diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-09-25 12:51:47 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-09-25 16:58:46 +0200 |
commit | 89f7389494c6fc917f189150e06ed1fcfaa238e8 (patch) | |
tree | 6bf6860bfe83f41917a3b7da1345f8b7c6c9ade8 /src/gui/rhi/qrhigles2_p_p.h | |
parent | cc5287a0a99a943febe2a16362d355bab65d7678 (diff) |
rhi: gl: d3d: Do not use QByteArray where there is no point
The real benefit in practice is getting rid of profilers going wild
about QByteArray::begin() and similar. The actual perf. gain is
fairly small.
Change-Id: I25e4c762f303b41f0aaf914bc62751f3265d3cf8
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
Diffstat (limited to 'src/gui/rhi/qrhigles2_p_p.h')
-rw-r--r-- | src/gui/rhi/qrhigles2_p_p.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/rhi/qrhigles2_p_p.h b/src/gui/rhi/qrhigles2_p_p.h index bee9b3249e..c004b7f171 100644 --- a/src/gui/rhi/qrhigles2_p_p.h +++ b/src/gui/rhi/qrhigles2_p_p.h @@ -68,7 +68,7 @@ struct QGles2Buffer : public QRhiBuffer GLuint buffer = 0; GLenum targetForDataOps; - QByteArray ubuf; + char *ubuf = nullptr; enum Access { AccessNone, AccessVertex, |