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authorLaszlo Agocs <laszlo.agocs@qt.io>2023-02-17 13:22:38 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2023-02-20 18:06:32 +0100
commit7dbf9ae9e4b46b037f7935c08a701a819640554e (patch)
treedd14b1f7d4403664a2ae223381541bf527f5e784 /src/gui/rhi/qrhi.cpp
parent6cf3447f1d119a5e61c5abf3ac546ec4746ee5fe (diff)
rhi: Remove QRhiSrb data getters
This is for internal use, QRhiShaderResourceBinding does not need to have the data() getters. The backends can use any internal means to access this, no need to have the getters in the frontend just for that. Now, Qt Quick 3D has a special case of accessing this, hence keeping the two getters for now, to be removed in a follow up once that repo updates. While we are at it, share and reuse the sorting function. Change-Id: Ia2308af79863c72ca65024ce6c00531d0256a2cb Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/gui/rhi/qrhi.cpp')
-rw-r--r--src/gui/rhi/qrhi.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gui/rhi/qrhi.cpp b/src/gui/rhi/qrhi.cpp
index fdf8acb3bb..4825721053 100644
--- a/src/gui/rhi/qrhi.cpp
+++ b/src/gui/rhi/qrhi.cpp
@@ -3367,7 +3367,7 @@ void QRhiImplementation::updateLayoutDesc(QRhiShaderResourceBindings *srb)
srb->m_layoutDesc.clear();
auto layoutDescAppender = std::back_inserter(srb->m_layoutDesc);
for (const QRhiShaderResourceBinding &b : std::as_const(srb->m_bindings)) {
- const QRhiShaderResourceBinding::Data *d = b.data();
+ const QRhiShaderResourceBinding::Data *d = &b.d;
srb->m_layoutDescHash ^= uint(d->binding) ^ uint(d->stage) ^ uint(d->type)
^ uint(d->arraySize());
layoutDescAppender = d->serialize(layoutDescAppender);
@@ -4083,8 +4083,8 @@ QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoadStore(
*/
bool operator==(const QRhiShaderResourceBinding &a, const QRhiShaderResourceBinding &b) noexcept
{
- const QRhiShaderResourceBinding::Data *da = a.data();
- const QRhiShaderResourceBinding::Data *db = b.data();
+ const QRhiShaderResourceBinding::Data *da = QRhiImplementation::shaderResourceBindingData(a);
+ const QRhiShaderResourceBinding::Data *db = QRhiImplementation::shaderResourceBindingData(b);
if (da == db)
return true;
@@ -4173,7 +4173,7 @@ bool operator!=(const QRhiShaderResourceBinding &a, const QRhiShaderResourceBind
*/
size_t qHash(const QRhiShaderResourceBinding &b, size_t seed) noexcept
{
- const QRhiShaderResourceBinding::Data *d = b.data();
+ const QRhiShaderResourceBinding::Data *d = QRhiImplementation::shaderResourceBindingData(b);
size_t h = uint(d->binding) ^ uint(d->stage) ^ uint(d->type) ^ seed;
switch (d->type) {
case QRhiShaderResourceBinding::UniformBuffer:
@@ -4207,7 +4207,7 @@ size_t qHash(const QRhiShaderResourceBinding &b, size_t seed) noexcept
QDebug operator<<(QDebug dbg, const QRhiShaderResourceBinding &b)
{
QDebugStateSaver saver(dbg);
- const QRhiShaderResourceBinding::Data *d = b.data();
+ const QRhiShaderResourceBinding::Data *d = QRhiImplementation::shaderResourceBindingData(b);
dbg.nospace() << "QRhiShaderResourceBinding("
<< "binding=" << d->binding
<< " stage=" << d->stage
@@ -5431,7 +5431,7 @@ bool QRhiImplementation::sanityCheckShaderResourceBindings(QRhiShaderResourceBin
const int CHECKED_BINDINGS_COUNT = 64;
bool bindingSeen[CHECKED_BINDINGS_COUNT] = {};
for (auto it = srb->cbeginBindings(), end = srb->cendBindings(); it != end; ++it) {
- const int binding = it->data()->binding;
+ const int binding = shaderResourceBindingData(*it)->binding;
if (binding >= CHECKED_BINDINGS_COUNT)
continue;
if (binding < 0) {
@@ -5439,7 +5439,7 @@ bool QRhiImplementation::sanityCheckShaderResourceBindings(QRhiShaderResourceBin
bindingsOk = false;
continue;
}
- switch (it->data()->type) {
+ switch (shaderResourceBindingData(*it)->type) {
case QRhiShaderResourceBinding::UniformBuffer:
if (!bindingSeen[binding]) {
bindingSeen[binding] = true;
@@ -5493,7 +5493,7 @@ bool QRhiImplementation::sanityCheckShaderResourceBindings(QRhiShaderResourceBin
}
break;
default:
- qWarning("Unknown binding type %d", int(it->data()->type));
+ qWarning("Unknown binding type %d", int(shaderResourceBindingData(*it)->type));
bindingsOk = false;
break;
}