertARGB32ToRGBA64PM_neon(QRgba64 *buffer, const uint *src, int count,
+ const QVector<QRgb> *, QDitherInfo *)
+{
+ convertARGB32ToRGBA64PM_neon<false>(buffer, src, count);
+ return buffer;
+}
+
+const QRgba64 * QT_FASTCALL convertRGBA8888ToRGBA64PM_neon(QRgba64 *buffer, const uint *src, int count,
+ const QVector<QRgb> *, QDitherInfo *)
+{
+ convertARGB32ToRGBA64PM_neon<true>(buffer, src, count);
+ return buffer;
+}
+
+const QRgba64 *QT_FASTCALL fetchARGB32ToRGBA64PM_neon(QRgba64 *buffer, const uchar *src, int index, int count,
+ const QVector<QRgb> *, QDitherInfo *)
+{
+ convertARGB32ToRGBA64PM_neon<false>(buffer, reinterpret_cast<const uint *>(src) + index, count);
+ return buffer;
+}
+
+const QRgba64 *QT_FASTCALL fetchRGBA8888ToRGBA64PM_neon(QRgba64 *buffer, const uchar *src, int index, int count,
+ const QVector<QRgb> *, QDitherInfo *)
+{
+ convertARGB32ToRGBA64PM_neon<true>(buffer, reinterpret_cast<const uint *>(src) + index, count);
+ return buffer;
+}
+
void QT_FASTCALL storeRGB32FromARGB32PM_neon(uchar *dest, const uint *src, int index, int count,
const QVector<QRgb> *, QDitherInfo *)
{