summaryrefslogtreecommitdiffstats
path: root/src/gui/rhi/qrhimetal.mm
diff options
context:
space:
mode:
authorLaszlo Agocs <laszlo.agocs@qt.io>2020-09-28 13:05:38 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-09-29 21:24:32 +0200
commit868866cecd57e671d1b2826b59d3fa1c872b214c (patch)
tree1f94c9a3509b9ffae7e46b22e751aee65fc288a7 /src/gui/rhi/qrhimetal.mm
parent331c8cd5b40fc6ce4301fdde365c2f7c0b5c6445 (diff)
rhi: Improve layout compatibility test performance
Also bump the non-heap buffer size in the binding list to 16, in order to accommodate complex Quick3D materials with many associated texture maps. Change-Id: Id190e5f8304f5941cffc41a2605fce45dfeb72f0 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/gui/rhi/qrhimetal.mm')
-rw-r--r--src/gui/rhi/qrhimetal.mm2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/rhi/qrhimetal.mm b/src/gui/rhi/qrhimetal.mm
index 7bcb6864d6..9058a7556a 100644
--- a/src/gui/rhi/qrhimetal.mm
+++ b/src/gui/rhi/qrhimetal.mm
@@ -3013,6 +3013,8 @@ bool QMetalShaderResourceBindings::create()
if (!rhiD->sanityCheckShaderResourceBindings(this))
return false;
+ rhiD->updateLayoutDesc(this);
+
std::copy(m_bindings.cbegin(), m_bindings.cend(), std::back_inserter(sortedBindings));
std::sort(sortedBindings.begin(), sortedBindings.end(),
[](const QRhiShaderResourceBinding &a, const QRhiShaderResourceBinding &b)