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authorAllan Sandfeld Jensen <allan.jensen@theqtcompany.com>2016-09-06 11:03:33 +0200
committerAllan Sandfeld Jensen <allan.jensen@qt.io>2016-09-09 14:31:24 +0000
commit806b45e7c76f6825e32fde10824beb62eecc40ab (patch)
tree8013541d154202783de4e8fd9fa9620bd9945460 /src/gui/painting/qdrawingprimitive_sse2_p.h
parentfe82f50a65ecafee9ea7d0e48cf3bb2106414001 (diff)
Make blendPixel function general
Moves the blendPixel function from the SSSE3 file and use it more generally, also adds a const_alpha version. Change-Id: Ia29d1ab3879a845d5b65e0610b7836507e33c7ed Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'src/gui/painting/qdrawingprimitive_sse2_p.h')
-rw-r--r--src/gui/painting/qdrawingprimitive_sse2_p.h24
1 files changed, 4 insertions, 20 deletions
diff --git a/src/gui/painting/qdrawingprimitive_sse2_p.h b/src/gui/painting/qdrawingprimitive_sse2_p.h
index 8799dff92a..7affc63b32 100644
--- a/src/gui/painting/qdrawingprimitive_sse2_p.h
+++ b/src/gui/painting/qdrawingprimitive_sse2_p.h
@@ -171,11 +171,7 @@ QT_BEGIN_NAMESPACE
\
/* First, get dst aligned. */ \
ALIGNMENT_PROLOGUE_16BYTES(dst, x, length) { \
- uint s = src[x]; \
- if (s >= 0xff000000) \
- dst[x] = s; \
- else if (s != 0) \
- dst[x] = s + BYTE_MUL(dst[x], qAlpha(~s)); \
+ blend_pixel(dst[x], src[x]); \
} \
\
for (; x < length-3; x += 4) { \
@@ -183,11 +179,7 @@ QT_BEGIN_NAMESPACE
BLEND_SOURCE_OVER_ARGB32_SSE2_helper(dst, srcVector, nullVector, half, one, colorMask, alphaMask) \
} \
for (; x < length; ++x) { \
- uint s = src[x]; \
- if (s >= 0xff000000) \
- dst[x] = s; \
- else if (s != 0) \
- dst[x] = s + BYTE_MUL(dst[x], qAlpha(~s)); \
+ blend_pixel(dst[x], src[x]); \
} \
}
@@ -207,11 +199,7 @@ QT_BEGIN_NAMESPACE
int x = 0; \
\
ALIGNMENT_PROLOGUE_16BYTES(dst, x, length) { \
- quint32 s = src[x]; \
- if (s != 0) { \
- s = BYTE_MUL(s, const_alpha); \
- dst[x] = s + BYTE_MUL(dst[x], qAlpha(~s)); \
- } \
+ blend_pixel(dst[x], src[x], const_alpha); \
} \
\
for (; x < length-3; x += 4) { \
@@ -232,11 +220,7 @@ QT_BEGIN_NAMESPACE
} \
} \
for (; x < length; ++x) { \
- quint32 s = src[x]; \
- if (s != 0) { \
- s = BYTE_MUL(s, const_alpha); \
- dst[x] = s + BYTE_MUL(dst[x], qAlpha(~s)); \
- } \
+ blend_pixel(dst[x], src[x], const_alpha); \
} \
}