summaryrefslogtreecommitdiffstats
path: root/src/gui/painting
diff options
context:
space:
mode:
authorMorten Sørvig <morten.sorvig@qt.io>2022-06-03 11:22:50 +0200
committerMorten Sørvig <morten.sorvig@qt.io>2022-06-14 21:16:35 +0200
commitd38118c80828eecb3c0192404249c1fad5660792 (patch)
treeccc37dd1332a060a18a77851b90ee53b91d2a7d1 /src/gui/painting
parent373392eeb4199654e954f70ce919850f090d59bd (diff)
Make rhiFlush() support custom source DPR
The rhiFlush() implementation currently assumes that QWindow->devicePixelRatio() is the correct scale factor for transforming device independent window geometry to source geometry. However, this assumption does not hold if/when we add support for drawing to a rounded-up DPR, with a downscale later in the rhiFlush implementation. Fix this by adding a sourceDevicePixelRatio argument to rhiFlush(), which is set to either QWindow::devicePixelRatio() or QWidget::devicePixelRatio(), depending on from where it is used. Change deviceRect() and friends in qbackingstoredefualtcompositor.cpp to be scale*() functions instead which take a scale factor instead of a QWindow. Update call sites to use srouceDevicePixelRatio where that makes sense. Pick-to: 6.4 Change-Id: Idb7b1e2f36816a201e00f0defe100d2dc079cb17 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'src/gui/painting')
-rw-r--r--src/gui/painting/qbackingstoredefaultcompositor.cpp31
-rw-r--r--src/gui/painting/qbackingstoredefaultcompositor_p.h1
-rw-r--r--src/gui/painting/qplatformbackingstore.cpp3
-rw-r--r--src/gui/painting/qplatformbackingstore.h1
-rw-r--r--src/gui/painting/qrhibackingstore.cpp2
5 files changed, 21 insertions, 17 deletions
diff --git a/src/gui/painting/qbackingstoredefaultcompositor.cpp b/src/gui/painting/qbackingstoredefaultcompositor.cpp
index c14efdd42e..949b3bc10a 100644
--- a/src/gui/painting/qbackingstoredefaultcompositor.cpp
+++ b/src/gui/painting/qbackingstoredefaultcompositor.cpp
@@ -129,26 +129,25 @@ QRhiTexture *QBackingStoreDefaultCompositor::toTexture(const QImage &sourceImage
return m_texture;
}
-static inline QRect deviceRect(const QRect &rect, QWindow *window)
+static inline QRect scaledRect(const QRect &rect, qreal factor)
{
- return QRect(rect.topLeft() * window->devicePixelRatio(),
- rect.size() * window->devicePixelRatio());
+ return QRect(rect.topLeft() * factor, rect.size() * factor);
}
-static inline QPoint deviceOffset(const QPoint &pt, QWindow *window)
+static inline QPoint scaledOffset(const QPoint &pt, qreal factor)
{
- return pt * window->devicePixelRatio();
+ return pt * factor;
}
-static QRegion deviceRegion(const QRegion &region, QWindow *window, const QPoint &offset)
+static QRegion scaledRegion(const QRegion &region, qreal factor, const QPoint &offset)
{
- if (offset.isNull() && window->devicePixelRatio() <= 1)
+ if (offset.isNull() && factor <= 1)
return region;
QVarLengthArray<QRect, 4> rects;
rects.reserve(region.rectCount());
for (const QRect &rect : region)
- rects.append(deviceRect(rect.translated(offset), window));
+ rects.append(scaledRect(rect.translated(offset), factor));
QRegion deviceRegion;
deviceRegion.setRects(rects.constData(), rects.count());
@@ -236,12 +235,12 @@ static bool prepareDrawForRenderToTextureWidget(const QPlatformTextureList *text
const QRect clippedRectInWindow = rectInWindow & clipRect.translated(rectInWindow.topLeft());
const QRect srcRect = toBottomLeftRect(clipRect, rectInWindow.height());
- *target = targetTransform(deviceRect(clippedRectInWindow, window),
+ *target = targetTransform(scaledRect(clippedRectInWindow, window->devicePixelRatio()),
deviceWindowRect,
invertTargetY);
- *source = sourceTransform(deviceRect(srcRect, window),
- deviceRect(rectInWindow, window).size(),
+ *source = sourceTransform(scaledRect(srcRect, window->devicePixelRatio()),
+ scaledRect(rectInWindow, window->devicePixelRatio()).size(),
invertSource ? SourceTransformOrigin::TopLeft : SourceTransformOrigin::BottomLeft);
return true;
@@ -431,6 +430,7 @@ QPlatformBackingStore::FlushResult QBackingStoreDefaultCompositor::flush(QPlatfo
QRhi *rhi,
QRhiSwapChain *swapchain,
QWindow *window,
+ qreal sourceDevicePixelRatio,
const QRegion &region,
const QPoint &offset,
QPlatformTextureList *textures,
@@ -479,7 +479,7 @@ QPlatformBackingStore::FlushResult QBackingStoreDefaultCompositor::flush(QPlatfo
const QImage::Format format = QImage::toImageFormat(graphicsBuffer->format());
const QSize size = graphicsBuffer->size();
QImage wrapperImage(graphicsBuffer->data(), size.width(), size.height(), graphicsBuffer->bytesPerLine(), format);
- toTexture(wrapperImage, rhi, resourceUpdates, deviceRegion(region, window, offset), &flags);
+ toTexture(wrapperImage, rhi, resourceUpdates, scaledRegion(region, sourceDevicePixelRatio, offset), &flags);
gotTextureFromGraphicsBuffer = true;
graphicsBuffer->unlock();
if (graphicsBuffer->origin() == QPlatformGraphicsBuffer::OriginBottomLeft)
@@ -487,7 +487,7 @@ QPlatformBackingStore::FlushResult QBackingStoreDefaultCompositor::flush(QPlatfo
}
}
if (!gotTextureFromGraphicsBuffer)
- toTexture(backingStore, rhi, resourceUpdates, deviceRegion(region, window, offset), &flags);
+ toTexture(backingStore, rhi, resourceUpdates, scaledRegion(region, sourceDevicePixelRatio, offset), &flags);
ensureResources(swapchain, resourceUpdates);
@@ -497,8 +497,9 @@ QPlatformBackingStore::FlushResult QBackingStoreDefaultCompositor::flush(QPlatfo
if (flags & QPlatformBackingStore::TextureFlip)
origin = SourceTransformOrigin::BottomLeft;
- const QRect deviceWindowRect = deviceRect(QRect(QPoint(), window->size()), window);
- const QPoint deviceWindowOffset = deviceOffset(offset, window);
+ const qreal dpr = window->devicePixelRatio();
+ const QRect deviceWindowRect = scaledRect(QRect(QPoint(), window->size()), dpr);
+ const QPoint deviceWindowOffset = scaledOffset(offset, dpr);
const bool invertTargetY = rhi->clipSpaceCorrMatrix().data()[5] < 0.0f;
const bool invertSource = rhi->isYUpInFramebuffer() != rhi->isYUpInNDC();
diff --git a/src/gui/painting/qbackingstoredefaultcompositor_p.h b/src/gui/painting/qbackingstoredefaultcompositor_p.h
index 5086638d2f..d3b91674a6 100644
--- a/src/gui/painting/qbackingstoredefaultcompositor_p.h
+++ b/src/gui/painting/qbackingstoredefaultcompositor_p.h
@@ -37,6 +37,7 @@ public:
QRhi *rhi,
QRhiSwapChain *swapchain,
QWindow *window,
+ qreal sourceDevicePixelRatio,
const QRegion &region,
const QPoint &offset,
QPlatformTextureList *textures,
diff --git a/src/gui/painting/qplatformbackingstore.cpp b/src/gui/painting/qplatformbackingstore.cpp
index 74c8ea30ac..befd3a4197 100644
--- a/src/gui/painting/qplatformbackingstore.cpp
+++ b/src/gui/painting/qplatformbackingstore.cpp
@@ -181,13 +181,14 @@ void QPlatformBackingStore::flush(QWindow *window, const QRegion &region, const
\sa flush()
*/
QPlatformBackingStore::FlushResult QPlatformBackingStore::rhiFlush(QWindow *window,
+ qreal sourceDevicePixelRatio,
const QRegion &region,
const QPoint &offset,
QPlatformTextureList *textures,
bool translucentBackground)
{
return d_ptr->compositor.flush(this, d_ptr->rhiSupport.rhi(), d_ptr->rhiSupport.swapChainForWindow(window),
- window, region, offset, textures, translucentBackground);
+ window, sourceDevicePixelRatio, region, offset, textures, translucentBackground);
}
/*!
diff --git a/src/gui/painting/qplatformbackingstore.h b/src/gui/painting/qplatformbackingstore.h
index bfb40fe5e0..a1bae50555 100644
--- a/src/gui/painting/qplatformbackingstore.h
+++ b/src/gui/painting/qplatformbackingstore.h
@@ -154,6 +154,7 @@ public:
virtual void flush(QWindow *window, const QRegion &region, const QPoint &offset);
virtual FlushResult rhiFlush(QWindow *window,
+ qreal sourceDevicePixelRatio,
const QRegion &region,
const QPoint &offset,
QPlatformTextureList *textures,
diff --git a/src/gui/painting/qrhibackingstore.cpp b/src/gui/painting/qrhibackingstore.cpp
index 71b5ccf6cf..fd7045e3f6 100644
--- a/src/gui/painting/qrhibackingstore.cpp
+++ b/src/gui/painting/qrhibackingstore.cpp
@@ -40,7 +40,7 @@ void QRhiBackingStore::flush(QWindow *window, const QRegion &region, const QPoin
static QPlatformTextureList emptyTextureList;
bool translucentBackground = m_image.hasAlphaChannel();
- rhiFlush(window, region, offset, &emptyTextureList, translucentBackground);
+ rhiFlush(window, window->devicePixelRatio(), region, offset, &emptyTextureList, translucentBackground);
}
QT_END_NAMESPACE