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authorLiang Qi <liang.qi@qt.io>2020-02-13 09:14:09 +0100
committerAlexandru Croitor <alexandru.croitor@qt.io>2020-02-13 18:31:40 +0100
commit6b2535ea15cdbdb2355416b604f072fc13ff36b2 (patch)
tree4bf1560bab77c8b315850c5337ba31a0ea87b5f0 /src/gui/rhi/qrhi.cpp
parent54c2cebabdda0280b8443c6947b6fee02445e138 (diff)
parent67491e2df5357706dbf88ddaf1f030ff095b4528 (diff)
Merge remote-tracking branch 'origin/5.15' into dev
Conflicts: examples/widgets/graphicsview/boxes/scene.h src/corelib/Qt5CoreMacros.cmake src/corelib/Qt6CoreMacros.cmake src/network/ssl/qsslsocket.cpp src/network/ssl/qsslsocket.h src/platformsupport/fontdatabases/windows/qwindowsfontenginedirectwrite.cpp src/testlib/CMakeLists.txt src/testlib/.prev_CMakeLists.txt tests/auto/corelib/tools/qscopeguard/tst_qscopeguard.cpp Disabled building manual tests with CMake for now, because qmake doesn't do it, and it confuses people. Done-With: Alexandru Croitor <alexandru.croitor@qt.io> Done-With: Volker Hilsheimer <volker.hilsheimer@qt.io> Change-Id: I865ae347bd01f4e59f16d007b66d175a52f1f152
Diffstat (limited to 'src/gui/rhi/qrhi.cpp')
-rw-r--r--src/gui/rhi/qrhi.cpp59
1 files changed, 38 insertions, 21 deletions
diff --git a/src/gui/rhi/qrhi.cpp b/src/gui/rhi/qrhi.cpp
index a9c6835687..f0bf19bd91 100644
--- a/src/gui/rhi/qrhi.cpp
+++ b/src/gui/rhi/qrhi.cpp
@@ -1652,7 +1652,7 @@ QRhiTextureUploadDescription::QRhiTextureUploadDescription(const QRhiTextureUplo
Constructs a texture upload description with the specified \a list of entries.
\note \a list can also contain multiple QRhiTextureUploadEntry elements
- with the the same layer and level. This makes sense when those uploads are
+ with the same layer and level. This makes sense when those uploads are
partial, meaning their subresource description has a source size or image
smaller than the subresource dimensions, and can be more efficient than
issuing separate uploadTexture()'s.
@@ -2297,11 +2297,10 @@ bool QRhiTexture::buildFrom(QRhiTexture::NativeTexture src)
*/
QRhiSampler::QRhiSampler(QRhiImplementation *rhi,
Filter magFilter_, Filter minFilter_, Filter mipmapMode_,
- AddressMode u_, AddressMode v_)
+ AddressMode u_, AddressMode v_, AddressMode w_)
: QRhiResource(rhi),
m_magFilter(magFilter_), m_minFilter(minFilter_), m_mipmapMode(mipmapMode_),
- m_addressU(u_), m_addressV(v_),
- m_addressW(QRhiSampler::ClampToEdge),
+ m_addressU(u_), m_addressV(v_), m_addressW(w_),
m_compareOp(QRhiSampler::Never)
{
}
@@ -3506,7 +3505,7 @@ QRhiResource::Type QRhiGraphicsPipeline::resourceType() const
\l{QSurfaceFormat::sRGBColorSpace}{sRGBColorSpace} on the QSurfaceFormat of
the QWindow in addition.
- \value UsedAsTransferSource Indicates the the swapchain will be used as the
+ \value UsedAsTransferSource Indicates the swapchain will be used as the
source of a readback in QRhiResourceUpdateBatch::readBackTexture().
\value NoVSync Requests disabling waiting for vertical sync, also avoiding
@@ -3623,7 +3622,7 @@ QRhiResource::Type QRhiSwapChain::resourceType() const
\fn QRhiRenderTarget *QRhiSwapChain::currentFrameRenderTarget()
\return a render target that can used with beginPass() in order to render
- the the swapchain's current backbuffer. Only valid within a
+ the swapchain's current backbuffer. Only valid within a
QRhi::beginFrame() - QRhi::endFrame() block where beginFrame() was called
with this swapchain.
@@ -4449,7 +4448,7 @@ void QRhiResourceUpdateBatch::generateMips(QRhiTexture *tex, int layer)
recorded.
\note the return value is not owned by the caller and must never be
- destroyed. Instead, the batch is returned the the pool for reuse by passing
+ destroyed. Instead, the batch is returned the pool for reuse by passing
it to QRhiCommandBuffer::beginPass(), QRhiCommandBuffer::endPass(), or
QRhiCommandBuffer::resourceUpdate(), or by calling
QRhiResourceUpdateBatch::release() on it.
@@ -5059,13 +5058,24 @@ bool QRhi::isYUpInNDC() const
}
/*!
- \return \c true if the underlying graphics API uses depth 0 - 1 in clip
- space.
+ \return \c true if the underlying graphics API uses depth range [0, 1] in
+ clip space.
- In practice this is \c false for OpenGL only.
+ In practice this is \c false for OpenGL only, because OpenGL uses a
+ post-projection depth range of [-1, 1]. (not to be confused with the
+ NDC-to-window mapping controlled by glDepthRange(), which uses a range of
+ [0, 1], unless overridden by the QRhiViewport) In some OpenGL versions
+ glClipControl() could be used to change this, but the OpenGL backend of
+ QRhi does not use that function as it is not available in OpenGL ES or
+ OpenGL versions lower than 4.5.
\note clipSpaceCorrMatrix() includes the corresponding adjustment in its
- returned matrix.
+ returned matrix. Therefore, many users of QRhi do not need to take any
+ further measures apart from pre-multiplying their projection matrices with
+ clipSpaceCorrMatrix(). However, some graphics techniques, such as, some
+ types of shadow mapping, involve working with and outputting depth values
+ in the shaders. These will need to query and take the value of this
+ function into account as appropriate.
*/
bool QRhi::isClipDepthZeroToOne() const
{
@@ -5075,11 +5085,15 @@ bool QRhi::isClipDepthZeroToOne() const
/*!
\return a matrix that can be used to allow applications keep using
OpenGL-targeted vertex data and perspective projection matrices (such as,
- the ones generated by QMatrix4x4::perspective()), regardless of the
- backend. Once \c{this_matrix * mvp} is used instead of just \c mvp, vertex
- data with Y up and viewports with depth range 0 - 1 can be used without
- considering what backend and so graphics API is going to be used at run
- time.
+ the ones generated by QMatrix4x4::perspective()), regardless of the active
+ QRhi backend.
+
+ In a typical renderer, once \c{this_matrix * mvp} is used instead of just
+ \c mvp, vertex data with Y up and viewports with depth range 0 - 1 can be
+ used without considering what backend (and so graphics API) is going to be
+ used at run time. This way branching based on isYUpInNDC() and
+ isClipDepthZeroToOne() can be avoided (although such logic may still become
+ required when implementing certain advanced graphics techniques).
See
\l{https://matthewwellings.com/blog/the-new-vulkan-coordinate-system/}{this
@@ -5321,16 +5335,19 @@ QRhiTexture *QRhi::newTexture(QRhiTexture::Format format,
/*!
\return a new sampler with the specified magnification filter \a magFilter,
- minification filter \a minFilter, mipmapping mode \a mipmapMpde, and S/T
- addressing modes \a u and \a v.
+ minification filter \a minFilter, mipmapping mode \a mipmapMode, and the
+ addressing (wrap) modes \a addressU, \a addressV, and \a addressW.
\sa QRhiResource::release()
*/
-QRhiSampler *QRhi::newSampler(QRhiSampler::Filter magFilter, QRhiSampler::Filter minFilter,
+QRhiSampler *QRhi::newSampler(QRhiSampler::Filter magFilter,
+ QRhiSampler::Filter minFilter,
QRhiSampler::Filter mipmapMode,
- QRhiSampler:: AddressMode u, QRhiSampler::AddressMode v)
+ QRhiSampler::AddressMode addressU,
+ QRhiSampler::AddressMode addressV,
+ QRhiSampler::AddressMode addressW)
{
- return d->createSampler(magFilter, minFilter, mipmapMode, u, v);
+ return d->createSampler(magFilter, minFilter, mipmapMode, addressU, addressV, addressW);
}
/*!