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author | Laszlo Agocs <laszlo.agocs@qt.io> | 2021-09-16 13:07:20 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2021-09-16 17:04:35 +0200 |
commit | d55a6891d18ee576a6f3e2c510eefee4a1639d7f (patch) | |
tree | b6af4d1865456d6d8af8f8bcbb14d14f53a95baa /src/gui/rhi/qrhi.cpp | |
parent | 10eedd175e99a8be191d116d5c81c340d6c3c5b6 (diff) |
rhi: gl: Have a way to state GL_TEXTURE_RECTANGLE is wanted
Added specifically to support the deprecated CVOpenGLTextureCache on
macOS, because Qt Multimedia still needs a way to use that when the
applications requests using OpenGL instead of Metal.
Follow what we did for GL_TEXTURE_EXTERNAL_OES, and add a flag that
simply makes all our glBindTexture calls use the
GL_TEXTURE_RECTANGLE[_ARB] target.
Pick-to: 6.2
Change-Id: If818b13a9f520cdb8bdc16de84a3ca0e18ad6c33
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src/gui/rhi/qrhi.cpp')
-rw-r--r-- | src/gui/rhi/qrhi.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gui/rhi/qrhi.cpp b/src/gui/rhi/qrhi.cpp index f4855cd046..7c1e3811b1 100644 --- a/src/gui/rhi/qrhi.cpp +++ b/src/gui/rhi/qrhi.cpp @@ -2444,6 +2444,13 @@ bool QRhiRenderBuffer::createFrom(NativeRenderBuffer src) render target's color attachment refers to a slice in range [0..depth-1]. The underlying graphics API may not support 3D textures at run time. Support is indicated by the QRhi::ThreeDimensionalTextures feature. + + \value TextureRectangleGL The texture should use the GL_TEXTURE_RECTANGLE + target with OpenGL. This flag is ignored with other graphics APIs. Just + like ExternalOES, this flag is useful when working with platform APIs where + native OpenGL texture objects received from the platform are wrapped in a + QRhiTexture, and the platform can only provide textures for a non-2D + texture target. */ /*! |