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author | Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com> | 2011-05-09 09:07:02 +0200 |
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committer | Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com> | 2011-05-23 13:38:22 +0200 |
commit | 5feefb0c039dae04290d1fca7c2f24276b6f7582 (patch) | |
tree | afdf2f260f2a150ec048809313d8207f0e04612c /src/gui/text/qtextobject.cpp | |
parent | 6e99936502345eab6ef7862e2cb3740bcc1caef2 (diff) |
Enablers for TextInput
In order to use the scene graph text node in TextInput, we
need enablers. Most of this is to enable selections,
which in turn means we need to be able to extract a certain
set of glyphs from a QTextLine.
Diffstat (limited to 'src/gui/text/qtextobject.cpp')
-rw-r--r-- | src/gui/text/qtextobject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/text/qtextobject.cpp b/src/gui/text/qtextobject.cpp index 8dabcc771b..4c03dafe1d 100644 --- a/src/gui/text/qtextobject.cpp +++ b/src/gui/text/qtextobject.cpp @@ -1685,7 +1685,7 @@ QList<QGlyphRun> QTextFragment::glyphRuns() const QList<QGlyphRun> ret; for (int i=0; i<layout->lineCount(); ++i) { QTextLine textLine = layout->lineAt(i); - ret += textLine.glyphs(pos, len); + ret += textLine.glyphRuns(pos, len); } return ret; |