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authorAllan Sandfeld Jensen <allan.jensen@qt.io>2020-07-27 11:22:01 +0200
committerAllan Sandfeld Jensen <allan.jensen@qt.io>2020-07-28 08:39:42 +0200
commitf26147b49396345e4b0afdc48c8ee16d8ddc5fd1 (patch)
treec735c9655feea08bb8d99794c51d44ff2fb578a0 /src/gui/painting/qdrawhelper_p.h
parent59e3073b1cb944128b7533dd85be13074ab07b72 (diff)
Replace Q_ALWAYS_INLINE with static inline
Static inline on functions serves the same purpose of keeping non- inlined instances from different binaries from being mixed, and has the benefit of being available across compilers. Change-Id: I12467f6d887471d8fd70ff4623c473c2a5a45664 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'src/gui/painting/qdrawhelper_p.h')
-rw-r--r--src/gui/painting/qdrawhelper_p.h30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/gui/painting/qdrawhelper_p.h b/src/gui/painting/qdrawhelper_p.h
index 30d0aab855..99a3534545 100644
--- a/src/gui/painting/qdrawhelper_p.h
+++ b/src/gui/painting/qdrawhelper_p.h
@@ -605,7 +605,7 @@ public:
}
};
-static Q_ALWAYS_INLINE uint INTERPOLATE_PIXEL_255(uint x, uint a, uint y, uint b) {
+static inline uint INTERPOLATE_PIXEL_255(uint x, uint a, uint y, uint b) {
uint t = (x & 0xff00ff) * a + (y & 0xff00ff) * b;
t = (t + ((t >> 8) & 0xff00ff) + 0x800080) >> 8;
t &= 0xff00ff;
@@ -619,7 +619,7 @@ static Q_ALWAYS_INLINE uint INTERPOLATE_PIXEL_255(uint x, uint a, uint y, uint b
#if Q_PROCESSOR_WORDSIZE == 8 // 64-bit versions
-static Q_ALWAYS_INLINE uint INTERPOLATE_PIXEL_256(uint x, uint a, uint y, uint b) {
+static inline uint INTERPOLATE_PIXEL_256(uint x, uint a, uint y, uint b) {
quint64 t = (((quint64(x)) | ((quint64(x)) << 24)) & 0x00ff00ff00ff00ff) * a;
t += (((quint64(y)) | ((quint64(y)) << 24)) & 0x00ff00ff00ff00ff) * b;
t >>= 8;
@@ -627,7 +627,7 @@ static Q_ALWAYS_INLINE uint INTERPOLATE_PIXEL_256(uint x, uint a, uint y, uint b
return (uint(t)) | (uint(t >> 24));
}
-static Q_ALWAYS_INLINE uint BYTE_MUL(uint x, uint a) {
+static inline uint BYTE_MUL(uint x, uint a) {
quint64 t = (((quint64(x)) | ((quint64(x)) << 24)) & 0x00ff00ff00ff00ff) * a;
t = (t + ((t >> 8) & 0xff00ff00ff00ff) + 0x80008000800080) >> 8;
t &= 0x00ff00ff00ff00ff;
@@ -636,7 +636,7 @@ static Q_ALWAYS_INLINE uint BYTE_MUL(uint x, uint a) {
#else // 32-bit versions
-static Q_ALWAYS_INLINE uint INTERPOLATE_PIXEL_256(uint x, uint a, uint y, uint b) {
+static inline uint INTERPOLATE_PIXEL_256(uint x, uint a, uint y, uint b) {
uint t = (x & 0xff00ff) * a + (y & 0xff00ff) * b;
t >>= 8;
t &= 0xff00ff;
@@ -647,7 +647,7 @@ static Q_ALWAYS_INLINE uint INTERPOLATE_PIXEL_256(uint x, uint a, uint y, uint b
return x;
}
-static Q_ALWAYS_INLINE uint BYTE_MUL(uint x, uint a) {
+static inline uint BYTE_MUL(uint x, uint a) {
uint t = (x & 0xff00ff) * a;
t = (t + ((t >> 8) & 0xff00ff) + 0x800080) >> 8;
t &= 0xff00ff;
@@ -660,7 +660,7 @@ static Q_ALWAYS_INLINE uint BYTE_MUL(uint x, uint a) {
}
#endif
-static Q_ALWAYS_INLINE void blend_pixel(quint32 &dst, const quint32 src)
+static inline void blend_pixel(quint32 &dst, const quint32 src)
{
if (src >= 0xff000000)
dst = src;
@@ -668,7 +668,7 @@ static Q_ALWAYS_INLINE void blend_pixel(quint32 &dst, const quint32 src)
dst = src + BYTE_MUL(dst, qAlpha(~src));
}
-static Q_ALWAYS_INLINE void blend_pixel(quint32 &dst, const quint32 src, const int const_alpha)
+static inline void blend_pixel(quint32 &dst, const quint32 src, const int const_alpha)
{
if (const_alpha == 255)
return blend_pixel(dst, src);
@@ -679,7 +679,7 @@ static Q_ALWAYS_INLINE void blend_pixel(quint32 &dst, const quint32 src, const i
}
#if defined(__SSE2__)
-static Q_ALWAYS_INLINE uint interpolate_4_pixels_sse2(__m128i vt, __m128i vb, uint distx, uint disty)
+static inline uint Q_DECL_VECTORCALL interpolate_4_pixels_sse2(__m128i vt, __m128i vb, uint distx, uint disty)
{
// First interpolate top and bottom pixels in parallel.
vt = _mm_unpacklo_epi8(vt, _mm_setzero_si128());
@@ -720,7 +720,7 @@ static inline uint interpolate_4_pixels(const uint t[], const uint b[], uint dis
static constexpr inline bool hasFastInterpolate4() { return true; }
#elif defined(__ARM_NEON__)
-static Q_ALWAYS_INLINE uint interpolate_4_pixels_neon(uint32x2_t vt32, uint32x2_t vb32, uint distx, uint disty)
+static inline uint interpolate_4_pixels_neon(uint32x2_t vt32, uint32x2_t vb32, uint distx, uint disty)
{
uint16x8_t vt16 = vmovl_u8(vreinterpret_u8_u32(vt32));
uint16x8_t vb16 = vmovl_u8(vreinterpret_u8_u32(vb32));
@@ -844,24 +844,24 @@ static inline QRgba64 interpolate_4_pixels_rgb64(const QRgba64 t[], const QRgba6
}
#endif // __SSE2__
-static Q_ALWAYS_INLINE uint BYTE_MUL_RGB16(uint x, uint a) {
+static inline uint BYTE_MUL_RGB16(uint x, uint a) {
a += 1;
uint t = (((x & 0x07e0)*a) >> 8) & 0x07e0;
t |= (((x & 0xf81f)*(a>>2)) >> 6) & 0xf81f;
return t;
}
-static Q_ALWAYS_INLINE uint BYTE_MUL_RGB16_32(uint x, uint a) {
+static inline uint BYTE_MUL_RGB16_32(uint x, uint a) {
uint t = (((x & 0xf81f07e0) >> 5)*a) & 0xf81f07e0;
t |= (((x & 0x07e0f81f)*a) >> 5) & 0x07e0f81f;
return t;
}
// qt_div_255 is a fast rounded division by 255 using an approximation that is accurate for all positive 16-bit integers
-static Q_DECL_CONSTEXPR Q_ALWAYS_INLINE int qt_div_255(int x) { return (x + (x>>8) + 0x80) >> 8; }
-static Q_DECL_CONSTEXPR Q_ALWAYS_INLINE uint qt_div_257_floor(uint x) { return (x - (x >> 8)) >> 8; }
-static Q_DECL_CONSTEXPR Q_ALWAYS_INLINE uint qt_div_257(uint x) { return qt_div_257_floor(x + 128); }
-static Q_DECL_CONSTEXPR Q_ALWAYS_INLINE uint qt_div_65535(uint x) { return (x + (x>>16) + 0x8000U) >> 16; }
+static Q_DECL_CONSTEXPR inline int qt_div_255(int x) { return (x + (x>>8) + 0x80) >> 8; }
+static Q_DECL_CONSTEXPR inline uint qt_div_257_floor(uint x) { return (x - (x >> 8)) >> 8; }
+static Q_DECL_CONSTEXPR inline uint qt_div_257(uint x) { return qt_div_257_floor(x + 128); }
+static Q_DECL_CONSTEXPR inline uint qt_div_65535(uint x) { return (x + (x>>16) + 0x8000U) >> 16; }
template <class T> inline void qt_memfill_template(T *dest, T color, qsizetype count)
{