summaryrefslogtreecommitdiffstats
path: root/src/gui/rhi/qrhivulkan.cpp
diff options
context:
space:
mode:
authorLaszlo Agocs <laszlo.agocs@qt.io>2024-03-20 13:57:18 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2024-04-03 22:14:21 +0200
commite36c1a8d840ee47be0d4fbf8069fda536042a53c (patch)
tree70d13c05607710b56fadb4f853412b1e51436ade /src/gui/rhi/qrhivulkan.cpp
parentfaaee821297ad801f24cab0cdddd0d068595686d (diff)
rhi: Add support for resolving depth-stencil
Add setDepthResolveTexture(). Should work similarly to the color attachments' resolveTexture, but for depth or depth-stencil. However, this is another fragmented feature. - D3D11/12: Not supported. AFAICS multisample resolve (ResolveSubresource) is just not supported for depth or depth-stencil formats. - Vulkan: Not supported with Vulkan 1.0. Supported with Vulkan 1.1 and the two extensions. (VK_KHR_depth_stencil_resolve which in turn requires VK_KHR_create_renderpass2 since the 1.0 structs are not extensible, so now need to use VkRenderPassCreateInfo2 and all the '2' structs) In Vulkan 1.2 the above are in core, without the KHR suffix, but we cannot just use that because our main target, the Quest 3 (Android) is Vulkan 1.1. So 1.2 and up is ignored for now and we always look for the 1.1 KHR extensions. The depth resolve filter is forced for SAMPLE_0. AVG seems to be supported on desktop (NVIDIA) at least, but that's not guaranteed, so would need physical device support checks. On the Quest 3 it does not seem to be supported. And in any case, other APIs such as Metal do not have an AVG filter mode at all, so just use SAMPLE_0 always. - OpenGL (not ES): Should work, both when the multisample data is a renderbuffer and a texture. Relies on glBlitFramebuffer with filter NEAREST. What it does internally, with regards to the depth/stencil resolve mode, is not under our control. - OpenGL ES: Should work when the multisample buffer is a texture. But it will not work when a multisample renderbuffer (setDepthStencilBuffer, not setDepthTexture) is used because the GLES-only multisample extensions (GL_EXT_multisampled_render_to_texture, GL_OVR_multiview_multisampled_render_to_texture, which we prefer over the explicit resolve-based approach) work with textures only. - Metal: Should work. Task-number: QTBUG-122292 Change-Id: Ifa7ca5e1be78227bd6bd7546dde3a62f7fdbc95e Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/gui/rhi/qrhivulkan.cpp')
-rw-r--r--src/gui/rhi/qrhivulkan.cpp307
1 files changed, 293 insertions, 14 deletions
diff --git a/src/gui/rhi/qrhivulkan.cpp b/src/gui/rhi/qrhivulkan.cpp
index da8c8fc52a..f0b51146cc 100644
--- a/src/gui/rhi/qrhivulkan.cpp
+++ b/src/gui/rhi/qrhivulkan.cpp
@@ -334,7 +334,9 @@ QByteArrayList QRhiVulkanInitParams::preferredExtensionsForImportedDevice()
{
return {
QByteArrayLiteral("VK_KHR_swapchain"),
- QByteArrayLiteral("VK_EXT_vertex_attribute_divisor")
+ QByteArrayLiteral("VK_EXT_vertex_attribute_divisor"),
+ QByteArrayLiteral("VK_KHR_create_renderpass2"),
+ QByteArrayLiteral("VK_KHR_depth_stencil_resolve")
};
}
@@ -428,6 +430,8 @@ bool QRhiVulkan::create(QRhi::Flags flags)
for (const char *ext : inst->extensions())
qCDebug(QRHI_LOG_INFO, " %s", ext);
}
+
+ caps = {};
caps.debugUtils = inst->extensions().contains(QByteArrayLiteral("VK_EXT_debug_utils"));
QList<VkQueueFamilyProperties> queueFamilyProps;
@@ -659,7 +663,6 @@ bool QRhiVulkan::create(QRhi::Flags flags)
}
}
- caps.vertexAttribDivisor = false;
#ifdef VK_EXT_vertex_attribute_divisor
if (devExts.contains(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME)) {
if (hasPhysDevProp2) {
@@ -669,6 +672,20 @@ bool QRhiVulkan::create(QRhi::Flags flags)
}
#endif
+#ifdef VK_KHR_create_renderpass2
+ if (devExts.contains(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME)) {
+ requestedDevExts.append(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
+ caps.renderPass2KHR = true;
+ }
+#endif
+
+#ifdef VK_KHR_depth_stencil_resolve
+ if (devExts.contains(VK_KHR_DEPTH_STENCIL_RESOLVE_EXTENSION_NAME)) {
+ requestedDevExts.append(VK_KHR_DEPTH_STENCIL_RESOLVE_EXTENSION_NAME);
+ caps.depthStencilResolveKHR = true;
+ }
+#endif
+
for (const QByteArray &ext : requestedDeviceExtensions) {
if (!ext.isEmpty() && !requestedDevExts.contains(ext)) {
if (devExts.contains(ext)) {
@@ -750,6 +767,13 @@ bool QRhiVulkan::create(QRhi::Flags flags)
}
} else {
qCDebug(QRHI_LOG_INFO, "Using imported device %p", dev);
+
+ // Here we have no way to tell if the extensions got enabled or not.
+ // Pretend it's all there and supported. If getProcAddress fails, we'll
+ // handle that gracefully.
+ caps.vertexAttribDivisor = true;
+ caps.renderPass2KHR = true;
+ caps.depthStencilResolveKHR = true;
}
vkGetPhysicalDeviceSurfaceCapabilitiesKHR = reinterpret_cast<PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR>(
@@ -807,6 +831,18 @@ bool QRhiVulkan::create(QRhi::Flags flags)
caps.multiView = multiviewFeaturesIfApi11.multiview;
#endif
+ // With Vulkan 1.2 renderpass2 and depth_stencil_resolve are core, but we
+ // have to support the case of 1.1 + extensions, in particular for the Quest
+ // 3 (Android, Vulkan 1.1 at the time of writing). Therefore, always rely on
+ // the KHR extension for now.
+#ifdef VK_KHR_create_renderpass2
+ if (caps.renderPass2KHR) {
+ vkCreateRenderPass2KHR = reinterpret_cast<PFN_vkCreateRenderPass2KHR>(f->vkGetDeviceProcAddr(dev, "vkCreateRenderPass2KHR"));
+ if (!vkCreateRenderPass2KHR) // handle it gracefully, the caps flag may be incorrect when using an imported VkDevice
+ caps.renderPass2KHR = false;
+ }
+#endif
+
if (!importedAllocator) {
VmaVulkanFunctions funcs = {};
funcs.vkGetInstanceProcAddr = wrap_vkGetInstanceProcAddr;
@@ -1331,6 +1367,7 @@ bool QRhiVulkan::createDefaultRenderPass(QVkRenderPassDescriptor *rpD, bool hasD
rpD->colorRefs.append({ 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL });
rpD->hasDepthStencil = hasDepthStencil;
+ rpD->hasDepthStencilResolve = false;
rpD->multiViewCount = 0;
if (hasDepthStencil) {
@@ -1434,6 +1471,132 @@ struct MultiViewRenderPassSetupHelper
#endif
};
+#ifdef VK_KHR_create_renderpass2
+// Effectively converts a VkRenderPassCreateInfo into a VkRenderPassCreateInfo2,
+// adding depth-stencil resolve support. Assumes a single subpass and no subpass
+// dependencies.
+struct RenderPass2SetupHelper
+{
+ bool prepare(VkRenderPassCreateInfo2 *rpInfo2, const VkRenderPassCreateInfo *rpInfo, const QVkRenderPassDescriptor *rpD, int multiViewCount) {
+ *rpInfo2 = {};
+
+ viewMask = 0;
+ if (multiViewCount >= 2) {
+ for (uint32_t i = 0; i < uint32_t(multiViewCount); ++i)
+ viewMask |= (1 << i);
+ }
+
+ attDescs2.resize(rpInfo->attachmentCount);
+ for (qsizetype i = 0; i < attDescs2.count(); ++i) {
+ VkAttachmentDescription2KHR &att2(attDescs2[i]);
+ const VkAttachmentDescription &att(rpInfo->pAttachments[i]);
+ att2 = {};
+ att2.sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2;
+ att2.flags = att.flags;
+ att2.format = att.format;
+ att2.samples = att.samples;
+ att2.loadOp = att.loadOp;
+ att2.storeOp = att.storeOp;
+ att2.stencilLoadOp = att.stencilLoadOp;
+ att2.stencilStoreOp = att.stencilStoreOp;
+ att2.initialLayout = att.initialLayout;
+ att2.finalLayout = att.finalLayout;
+ }
+
+ attRefs2.clear();
+ subpass2 = {};
+ subpass2.sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR;
+ const VkSubpassDescription &subpassDesc(rpInfo->pSubpasses[0]);
+ subpass2.flags = subpassDesc.flags;
+ subpass2.pipelineBindPoint = subpassDesc.pipelineBindPoint;
+ if (multiViewCount >= 2)
+ subpass2.viewMask = viewMask;
+
+ // color attachment refs
+ qsizetype startIndex = attRefs2.count();
+ for (uint32_t j = 0; j < subpassDesc.colorAttachmentCount; ++j) {
+ attRefs2.append({});
+ VkAttachmentReference2KHR &attref2(attRefs2.last());
+ const VkAttachmentReference &attref(subpassDesc.pColorAttachments[j]);
+ attref2.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
+ attref2.attachment = attref.attachment;
+ attref2.layout = attref.layout;
+ attref2.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ }
+ subpass2.colorAttachmentCount = subpassDesc.colorAttachmentCount;
+ subpass2.pColorAttachments = attRefs2.constData() + startIndex;
+
+ // color resolve refs
+ if (subpassDesc.pResolveAttachments) {
+ startIndex = attRefs2.count();
+ for (uint32_t j = 0; j < subpassDesc.colorAttachmentCount; ++j) {
+ attRefs2.append({});
+ VkAttachmentReference2KHR &attref2(attRefs2.last());
+ const VkAttachmentReference &attref(subpassDesc.pResolveAttachments[j]);
+ attref2.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
+ attref2.attachment = attref.attachment;
+ attref2.layout = attref.layout;
+ attref2.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ }
+ subpass2.pResolveAttachments = attRefs2.constData() + startIndex;
+ }
+
+ // depth-stencil ref
+ if (subpassDesc.pDepthStencilAttachment) {
+ startIndex = attRefs2.count();
+ attRefs2.append({});
+ VkAttachmentReference2KHR &attref2(attRefs2.last());
+ const VkAttachmentReference &attref(*subpassDesc.pDepthStencilAttachment);
+ attref2.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
+ attref2.attachment = attref.attachment;
+ attref2.layout = attref.layout;
+ attref2.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
+ subpass2.pDepthStencilAttachment = attRefs2.constData() + startIndex;
+ }
+
+ // depth-stencil resolve ref
+#ifdef VK_KHR_depth_stencil_resolve
+ dsResolveDesc = {};
+ if (rpD->hasDepthStencilResolve) {
+ startIndex = attRefs2.count();
+ attRefs2.append({});
+ VkAttachmentReference2KHR &attref2(attRefs2.last());
+ attref2.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
+ attref2.attachment = rpD->dsResolveRef.attachment;
+ attref2.layout = rpD->dsResolveRef.layout;
+ attref2.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
+ dsResolveDesc.sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR;
+ dsResolveDesc.depthResolveMode = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT;
+ dsResolveDesc.stencilResolveMode = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT;
+ dsResolveDesc.pDepthStencilResolveAttachment = attRefs2.constData() + startIndex;
+ subpass2.pNext = &dsResolveDesc;
+ }
+#endif
+
+ rpInfo2->sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR;
+ rpInfo2->pNext = nullptr; // the 1.1 VkRenderPassMultiviewCreateInfo is part of the '2' structs
+ rpInfo2->flags = rpInfo->flags;
+ rpInfo2->attachmentCount = rpInfo->attachmentCount;
+ rpInfo2->pAttachments = attDescs2.constData();
+ rpInfo2->subpassCount = 1;
+ rpInfo2->pSubpasses = &subpass2;
+ if (multiViewCount >= 2) {
+ rpInfo2->correlatedViewMaskCount = 1;
+ rpInfo2->pCorrelatedViewMasks = &viewMask;
+ }
+ return true;
+ }
+
+ QVarLengthArray<VkAttachmentDescription2KHR, 8> attDescs2;
+ QVarLengthArray<VkAttachmentReference2KHR, 8> attRefs2;
+ VkSubpassDescription2KHR subpass2;
+#ifdef VK_KHR_depth_stencil_resolve
+ VkSubpassDescriptionDepthStencilResolveKHR dsResolveDesc;
+#endif
+ uint32_t viewMask;
+};
+#endif // VK_KHR_create_renderpass2
+
bool QRhiVulkan::createOffscreenRenderPass(QVkRenderPassDescriptor *rpD,
const QRhiColorAttachment *firstColorAttachment,
const QRhiColorAttachment *lastColorAttachment,
@@ -1441,9 +1604,10 @@ bool QRhiVulkan::createOffscreenRenderPass(QVkRenderPassDescriptor *rpD,
bool preserveDs,
bool storeDs,
QRhiRenderBuffer *depthStencilBuffer,
- QRhiTexture *depthTexture)
+ QRhiTexture *depthTexture,
+ QRhiTexture *depthResolveTexture)
{
- // attachment list layout is color (0-8), ds (0-1), resolve (0-8)
+ // attachment list layout is color (0-8), ds (0-1), resolve (0-8), ds resolve (0-1)
int multiViewCount = 0;
for (auto it = firstColorAttachment; it != lastColorAttachment; ++it) {
@@ -1539,6 +1703,31 @@ bool QRhiVulkan::createOffscreenRenderPass(QVkRenderPassDescriptor *rpD,
}
Q_ASSERT(rpD->colorRefs.size() == rpD->resolveRefs.size());
+ rpD->hasDepthStencilResolve = rpD->hasDepthStencil && depthResolveTexture;
+ if (rpD->hasDepthStencilResolve) {
+ QVkTexture *rtexD = QRHI_RES(QVkTexture, depthResolveTexture);
+ if (rtexD->samples > VK_SAMPLE_COUNT_1_BIT)
+ qWarning("Resolving into a multisample depth texture is not supported");
+
+ QVkTexture *texD = QRHI_RES(QVkTexture, depthResolveTexture);
+ if (texD->vkformat != rtexD->vkformat) {
+ qWarning("Multisample resolve between different depth-stencil formats (%d and %d) is not supported.",
+ int(texD->vkformat), int(rtexD->vkformat));
+ }
+
+ VkAttachmentDescription attDesc = {};
+ attDesc.format = rtexD->viewFormat;
+ attDesc.samples = VK_SAMPLE_COUNT_1_BIT;
+ attDesc.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; // ignored
+ attDesc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
+ attDesc.stencilLoadOp = attDesc.loadOp;
+ attDesc.stencilStoreOp = attDesc.storeOp;
+ attDesc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+ attDesc.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
+ rpD->attDescs.append(attDesc);
+ }
+ rpD->dsResolveRef = { uint32_t(rpD->attDescs.size() - 1), VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL };
+
// rpD->subpassDeps stays empty: don't yet know the correct initial/final
// access and stage stuff for the implicit deps at this point, so leave it
// to the resource tracking and activateTextureRenderTarget() to generate
@@ -1552,10 +1741,31 @@ bool QRhiVulkan::createOffscreenRenderPass(QVkRenderPassDescriptor *rpD,
if (!multiViewHelper.prepare(&rpInfo, multiViewCount, caps.multiView))
return false;
- VkResult err = df->vkCreateRenderPass(dev, &rpInfo, nullptr, &rpD->rp);
- if (err != VK_SUCCESS) {
- qWarning("Failed to create renderpass: %d", err);
- return false;
+#ifdef VK_KHR_create_renderpass2
+ if (rpD->hasDepthStencilResolve && caps.renderPass2KHR) {
+ // Use the KHR extension, not the 1.2 core API, in order to support Vulkan 1.1.
+ VkRenderPassCreateInfo2KHR rpInfo2;
+ RenderPass2SetupHelper rp2Helper;
+ if (!rp2Helper.prepare(&rpInfo2, &rpInfo, rpD, multiViewCount))
+ return false;
+
+ VkResult err = vkCreateRenderPass2KHR(dev, &rpInfo2, nullptr, &rpD->rp);
+ if (err != VK_SUCCESS) {
+ qWarning("Failed to create renderpass (using VkRenderPassCreateInfo2KHR): %d", err);
+ return false;
+ }
+ } else
+#endif
+ {
+ if (rpD->hasDepthStencilResolve) {
+ qWarning("Resolving multisample depth-stencil buffers is not supported without "
+ "VK_KHR_depth_stencil_resolve and VK_KHR_create_renderpass2");
+ }
+ VkResult err = df->vkCreateRenderPass(dev, &rpInfo, nullptr, &rpD->rp);
+ if (err != VK_SUCCESS) {
+ qWarning("Failed to create renderpass: %d", err);
+ return false;
+ }
}
return true;
@@ -2487,6 +2697,13 @@ void QRhiVulkan::activateTextureRenderTarget(QVkCommandBuffer *cbD, QVkTextureRe
QRhiPassResourceTracker::TexDepthOutputStage);
depthTexD->lastActiveFrameSlot = currentFrameSlot;
}
+ if (rtD->m_desc.depthResolveTexture()) {
+ QVkTexture *depthResolveTexD = QRHI_RES(QVkTexture, rtD->m_desc.depthResolveTexture());
+ trackedRegisterTexture(&passResTracker, depthResolveTexD,
+ QRhiPassResourceTracker::TexDepthOutput,
+ QRhiPassResourceTracker::TexDepthOutputStage);
+ depthResolveTexD->lastActiveFrameSlot = currentFrameSlot;
+ }
}
void QRhiVulkan::resourceUpdate(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates)
@@ -2628,6 +2845,11 @@ void QRhiVulkan::beginPass(QRhiCommandBuffer *cb,
float(colorClearValue.alphaF()) } };
cvs.append(cv);
}
+ for (int i = 0; i < rtD->dsResolveAttCount; ++i) {
+ VkClearValue cv;
+ cv.depthStencil = { depthStencilClearValue.depthClearValue(), depthStencilClearValue.stencilClearValue() };
+ cvs.append(cv);
+ }
rpBeginInfo.clearValueCount = uint32_t(cvs.size());
QVkCommandBuffer::Command &cmd(cbD->commands.get());
@@ -3931,6 +4153,7 @@ void QRhiVulkan::executeDeferredReleases(bool forced)
df->vkDestroyImageView(dev, e.textureRenderTarget.resrtv[att], nullptr);
}
df->vkDestroyImageView(dev, e.textureRenderTarget.dsv, nullptr);
+ df->vkDestroyImageView(dev, e.textureRenderTarget.resdsv, nullptr);
break;
case QRhiVulkan::DeferredReleaseEntry::RenderPass:
df->vkDestroyRenderPass(dev, e.renderPass.rp, nullptr);
@@ -4592,6 +4815,8 @@ bool QRhiVulkan::isFeatureSupported(QRhi::Feature feature) const
return caps.multiView;
case QRhi::TextureViewFormat:
return true;
+ case QRhi::ResolveDepthStencil:
+ return caps.renderPass2KHR && caps.depthStencilResolveKHR;
default:
Q_UNREACHABLE_RETURN(false);
}
@@ -6590,7 +6815,7 @@ bool QVkSampler::create()
QVkRenderPassDescriptor::QVkRenderPassDescriptor(QRhiImplementation *rhi)
: QRhiRenderPassDescriptor(rhi)
{
- serializedFormatData.reserve(32);
+ serializedFormatData.reserve(64);
}
QVkRenderPassDescriptor::~QVkRenderPassDescriptor()
@@ -6653,6 +6878,8 @@ bool QVkRenderPassDescriptor::isCompatible(const QRhiRenderPassDescriptor *other
return false;
if (hasDepthStencil != o->hasDepthStencil)
return false;
+ if (hasDepthStencilResolve != o->hasDepthStencilResolve)
+ return false;
if (multiViewCount != o->multiViewCount)
return false;
@@ -6680,6 +6907,14 @@ bool QVkRenderPassDescriptor::isCompatible(const QRhiRenderPassDescriptor *other
return false;
}
+ if (hasDepthStencilResolve) {
+ const uint32_t attIdx = dsResolveRef.attachment;
+ if (attIdx != o->dsResolveRef.attachment)
+ return false;
+ if (attIdx != VK_ATTACHMENT_UNUSED && !attachmentDescriptionEquals(attDescs[attIdx], o->attDescs[attIdx]))
+ return false;
+ }
+
// subpassDeps is not included
return true;
@@ -6694,6 +6929,7 @@ void QVkRenderPassDescriptor::updateSerializedFormat()
*p++ = colorRefs.size();
*p++ = resolveRefs.size();
*p++ = hasDepthStencil;
+ *p++ = hasDepthStencilResolve;
*p++ = multiViewCount;
auto serializeAttachmentData = [this, &p](uint32_t attIdx) {
@@ -6726,6 +6962,12 @@ void QVkRenderPassDescriptor::updateSerializedFormat()
*p++ = attIdx;
serializeAttachmentData(attIdx);
}
+
+ if (hasDepthStencilResolve) {
+ const uint32_t attIdx = dsResolveRef.attachment;
+ *p++ = attIdx;
+ serializeAttachmentData(attIdx);
+ }
}
QRhiRenderPassDescriptor *QVkRenderPassDescriptor::newCompatibleRenderPassDescriptor() const
@@ -6738,8 +6980,10 @@ QRhiRenderPassDescriptor *QVkRenderPassDescriptor::newCompatibleRenderPassDescri
rpD->resolveRefs = resolveRefs;
rpD->subpassDeps = subpassDeps;
rpD->hasDepthStencil = hasDepthStencil;
+ rpD->hasDepthStencilResolve = hasDepthStencilResolve;
rpD->multiViewCount = multiViewCount;
rpD->dsRef = dsRef;
+ rpD->dsResolveRef = dsResolveRef;
VkRenderPassCreateInfo rpInfo;
VkSubpassDescription subpassDesc;
@@ -6842,6 +7086,8 @@ void QVkTextureRenderTarget::destroy()
e.textureRenderTarget.dsv = dsv;
dsv = VK_NULL_HANDLE;
+ e.textureRenderTarget.resdsv = resdsv;
+ resdsv = VK_NULL_HANDLE;
QRHI_RES_RHI(QRhiVulkan);
if (rhiD) {
@@ -6861,9 +7107,10 @@ QRhiRenderPassDescriptor *QVkTextureRenderTarget::newCompatibleRenderPassDescrip
m_desc.cendColorAttachments(),
m_flags.testFlag(QRhiTextureRenderTarget::PreserveColorContents),
m_flags.testFlag(QRhiTextureRenderTarget::PreserveDepthStencilContents),
- m_desc.depthTexture() && !m_flags.testFlag(DoNotStoreDepthStencilContents),
+ m_desc.depthTexture() && !m_flags.testFlag(DoNotStoreDepthStencilContents) && !m_desc.depthResolveTexture(),
m_desc.depthStencilBuffer(),
- m_desc.depthTexture()))
+ m_desc.depthTexture(),
+ m_desc.depthResolveTexture()))
{
delete rp;
return nullptr;
@@ -7010,6 +7257,36 @@ bool QVkTextureRenderTarget::create()
}
}
+ if (m_desc.depthResolveTexture()) {
+ QVkTexture *resTexD = QRHI_RES(QVkTexture, m_desc.depthResolveTexture());
+ Q_ASSERT(resTexD->flags().testFlag(QRhiTexture::RenderTarget));
+
+ VkImageViewCreateInfo viewInfo = {};
+ viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
+ viewInfo.image = resTexD->image;
+ viewInfo.viewType = d.multiViewCount ? VK_IMAGE_VIEW_TYPE_2D_ARRAY
+ : VK_IMAGE_VIEW_TYPE_2D;
+ viewInfo.format = resTexD->viewFormat;
+ viewInfo.components.r = VK_COMPONENT_SWIZZLE_R;
+ viewInfo.components.g = VK_COMPONENT_SWIZZLE_G;
+ viewInfo.components.b = VK_COMPONENT_SWIZZLE_B;
+ viewInfo.components.a = VK_COMPONENT_SWIZZLE_A;
+ viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
+ viewInfo.subresourceRange.baseMipLevel = 0;
+ viewInfo.subresourceRange.levelCount = 1;
+ viewInfo.subresourceRange.baseArrayLayer = 0;
+ viewInfo.subresourceRange.layerCount = qMax<uint32_t>(1, d.multiViewCount);
+ VkResult err = rhiD->df->vkCreateImageView(rhiD->dev, &viewInfo, nullptr, &resdsv);
+ if (err != VK_SUCCESS) {
+ qWarning("Failed to create render target depth resolve image view: %d", err);
+ return false;
+ }
+ views.append(resdsv);
+ d.dsResolveAttCount = 1;
+ } else {
+ d.dsResolveAttCount = 0;
+ }
+
if (!m_renderPassDesc)
qWarning("QVkTextureRenderTarget: No renderpass descriptor set. See newCompatibleRenderPassDescriptor() and setRenderPassDescriptor().");
@@ -7019,7 +7296,7 @@ bool QVkTextureRenderTarget::create()
VkFramebufferCreateInfo fbInfo = {};
fbInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fbInfo.renderPass = d.rp->rp;
- fbInfo.attachmentCount = uint32_t(d.colorAttCount + d.dsAttCount + d.resolveAttCount);
+ fbInfo.attachmentCount = uint32_t(d.colorAttCount + d.dsAttCount + d.resolveAttCount + d.dsResolveAttCount);
fbInfo.pAttachments = views.constData();
fbInfo.width = uint32_t(d.pixelSize.width());
fbInfo.height = uint32_t(d.pixelSize.height());
@@ -7870,6 +8147,7 @@ bool QVkSwapChain::createOrResize()
rtWrapper.d.dsAttCount = 0;
ds = nullptr;
}
+ rtWrapper.d.dsResolveAttCount = 0;
if (samples > VK_SAMPLE_COUNT_1_BIT)
rtWrapper.d.resolveAttCount = 1;
else
@@ -7886,7 +8164,7 @@ bool QVkSwapChain::createOrResize()
VkFramebufferCreateInfo fbInfo = {};
fbInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fbInfo.renderPass = rtWrapper.d.rp->rp;
- fbInfo.attachmentCount = uint32_t(rtWrapper.d.colorAttCount + rtWrapper.d.dsAttCount + rtWrapper.d.resolveAttCount);
+ fbInfo.attachmentCount = uint32_t(rtWrapper.d.colorAttCount + rtWrapper.d.dsAttCount + rtWrapper.d.resolveAttCount + rtWrapper.d.dsResolveAttCount);
fbInfo.pAttachments = views;
fbInfo.width = uint32_t(pixelSize.width());
fbInfo.height = uint32_t(pixelSize.height());
@@ -7916,6 +8194,7 @@ bool QVkSwapChain::createOrResize()
rtWrapperRight.d.dsAttCount = 0;
ds = nullptr;
}
+ rtWrapperRight.d.dsResolveAttCount = 0;
if (samples > VK_SAMPLE_COUNT_1_BIT)
rtWrapperRight.d.resolveAttCount = 1;
else
@@ -7934,7 +8213,7 @@ bool QVkSwapChain::createOrResize()
fbInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fbInfo.renderPass = rtWrapperRight.d.rp->rp;
fbInfo.attachmentCount = uint32_t(rtWrapperRight.d.colorAttCount + rtWrapperRight.d.dsAttCount
- + rtWrapperRight.d.resolveAttCount);
+ + rtWrapperRight.d.resolveAttCount + rtWrapperRight.d.dsResolveAttCount);
fbInfo.pAttachments = views;
fbInfo.width = uint32_t(pixelSize.width());
fbInfo.height = uint32_t(pixelSize.height());