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author | Jean-Michaël Celerier <jean-michael.celerier@kdab.com> | 2020-03-12 15:20:47 +0100 |
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committer | Jean-Michaël Celerier <jean-michael.celerier@kdab.com> | 2020-03-13 09:43:13 +0100 |
commit | 6dbe03c4d15261d0b860d76acaf6d64243213d15 (patch) | |
tree | 2e608685dd4767033974ecc67cfb51f500bb3295 /src/gui/util/qshaderformat_p.h | |
parent | 65a7648329fc710c200ce238c339e4f1e6873d1f (diff) |
Make vulkan-flavored GLSL known to QShaderFormat
Change-Id: I6a3799c35aafa38095b316ee01d14b9db3af5e04
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'src/gui/util/qshaderformat_p.h')
-rw-r--r-- | src/gui/util/qshaderformat_p.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/util/qshaderformat_p.h b/src/gui/util/qshaderformat_p.h index c50d7d5729..d9d0378f63 100644 --- a/src/gui/util/qshaderformat_p.h +++ b/src/gui/util/qshaderformat_p.h @@ -66,7 +66,8 @@ public: OpenGLNoProfile, OpenGLCoreProfile, OpenGLCompatibilityProfile, - OpenGLES + OpenGLES, + VulkanFlavoredGLSL }; enum ShaderType : int { |