path: root/src/gui/painting/qtextureglyphcache_p.h
diff options
authorTor Arne Vestbø <>2014-02-10 13:59:44 +0100
committerThe Qt Project <>2014-02-19 19:36:25 +0100
commit4de3c5db238f45404feb6c6ce60810a3e11eae84 (patch)
treebc0a4d7af2f757fed94c1b52ca6bcd0e74bae25f /src/gui/painting/qtextureglyphcache_p.h
parent30fd22b9574def54726e7b193127cc0c901c1b4c (diff)
Unify glyph format between QFontEngine and QFontEngineGlyphCache
Instead of the glyph cache having its own cache type that always mapped one to one to a font engine glyph format, causing confusion and needless conversions, the glyph caches now use QFontEngine's glyph format enum. This also removes the iffy use of an int for the glyphFormat in the font engines. Change-Id: I529bad5c179e004f63e152f7dcc311d298c3db98 Reviewed-by: Simon Hausmann <>
Diffstat (limited to 'src/gui/painting/qtextureglyphcache_p.h')
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/painting/qtextureglyphcache_p.h b/src/gui/painting/qtextureglyphcache_p.h
index d93f57ad80..84f62717f6 100644
--- a/src/gui/painting/qtextureglyphcache_p.h
+++ b/src/gui/painting/qtextureglyphcache_p.h
@@ -75,8 +75,8 @@ class QTextItemInt;
class Q_GUI_EXPORT QTextureGlyphCache : public QFontEngineGlyphCache
- QTextureGlyphCache(QFontEngineGlyphCache::Type type, const QTransform &matrix)
- : QFontEngineGlyphCache(matrix, type), m_current_fontengine(0),
+ QTextureGlyphCache(QFontEngine::GlyphFormat format, const QTransform &matrix)
+ : QFontEngineGlyphCache(format, matrix), m_current_fontengine(0),
m_w(0), m_h(0), m_cx(0), m_cy(0), m_currentRowHeight(0)
{ }
@@ -163,8 +163,8 @@ inline uint qHash(const QTextureGlyphCache::GlyphAndSubPixelPosition &g)
class Q_GUI_EXPORT QImageTextureGlyphCache : public QTextureGlyphCache
- QImageTextureGlyphCache(QFontEngineGlyphCache::Type type, const QTransform &matrix)
- : QTextureGlyphCache(type, matrix) { }
+ QImageTextureGlyphCache(QFontEngine::GlyphFormat format, const QTransform &matrix)
+ : QTextureGlyphCache(format, matrix) { }
virtual void createTextureData(int width, int height);
virtual void resizeTextureData(int width, int height);
virtual void fillTexture(const Coord &c, glyph_t glyph, QFixed subPixelPosition);