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authorQt by Nokia <qt-info@nokia.com>2011-04-27 12:05:43 +0200
committeraxis <qt-info@nokia.com>2011-04-27 12:05:43 +0200
commit38be0d13830efd2d98281c645c3a60afe05ffece (patch)
tree6ea73f3ec77f7d153333779883e8120f82820abe /src/gui/text/qfragmentmap_p.h
Initial import from the monolithic Qt.
This is the beginning of revision history for this module. If you want to look at revision history older than this, please refer to the Qt Git wiki for how to use Git history grafting. At the time of writing, this wiki is located here: http://qt.gitorious.org/qt/pages/GitIntroductionWithQt If you have already performed the grafting and you don't see any history beyond this commit, try running "git log" with the "--follow" argument. Branched from the monolithic repo, Qt master branch, at commit 896db169ea224deb96c59ce8af800d019de63f12
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diff --git a/src/gui/text/qfragmentmap_p.h b/src/gui/text/qfragmentmap_p.h
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QFRAGMENTMAP_P_H
+#define QFRAGMENTMAP_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "QtCore/qglobal.h"
+#include <stdlib.h>
+#include <private/qtools_p.h>
+
+QT_BEGIN_NAMESPACE
+
+
+template <int N = 1>
+class QFragment
+{
+public:
+ quint32 parent;
+ quint32 left;
+ quint32 right;
+ quint32 color;
+ quint32 size_left_array[N];
+ quint32 size_array[N];
+ enum {size_array_max = N };
+};
+
+template <class Fragment>
+class QFragmentMapData
+{
+ enum Color { Red, Black };
+public:
+ QFragmentMapData();
+ ~QFragmentMapData();
+
+ void init();
+
+ class Header
+ {
+ public:
+ quint32 root; // this relies on being at the same position as parent in the fragment struct
+ quint32 tag;
+ quint32 freelist;
+ quint32 node_count;
+ quint32 allocated;
+ };
+
+
+ enum {fragmentSize = sizeof(Fragment) };
+
+
+ int length(uint field = 0) const;
+
+
+ inline Fragment *fragment(uint index) {
+ return (fragments + index);
+ }
+ inline const Fragment *fragment(uint index) const {
+ return (fragments + index);
+ }
+
+
+ inline Fragment &F(uint index) { return fragments[index] ; }
+ inline const Fragment &F(uint index) const { return fragments[index] ; }
+
+ inline bool isRoot(uint index) const {
+ return !fragment(index)->parent;
+ }
+
+ inline uint position(uint node, uint field = 0) const {
+ Q_ASSERT(field < Fragment::size_array_max);
+ const Fragment *f = fragment(node);
+ uint offset = f->size_left_array[field];
+ while (f->parent) {
+ uint p = f->parent;
+ f = fragment(p);
+ if (f->right == node)
+ offset += f->size_left_array[field] + f->size_array[field];
+ node = p;
+ }
+ return offset;
+ }
+ inline uint sizeRight(uint node, uint field = 0) const {
+ Q_ASSERT(field < Fragment::size_array_max);
+ uint sr = 0;
+ const Fragment *f = fragment(node);
+ node = f->right;
+ while (node) {
+ f = fragment(node);
+ sr += f->size_left_array[field] + f->size_array[field];
+ node = f->right;
+ }
+ return sr;
+ }
+ inline uint sizeLeft(uint node, uint field = 0) const {
+ Q_ASSERT(field < Fragment::size_array_max);
+ return fragment(node)->size_left_array[field];
+ }
+
+
+ inline uint size(uint node, uint field = 0) const {
+ Q_ASSERT(field < Fragment::size_array_max);
+ return fragment(node)->size_array[field];
+ }
+
+ inline void setSize(uint node, int new_size, uint field = 0) {
+ Q_ASSERT(field < Fragment::size_array_max);
+ Fragment *f = fragment(node);
+ int diff = new_size - f->size_array[field];
+ f->size_array[field] = new_size;
+ while (f->parent) {
+ uint p = f->parent;
+ f = fragment(p);
+ if (f->left == node)
+ f->size_left_array[field] += diff;
+ node = p;
+ }
+ }
+
+
+ uint findNode(int k, uint field = 0) const;
+
+ uint insert_single(int key, uint length);
+ uint erase_single(uint f);
+
+ uint minimum(uint n) const {
+ while (n && fragment(n)->left)
+ n = fragment(n)->left;
+ return n;
+ }
+
+ uint maximum(uint n) const {
+ while (n && fragment(n)->right)
+ n = fragment(n)->right;
+ return n;
+ }
+
+ uint next(uint n) const;
+ uint previous(uint n) const;
+
+ inline uint root() const {
+ Q_ASSERT(!head->root || !fragment(head->root)->parent);
+ return head->root;
+ }
+ inline void setRoot(uint new_root) {
+ Q_ASSERT(!head->root || !fragment(new_root)->parent);
+ head->root = new_root;
+ }
+
+ inline bool isValid(uint n) const {
+ return n > 0 && n != head->freelist;
+ }
+
+ union {
+ Header *head;
+ Fragment *fragments;
+ };
+
+private:
+
+ void rotateLeft(uint x);
+ void rotateRight(uint x);
+ void rebalance(uint x);
+ void removeAndRebalance(uint z);
+
+ uint createFragment();
+ void freeFragment(uint f);
+
+};
+
+template <class Fragment>
+QFragmentMapData<Fragment>::QFragmentMapData()
+ : fragments(0)
+{
+ init();
+}
+
+template <class Fragment>
+void QFragmentMapData<Fragment>::init()
+{
+ // the following code will realloc an existing fragment or create a new one.
+ // it will also ignore errors when shrinking an existing fragment.
+ Fragment *newFragments = (Fragment *)realloc(fragments, 64*fragmentSize);
+ if (newFragments) {
+ fragments = newFragments;
+ head->allocated = 64;
+ }
+ Q_CHECK_PTR(fragments);
+
+ head->tag = (((quint32)'p') << 24) | (((quint32)'m') << 16) | (((quint32)'a') << 8) | 'p'; //TAG('p', 'm', 'a', 'p');
+ head->root = 0;
+ head->freelist = 1;
+ head->node_count = 0;
+ // mark all items to the right as unused
+ F(head->freelist).right = 0;
+}
+
+template <class Fragment>
+QFragmentMapData<Fragment>::~QFragmentMapData()
+{
+ free(fragments);
+}
+
+template <class Fragment>
+uint QFragmentMapData<Fragment>::createFragment()
+{
+ Q_ASSERT(head->freelist <= head->allocated);
+
+ uint freePos = head->freelist;
+ if (freePos == head->allocated) {
+ // need to create some free space
+ uint needed = qAllocMore((freePos+1)*fragmentSize, 0);
+ Q_ASSERT(needed/fragmentSize > head->allocated);
+ Fragment *newFragments = (Fragment *)realloc(fragments, needed);
+ Q_CHECK_PTR(newFragments);
+ fragments = newFragments;
+ head->allocated = needed/fragmentSize;
+ F(freePos).right = 0;
+ }
+
+ uint nextPos = F(freePos).right;
+ if (!nextPos) {
+ nextPos = freePos+1;
+ if (nextPos < head->allocated)
+ F(nextPos).right = 0;
+ }
+
+ head->freelist = nextPos;
+
+ ++head->node_count;
+
+ return freePos;
+}
+
+template <class Fragment>
+void QFragmentMapData<Fragment>::freeFragment(uint i)
+{
+ F(i).right = head->freelist;
+ head->freelist = i;
+
+ --head->node_count;
+}
+
+
+template <class Fragment>
+uint QFragmentMapData<Fragment>::next(uint n) const {
+ Q_ASSERT(n);
+ if (F(n).right) {
+ n = F(n).right;
+ while (F(n).left)
+ n = F(n).left;
+ } else {
+ uint y = F(n).parent;
+ while (F(n).parent && n == F(y).right) {
+ n = y;
+ y = F(y).parent;
+ }
+ n = y;
+ }
+ return n;
+}
+
+template <class Fragment>
+uint QFragmentMapData<Fragment>::previous(uint n) const {
+ if (!n)
+ return maximum(root());
+
+ if (F(n).left) {
+ n = F(n).left;
+ while (F(n).right)
+ n = F(n).right;
+ } else {
+ uint y = F(n).parent;
+ while (F(n).parent && n == F(y).left) {
+ n = y;
+ y = F(y).parent;
+ }
+ n = y;
+ }
+ return n;
+}
+
+
+/*
+ x y
+ \ / \
+ y --> x b
+ / \ \
+ a b a
+*/
+template <class Fragment>
+void QFragmentMapData<Fragment>::rotateLeft(uint x)
+{
+ uint p = F(x).parent;
+ uint y = F(x).right;
+
+
+ if (y) {
+ F(x).right = F(y).left;
+ if (F(y).left)
+ F(F(y).left).parent = x;
+ F(y).left = x;
+ F(y).parent = p;
+ } else {
+ F(x).right = 0;
+ }
+ if (!p) {
+ Q_ASSERT(head->root == x);
+ head->root = y;
+ }
+ else if (x == F(p).left)
+ F(p).left = y;
+ else
+ F(p).right = y;
+ F(x).parent = y;
+ for (uint field = 0; field < Fragment::size_array_max; ++field)
+ F(y).size_left_array[field] += F(x).size_left_array[field] + F(x).size_array[field];
+}
+
+
+/*
+ x y
+ / / \
+ y --> a x
+ / \ /
+ a b b
+*/
+template <class Fragment>
+void QFragmentMapData<Fragment>::rotateRight(uint x)
+{
+ uint y = F(x).left;
+ uint p = F(x).parent;
+
+ if (y) {
+ F(x).left = F(y).right;
+ if (F(y).right)
+ F(F(y).right).parent = x;
+ F(y).right = x;
+ F(y).parent = p;
+ } else {
+ F(x).left = 0;
+ }
+ if (!p) {
+ Q_ASSERT(head->root == x);
+ head->root = y;
+ }
+ else if (x == F(p).right)
+ F(p).right = y;
+ else
+ F(p).left = y;
+ F(x).parent = y;
+ for (uint field = 0; field < Fragment::size_array_max; ++field)
+ F(x).size_left_array[field] -= F(y).size_left_array[field] + F(y).size_array[field];
+}
+
+
+template <class Fragment>
+void QFragmentMapData<Fragment>::rebalance(uint x)
+{
+ F(x).color = Red;
+
+ while (F(x).parent && F(F(x).parent).color == Red) {
+ uint p = F(x).parent;
+ uint pp = F(p).parent;
+ Q_ASSERT(pp);
+ if (p == F(pp).left) {
+ uint y = F(pp).right;
+ if (y && F(y).color == Red) {
+ F(p).color = Black;
+ F(y).color = Black;
+ F(pp).color = Red;
+ x = pp;
+ } else {
+ if (x == F(p).right) {
+ x = p;
+ rotateLeft(x);
+ p = F(x).parent;
+ pp = F(p).parent;
+ }
+ F(p).color = Black;
+ if (pp) {
+ F(pp).color = Red;
+ rotateRight(pp);
+ }
+ }
+ } else {
+ uint y = F(pp).left;
+ if (y && F(y).color == Red) {
+ F(p).color = Black;
+ F(y).color = Black;
+ F(pp).color = Red;
+ x = pp;
+ } else {
+ if (x == F(p).left) {
+ x = p;
+ rotateRight(x);
+ p = F(x).parent;
+ pp = F(p).parent;
+ }
+ F(p).color = Black;
+ if (pp) {
+ F(pp).color = Red;
+ rotateLeft(pp);
+ }
+ }
+ }
+ }
+ F(root()).color = Black;
+}
+
+
+template <class Fragment>
+uint QFragmentMapData<Fragment>::erase_single(uint z)
+{
+ uint w = previous(z);
+ uint y = z;
+ uint x;
+ uint p;
+
+ if (!F(y).left) {
+ x = F(y).right;
+ } else if (!F(y).right) {
+ x = F(y).left;
+ } else {
+ y = F(y).right;
+ while (F(y).left)
+ y = F(y).left;
+ x = F(y).right;
+ }
+
+ if (y != z) {
+ F(F(z).left).parent = y;
+ F(y).left = F(z).left;
+ for (uint field = 0; field < Fragment::size_array_max; ++field)
+ F(y).size_left_array[field] = F(z).size_left_array[field];
+ if (y != F(z).right) {
+ /*
+ z y
+ / \ / \
+ a b a b
+ / /
+ ... --> ...
+ / /
+ y x
+ / \
+ 0 x
+ */
+ p = F(y).parent;
+ if (x)
+ F(x).parent = p;
+ F(p).left = x;
+ F(y).right = F(z).right;
+ F(F(z).right).parent = y;
+ uint n = p;
+ while (n != y) {
+ for (uint field = 0; field < Fragment::size_array_max; ++field)
+ F(n).size_left_array[field] -= F(y).size_array[field];
+ n = F(n).parent;
+ }
+ } else {
+ /*
+ z y
+ / \ / \
+ a y --> a x
+ / \
+ 0 x
+ */
+ p = y;
+ }
+ uint zp = F(z).parent;
+ if (!zp) {
+ Q_ASSERT(head->root == z);
+ head->root = y;
+ } else if (F(zp).left == z) {
+ F(zp).left = y;
+ for (uint field = 0; field < Fragment::size_array_max; ++field)
+ F(zp).size_left_array[field] -= F(z).size_array[field];
+ } else {
+ F(zp).right = y;
+ }
+ F(y).parent = zp;
+ // Swap the colors
+ uint c = F(y).color;
+ F(y).color = F(z).color;
+ F(z).color = c;
+ y = z;
+ } else {
+ /*
+ p p p p
+ / / \ \
+ z --> x z --> x
+ | |
+ x x
+ */
+ p = F(z).parent;
+ if (x)
+ F(x).parent = p;
+ if (!p) {
+ Q_ASSERT(head->root == z);
+ head->root = x;
+ } else if (F(p).left == z) {
+ F(p).left = x;
+ for (uint field = 0; field < Fragment::size_array_max; ++field)
+ F(p).size_left_array[field] -= F(z).size_array[field];
+ } else {
+ F(p).right = x;
+ }
+ }
+ uint n = z;
+ while (F(n).parent) {
+ uint p = F(n).parent;
+ if (F(p).left == n) {
+ for (uint field = 0; field < Fragment::size_array_max; ++field)
+ F(p).size_left_array[field] -= F(z).size_array[field];
+ }
+ n = p;
+ }
+
+ freeFragment(z);
+
+
+ if (F(y).color != Red) {
+ while (F(x).parent && (x == 0 || F(x).color == Black)) {
+ if (x == F(p).left) {
+ uint w = F(p).right;
+ if (F(w).color == Red) {
+ F(w).color = Black;
+ F(p).color = Red;
+ rotateLeft(p);
+ w = F(p).right;
+ }
+ if ((F(w).left == 0 || F(F(w).left).color == Black) &&
+ (F(w).right == 0 || F(F(w).right).color == Black)) {
+ F(w).color = Red;
+ x = p;
+ p = F(x).parent;
+ } else {
+ if (F(w).right == 0 || F(F(w).right).color == Black) {
+ if (F(w).left)
+ F(F(w).left).color = Black;
+ F(w).color = Red;
+ rotateRight(F(p).right);
+ w = F(p).right;
+ }
+ F(w).color = F(p).color;
+ F(p).color = Black;
+ if (F(w).right)
+ F(F(w).right).color = Black;
+ rotateLeft(p);
+ break;
+ }
+ } else {
+ uint w = F(p).left;
+ if (F(w).color == Red) {
+ F(w).color = Black;
+ F(p).color = Red;
+ rotateRight(p);
+ w = F(p).left;
+ }
+ if ((F(w).right == 0 || F(F(w).right).color == Black) &&
+ (F(w).left == 0 || F(F(w).left).color == Black)) {
+ F(w).color = Red;
+ x = p;
+ p = F(x).parent;
+ } else {
+ if (F(w).left == 0 || F(F(w).left).color == Black) {
+ if (F(w).right)
+ F(F(w).right).color = Black;
+ F(w).color = Red;
+ rotateLeft(F(p).left);
+ w = F(p).left;
+ }
+ F(w).color = F(p).color;
+ F(p).color = Black;
+ if (F(w).left)
+ F(F(w).left).color = Black;
+ rotateRight(p);
+ break;
+ }
+ }
+ }
+ if (x)
+ F(x).color = Black;
+ }
+
+ return w;
+}
+
+template <class Fragment>
+uint QFragmentMapData<Fragment>::findNode(int k, uint field) const
+{
+ Q_ASSERT(field < Fragment::size_array_max);
+ uint x = root();
+
+ uint s = k;
+ while (x) {
+ if (sizeLeft(x, field) <= s) {
+ if (s < sizeLeft(x, field) + size(x, field))
+ return x;
+ s -= sizeLeft(x, field) + size(x, field);
+ x = F(x).right;
+ } else {
+ x = F(x).left;
+ }
+ }
+ return 0;
+}
+
+template <class Fragment>
+uint QFragmentMapData<Fragment>::insert_single(int key, uint length)
+{
+ Q_ASSERT(!findNode(key) || (int)this->position(findNode(key)) == key);
+
+ uint z = createFragment();
+
+ F(z).left = 0;
+ F(z).right = 0;
+ F(z).size_array[0] = length;
+ for (uint field = 1; field < Fragment::size_array_max; ++field)
+ F(z).size_array[field] = 1;
+ for (uint field = 0; field < Fragment::size_array_max; ++field)
+ F(z).size_left_array[field] = 0;
+
+ uint y = 0;
+ uint x = root();
+
+ Q_ASSERT(!x || F(x).parent == 0);
+
+ uint s = key;
+ bool right = false;
+ while (x) {
+ y = x;
+ if (s <= F(x).size_left_array[0]) {
+ x = F(x).left;
+ right = false;
+ } else {
+ s -= F(x).size_left_array[0] + F(x).size_array[0];
+ x = F(x).right;
+ right = true;
+ }
+ }
+
+ F(z).parent = y;
+ if (!y) {
+ head->root = z;
+ } else if (!right) {
+ F(y).left = z;
+ for (uint field = 0; field < Fragment::size_array_max; ++field)
+ F(y).size_left_array[field] = F(z).size_array[field];
+ } else {
+ F(y).right = z;
+ }
+ while (y && F(y).parent) {
+ uint p = F(y).parent;
+ if (F(p).left == y) {
+ for (uint field = 0; field < Fragment::size_array_max; ++field)
+ F(p).size_left_array[field] += F(z).size_array[field];
+ }
+ y = p;
+ }
+ rebalance(z);
+
+ return z;
+}
+
+
+template <class Fragment>
+int QFragmentMapData<Fragment>::length(uint field) const {
+ uint root = this->root();
+ return root ? sizeLeft(root, field) + size(root, field) + sizeRight(root, field) : 0;
+}
+
+
+template <class Fragment> // NOTE: must inherit QFragment
+class QFragmentMap
+{
+public:
+ class Iterator
+ {
+ public:
+ QFragmentMap *pt;
+ quint32 n;
+
+ Iterator() : pt(0), n(0) {}
+ Iterator(QFragmentMap *p, int node) : pt(p), n(node) {}
+ Iterator(const Iterator& it) : pt(it.pt), n(it.n) {}
+
+ inline bool atEnd() const { return !n; }
+
+ bool operator==(const Iterator& it) const { return pt == it.pt && n == it.n; }
+ bool operator!=(const Iterator& it) const { return pt != it.pt || n != it.n; }
+ bool operator<(const Iterator &it) const { return position() < it.position(); }
+
+ Fragment *operator*() { Q_ASSERT(!atEnd()); return pt->fragment(n); }
+ const Fragment *operator*() const { Q_ASSERT(!atEnd()); return pt->fragment(n); }
+ Fragment *operator->() { Q_ASSERT(!atEnd()); return pt->fragment(n); }
+ const Fragment *operator->() const { Q_ASSERT(!atEnd()); return pt->fragment(n); }
+
+ int position() const { Q_ASSERT(!atEnd()); return pt->data.position(n); }
+ const Fragment *value() const { Q_ASSERT(!atEnd()); return pt->fragment(n); }
+ Fragment *value() { Q_ASSERT(!atEnd()); return pt->fragment(n); }
+
+ Iterator& operator++() {
+ n = pt->data.next(n);
+ return *this;
+ }
+ Iterator& operator--() {
+ n = pt->data.previous(n);
+ return *this;
+ }
+
+ };
+
+
+ class ConstIterator
+ {
+ public:
+ const QFragmentMap *pt;
+ quint32 n;
+
+ /**
+ * Functions
+ */
+ ConstIterator() : pt(0), n(0) {}
+ ConstIterator(const QFragmentMap *p, int node) : pt(p), n(node) {}
+ ConstIterator(const ConstIterator& it) : pt(it.pt), n(it.n) {}
+ ConstIterator(const Iterator& it) : pt(it.pt), n(it.n) {}
+
+ inline bool atEnd() const { return !n; }
+
+ bool operator==(const ConstIterator& it) const { return pt == it.pt && n == it.n; }
+ bool operator!=(const ConstIterator& it) const { return pt != it.pt || n != it.n; }
+ bool operator<(const ConstIterator &it) const { return position() < it.position(); }
+
+ const Fragment *operator*() const { Q_ASSERT(!atEnd()); return pt->fragment(n); }
+ const Fragment *operator->() const { Q_ASSERT(!atEnd()); return pt->fragment(n); }
+
+ int position() const { Q_ASSERT(!atEnd()); return pt->data.position(n); }
+ int size() const { Q_ASSERT(!atEnd()); return pt->data.size(n); }
+ const Fragment *value() const { Q_ASSERT(!atEnd()); return pt->fragment(n); }
+
+ ConstIterator& operator++() {
+ n = pt->data.next(n);
+ return *this;
+ }
+ ConstIterator& operator--() {
+ n = pt->data.previous(n);
+ return *this;
+ }
+ };
+
+
+ QFragmentMap() {}
+ ~QFragmentMap()
+ {
+ if (!data.fragments)
+ return; // in case of out-of-memory, we won't have fragments
+ for (Iterator it = begin(); !it.atEnd(); ++it)
+ it.value()->free();
+ }
+
+ inline void clear() {
+ for (Iterator it = begin(); !it.atEnd(); ++it)
+ it.value()->free();
+ data.init();
+ }
+
+ inline Iterator begin() { return Iterator(this, data.minimum(data.root())); }
+ inline Iterator end() { return Iterator(this, 0); }
+ inline ConstIterator begin() const { return ConstIterator(this, data.minimum(data.root())); }
+ inline ConstIterator end() const { return ConstIterator(this, 0); }
+
+ inline ConstIterator last() const { return ConstIterator(this, data.maximum(data.root())); }
+
+ inline bool isEmpty() const { return data.head->node_count == 0; }
+ inline int numNodes() const { return data.head->node_count; }
+ int length(uint field = 0) const { return data.length(field); }
+
+ Iterator find(int k, uint field = 0) { return Iterator(this, data.findNode(k, field)); }
+ ConstIterator find(int k, uint field = 0) const { return ConstIterator(this, data.findNode(k, field)); }
+
+ uint findNode(int k, uint field = 0) const { return data.findNode(k, field); }
+
+ uint insert_single(int key, uint length)
+ {
+ uint f = data.insert_single(key, length);
+ if (f != 0) {
+ Fragment *frag = fragment(f);
+ Q_ASSERT(frag);
+ frag->initialize();
+ }
+ return f;
+ }
+ uint erase_single(uint f)
+ {
+ if (f != 0) {
+ Fragment *frag = fragment(f);
+ Q_ASSERT(frag);
+ frag->free();
+ }
+ return data.erase_single(f);
+ }
+
+ inline Fragment *fragment(uint index) {
+ Q_ASSERT(index != 0);
+ return data.fragment(index);
+ }
+ inline const Fragment *fragment(uint index) const {
+ Q_ASSERT(index != 0);
+ return data.fragment(index);
+ }
+ inline uint position(uint node, uint field = 0) const { return data.position(node, field); }
+ inline bool isValid(uint n) const { return data.isValid(n); }
+ inline uint next(uint n) const { return data.next(n); }
+ inline uint previous(uint n) const { return data.previous(n); }
+ inline uint size(uint node, uint field = 0) const { return data.size(node, field); }
+ inline void setSize(uint node, int new_size, uint field = 0)
+ { data.setSize(node, new_size, field);
+ if (node != 0 && field == 0) {
+ Fragment *frag = fragment(node);
+ Q_ASSERT(frag);
+ frag->invalidate();
+ }
+ }
+
+ inline int firstNode() const { return data.minimum(data.root()); }
+
+private:
+ friend class Iterator;
+ friend class ConstIterator;
+
+ QFragmentMapData<Fragment> data;
+
+ QFragmentMap(const QFragmentMap& m);
+ QFragmentMap& operator= (const QFragmentMap& m);
+};
+
+QT_END_NAMESPACE
+
+#endif // QFRAGMENTMAP_P_H