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authorAllan Sandfeld Jensen <allan.jensen@digia.com>2014-05-26 12:07:18 +0200
committerAllan Sandfeld Jensen <allan.jensen@digia.com>2014-07-04 14:03:46 +0200
commit3acd4b546ded7523f65d60cee6f3809113a91a16 (patch)
treeac526a90c4b39229ea5ec4c80b779ca8a4b66c24 /src/gui/painting/qdrawhelper_p.h
parent715b41ce48c9dd78eec3223606e9ca5193cf5bad (diff)
QImage support for RGB30 formats
Adds basic support for 10-bit per color channel formats to QImage and the XCB plugin. This will make it possible to paint to and from these formats, but only at 8-bit per color channel accuracy. This also fixes Qt5 applications on X11 with native 30bit depth. [ChangeLog][QtGui][QImage] Added support for 10-bit per color channel image formats. Task-number: QTBUG-25998 Change-Id: I93ccd3c74bfbb0bd94b352476e5fe58a94119e1f Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Diffstat (limited to 'src/gui/painting/qdrawhelper_p.h')
-rw-r--r--src/gui/painting/qdrawhelper_p.h117
1 files changed, 108 insertions, 9 deletions
diff --git a/src/gui/painting/qdrawhelper_p.h b/src/gui/painting/qdrawhelper_p.h
index 1c05fc305a..d6b557af01 100644
--- a/src/gui/painting/qdrawhelper_p.h
+++ b/src/gui/painting/qdrawhelper_p.h
@@ -672,6 +672,36 @@ static Q_ALWAYS_INLINE uint BYTE_MUL_RGB16_32(uint x, uint a) {
return t;
}
+#if defined(Q_CC_RVCT)
+# pragma push
+# pragma arm
+#endif
+static Q_ALWAYS_INLINE int qt_div_255(int x) { return (x + (x>>8) + 0x80) >> 8; }
+#if defined(Q_CC_RVCT)
+# pragma pop
+#endif
+
+static Q_ALWAYS_INLINE uint BYTE_MUL_RGB30(uint x, uint a) {
+ uint xa = x >> 30;
+ uint xr = (x >> 20) & 0x3ff;
+ uint xg = (x >> 10) & 0x3ff;
+ uint xb = x & 0x3ff;
+ xa = qt_div_255(xa * a);
+ xr = qt_div_255(xr * a);
+ xg = qt_div_255(xg * a);
+ xb = qt_div_255(xb * a);
+ return (xa << 30) | (xr << 20) | (xg << 10) | xb;
+}
+
+static Q_ALWAYS_INLINE uint qAlphaRgb30(uint c)
+{
+ uint a = c >> 30;
+ a |= a << 2;
+ a |= a << 4;
+ return a;
+}
+
+
// FIXME: Remove when all Qt modules have stopped using PREMUL and INV_PREMUL
#define PREMUL(x) qPremultiply(x)
#define INV_PREMUL(p) qUnpremultiply(p)
@@ -795,15 +825,6 @@ do { \
} \
} while (0)
-#if defined(Q_CC_RVCT)
-# pragma push
-# pragma arm
-#endif
-static Q_ALWAYS_INLINE int qt_div_255(int x) { return (x + (x>>8) + 0x80) >> 8; }
-#if defined(Q_CC_RVCT)
-# pragma pop
-#endif
-
inline ushort qConvertRgb32To16(uint c)
{
return (((c) >> 3) & 0x001f)
@@ -819,6 +840,84 @@ inline QRgb qConvertRgb16To32(uint c)
| ((((c) << 8) & 0xf80000) | (((c) << 3) & 0x70000));
}
+enum QtPixelOrder {
+ PixelOrderRGB,
+ PixelOrderBGR
+};
+
+template<enum QtPixelOrder> inline uint qConvertArgb32ToA2rgb30(QRgb);
+
+template<enum QtPixelOrder> inline uint qConvertRgb32ToRgb30(QRgb);
+
+template<enum QtPixelOrder> inline QRgb qConvertA2rgb30ToArgb32(uint c);
+
+template<>
+inline uint qConvertArgb32ToA2rgb30<PixelOrderBGR>(QRgb c)
+{
+ return (c & 0xc0000000)
+ | (((c << 22) & 0x3fc00000) | ((c << 14) & 0x00300000))
+ | (((c << 4) & 0x000ff000) | ((c >> 4) & 0x00000c00))
+ | (((c >> 14) & 0x000003fc) | ((c >> 22) & 0x00000003));
+}
+
+template<>
+inline uint qConvertArgb32ToA2rgb30<PixelOrderRGB>(QRgb c)
+{
+ return (c & 0xc0000000)
+ | (((c << 6) & 0x3fc00000) | ((c >> 2) & 0x00300000))
+ | (((c << 4) & 0x000ff000) | ((c >> 4) & 0x00000c00))
+ | (((c << 2) & 0x000003fc) | ((c >> 6) & 0x00000003));
+}
+
+template<>
+inline uint qConvertRgb32ToRgb30<PixelOrderBGR>(QRgb c)
+{
+ return 0xc0000000
+ | (((c << 22) & 0x3fc00000) | ((c << 14) & 0x00300000))
+ | (((c << 4) & 0x000ff000) | ((c >> 4) & 0x00000c00))
+ | (((c >> 14) & 0x000003fc) | ((c >> 22) & 0x00000003));
+}
+
+template<>
+inline uint qConvertRgb32ToRgb30<PixelOrderRGB>(QRgb c)
+{
+ return 0xc0000000
+ | (((c << 6) & 0x3fc00000) | ((c >> 2) & 0x00300000))
+ | (((c << 4) & 0x000ff000) | ((c >> 4) & 0x00000c00))
+ | (((c << 2) & 0x000003fc) | ((c >> 6) & 0x00000003));
+}
+
+template<>
+inline QRgb qConvertA2rgb30ToArgb32<PixelOrderBGR>(uint c)
+{
+ uint a = c >> 30;
+ a |= a << 2;
+ a |= a << 4;
+ return (a << 24)
+ | ((c << 14) & 0x00ff0000)
+ | ((c >> 4) & 0x0000ff00)
+ | ((c >> 22) & 0x000000ff);
+}
+
+template<>
+inline QRgb qConvertA2rgb30ToArgb32<PixelOrderRGB>(uint c)
+{
+ uint a = c >> 30;
+ a |= a << 2;
+ a |= a << 4;
+ return (a << 24)
+ | ((c >> 6) & 0x00ff0000)
+ | ((c >> 4) & 0x0000ff00)
+ | ((c >> 2) & 0x000000ff);
+}
+
+inline uint qRgbSwapRgb30(uint c)
+{
+ const uint ag = c & 0xc00ffc00;
+ const uint rb = c & 0x3ff003ff;
+ return ag | (rb << 20) | (rb >> 20);
+}
+
inline int qRed565(quint16 rgb) {
const int r = (rgb & 0xf800);
return (r >> 8) | (r >> 13);