diff options
author | Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com> | 2014-07-09 09:49:59 +0200 |
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committer | Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com> | 2014-07-10 10:01:49 +0200 |
commit | 1dd9a0af4f577ccb5578cea562a98686c8e290e6 (patch) | |
tree | 7c5ade01e711b2f9d9f96da3f089229b2f7101d6 /src/gui/text/qfontdatabase.cpp | |
parent | 916c9d469bd0df227dc3be97fcca27e3cf58144f (diff) |
Fix fallbacks for adapted common script
When the platform plugin gives us specific fallbacks for a
specific script, we need to respect this, and load the correct
font family regardless of which writing systems it supports.
This is especially important since the common script is adapted
to match surrounding, proper scripts, so characters such as
digits next to e.g. Hebrew text will be marked as Hebrew. On
stock Android, there is a single Hebrew font, and this would
previously be put in all fallback slots for Hebrew regardless of
what fallback fonts were dictated by the platform plugin. Since
this font does not support the digits, they would show up as boxes.
[ChangeLog][Android] Fixed common characters like digits and
punctuation showing as boxes when positioned next to non-latin
scripts.
Task-number: QTBUG-39377
Change-Id: I1555e208a8ddc587c0bbdbfff1600cafdd9442e9
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Diffstat (limited to 'src/gui/text/qfontdatabase.cpp')
-rw-r--r-- | src/gui/text/qfontdatabase.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/text/qfontdatabase.cpp b/src/gui/text/qfontdatabase.cpp index 06438103ad..86a0bf1066 100644 --- a/src/gui/text/qfontdatabase.cpp +++ b/src/gui/text/qfontdatabase.cpp @@ -596,7 +596,7 @@ struct QtFontDesc static int match(int script, const QFontDef &request, const QString &family_name, const QString &foundry_name, int force_encoding_id, - QtFontDesc *desc, const QList<int> &blacklisted); + QtFontDesc *desc, const QList<int> &blacklisted, bool fallback); static void initFontDef(const QtFontDesc &desc, const QFontDef &request, QFontDef *fontDef, bool multi) { @@ -1079,7 +1079,7 @@ static bool matchFamilyName(const QString &familyName, QtFontFamily *f) */ static int match(int script, const QFontDef &request, const QString &family_name, const QString &foundry_name, int force_encoding_id, - QtFontDesc *desc, const QList<int> &blacklistedFamilies) + QtFontDesc *desc, const QList<int> &blacklistedFamilies, bool fallback = false) { Q_UNUSED(force_encoding_id); int result = -1; @@ -1132,7 +1132,7 @@ static int match(int script, const QFontDef &request, load(test.family->name, script); // Check if family is supported in the script we want - if (script != QChar::Script_Common && !(test.family->writingSystems[writingSystem] & QtFontFamily::Supported)) + if (!fallback && script != QChar::Script_Common && !(test.family->writingSystems[writingSystem] & QtFontFamily::Supported)) continue; // as we know the script is supported, we can be sure @@ -2450,7 +2450,7 @@ bool QFontDatabase::supportsThreadedFontRendering() */ QFontEngine * QFontDatabase::findFont(int script, const QFontPrivate *fp, - const QFontDef &request, bool multi) + const QFontDef &request, bool multi, bool fallback) { QMutexLocker locker(fontDatabaseMutex()); @@ -2478,7 +2478,7 @@ QFontDatabase::findFont(int script, const QFontPrivate *fp, QtFontDesc desc; QList<int> blackListed; - int index = match(script, request, family_name, foundry_name, force_encoding_id, &desc, blackListed); + int index = match(script, request, family_name, foundry_name, force_encoding_id, &desc, blackListed, fallback); if (index >= 0) { engine = loadEngine(script, request, desc.family, desc.foundry, desc.style, desc.size); if (!engine) |