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authorLaszlo Agocs <laszlo.agocs@qt.io>2020-09-28 13:05:38 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-09-29 21:24:32 +0200
commit868866cecd57e671d1b2826b59d3fa1c872b214c (patch)
tree1f94c9a3509b9ffae7e46b22e751aee65fc288a7 /src/gui/rhi/qrhinull.cpp
parent331c8cd5b40fc6ce4301fdde365c2f7c0b5c6445 (diff)
rhi: Improve layout compatibility test performance
Also bump the non-heap buffer size in the binding list to 16, in order to accommodate complex Quick3D materials with many associated texture maps. Change-Id: Id190e5f8304f5941cffc41a2605fce45dfeb72f0 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/gui/rhi/qrhinull.cpp')
-rw-r--r--src/gui/rhi/qrhinull.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gui/rhi/qrhinull.cpp b/src/gui/rhi/qrhinull.cpp
index 087559728d..e0eb110c0d 100644
--- a/src/gui/rhi/qrhinull.cpp
+++ b/src/gui/rhi/qrhinull.cpp
@@ -800,6 +800,12 @@ void QNullShaderResourceBindings::destroy()
bool QNullShaderResourceBindings::create()
{
+ QRHI_RES_RHI(QRhiNull);
+ if (!rhiD->sanityCheckShaderResourceBindings(this))
+ return false;
+
+ rhiD->updateLayoutDesc(this);
+
return true;
}