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authorLeander Beernaert <leander.beernaert@qt.io>2019-11-14 13:03:46 +0100
committerLeander Beernaert <leander.beernaert@qt.io>2019-11-19 13:53:21 +0100
commit26e876912435bdafbca2b425af43824d7ec5b876 (patch)
treeb7ee83cdd9de18ce5970bab0bb217a972d3d2445 /src/gui
parent7a6c6da2ebbfef33f7284ce5c96aa0c3acabc6bc (diff)
parentbac999f38ca10147832846f6d7df1e4a051d3760 (diff)
Merge remote-tracking branch 'origin/dev' into wip/cmake
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/configure.json10
-rw-r--r--src/gui/gui.pro2
-rw-r--r--src/gui/image/qimage.cpp6
-rw-r--r--src/gui/kernel/kernel.pri30
-rw-r--r--src/gui/kernel/qdnd.cpp9
-rw-r--r--src/gui/kernel/qdnd_p.h4
-rw-r--r--src/gui/kernel/qdrag.cpp7
-rw-r--r--src/gui/kernel/qevent.cpp20
-rw-r--r--src/gui/kernel/qevent.h26
-rw-r--r--src/gui/kernel/qguiaction.cpp1214
-rw-r--r--src/gui/kernel/qguiaction.h198
-rw-r--r--src/gui/kernel/qguiaction_p.h128
-rw-r--r--src/gui/kernel/qguiactiongroup.cpp345
-rw-r--r--src/gui/kernel/qguiactiongroup.h104
-rw-r--r--src/gui/kernel/qguiactiongroup_p.h91
-rw-r--r--src/gui/kernel/qguiapplication.cpp23
-rw-r--r--src/gui/kernel/qguiapplication_p.h9
-rw-r--r--src/gui/kernel/qguishortcut.cpp354
-rw-r--r--src/gui/kernel/qguishortcut.h98
-rw-r--r--src/gui/kernel/qguishortcut_p.h92
-rw-r--r--src/gui/kernel/qguivariant.cpp10
-rw-r--r--src/gui/kernel/qkeymapper_p.h1
-rw-r--r--src/gui/kernel/qkeysequence.cpp11
-rw-r--r--src/gui/kernel/qkeysequence.h16
-rw-r--r--src/gui/kernel/qkeysequence_p.h4
-rw-r--r--src/gui/kernel/qplatformmenu.h6
-rw-r--r--src/gui/kernel/qplatformtheme.cpp8
-rw-r--r--src/gui/kernel/qplatformtheme.h8
-rw-r--r--src/gui/kernel/qplatformtheme_p.h6
-rw-r--r--src/gui/kernel/qshortcutmap.cpp4
-rw-r--r--src/gui/kernel/qshortcutmap_p.h6
-rw-r--r--src/gui/kernel/qwindowsysteminterface.cpp13
-rw-r--r--src/gui/kernel/qwindowsysteminterface.h3
-rw-r--r--src/gui/kernel/qwindowsysteminterface_p.h3
-rw-r--r--src/gui/opengl/qopenglfunctions_4_2_compatibility.h10
-rw-r--r--src/gui/opengl/qopenglfunctions_4_2_core.h10
-rw-r--r--src/gui/opengl/qopenglfunctions_4_3_compatibility.h10
-rw-r--r--src/gui/opengl/qopenglfunctions_4_3_core.h11
-rw-r--r--src/gui/opengl/qopenglfunctions_4_4_compatibility.h10
-rw-r--r--src/gui/opengl/qopenglfunctions_4_4_core.h10
-rw-r--r--src/gui/opengl/qopenglfunctions_4_5_compatibility.h10
-rw-r--r--src/gui/opengl/qopenglfunctions_4_5_core.h11
-rw-r--r--src/gui/opengl/qopenglversionfunctions.h10
-rw-r--r--src/gui/painting/qcolor.h2
-rw-r--r--src/gui/painting/qdrawhelper.cpp4
-rw-r--r--src/gui/painting/qdrawhelper_ssse3.cpp2
-rw-r--r--src/gui/painting/qpaintengine_raster.cpp2
-rw-r--r--src/gui/painting/qtransform.cpp4
-rw-r--r--src/gui/rhi/qrhi.cpp26
-rw-r--r--src/gui/rhi/qrhigles2.cpp6
-rw-r--r--src/gui/rhi/qrhimetal.mm161
-rw-r--r--src/gui/rhi/qrhimetal_p_p.h7
-rw-r--r--src/gui/rhi/qshader.cpp155
-rw-r--r--src/gui/rhi/qshader_p.h5
-rw-r--r--src/gui/rhi/qshader_p_p.h10
-rw-r--r--src/gui/rhi/qshaderdescription.cpp152
-rw-r--r--src/gui/rhi/qshaderdescription_p.h40
-rw-r--r--src/gui/text/qfontengine_p.h2
-rw-r--r--src/gui/text/qfontengine_qpf2.cpp2
-rw-r--r--src/gui/text/qharfbuzzng.cpp17
-rw-r--r--src/gui/text/qtextdocument.cpp2
-rw-r--r--src/gui/text/qtextdocument.h1
-rw-r--r--src/gui/text/qtextdocumentlayout.cpp8
-rw-r--r--src/gui/text/qtextengine.cpp24
-rw-r--r--src/gui/text/qtextengine_p.h2
-rw-r--r--src/gui/text/qtextmarkdownimporter.cpp21
-rw-r--r--src/gui/text/qtextmarkdownimporter_p.h34
-rw-r--r--src/gui/util/qgridlayoutengine.cpp2
68 files changed, 3418 insertions, 234 deletions
diff --git a/src/gui/configure.json b/src/gui/configure.json
index d5cbe6f78a..766ee8b8b2 100644
--- a/src/gui/configure.json
+++ b/src/gui/configure.json
@@ -1636,15 +1636,9 @@
"condition": "features.imageformat_xpm",
"output": [ "publicFeature", "feature" ]
},
- "shortcut": {
- "label": "QShortcut",
- "purpose": "Provides keyboard accelerators and shortcuts.",
- "section": "Kernel",
- "output": [ "publicFeature", "feature" ]
- },
"action": {
- "label": "QAction",
- "purpose": "Provides widget actions.",
+ "label": "Q(Gui)Action(Group)",
+ "purpose": "Provides abstract user interface actions.",
"section": "Kernel",
"output": [ "publicFeature", "feature" ]
},
diff --git a/src/gui/gui.pro b/src/gui/gui.pro
index 45c8c05162..decfb364cf 100644
--- a/src/gui/gui.pro
+++ b/src/gui/gui.pro
@@ -35,7 +35,7 @@ testcocoon {
osx: LIBS_PRIVATE += -framework AppKit
darwin: LIBS_PRIVATE += -framework CoreGraphics
-CONFIG += simd optimize_full
+CONFIG += simd optimize_full metatypes install_metatypes
include(accessible/accessible.pri)
include(kernel/kernel.pri)
diff --git a/src/gui/image/qimage.cpp b/src/gui/image/qimage.cpp
index dda407181a..2779b97fbd 100644
--- a/src/gui/image/qimage.cpp
+++ b/src/gui/image/qimage.cpp
@@ -4145,11 +4145,11 @@ QPaintEngine *QImage::paintEngine() const
if (!d->paintEngine) {
QPaintDevice *paintDevice = const_cast<QImage *>(this);
- QPaintEngine *paintEngine = 0;
QPlatformIntegration *platformIntegration = QGuiApplicationPrivate::platformIntegration();
if (platformIntegration)
- paintEngine = platformIntegration->createImagePaintEngine(paintDevice);
- d->paintEngine = paintEngine ? paintEngine : new QRasterPaintEngine(paintDevice);
+ d->paintEngine = platformIntegration->createImagePaintEngine(paintDevice);
+ if (!d->paintEngine)
+ d->paintEngine = new QRasterPaintEngine(paintDevice);
}
return d->paintEngine;
diff --git a/src/gui/kernel/kernel.pri b/src/gui/kernel/kernel.pri
index 9c80f1e2cc..3784abdacc 100644
--- a/src/gui/kernel/kernel.pri
+++ b/src/gui/kernel/kernel.pri
@@ -48,11 +48,8 @@ HEADERS += \
kernel/qinputmethod.h \
kernel/qinputmethod_p.h \
kernel/qinternalmimedata_p.h \
- kernel/qkeysequence.h \
- kernel/qkeysequence_p.h \
kernel/qkeymapper_p.h \
kernel/qpalette.h \
- kernel/qshortcutmap_p.h \
kernel/qsessionmanager.h \
kernel/qsessionmanager_p.h \
kernel/qwindowdefs.h \
@@ -108,12 +105,10 @@ SOURCES += \
kernel/qevent.cpp \
kernel/qinputmethod.cpp \
kernel/qinternalmimedata.cpp \
- kernel/qkeysequence.cpp \
kernel/qkeymapper.cpp \
kernel/qpalette.cpp \
kernel/qguivariant.cpp \
kernel/qscreen.cpp \
- kernel/qshortcutmap.cpp \
kernel/qstylehints.cpp \
kernel/qtouchdevice.cpp \
kernel/qplatformsharedgraphicscache.cpp \
@@ -131,6 +126,18 @@ SOURCES += \
kernel/qhighdpiscaling.cpp \
kernel/qtestsupport_gui.cpp
+qtConfig(action) {
+ HEADERS += \
+ kernel/qguiaction.h \
+ kernel/qguiaction_p.h \
+ kernel/qguiactiongroup.h \
+ kernel/qguiactiongroup_p.h
+
+ SOURCES += \
+ kernel/qguiactiongroup.cpp \
+ kernel/qguiaction.cpp
+}
+
qtConfig(draganddrop) {
HEADERS += \
kernel/qdnd_p.h \
@@ -160,4 +167,17 @@ qtConfig(opengl) {
kernel/qopenglwindow.cpp
}
+qtConfig(shortcut) {
+ HEADERS += \
+ kernel/qguishortcut.h \
+ kernel/qguishortcut_p.h \
+ kernel/qshortcutmap_p.h \
+ kernel/qkeysequence.h \
+ kernel/qkeysequence_p.h
+ SOURCES += \
+ kernel/qguishortcut.cpp \
+ kernel/qshortcutmap.cpp \
+ kernel/qkeysequence.cpp
+}
+
win32:HEADERS+=kernel/qwindowdefs_win.h
diff --git a/src/gui/kernel/qdnd.cpp b/src/gui/kernel/qdnd.cpp
index 5c5f166554..dd541af3b8 100644
--- a/src/gui/kernel/qdnd.cpp
+++ b/src/gui/kernel/qdnd.cpp
@@ -113,11 +113,12 @@ Qt::DropAction QDragManager::drag(QDrag *o)
m_object->d_func()->target = 0;
- QGuiApplicationPrivate::instance()->notifyDragStarted(o);
+ QGuiApplicationPrivate::instance()->notifyDragStarted(m_object.data());
const Qt::DropAction result = m_platformDrag->drag(m_object);
- m_object = 0;
- if (!m_platformDrag->ownsDragObject())
- o->deleteLater();
+ if (!m_object.isNull() && !m_platformDrag->ownsDragObject())
+ m_object->deleteLater();
+
+ m_object.clear();
return result;
}
diff --git a/src/gui/kernel/qdnd_p.h b/src/gui/kernel/qdnd_p.h
index b1219c8658..abb30986a5 100644
--- a/src/gui/kernel/qdnd_p.h
+++ b/src/gui/kernel/qdnd_p.h
@@ -101,13 +101,13 @@ public:
void setCurrentTarget(QObject *target, bool dropped = false);
QObject *currentTarget() const;
- QDrag *object() const { return m_object; }
+ QPointer<QDrag> object() const { return m_object; }
QObject *source() const;
private:
QObject *m_currentDropTarget;
QPlatformDrag *m_platformDrag;
- QDrag *m_object;
+ QPointer<QDrag> m_object;
static QDragManager *m_instance;
Q_DISABLE_COPY_MOVE(QDragManager)
diff --git a/src/gui/kernel/qdrag.cpp b/src/gui/kernel/qdrag.cpp
index dcd0d13d5c..8e2f7be23e 100644
--- a/src/gui/kernel/qdrag.cpp
+++ b/src/gui/kernel/qdrag.cpp
@@ -279,8 +279,11 @@ Qt::DropAction QDrag::exec(Qt::DropActions supportedActions, Qt::DropAction defa
}
d->supported_actions = supportedActions;
d->default_action = transformedDefaultDropAction;
- d->executed_action = QDragManager::self()->drag(this);
-
+ QPointer<QDrag> self = this;
+ auto executed_action = QDragManager::self()->drag(self.data());
+ if (self.isNull())
+ return Qt::IgnoreAction;
+ d->executed_action = executed_action;
return d->executed_action;
}
diff --git a/src/gui/kernel/qevent.cpp b/src/gui/kernel/qevent.cpp
index f2f083c277..23defef50c 100644
--- a/src/gui/kernel/qevent.cpp
+++ b/src/gui/kernel/qevent.cpp
@@ -1224,7 +1224,7 @@ Qt::KeyboardModifiers QKeyEvent::modifiers() const
return QInputEvent::modifiers();
}
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
/*!
\fn bool QKeyEvent::matches(QKeySequence::StandardKey key) const
\since 4.2
@@ -1240,7 +1240,7 @@ bool QKeyEvent::matches(QKeySequence::StandardKey matchKey) const
const QList<QKeySequence> bindings = QKeySequence::keyBindings(matchKey);
return bindings.contains(QKeySequence(searchkey));
}
-#endif // QT_NO_SHORTCUT
+#endif // QT_CONFIG(shortcut)
/*!
@@ -3324,18 +3324,18 @@ QWhatsThisClickedEvent::~QWhatsThisClickedEvent()
/*!
\class QActionEvent
\brief The QActionEvent class provides an event that is generated
- when a QAction is added, removed, or changed.
+ when a QGuiAction is added, removed, or changed.
\ingroup events
\inmodule QtGui
- Actions can be added to widgets using QWidget::addAction(). This
- generates an \l ActionAdded event, which you can handle to provide
+ Actions can be added to controls, for example by using QWidget::addAction().
+ This generates an \l ActionAdded event, which you can handle to provide
custom behavior. For example, QToolBar reimplements
QWidget::actionEvent() to create \l{QToolButton}s for the
actions.
- \sa QAction, QWidget::addAction(), QWidget::removeAction(), QWidget::actions()
+ \sa QGuiAction, QWidget::addAction(), QWidget::removeAction(), QWidget::actions()
*/
/*!
@@ -3346,7 +3346,7 @@ QWhatsThisClickedEvent::~QWhatsThisClickedEvent()
type is ActionAdded, the action is to be inserted before the
action \a before. If \a before is 0, the action is appended.
*/
-QActionEvent::QActionEvent(int type, QAction *action, QAction *before)
+QActionEvent::QActionEvent(int type, QGuiAction *action, QGuiAction *before)
: QEvent(static_cast<QEvent::Type>(type)), act(action), bef(before)
{}
@@ -3581,7 +3581,7 @@ QToolBarChangeEvent::~QToolBarChangeEvent()
#endif // QT_NO_TOOLBAR
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
/*!
Constructs a shortcut event for the given \a key press,
@@ -3602,7 +3602,7 @@ QShortcutEvent::~QShortcutEvent()
{
}
-#endif // QT_NO_SHORTCUT
+#endif // QT_CONFIG(shortcut)
#ifndef QT_NO_DEBUG_STREAM
@@ -3956,7 +3956,7 @@ QT_WARNING_POP
dbg << ')';
}
break;
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
case QEvent::Shortcut: {
const QShortcutEvent *se = static_cast<const QShortcutEvent *>(e);
dbg << "QShortcutEvent(" << se->key().toString() << ", id=" << se->shortcutId();
diff --git a/src/gui/kernel/qevent.h b/src/gui/kernel/qevent.h
index 8a0e42f592..6f3215652b 100644
--- a/src/gui/kernel/qevent.h
+++ b/src/gui/kernel/qevent.h
@@ -45,7 +45,9 @@
#include <QtGui/qregion.h>
#include <QtCore/qnamespace.h>
#include <QtCore/qstring.h>
-#include <QtGui/qkeysequence.h>
+#if QT_CONFIG(shortcut)
+# include <QtGui/qkeysequence.h>
+#endif
#include <QtCore/qcoreevent.h>
#include <QtCore/qvariant.h>
#include <QtCore/qmap.h> // ### Qt 6: Remove
@@ -59,7 +61,7 @@
QT_BEGIN_NAMESPACE
-class QAction;
+class QGuiAction;
#ifndef QT_NO_GESTURES
class QGesture;
#endif
@@ -375,7 +377,7 @@ public:
~QKeyEvent();
int key() const { return k; }
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
bool matches(QKeySequence::StandardKey key) const;
#endif
Qt::KeyboardModifiers modifiers() const;
@@ -751,18 +753,18 @@ private:
};
#endif
-#ifndef QT_NO_ACTION
+#if QT_CONFIG(action)
class Q_GUI_EXPORT QActionEvent : public QEvent
{
- QAction *act, *bef;
+ QGuiAction *act, *bef;
public:
- QActionEvent(int type, QAction *action, QAction *before = nullptr);
+ QActionEvent(int type, QGuiAction *action, QGuiAction *before = nullptr);
~QActionEvent();
- inline QAction *action() const { return act; }
- inline QAction *before() const { return bef; }
+ inline QGuiAction *action() const { return act; }
+ inline QGuiAction *before() const { return bef; }
};
-#endif
+#endif // QT_CONFIG(action)
class Q_GUI_EXPORT QFileOpenEvent : public QEvent
{
@@ -792,7 +794,7 @@ private:
};
#endif
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
class Q_GUI_EXPORT QShortcutEvent : public QEvent
{
public:
@@ -827,10 +829,10 @@ private:
Q_GUI_EXPORT QDebug operator<<(QDebug, const QEvent *);
#endif
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
inline bool operator==(QKeyEvent *e, QKeySequence::StandardKey key){return (e ? e->matches(key) : false);}
inline bool operator==(QKeySequence::StandardKey key, QKeyEvent *e){return (e ? e->matches(key) : false);}
-#endif // QT_NO_SHORTCUT
+#endif // QT_CONFIG(shortcut)
class Q_GUI_EXPORT QPointingDeviceUniqueId
{
diff --git a/src/gui/kernel/qguiaction.cpp b/src/gui/kernel/qguiaction.cpp
new file mode 100644
index 0000000000..7c7d86f5ab
--- /dev/null
+++ b/src/gui/kernel/qguiaction.cpp
@@ -0,0 +1,1214 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qguiaction.h"
+#include "qguiactiongroup.h"
+
+#include "qguiaction_p.h"
+#include "qguiapplication.h"
+#include "qevent.h"
+#include "qlist.h"
+#include "qstylehints.h"
+#if QT_CONFIG(shortcut)
+# include <private/qshortcutmap_p.h>
+#endif
+#include <private/qguiapplication_p.h>
+#include <private/qdebug_p.h>
+
+#define QAPP_CHECK(functionName) \
+ if (Q_UNLIKELY(!QCoreApplication::instance())) { \
+ qWarning("QAction: Initialize Q(Gui)Application before calling '" functionName "'."); \
+ return; \
+ }
+
+QT_BEGIN_NAMESPACE
+
+/*
+ internal: guesses a descriptive text from a text suited for a menu entry
+ */
+static QString qt_strippedText(QString s)
+{
+ s.remove(QLatin1String("..."));
+ for (int i = 0; i < s.size(); ++i) {
+ if (s.at(i) == QLatin1Char('&'))
+ s.remove(i, 1);
+ }
+ return s.trimmed();
+}
+
+QGuiActionPrivate::QGuiActionPrivate() :
+#if QT_CONFIG(shortcut)
+ autorepeat(1),
+#endif
+ enabled(1), forceDisabled(0), visible(1), forceInvisible(0), checkable(0),
+ checked(0), separator(0), fontSet(false),
+ iconVisibleInMenu(-1), shortcutVisibleInContextMenu(-1)
+{
+}
+
+#if QT_CONFIG(shortcut)
+static bool dummy(QObject *, Qt::ShortcutContext) { return false; } // only for GUI testing.
+
+QShortcutMap::ContextMatcher QGuiActionPrivate::contextMatcher() const
+{
+ return dummy;
+}
+#endif // QT_CONFIG(shortcut)
+
+QGuiActionPrivate::~QGuiActionPrivate() = default;
+
+void QGuiActionPrivate::sendDataChanged()
+{
+ Q_Q(QGuiAction);
+ QActionEvent e(QEvent::ActionChanged, q);
+ QCoreApplication::sendEvent(q, &e);
+
+ emit q->changed();
+}
+
+#if QT_CONFIG(shortcut)
+void QGuiActionPrivate::redoGrab(QShortcutMap &map)
+{
+ Q_Q(QGuiAction);
+ if (shortcutId)
+ map.removeShortcut(shortcutId, q);
+ if (shortcut.isEmpty())
+ return;
+ shortcutId = map.addShortcut(q, shortcut, shortcutContext, contextMatcher());
+ if (!enabled)
+ map.setShortcutEnabled(false, shortcutId, q);
+ if (!autorepeat)
+ map.setShortcutAutoRepeat(false, shortcutId, q);
+}
+
+void QGuiActionPrivate::redoGrabAlternate(QShortcutMap &map)
+{
+ Q_Q(QGuiAction);
+ for(int i = 0; i < alternateShortcutIds.count(); ++i) {
+ if (const int id = alternateShortcutIds.at(i))
+ map.removeShortcut(id, q);
+ }
+ alternateShortcutIds.clear();
+ if (alternateShortcuts.isEmpty())
+ return;
+ for(int i = 0; i < alternateShortcuts.count(); ++i) {
+ const QKeySequence& alternate = alternateShortcuts.at(i);
+ if (!alternate.isEmpty())
+ alternateShortcutIds.append(map.addShortcut(q, alternate, shortcutContext, contextMatcher()));
+ else
+ alternateShortcutIds.append(0);
+ }
+ if (!enabled) {
+ for(int i = 0; i < alternateShortcutIds.count(); ++i) {
+ const int id = alternateShortcutIds.at(i);
+ map.setShortcutEnabled(false, id, q);
+ }
+ }
+ if (!autorepeat) {
+ for(int i = 0; i < alternateShortcutIds.count(); ++i) {
+ const int id = alternateShortcutIds.at(i);
+ map.setShortcutAutoRepeat(false, id, q);
+ }
+ }
+}
+
+void QGuiActionPrivate::setShortcutEnabled(bool enable, QShortcutMap &map)
+{
+ Q_Q(QGuiAction);
+ if (shortcutId)
+ map.setShortcutEnabled(enable, shortcutId, q);
+ for(int i = 0; i < alternateShortcutIds.count(); ++i) {
+ if (const int id = alternateShortcutIds.at(i))
+ map.setShortcutEnabled(enable, id, q);
+ }
+}
+#endif // QT_NO_SHORTCUT
+
+
+/*!
+ \class QGuiAction
+ \brief QGuiAction is the base class for actions, an abstract user interface
+ action that can be inserted into widgets.
+ \since 6.0
+
+ \inmodule QtGui
+
+ In applications many common commands can be invoked via menus,
+ toolbar buttons, and keyboard shortcuts. Since the user expects
+ each command to be performed in the same way, regardless of the
+ user interface used, it is useful to represent each command as
+ an \e action.
+
+ Actions can be added to menus and toolbars, and will
+ automatically keep them in sync. For example, in a word processor,
+ if the user presses a Bold toolbar button, the Bold menu item
+ will automatically be checked.
+
+ Actions can be created as independent objects, but they may
+ also be created during the construction of menus; the QMenu class
+ contains convenience functions for creating actions suitable for
+ use as menu items.
+
+ A QGuiAction may contain an icon, menu text, a shortcut, status text,
+ "What's This?" text, and a tooltip. Most of these can be set in
+ the constructor. They can also be set independently with
+ setIcon(), setText(), setIconText(), setShortcut(),
+ setStatusTip(), setWhatsThis(), and setToolTip(). For menu items,
+ it is possible to set an individual font with setFont().
+
+ We recommend that actions are created as children of the window
+ they are used in. In most cases actions will be children of
+ the application's main window.
+
+ \sa QMenu, QToolBar, {Application Example}
+*/
+
+/*!
+ \fn void QGuiAction::trigger()
+
+ This is a convenience slot that calls activate(Trigger).
+*/
+
+/*!
+ \fn void QGuiAction::hover()
+
+ This is a convenience slot that calls activate(Hover).
+*/
+
+/*!
+ \enum QGuiAction::MenuRole
+
+ This enum describes how an action should be moved into the application menu on \macos.
+
+ \value NoRole This action should not be put into the application menu
+ \value TextHeuristicRole This action should be put in the application menu based on the action's text
+ as described in the QMenuBar documentation.
+ \value ApplicationSpecificRole This action should be put in the application menu with an application specific role
+ \value AboutQtRole This action handles the "About Qt" menu item.
+ \value AboutRole This action should be placed where the "About" menu item is in the application menu. The text of
+ the menu item will be set to "About <application name>". The application name is fetched from the
+ \c{Info.plist} file in the application's bundle (See \l{Qt for macOS - Deployment}).
+ \value PreferencesRole This action should be placed where the "Preferences..." menu item is in the application menu.
+ \value QuitRole This action should be placed where the Quit menu item is in the application menu.
+
+ Setting this value only has effect on items that are in the immediate menus
+ of the menubar, not the submenus of those menus. For example, if you have
+ File menu in your menubar and the File menu has a submenu, setting the
+ MenuRole for the actions in that submenu have no effect. They will never be moved.
+*/
+
+/*!
+ Constructs an action with \a parent. If \a parent is an action
+ group the action will be automatically inserted into the group.
+
+ \note The \a parent argument is optional since Qt 5.7.
+*/
+QGuiAction::QGuiAction(QObject *parent)
+ : QGuiAction(*new QGuiActionPrivate, parent)
+{
+}
+
+/*!
+ Constructs an action with some \a text and \a parent. If \a
+ parent is an action group the action will be automatically
+ inserted into the group.
+
+ The action uses a stripped version of \a text (e.g. "\&Menu
+ Option..." becomes "Menu Option") as descriptive text for
+ tool buttons. You can override this by setting a specific
+ description with setText(). The same text will be used for
+ tooltips unless you specify a different text using
+ setToolTip().
+
+*/
+QGuiAction::QGuiAction(const QString &text, QObject *parent)
+ : QGuiAction(parent)
+{
+ Q_D(QGuiAction);
+ d->text = text;
+}
+
+/*!
+ Constructs an action with an \a icon and some \a text and \a
+ parent. If \a parent is an action group the action will be
+ automatically inserted into the group.
+
+ The action uses a stripped version of \a text (e.g. "\&Menu
+ Option..." becomes "Menu Option") as descriptive text for
+ tool buttons. You can override this by setting a specific
+ description with setText(). The same text will be used for
+ tooltips unless you specify a different text using
+ setToolTip().
+*/
+QGuiAction::QGuiAction(const QIcon &icon, const QString &text, QObject *parent)
+ : QGuiAction(text, parent)
+{
+ Q_D(QGuiAction);
+ d->icon = icon;
+}
+
+/*!
+ \internal
+*/
+QGuiAction::QGuiAction(QGuiActionPrivate &dd, QObject *parent)
+ : QObject(dd, parent)
+{
+ Q_D(QGuiAction);
+ d->group = qobject_cast<QGuiActionGroup *>(parent);
+ if (d->group)
+ d->group->addAction(this);
+}
+
+#if QT_CONFIG(shortcut)
+/*!
+ \property QGuiAction::shortcut
+ \brief the action's primary shortcut key
+
+ Valid keycodes for this property can be found in \l Qt::Key and
+ \l Qt::Modifier. There is no default shortcut key.
+*/
+void QGuiAction::setShortcut(const QKeySequence &shortcut)
+{
+ QAPP_CHECK("setShortcut");
+
+ Q_D(QGuiAction);
+ if (d->shortcut == shortcut)
+ return;
+
+ d->shortcut = shortcut;
+ d->redoGrab(QGuiApplicationPrivate::instance()->shortcutMap);
+ d->sendDataChanged();
+}
+
+/*!
+ Sets \a shortcuts as the list of shortcuts that trigger the
+ action. The first element of the list is the primary shortcut.
+
+ \sa shortcut
+*/
+void QGuiAction::setShortcuts(const QList<QKeySequence> &shortcuts)
+{
+ Q_D(QGuiAction);
+
+ QList <QKeySequence> listCopy = shortcuts;
+
+ QKeySequence primary;
+ if (!listCopy.isEmpty())
+ primary = listCopy.takeFirst();
+
+ if (d->shortcut == primary && d->alternateShortcuts == listCopy)
+ return;
+
+ QAPP_CHECK("setShortcuts");
+
+ d->shortcut = primary;
+ d->alternateShortcuts = listCopy;
+ d->redoGrab(QGuiApplicationPrivate::instance()->shortcutMap);
+ d->redoGrabAlternate(QGuiApplicationPrivate::instance()->shortcutMap);
+ d->sendDataChanged();
+}
+
+/*!
+ Sets a platform dependent list of shortcuts based on the \a key.
+ The result of calling this function will depend on the currently running platform.
+ Note that more than one shortcut can assigned by this action.
+ If only the primary shortcut is required, use setShortcut instead.
+
+ \sa QKeySequence::keyBindings()
+*/
+void QGuiAction::setShortcuts(QKeySequence::StandardKey key)
+{
+ QList <QKeySequence> list = QKeySequence::keyBindings(key);
+ setShortcuts(list);
+}
+
+/*!
+ Returns the primary shortcut.
+
+ \sa setShortcuts()
+*/
+QKeySequence QGuiAction::shortcut() const
+{
+ Q_D(const QGuiAction);
+ return d->shortcut;
+}
+
+/*!
+ Returns the list of shortcuts, with the primary shortcut as
+ the first element of the list.
+
+ \sa setShortcuts()
+*/
+QList<QKeySequence> QGuiAction::shortcuts() const
+{
+ Q_D(const QGuiAction);
+ QList <QKeySequence> shortcuts;
+ if (!d->shortcut.isEmpty())
+ shortcuts << d->shortcut;
+ if (!d->alternateShortcuts.isEmpty())
+ shortcuts << d->alternateShortcuts;
+ return shortcuts;
+}
+
+/*!
+ \property QGuiAction::shortcutContext
+ \brief the context for the action's shortcut
+
+ Valid values for this property can be found in \l Qt::ShortcutContext.
+ The default value is Qt::WindowShortcut.
+*/
+void QGuiAction::setShortcutContext(Qt::ShortcutContext context)
+{
+ Q_D(QGuiAction);
+ if (d->shortcutContext == context)
+ return;
+ QAPP_CHECK("setShortcutContext");
+ d->shortcutContext = context;
+ d->redoGrab(QGuiApplicationPrivate::instance()->shortcutMap);
+ d->redoGrabAlternate(QGuiApplicationPrivate::instance()->shortcutMap);
+ d->sendDataChanged();
+}
+
+Qt::ShortcutContext QGuiAction::shortcutContext() const
+{
+ Q_D(const QGuiAction);
+ return d->shortcutContext;
+}
+
+/*!
+ \property QGuiAction::autoRepeat
+ \brief whether the action can auto repeat
+
+ If true, the action will auto repeat when the keyboard shortcut
+ combination is held down, provided that keyboard auto repeat is
+ enabled on the system.
+ The default value is true.
+*/
+void QGuiAction::setAutoRepeat(bool on)
+{
+ Q_D(QGuiAction);
+ if (d->autorepeat == on)
+ return;
+ QAPP_CHECK("setAutoRepeat");
+ d->autorepeat = on;
+ d->redoGrab(QGuiApplicationPrivate::instance()->shortcutMap);
+ d->redoGrabAlternate(QGuiApplicationPrivate::instance()->shortcutMap);
+ d->sendDataChanged();
+}
+
+bool QGuiAction::autoRepeat() const
+{
+ Q_D(const QGuiAction);
+ return d->autorepeat;
+}
+#endif // QT_CONFIG(shortcut)
+
+/*!
+ \property QGuiAction::font
+ \brief the action's font
+
+ The font property is used to render the text set on the
+ QAction. The font will can be considered a hint as it will not be
+ consulted in all cases based upon application and style.
+
+ By default, this property contains the application's default font.
+
+ \sa setText()
+*/
+void QGuiAction::setFont(const QFont &font)
+{
+ Q_D(QGuiAction);
+ if (d->font == font)
+ return;
+
+ d->fontSet = true;
+ d->font = font;
+ d->sendDataChanged();
+}
+
+QFont QGuiAction::font() const
+{
+ Q_D(const QGuiAction);
+ return d->font;
+}
+
+
+/*!
+ Destroys the object and frees allocated resources.
+*/
+QGuiAction::~QGuiAction()
+{
+ Q_D(QGuiAction);
+ if (d->group)
+ d->group->removeAction(this);
+#if QT_CONFIG(shortcut)
+ if (d->shortcutId && qApp) {
+ QGuiApplicationPrivate::instance()->shortcutMap.removeShortcut(d->shortcutId, this);
+ for (int id : qAsConst(d->alternateShortcutIds))
+ QGuiApplicationPrivate::instance()->shortcutMap.removeShortcut(id, this);
+ }
+#endif
+}
+
+/*!
+ Sets this action group to \a group. The action will be automatically
+ added to the group's list of actions.
+
+ Actions within the group will be mutually exclusive.
+
+ \sa QGuiActionGroup, guiActionGroup()
+*/
+void QGuiAction::setActionGroup(QGuiActionGroup *group)
+{
+ Q_D(QGuiAction);
+ if(group == d->group)
+ return;
+
+ if(d->group)
+ d->group->removeAction(this);
+ d->group = group;
+ if(group)
+ group->addAction(this);
+ d->sendDataChanged();
+}
+
+/*!
+ Returns the action group for this action. If no action group manages
+ this action, then \nullptr will be returned.
+
+ \sa QGuiActionGroup, setActionGroup()
+*/
+QGuiActionGroup *QGuiAction::guiActionGroup() const
+{
+ Q_D(const QGuiAction);
+ return d->group;
+}
+
+
+/*!
+ \property QGuiAction::icon
+ \brief the action's icon
+
+ In toolbars, the icon is used as the tool button icon; in menus,
+ it is displayed to the left of the menu text. There is no default
+ icon.
+
+ If a null icon (QIcon::isNull()) is passed into this function,
+ the icon of the action is cleared.
+*/
+void QGuiAction::setIcon(const QIcon &icon)
+{
+ Q_D(QGuiAction);
+ d->icon = icon;
+ d->sendDataChanged();
+}
+
+QIcon QGuiAction::icon() const
+{
+ Q_D(const QGuiAction);
+ return d->icon;
+}
+
+/*!
+ If \a b is true then this action will be considered a separator.
+
+ How a separator is represented depends on the widget it is inserted
+ into. Under most circumstances the text, submenu, and icon will be
+ ignored for separator actions.
+
+ \sa isSeparator()
+*/
+void QGuiAction::setSeparator(bool b)
+{
+ Q_D(QGuiAction);
+ if (d->separator == b)
+ return;
+
+ d->separator = b;
+ d->sendDataChanged();
+}
+
+/*!
+ Returns \c true if this action is a separator action; otherwise it
+ returns \c false.
+
+ \sa setSeparator()
+*/
+bool QGuiAction::isSeparator() const
+{
+ Q_D(const QGuiAction);
+ return d->separator;
+}
+
+/*!
+ \property QGuiAction::text
+ \brief the action's descriptive text
+
+ If the action is added to a menu, the menu option will consist of
+ the icon (if there is one), the text, and the shortcut (if there
+ is one). If the text is not explicitly set in the constructor, or
+ by using setText(), the action's description icon text will be
+ used as text. There is no default text.
+
+ \sa iconText
+*/
+void QGuiAction::setText(const QString &text)
+{
+ Q_D(QGuiAction);
+ if (d->text == text)
+ return;
+
+ d->text = text;
+ d->sendDataChanged();
+}
+
+QString QGuiAction::text() const
+{
+ Q_D(const QGuiAction);
+ QString s = d->text;
+ if(s.isEmpty()) {
+ s = d->iconText;
+ s.replace(QLatin1Char('&'), QLatin1String("&&"));
+ }
+ return s;
+}
+
+/*!
+ \property QGuiAction::iconText
+ \brief the action's descriptive icon text
+
+ If QToolBar::toolButtonStyle is set to a value that permits text to
+ be displayed, the text defined held in this property appears as a
+ label in the relevant tool button.
+
+ It also serves as the default text in menus and tooltips if the action
+ has not been defined with setText() or setToolTip(), and will
+ also be used in toolbar buttons if no icon has been defined using setIcon().
+
+ If the icon text is not explicitly set, the action's normal text will be
+ used for the icon text.
+
+ By default, this property contains an empty string.
+
+ \sa setToolTip(), setStatusTip()
+*/
+void QGuiAction::setIconText(const QString &text)
+{
+ Q_D(QGuiAction);
+ if (d->iconText == text)
+ return;
+
+ d->iconText = text;
+ d->sendDataChanged();
+}
+
+QString QGuiAction::iconText() const
+{
+ Q_D(const QGuiAction);
+ if (d->iconText.isEmpty())
+ return qt_strippedText(d->text);
+ return d->iconText;
+}
+
+/*!
+ \property QGuiAction::toolTip
+ \brief the action's tooltip
+
+ This text is used for the tooltip. If no tooltip is specified,
+ the action's text is used.
+
+ By default, this property contains the action's text.
+
+ \sa setStatusTip(), setShortcut()
+*/
+void QGuiAction::setToolTip(const QString &tooltip)
+{
+ Q_D(QGuiAction);
+ if (d->tooltip == tooltip)
+ return;
+
+ d->tooltip = tooltip;
+ d->sendDataChanged();
+}
+
+QString QGuiAction::toolTip() const
+{
+ Q_D(const QGuiAction);
+ if (d->tooltip.isEmpty()) {
+ if (!d->text.isEmpty())
+ return qt_strippedText(d->text);
+ return qt_strippedText(d->iconText);
+ }
+ return d->tooltip;
+}
+
+/*!
+ \property QGuiAction::statusTip
+ \brief the action's status tip
+
+ The status tip is displayed on all status bars provided by the
+ action's top-level parent widget.
+
+ By default, this property contains an empty string.
+
+ \sa setToolTip(), showStatusText()
+*/
+void QGuiAction::setStatusTip(const QString &statustip)
+{
+ Q_D(QGuiAction);
+ if (d->statustip == statustip)
+ return;
+
+ d->statustip = statustip;
+ d->sendDataChanged();
+}
+
+QString QGuiAction::statusTip() const
+{
+ Q_D(const QGuiAction);
+ return d->statustip;
+}
+
+/*!
+ \property QGuiAction::whatsThis
+ \brief the action's "What's This?" help text
+
+ The "What's This?" text is used to provide a brief description of
+ the action. The text may contain rich text. There is no default
+ "What's This?" text.
+
+ \sa QWhatsThis
+*/
+void QGuiAction::setWhatsThis(const QString &whatsthis)
+{
+ Q_D(QGuiAction);
+ if (d->whatsthis == whatsthis)
+ return;
+
+ d->whatsthis = whatsthis;
+ d->sendDataChanged();
+}
+
+QString QGuiAction::whatsThis() const
+{
+ Q_D(const QGuiAction);
+ return d->whatsthis;
+}
+
+/*!
+ \enum QGuiAction::Priority
+
+ This enum defines priorities for actions in user interface.
+
+ \value LowPriority The action should not be prioritized in
+ the user interface.
+
+ \value NormalPriority
+
+ \value HighPriority The action should be prioritized in
+ the user interface.
+
+ \sa priority
+*/
+
+
+/*!
+ \property QGuiAction::priority
+
+ \brief the actions's priority in the user interface.
+
+ This property can be set to indicate how the action should be prioritized
+ in the user interface.
+
+ For instance, when toolbars have the Qt::ToolButtonTextBesideIcon
+ mode set, then actions with LowPriority will not show the text
+ labels.
+*/
+void QGuiAction::setPriority(Priority priority)
+{
+ Q_D(QGuiAction);
+ if (d->priority == priority)
+ return;
+
+ d->priority = priority;
+ d->sendDataChanged();
+}
+
+QGuiAction::Priority QGuiAction::priority() const
+{
+ Q_D(const QGuiAction);
+ return d->priority;
+}
+
+/*!
+ \property QGuiAction::checkable
+ \brief whether the action is a checkable action
+
+ A checkable action is one which has an on/off state. For example,
+ in a word processor, a Bold toolbar button may be either on or
+ off. An action which is not a toggle action is a command action;
+ a command action is simply executed, e.g. file save.
+ By default, this property is \c false.
+
+ In some situations, the state of one toggle action should depend
+ on the state of others. For example, "Left Align", "Center" and
+ "Right Align" toggle actions are mutually exclusive. To achieve
+ exclusive toggling, add the relevant toggle actions to a
+ QGuiActionGroup with the QGuiActionGroup::exclusive property set to
+ true.
+
+ \sa setChecked()
+*/
+void QGuiAction::setCheckable(bool b)
+{
+ Q_D(QGuiAction);
+ if (d->checkable == b)
+ return;
+
+ d->checkable = b;
+ d->checked = false;
+ d->sendDataChanged();
+}
+
+bool QGuiAction::isCheckable() const
+{
+ Q_D(const QGuiAction);
+ return d->checkable;
+}
+
+/*!
+ \fn void QGuiAction::toggle()
+
+ This is a convenience function for the \l checked property.
+ Connect to it to change the checked state to its opposite state.
+*/
+void QGuiAction::toggle()
+{
+ Q_D(QGuiAction);
+ setChecked(!d->checked);
+}
+
+/*!
+ \property QGuiAction::checked
+ \brief whether the action is checked.
+
+ Only checkable actions can be checked. By default, this is false
+ (the action is unchecked).
+
+ \note The notifier signal for this property is toggled(). As toggling
+ a QAction changes its state, it will also emit a changed() signal.
+
+ \sa checkable, toggled()
+*/
+void QGuiAction::setChecked(bool b)
+{
+ Q_D(QGuiAction);
+ if (!d->checkable || d->checked == b)
+ return;
+
+ QPointer<QGuiAction> guard(this);
+ d->checked = b;
+ d->sendDataChanged();
+ if (guard)
+ emit toggled(b);
+}
+
+bool QGuiAction::isChecked() const
+{
+ Q_D(const QGuiAction);
+ return d->checked;
+}
+
+/*!
+ \fn void QGuiAction::setDisabled(bool b)
+
+ This is a convenience function for the \l enabled property, that
+ is useful for signals--slots connections. If \a b is true the
+ action is disabled; otherwise it is enabled.
+*/
+
+/*!
+ \property QGuiAction::enabled
+ \brief whether the action is enabled
+
+ Disabled actions cannot be chosen by the user. They do not
+ disappear from menus or toolbars, but they are displayed in a way
+ which indicates that they are unavailable. For example, they might
+ be displayed using only shades of gray.
+
+ \uicontrol{What's This?} help on disabled actions is still available, provided
+ that the QAction::whatsThis property is set.
+
+ An action will be disabled when all widgets to which it is added
+ (with QWidget::addAction()) are disabled or not visible. When an
+ action is disabled, it is not possible to trigger it through its
+ shortcut.
+
+ By default, this property is \c true (actions are enabled).
+
+ \sa text
+*/
+void QGuiAction::setEnabled(bool b)
+{
+ Q_D(QGuiAction);
+ if (b == d->enabled && b != d->forceDisabled)
+ return;
+ d->forceDisabled = !b;
+ if (b && (!d->visible || (d->group && !d->group->isEnabled())))
+ return;
+ QAPP_CHECK("setEnabled");
+ d->enabled = b;
+#if QT_CONFIG(shortcut)
+ d->setShortcutEnabled(b, QGuiApplicationPrivate::instance()->shortcutMap);
+#endif
+ d->sendDataChanged();
+}
+
+bool QGuiAction::isEnabled() const
+{
+ Q_D(const QGuiAction);
+ return d->enabled;
+}
+
+/*!
+ \property QGuiAction::visible
+ \brief whether the action can be seen (e.g. in menus and toolbars)
+
+ If \e visible is true the action can be seen (e.g. in menus and
+ toolbars) and chosen by the user; if \e visible is false the
+ action cannot be seen or chosen by the user.
+
+ Actions which are not visible are \e not grayed out; they do not
+ appear at all.
+
+ By default, this property is \c true (actions are visible).
+*/
+void QGuiAction::setVisible(bool b)
+{
+ Q_D(QGuiAction);
+ if (b == d->visible && b != d->forceInvisible)
+ return;
+ QAPP_CHECK("setVisible");
+ d->forceInvisible = !b;
+ d->visible = b;
+ d->enabled = b && !d->forceDisabled && (!d->group || d->group->isEnabled()) ;
+#if QT_CONFIG(shortcut)
+ d->setShortcutEnabled(d->enabled, QGuiApplicationPrivate::instance()->shortcutMap);
+#endif
+ d->sendDataChanged();
+}
+
+
+bool QGuiAction::isVisible() const
+{
+ Q_D(const QGuiAction);
+ return d->visible;
+}
+
+/*!
+ \reimp
+*/
+bool QGuiAction::event(QEvent *e)
+{
+#if QT_CONFIG(shortcut)
+ if (e->type() == QEvent::Shortcut) {
+ QShortcutEvent *se = static_cast<QShortcutEvent *>(e);
+ Q_ASSERT_X(se->key() == d_func()->shortcut || d_func()->alternateShortcuts.contains(se->key()),
+ "QAction::event",
+ "Received shortcut event from incorrect shortcut");
+ if (se->isAmbiguous())
+ qWarning("QAction::event: Ambiguous shortcut overload: %s", se->key().toString(QKeySequence::NativeText).toLatin1().constData());
+ else
+ activate(Trigger);
+ return true;
+ }
+#endif // QT_CONFIG(shortcut)
+ return QObject::event(e);
+}
+
+/*!
+ Returns the user data as set in QAction::setData.
+
+ \sa setData()
+*/
+QVariant QGuiAction::data() const
+{
+ Q_D(const QGuiAction);
+ return d->userData;
+}
+
+/*!
+ Sets the action's internal data to the given \a userData.
+
+ \sa data()
+*/
+void QGuiAction::setData(const QVariant &data)
+{
+ Q_D(QGuiAction);
+ if (d->userData == data)
+ return;
+ d->userData = data;
+ d->sendDataChanged();
+}
+
+/*!
+ Sends the relevant signals for ActionEvent \a event.
+
+ Action based widgets use this API to cause the QAction
+ to emit signals as well as emitting their own.
+*/
+void QGuiAction::activate(ActionEvent event)
+{
+ Q_D(QGuiAction);
+ if(event == Trigger) {
+ QPointer<QObject> guard = this;
+ if(d->checkable) {
+ // the checked action of an exclusive group may not be unchecked
+ if (d->checked && (d->group
+ && d->group->exclusionPolicy() == QGuiActionGroup::ExclusionPolicy::Exclusive
+ && d->group->checkedGuiAction() == this)) {
+ if (!guard.isNull())
+ emit triggered(true);
+ return;
+ }
+ setChecked(!d->checked);
+ }
+ if (!guard.isNull())
+ emit triggered(d->checked);
+ } else if(event == Hover) {
+ emit hovered();
+ }
+}
+
+/*!
+ \fn void QGuiAction::triggered(bool checked)
+
+ This signal is emitted when an action is activated by the user;
+ for example, when the user clicks a menu option, toolbar button,
+ or presses an action's shortcut key combination, or when trigger()
+ was called. Notably, it is \e not emitted when setChecked() or
+ toggle() is called.
+
+ If the action is checkable, \a checked is true if the action is
+ checked, or false if the action is unchecked.
+
+ \sa activate(), toggled(), checked
+*/
+
+/*!
+ \fn void QGuiAction::toggled(bool checked)
+
+ This signal is emitted whenever a checkable action changes its
+ isChecked() status. This can be the result of a user interaction,
+ or because setChecked() was called. As setChecked() changes the
+ QAction, it emits changed() in addition to toggled().
+
+ \a checked is true if the action is checked, or false if the
+ action is unchecked.
+
+ \sa activate(), triggered(), checked
+*/
+
+/*!
+ \fn void QGuiAction::hovered()
+
+ This signal is emitted when an action is highlighted by the user;
+ for example, when the user pauses with the cursor over a menu option,
+ toolbar button, or presses an action's shortcut key combination.
+
+ \sa activate()
+*/
+
+/*!
+ \fn void QGuiAction::changed()
+
+ This signal is emitted when an action has changed. If you
+ are only interested in actions in a given widget, you can
+ watch for QWidget::actionEvent() sent with an
+ QEvent::ActionChanged.
+
+ \sa QWidget::actionEvent()
+*/
+
+/*!
+ \enum QGuiAction::ActionEvent
+
+ This enum type is used when calling QAction::activate()
+
+ \value Trigger this will cause the QAction::triggered() signal to be emitted.
+
+ \value Hover this will cause the QAction::hovered() signal to be emitted.
+*/
+
+/*!
+ \property QGuiAction::menuRole
+ \brief the action's menu role
+
+ This indicates what role the action serves in the application menu on
+ \macos. By default all actions have the TextHeuristicRole, which means that
+ the action is added based on its text (see QMenuBar for more information).
+
+ The menu role can only be changed before the actions are put into the menu
+ bar in \macos (usually just before the first application window is
+ shown).
+*/
+void QGuiAction::setMenuRole(MenuRole menuRole)
+{
+ Q_D(QGuiAction);
+ if (d->menuRole == menuRole)
+ return;
+
+ d->menuRole = menuRole;
+ d->sendDataChanged();
+}
+
+QGuiAction::MenuRole QGuiAction::menuRole() const
+{
+ Q_D(const QGuiAction);
+ return d->menuRole;
+}
+
+/*!
+ \property QGuiAction::iconVisibleInMenu
+ \brief Whether or not an action should show an icon in a menu
+
+ In some applications, it may make sense to have actions with icons in the
+ toolbar, but not in menus. If true, the icon (if valid) is shown in the menu, when it
+ is false, it is not shown.
+
+ The default is to follow whether the Qt::AA_DontShowIconsInMenus attribute
+ is set for the application. Explicitly settings this property overrides
+ the presence (or abscence) of the attribute.
+
+ For example:
+ \snippet code/src_gui_kernel_qaction.cpp 0
+
+ \sa icon, QCoreApplication::setAttribute()
+*/
+void QGuiAction::setIconVisibleInMenu(bool visible)
+{
+ Q_D(QGuiAction);
+ if (d->iconVisibleInMenu == -1 || visible != bool(d->iconVisibleInMenu)) {
+ int oldValue = d->iconVisibleInMenu;
+ d->iconVisibleInMenu = visible;
+ // Only send data changed if we really need to.
+ if (oldValue != -1
+ || visible == !QCoreApplication::testAttribute(Qt::AA_DontShowIconsInMenus)) {
+ d->sendDataChanged();
+ }
+ }
+}
+
+bool QGuiAction::isIconVisibleInMenu() const
+{
+ Q_D(const QGuiAction);
+ if (d->iconVisibleInMenu == -1) {
+ return !QCoreApplication::testAttribute(Qt::AA_DontShowIconsInMenus);
+ }
+ return d->iconVisibleInMenu;
+}
+
+/*!
+ \property QGuiAction::shortcutVisibleInContextMenu
+ \brief Whether or not an action should show a shortcut in a context menu
+
+ In some applications, it may make sense to have actions with shortcuts in
+ context menus. If true, the shortcut (if valid) is shown when the action is
+ shown via a context menu, when it is false, it is not shown.
+
+ The default is to follow whether the Qt::AA_DontShowShortcutsInContextMenus attribute
+ is set for the application, falling back to the widget style hint.
+ Explicitly setting this property overrides the presence (or abscence) of the attribute.
+
+ \sa shortcut, QCoreApplication::setAttribute()
+*/
+void QGuiAction::setShortcutVisibleInContextMenu(bool visible)
+{
+ Q_D(QGuiAction);
+ if (d->shortcutVisibleInContextMenu == -1 || visible != bool(d->shortcutVisibleInContextMenu)) {
+ int oldValue = d->shortcutVisibleInContextMenu;
+ d->shortcutVisibleInContextMenu = visible;
+ // Only send data changed if we really need to.
+ if (oldValue != -1
+ || visible == !QCoreApplication::testAttribute(Qt::AA_DontShowShortcutsInContextMenus)) {
+ d->sendDataChanged();
+ }
+ }
+}
+
+bool QGuiAction::isShortcutVisibleInContextMenu() const
+{
+ Q_D(const QGuiAction);
+ if (d->shortcutVisibleInContextMenu == -1) {
+ return !QCoreApplication::testAttribute(Qt::AA_DontShowShortcutsInContextMenus)
+ && QGuiApplication::styleHints()->showShortcutsInContextMenus();
+ }
+ return d->shortcutVisibleInContextMenu;
+}
+
+#ifndef QT_NO_DEBUG_STREAM
+Q_GUI_EXPORT QDebug operator<<(QDebug d, const QGuiAction *action)
+{
+ QDebugStateSaver saver(d);
+ d.nospace();
+ d << "QAction(" << static_cast<const void *>(action);
+ if (action) {
+ d << " text=" << action->text();
+ if (!action->toolTip().isEmpty())
+ d << " toolTip=" << action->toolTip();
+ if (action->isCheckable())
+ d << " checked=" << action->isChecked();
+#if QT_CONFIG(shortcut)
+ if (!action->shortcut().isEmpty())
+ d << " shortcut=" << action->shortcut();
+#endif
+ d << " menuRole=";
+ QtDebugUtils::formatQEnum(d, action->menuRole());
+ d << " visible=" << action->isVisible();
+ } else {
+ d << '0';
+ }
+ d << ')';
+ return d;
+}
+#endif // QT_NO_DEBUG_STREAM
+
+QT_END_NAMESPACE
+
+#include "moc_qguiaction.cpp"
diff --git a/src/gui/kernel/qguiaction.h b/src/gui/kernel/qguiaction.h
new file mode 100644
index 0000000000..bd7d13e156
--- /dev/null
+++ b/src/gui/kernel/qguiaction.h
@@ -0,0 +1,198 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGUIACTION_H
+#define QGUIACTION_H
+
+#include <QtGui/qtguiglobal.h>
+#if QT_CONFIG(shortcut)
+# include <QtGui/qkeysequence.h>
+#endif
+#include <QtGui/qicon.h>
+#include <QtCore/qstring.h>
+#include <QtCore/qvariant.h>
+
+QT_REQUIRE_CONFIG(action);
+
+QT_BEGIN_NAMESPACE
+
+class QActionEvent;
+class QGuiActionGroup;
+class QGuiActionPrivate;
+
+class Q_GUI_EXPORT QGuiAction : public QObject
+{
+ Q_OBJECT
+ Q_DECLARE_PRIVATE(QGuiAction)
+
+ Q_PROPERTY(bool checkable READ isCheckable WRITE setCheckable NOTIFY changed)
+ Q_PROPERTY(bool checked READ isChecked WRITE setChecked DESIGNABLE isCheckable NOTIFY toggled)
+ Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled NOTIFY changed)
+ Q_PROPERTY(QIcon icon READ icon WRITE setIcon NOTIFY changed)
+ Q_PROPERTY(QString text READ text WRITE setText NOTIFY changed)
+ Q_PROPERTY(QString iconText READ iconText WRITE setIconText NOTIFY changed)
+ Q_PROPERTY(QString toolTip READ toolTip WRITE setToolTip NOTIFY changed)
+ Q_PROPERTY(QString statusTip READ statusTip WRITE setStatusTip NOTIFY changed)
+ Q_PROPERTY(QString whatsThis READ whatsThis WRITE setWhatsThis NOTIFY changed)
+ Q_PROPERTY(QFont font READ font WRITE setFont NOTIFY changed)
+#if QT_CONFIG(shortcut)
+ Q_PROPERTY(QKeySequence shortcut READ shortcut WRITE setShortcut NOTIFY changed)
+ Q_PROPERTY(Qt::ShortcutContext shortcutContext READ shortcutContext WRITE setShortcutContext NOTIFY changed)
+ Q_PROPERTY(bool autoRepeat READ autoRepeat WRITE setAutoRepeat NOTIFY changed)
+#endif // QT_CONFIG(shortcut)
+ Q_PROPERTY(bool visible READ isVisible WRITE setVisible NOTIFY changed)
+ Q_PROPERTY(MenuRole menuRole READ menuRole WRITE setMenuRole NOTIFY changed)
+ Q_PROPERTY(bool iconVisibleInMenu READ isIconVisibleInMenu WRITE setIconVisibleInMenu NOTIFY changed)
+ Q_PROPERTY(bool shortcutVisibleInContextMenu READ isShortcutVisibleInContextMenu WRITE setShortcutVisibleInContextMenu NOTIFY changed)
+ Q_PROPERTY(Priority priority READ priority WRITE setPriority)
+
+public:
+ // note this is copied into qplatformmenu.h, which must stay in sync
+ enum MenuRole { NoRole = 0, TextHeuristicRole, ApplicationSpecificRole, AboutQtRole,
+ AboutRole, PreferencesRole, QuitRole };
+ Q_ENUM(MenuRole)
+ enum Priority { LowPriority = 0,
+ NormalPriority = 128,
+ HighPriority = 256};
+ Q_ENUM(Priority)
+ explicit QGuiAction(QObject *parent = nullptr);
+ explicit QGuiAction(const QString &text, QObject *parent = nullptr);
+ explicit QGuiAction(const QIcon &icon, const QString &text, QObject *parent = nullptr);
+
+ ~QGuiAction();
+
+ void setActionGroup(QGuiActionGroup *group);
+ QGuiActionGroup *guiActionGroup() const;
+ void setIcon(const QIcon &icon);
+ QIcon icon() const;
+
+ void setText(const QString &text);
+ QString text() const;
+
+ void setIconText(const QString &text);
+ QString iconText() const;
+
+ void setToolTip(const QString &tip);
+ QString toolTip() const;
+
+ void setStatusTip(const QString &statusTip);
+ QString statusTip() const;
+
+ void setWhatsThis(const QString &what);
+ QString whatsThis() const;
+
+ void setPriority(Priority priority);
+ Priority priority() const;
+
+ void setSeparator(bool b);
+ bool isSeparator() const;
+
+#if QT_CONFIG(shortcut)
+ void setShortcut(const QKeySequence &shortcut);
+ QKeySequence shortcut() const;
+
+ void setShortcuts(const QList<QKeySequence> &shortcuts);
+ void setShortcuts(QKeySequence::StandardKey);
+ QList<QKeySequence> shortcuts() const;
+
+ void setShortcutContext(Qt::ShortcutContext context);
+ Qt::ShortcutContext shortcutContext() const;
+
+ void setAutoRepeat(bool);
+ bool autoRepeat() const;
+#endif // QT_CONFIG(shortcut)
+
+ void setFont(const QFont &font);
+ QFont font() const;
+
+ void setCheckable(bool);
+ bool isCheckable() const;
+
+ QVariant data() const;
+ void setData(const QVariant &var);
+
+ bool isChecked() const;
+
+ bool isEnabled() const;
+
+ bool isVisible() const;
+
+ enum ActionEvent { Trigger, Hover };
+ void activate(ActionEvent event);
+
+ void setMenuRole(MenuRole menuRole);
+ MenuRole menuRole() const;
+
+ void setIconVisibleInMenu(bool visible);
+ bool isIconVisibleInMenu() const;
+
+ void setShortcutVisibleInContextMenu(bool show);
+ bool isShortcutVisibleInContextMenu() const;
+
+protected:
+ bool event(QEvent *) override;
+ QGuiAction(QGuiActionPrivate &dd, QObject *parent);
+
+public Q_SLOTS:
+ void trigger() { activate(Trigger); }
+ void hover() { activate(Hover); }
+ void setChecked(bool);
+ void toggle();
+ void setEnabled(bool);
+ inline void setDisabled(bool b) { setEnabled(!b); }
+ void setVisible(bool);
+
+Q_SIGNALS:
+ void changed();
+ void triggered(bool checked = false);
+ void hovered();
+ void toggled(bool);
+
+private:
+ Q_DISABLE_COPY(QGuiAction)
+ friend class QGuiActionGroup;
+};
+
+#ifndef QT_NO_DEBUG_STREAM
+Q_GUI_EXPORT QDebug operator<<(QDebug, const QGuiAction *);
+#endif
+
+QT_END_NAMESPACE
+
+#endif // QGUIACTION_H
diff --git a/src/gui/kernel/qguiaction_p.h b/src/gui/kernel/qguiaction_p.h
new file mode 100644
index 0000000000..3358ed1070
--- /dev/null
+++ b/src/gui/kernel/qguiaction_p.h
@@ -0,0 +1,128 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGUIACTION_P_H
+#define QGUIACTION_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtGui/private/qtguiglobal_p.h>
+#include <QtGui/qguiaction.h>
+#include <QtGui/qfont.h>
+#if QT_CONFIG(shortcut)
+# include <QtGui/private/qshortcutmap_p.h>
+#endif
+#include "private/qobject_p.h"
+
+QT_REQUIRE_CONFIG(action);
+
+QT_BEGIN_NAMESPACE
+
+class QShortcutMap;
+
+class Q_GUI_EXPORT QGuiActionPrivate : public QObjectPrivate
+{
+ Q_DECLARE_PUBLIC(QGuiAction)
+public:
+ QGuiActionPrivate();
+ ~QGuiActionPrivate();
+
+#if QT_CONFIG(shortcut)
+ virtual QShortcutMap::ContextMatcher contextMatcher() const;
+#endif
+
+ static QGuiActionPrivate *get(QGuiAction *q)
+ {
+ return q->d_func();
+ }
+
+
+ QPointer<QGuiActionGroup> group;
+ QString text;
+ QString iconText;
+ QIcon icon;
+ QString tooltip;
+ QString statustip;
+ QString whatsthis;
+#if QT_CONFIG(shortcut)
+ QKeySequence shortcut;
+ QList<QKeySequence> alternateShortcuts;
+#endif
+ QVariant userData;
+#if QT_CONFIG(shortcut)
+ int shortcutId = 0;
+ QVector<int> alternateShortcutIds;
+ Qt::ShortcutContext shortcutContext = Qt::WindowShortcut;
+ uint autorepeat : 1;
+#endif
+ QFont font;
+ uint enabled : 1, forceDisabled : 1;
+ uint visible : 1, forceInvisible : 1;
+ uint checkable : 1;
+ uint checked : 1;
+ uint separator : 1;
+ uint fontSet : 1;
+
+ int iconVisibleInMenu : 2; // Only has values -1, 0, and 1
+ int shortcutVisibleInContextMenu : 2; // Only has values -1, 0, and 1
+
+ QGuiAction::MenuRole menuRole = QGuiAction::TextHeuristicRole;
+ QGuiAction::Priority priority = QGuiAction::NormalPriority;
+
+#if QT_CONFIG(shortcut)
+ void redoGrab(QShortcutMap &map);
+ void redoGrabAlternate(QShortcutMap &map);
+ void setShortcutEnabled(bool enable, QShortcutMap &map);
+#endif // QT_NO_SHORTCUT
+
+ void sendDataChanged();
+};
+
+QT_END_NAMESPACE
+
+#endif // QACTION_P_H
diff --git a/src/gui/kernel/qguiactiongroup.cpp b/src/gui/kernel/qguiactiongroup.cpp
new file mode 100644
index 0000000000..82f5e0a0af
--- /dev/null
+++ b/src/gui/kernel/qguiactiongroup.cpp
@@ -0,0 +1,345 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qguiactiongroup.h"
+
+#include "qguiaction.h"
+#include "qguiaction_p.h"
+#include "qguiactiongroup_p.h"
+#include "qevent.h"
+#include "qlist.h"
+
+QT_BEGIN_NAMESPACE
+
+QGuiActionGroupPrivate::QGuiActionGroupPrivate() :
+ enabled(1), visible(1)
+{
+}
+
+QGuiActionGroupPrivate::~QGuiActionGroupPrivate() = default;
+
+void QGuiActionGroup::_q_actionChanged()
+{
+ Q_D(QGuiActionGroup);
+ auto action = qobject_cast<QGuiAction*>(sender());
+ Q_ASSERT_X(action != nullptr, "QGuiActionGroup::_q_actionChanged", "internal error");
+ if (d->exclusionPolicy != QGuiActionGroup::ExclusionPolicy::None) {
+ if (action->isChecked()) {
+ if (action != d->current) {
+ if (!d->current.isNull())
+ d->current->setChecked(false);
+ d->current = action;
+ }
+ } else if (action == d->current) {
+ d->current = nullptr;
+ }
+ }
+}
+
+void QGuiActionGroup::_q_actionTriggered()
+{
+ Q_D(QGuiActionGroup);
+ auto action = qobject_cast<QGuiAction*>(sender());
+ Q_ASSERT_X(action != nullptr, "QGuiActionGroup::_q_actionTriggered", "internal error");
+ d->emitSignal(QGuiActionGroupPrivate::Triggered, action);
+}
+
+void QGuiActionGroup::_q_actionHovered()
+{
+ Q_D(QGuiActionGroup);
+ auto action = qobject_cast<QGuiAction*>(sender());
+ Q_ASSERT_X(action != nullptr, "QGuiActionGroup::_q_actionHovered", "internal error");
+ d->emitSignal(QGuiActionGroupPrivate::Hovered, action);
+}
+
+/*!
+ \class QGuiActionGroup
+ \brief The QGuiActionGroup class groups actions together.
+ \since 6.0
+
+ \inmodule QtGui
+
+ QGuiActionGroup is a base class for classes grouping
+ classes inhheriting QGuiAction objects together.
+
+ In some situations it is useful to group QGuiAction objects together.
+ For example, if you have a \uicontrol{Left Align} action, a \uicontrol{Right
+ Align} action, a \uicontrol{Justify} action, and a \uicontrol{Center} action,
+ only one of these actions should be active at any one time. One
+ simple way of achieving this is to group the actions together in
+ an action group, inheriting QGuiActionGroup.
+
+ \sa QGuiAction
+*/
+
+/*!
+ \enum QGuiActionGroup::ExclusionPolicy
+
+ This enum specifies the different policies that can be used to
+ control how the group performs exclusive checking on checkable actions.
+
+ \value None
+ The actions in the group can be checked independently of each other.
+
+ \value Exclusive
+ Exactly one action can be checked at any one time.
+ This is the default policy.
+
+ \value ExclusiveOptional
+ At most one action can be checked at any one time. The actions
+ can also be all unchecked.
+
+ \sa exclusionPolicy
+*/
+
+/*!
+ Constructs an action group for the \a parent object.
+
+ The action group is exclusive by default. Call setExclusive(false)
+ to make the action group non-exclusive. To make the group exclusive
+ but allow unchecking the active action call instead
+ setExclusionPolicy(QGuiActionGroup::ExclusionPolicy::ExclusiveOptional)
+*/
+QGuiActionGroup::QGuiActionGroup(QObject* parent) :
+ QGuiActionGroup(*new QGuiActionGroupPrivate, parent)
+{
+}
+
+QGuiActionGroup::QGuiActionGroup(QGuiActionGroupPrivate &dd, QObject *parent) :
+ QObject(dd, parent)
+{
+}
+
+/*!
+ Destroys the action group.
+*/
+QGuiActionGroup::~QGuiActionGroup() = default;
+
+/*!
+ \fn QGuiAction *QGuiActionGroup::addAction(QGuiAction *action)
+
+ Adds the \a action to this group, and returns it.
+
+ Normally an action is added to a group by creating it with the
+ group as its parent, so this function is not usually used.
+
+ \sa QGuiAction::setActionGroup()
+*/
+QGuiAction *QGuiActionGroup::addAction(QGuiAction* a)
+{
+ Q_D(QGuiActionGroup);
+ if (!d->actions.contains(a)) {
+ d->actions.append(a);
+ QObject::connect(a, &QGuiAction::triggered, this, &QGuiActionGroup::_q_actionTriggered);
+ QObject::connect(a, &QGuiAction::changed, this, &QGuiActionGroup::_q_actionChanged);
+ QObject::connect(a, &QGuiAction::hovered, this, &QGuiActionGroup::_q_actionHovered);
+ }
+ if (!a->d_func()->forceDisabled) {
+ a->setEnabled(d->enabled);
+ a->d_func()->forceDisabled = false;
+ }
+ if (!a->d_func()->forceInvisible) {
+ a->setVisible(d->visible);
+ a->d_func()->forceInvisible = false;
+ }
+ if (a->isChecked())
+ d->current = a;
+ QGuiActionGroup *oldGroup = a->d_func()->group;
+ if (oldGroup != this) {
+ if (oldGroup)
+ oldGroup->removeAction(a);
+ a->d_func()->group = this;
+ a->d_func()->sendDataChanged();
+ }
+ return a;
+}
+
+/*!
+ Removes the \a action from this group. The action will have no
+ parent as a result.
+
+ \sa QGuiAction::setActionGroup()
+*/
+void QGuiActionGroup::removeAction(QGuiAction *action)
+{
+ Q_D(QGuiActionGroup);
+ if (d->actions.removeAll(action)) {
+ if (action == d->current)
+ d->current = nullptr;
+ QObject::disconnect(action, &QGuiAction::triggered, this, &QGuiActionGroup::_q_actionTriggered);
+ QObject::disconnect(action, &QGuiAction::changed, this, &QGuiActionGroup::_q_actionChanged);
+ QObject::disconnect(action, &QGuiAction::hovered, this, &QGuiActionGroup::_q_actionHovered);
+ action->d_func()->group = nullptr;
+ }
+}
+
+/*!
+ Returns the list of this groups's actions. This may be empty.
+*/
+QList<QGuiAction*> QGuiActionGroup::guiActions() const
+{
+ Q_D(const QGuiActionGroup);
+ return d->actions;
+}
+
+/*!
+ \brief Enable or disable the group exclusion checking
+
+ This is a convenience method that calls
+ setExclusionPolicy(ExclusionPolicy::Exclusive).
+
+ \sa QGuiActionGroup::exclusionPolicy
+*/
+void QGuiActionGroup::setExclusive(bool b)
+{
+ setExclusionPolicy(b ? QGuiActionGroup::ExclusionPolicy::Exclusive
+ : QGuiActionGroup::ExclusionPolicy::None);
+}
+
+/*!
+ \brief Returs true if the group is exclusive
+
+ The group is exclusive if the ExclusionPolicy is either Exclusive
+ or ExclusionOptional.
+
+*/
+bool QGuiActionGroup::isExclusive() const
+{
+ return exclusionPolicy() != QGuiActionGroup::ExclusionPolicy::None;
+}
+
+/*!
+ \property QGuiActionGroup::exclusionPolicy
+ \brief This property holds the group exclusive checking policy
+
+ If exclusionPolicy is set to Exclusive, only one checkable
+ action in the action group can ever be active at any time. If the user
+ chooses another checkable action in the group, the one they chose becomes
+ active and the one that was active becomes inactive. If exclusionPolicy is
+ set to ExclusionOptional the group is exclusive but the active checkable
+ action in the group can be unchecked leaving the group with no actions
+ checked.
+
+ \sa QGuiAction::checkable
+*/
+void QGuiActionGroup::setExclusionPolicy(QGuiActionGroup::ExclusionPolicy policy)
+{
+ Q_D(QGuiActionGroup);
+ d->exclusionPolicy = policy;
+}
+
+QGuiActionGroup::ExclusionPolicy QGuiActionGroup::exclusionPolicy() const
+{
+ Q_D(const QGuiActionGroup);
+ return d->exclusionPolicy;
+}
+
+/*!
+ \fn void QGuiActionGroup::setDisabled(bool b)
+
+ This is a convenience function for the \l enabled property, that
+ is useful for signals--slots connections. If \a b is true the
+ action group is disabled; otherwise it is enabled.
+*/
+
+/*!
+ \property QGuiActionGroup::enabled
+ \brief whether the action group is enabled
+
+ Each action in the group will be enabled or disabled unless it
+ has been explicitly disabled.
+
+ \sa QGuiAction::setEnabled()
+*/
+void QGuiActionGroup::setEnabled(bool b)
+{
+ Q_D(QGuiActionGroup);
+ d->enabled = b;
+ for (auto action : qAsConst(d->actions)) {
+ if (!action->d_func()->forceDisabled) {
+ action->setEnabled(b);
+ action->d_func()->forceDisabled = false;
+ }
+ }
+}
+
+bool QGuiActionGroup::isEnabled() const
+{
+ Q_D(const QGuiActionGroup);
+ return d->enabled;
+}
+
+/*!
+ Returns the currently checked action in the group, or \nullptr if
+ none are checked.
+*/
+QGuiAction *QGuiActionGroup::checkedGuiAction() const
+{
+ Q_D(const QGuiActionGroup);
+ return d->current.data();
+}
+
+/*!
+ \property QGuiActionGroup::visible
+ \brief whether the action group is visible
+
+ Each action in the action group will match the visible state of
+ this group unless it has been explicitly hidden.
+
+ \sa QGuiAction::setEnabled()
+*/
+void QGuiActionGroup::setVisible(bool b)
+{
+ Q_D(QGuiActionGroup);
+ d->visible = b;
+ for (auto action : qAsConst(d->actions)) {
+ if (!action->d_func()->forceInvisible) {
+ action->setVisible(b);
+ action->d_func()->forceInvisible = false;
+ }
+ }
+}
+
+bool QGuiActionGroup::isVisible() const
+{
+ Q_D(const QGuiActionGroup);
+ return d->visible;
+}
+
+QT_END_NAMESPACE
diff --git a/src/gui/kernel/qguiactiongroup.h b/src/gui/kernel/qguiactiongroup.h
new file mode 100644
index 0000000000..ef08fb2e04
--- /dev/null
+++ b/src/gui/kernel/qguiactiongroup.h
@@ -0,0 +1,104 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGUIACTIONGROUP_H
+#define QGUIACTIONGROUP_H
+
+#include <QtGui/qtguiglobal.h>
+#include <QtGui/qguiaction.h>
+
+QT_REQUIRE_CONFIG(action);
+
+QT_BEGIN_NAMESPACE
+
+class QGuiActionGroupPrivate;
+
+class Q_GUI_EXPORT QGuiActionGroup : public QObject
+{
+ Q_OBJECT
+ Q_DECLARE_PRIVATE(QGuiActionGroup)
+
+ Q_PROPERTY(QGuiActionGroup::ExclusionPolicy exclusionPolicy READ exclusionPolicy WRITE setExclusionPolicy)
+ Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled)
+ Q_PROPERTY(bool visible READ isVisible WRITE setVisible)
+
+public:
+ enum class ExclusionPolicy {
+ None,
+ Exclusive,
+ ExclusiveOptional
+ };
+ Q_ENUM(ExclusionPolicy)
+
+ explicit QGuiActionGroup(QObject *parent);
+ ~QGuiActionGroup();
+
+ QGuiAction *addAction(QGuiAction *a);
+ void removeAction(QGuiAction *a);
+ QList<QGuiAction*> guiActions() const;
+ QGuiAction *checkedGuiAction() const;
+
+ bool isExclusive() const;
+ bool isEnabled() const;
+ bool isVisible() const;
+ ExclusionPolicy exclusionPolicy() const;
+
+
+public Q_SLOTS:
+ void setEnabled(bool);
+ inline void setDisabled(bool b) { setEnabled(!b); }
+ void setVisible(bool);
+ void setExclusive(bool);
+ void setExclusionPolicy(ExclusionPolicy policy);
+
+private Q_SLOTS:
+ void _q_actionTriggered();
+ void _q_actionHovered();
+ void _q_actionChanged();
+
+protected:
+ QGuiActionGroup(QGuiActionGroupPrivate &dd, QObject *parent);
+
+private:
+ Q_DISABLE_COPY(QGuiActionGroup)
+};
+
+QT_END_NAMESPACE
+
+#endif // QGUIACTIONGROUP_H
diff --git a/src/gui/kernel/qguiactiongroup_p.h b/src/gui/kernel/qguiactiongroup_p.h
new file mode 100644
index 0000000000..99a58262c9
--- /dev/null
+++ b/src/gui/kernel/qguiactiongroup_p.h
@@ -0,0 +1,91 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGUIACTIONGROUP_P_H
+#define QGUIACTIONGROUP_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtGui/private/qtguiglobal_p.h>
+#include <QtGui/qguiactiongroup.h>
+#include <QtGui/qfont.h>
+#if QT_CONFIG(shortcut)
+# include <QtGui/private/qshortcutmap_p.h>
+#endif
+#include "private/qobject_p.h"
+
+QT_REQUIRE_CONFIG(action);
+
+QT_BEGIN_NAMESPACE
+
+class Q_GUI_EXPORT QGuiActionGroupPrivate : public QObjectPrivate
+{
+ Q_DECLARE_PUBLIC(QGuiActionGroup)
+public:
+ enum Signal { Triggered, Hovered };
+
+ QGuiActionGroupPrivate();
+ ~QGuiActionGroupPrivate();
+
+ virtual void emitSignal(Signal, QGuiAction *) {}
+
+ QList<QGuiAction *> actions;
+ QPointer<QGuiAction> current;
+ uint enabled : 1;
+ uint visible : 1;
+ QGuiActionGroup::ExclusionPolicy exclusionPolicy = QGuiActionGroup::ExclusionPolicy::Exclusive;
+
+private:
+ void _q_actionTriggered(); //private slot
+ void _q_actionChanged(); //private slot
+ void _q_actionHovered(); //private slot
+};
+
+QT_END_NAMESPACE
+
+#endif // QACTIONGROUP_P_H
diff --git a/src/gui/kernel/qguiapplication.cpp b/src/gui/kernel/qguiapplication.cpp
index fa4c419ef0..f4a5c0e104 100644
--- a/src/gui/kernel/qguiapplication.cpp
+++ b/src/gui/kernel/qguiapplication.cpp
@@ -1869,7 +1869,20 @@ bool QGuiApplication::event(QEvent *e)
{
if(e->type() == QEvent::LanguageChange) {
setLayoutDirection(qt_detectRTLLanguage()?Qt::RightToLeft:Qt::LeftToRight);
+ } else if (e->type() == QEvent::Quit) {
+ // Close open windows. This is done in order to deliver de-expose
+ // events while the event loop is still running.
+ for (QWindow *topLevelWindow : QGuiApplication::topLevelWindows()) {
+ // Already closed windows will not have a platform window, skip those
+ if (!topLevelWindow->handle())
+ continue;
+ if (!topLevelWindow->close()) {
+ e->ignore();
+ return true;
+ }
+ }
}
+
return QCoreApplication::event(e);
}
@@ -1946,6 +1959,9 @@ void QGuiApplicationPrivate::processWindowSystemEvent(QWindowSystemInterfacePriv
QWindowSystemInterfacePrivate::ApplicationStateChangedEvent * changeEvent = static_cast<QWindowSystemInterfacePrivate::ApplicationStateChangedEvent *>(e);
QGuiApplicationPrivate::setApplicationState(changeEvent->newState, changeEvent->forcePropagate); }
break;
+ case QWindowSystemInterfacePrivate::ApplicationTermination:
+ QGuiApplicationPrivate::processApplicationTermination(e);
+ break;
case QWindowSystemInterfacePrivate::FlushEvents: {
QWindowSystemInterfacePrivate::FlushEventsEvent *flushEventsEvent = static_cast<QWindowSystemInterfacePrivate::FlushEventsEvent *>(e);
QWindowSystemInterface::deferredFlushWindowSystemEvents(flushEventsEvent->flags); }
@@ -3495,6 +3511,13 @@ bool QGuiApplicationPrivate::tryCloseRemainingWindows(QWindowList processedWindo
return true;
}
+void QGuiApplicationPrivate::processApplicationTermination(QWindowSystemInterfacePrivate::WindowSystemEvent *windowSystemEvent)
+{
+ QEvent event(QEvent::Quit);
+ QGuiApplication::sendSpontaneousEvent(QGuiApplication::instance(), &event);
+ windowSystemEvent->eventAccepted = event.isAccepted();
+}
+
/*!
\since 5.2
\fn Qt::ApplicationState QGuiApplication::applicationState()
diff --git a/src/gui/kernel/qguiapplication_p.h b/src/gui/kernel/qguiapplication_p.h
index e28607bad6..56a3be1122 100644
--- a/src/gui/kernel/qguiapplication_p.h
+++ b/src/gui/kernel/qguiapplication_p.h
@@ -62,7 +62,10 @@
#include <qpa/qwindowsysteminterface.h>
#include <qpa/qwindowsysteminterface_p.h>
-#include "private/qshortcutmap_p.h"
+#if QT_CONFIG(shortcut)
+# include "private/qshortcutmap_p.h"
+#endif
+
#include <qicon.h>
QT_BEGIN_NAMESPACE
@@ -141,6 +144,8 @@ public:
static void processWindowSystemEvent(QWindowSystemInterfacePrivate::WindowSystemEvent *e);
+ static void processApplicationTermination(QWindowSystemInterfacePrivate::WindowSystemEvent *e);
+
static void updateFilteredScreenOrientation(QScreen *screen);
static void reportScreenOrientationChange(QScreen *screen);
static void processScreenOrientationChange(QWindowSystemInterfacePrivate::ScreenOrientationEvent *e);
@@ -261,7 +266,7 @@ public:
QIcon forcedWindowIcon;
static QList<QObject *> generic_plugin_list;
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
QShortcutMap shortcutMap;
#endif
diff --git a/src/gui/kernel/qguishortcut.cpp b/src/gui/kernel/qguishortcut.cpp
new file mode 100644
index 0000000000..add1dce12e
--- /dev/null
+++ b/src/gui/kernel/qguishortcut.cpp
@@ -0,0 +1,354 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qguishortcut.h"
+#include "qguishortcut_p.h"
+
+#include <qevent.h>
+#include <qguiapplication.h>
+#include <qwindow.h>
+#include <private/qguiapplication_p.h>
+#include <qpa/qplatformmenu.h>
+
+QT_BEGIN_NAMESPACE
+
+#define QAPP_CHECK(functionName) \
+ if (Q_UNLIKELY(!qApp)) { \
+ qWarning("QGuiShortcut: Initialize QGuiApplication before calling '" functionName "'."); \
+ return; \
+ }
+
+/*!
+ \class QGuiShortcut
+ \brief The QGuiShortcut class is a base class for handling keyboard shortcuts.
+
+ \ingroup events
+ \inmodule QtGui
+ \since 6.0
+
+ The QGuiShortcut class is a base class for classes providing a way of
+ connecting keyboard shortcuts to Qt's \l{signals and slots} mechanism,
+ so that objects can be informed when a shortcut is executed. The shortcut
+ can be set up to contain all the key presses necessary to
+ describe a keyboard shortcut, including the states of modifier
+ keys such as \uicontrol Shift, \uicontrol Ctrl, and \uicontrol Alt.
+
+ \target mnemonic
+
+ \sa QShortcutEvent, QKeySequence, QAction
+*/
+
+/*!
+ \fn void QGuiShortcut::activated()
+
+ This signal is emitted when the user types the shortcut's key
+ sequence.
+
+ \sa activatedAmbiguously()
+*/
+
+/*!
+ \fn void QGuiShortcut::activatedAmbiguously()
+
+ When a key sequence is being typed at the keyboard, it is said to
+ be ambiguous as long as it matches the start of more than one
+ shortcut.
+
+ When a shortcut's key sequence is completed,
+ activatedAmbiguously() is emitted if the key sequence is still
+ ambiguous (i.e., it is the start of one or more other shortcuts).
+ The activated() signal is not emitted in this case.
+
+ \sa activated()
+*/
+
+static bool simpleContextMatcher(QObject *object, Qt::ShortcutContext context)
+{
+ auto guiShortcut = qobject_cast<QGuiShortcut *>(object);
+ if (QGuiApplication::applicationState() != Qt::ApplicationActive || guiShortcut == nullptr)
+ return false;
+ if (context == Qt::ApplicationShortcut)
+ return true;
+ auto focusWindow = QGuiApplication::focusWindow();
+ if (!focusWindow)
+ return false;
+ auto window = qobject_cast<const QWindow *>(guiShortcut->parent());
+ if (!window)
+ return false;
+ if (focusWindow == window && focusWindow->isTopLevel())
+ return context == Qt::WindowShortcut || context == Qt::WidgetWithChildrenShortcut;
+ return focusWindow->isAncestorOf(window, QWindow::ExcludeTransients);
+}
+
+QShortcutMap::ContextMatcher QGuiShortcutPrivate::contextMatcher() const
+{
+ return simpleContextMatcher;
+}
+
+void QGuiShortcutPrivate::redoGrab(QShortcutMap &map)
+{
+ Q_Q(QGuiShortcut);
+ if (Q_UNLIKELY(!parent)) {
+ qWarning("QGuiShortcut: No window parent defined");
+ return;
+ }
+
+ if (sc_id)
+ map.removeShortcut(sc_id, q);
+ if (sc_sequence.isEmpty())
+ return;
+ sc_id = map.addShortcut(q, sc_sequence, sc_context, contextMatcher());
+ if (!sc_enabled)
+ map.setShortcutEnabled(false, sc_id, q);
+ if (!sc_autorepeat)
+ map.setShortcutAutoRepeat(false, sc_id, q);
+}
+
+/*!
+ Constructs a QGuiShortcut object for the \a parent window. Since no
+ shortcut key sequence is specified, the shortcut will not emit any
+ signals.
+
+ \sa setKey()
+*/
+QGuiShortcut::QGuiShortcut(QWindow *parent)
+ : QGuiShortcut(*new QGuiShortcutPrivate, parent)
+{
+}
+
+/*!
+ Constructs a QGuiShortcut object for the \a parent window. The shortcut
+ operates on its parent, listening for \l{QShortcutEvent}s that
+ match the \a key sequence. Depending on the ambiguity of the
+ event, the shortcut will call the \a member function, or the \a
+ ambiguousMember function, if the key press was in the shortcut's
+ \a context.
+*/
+QGuiShortcut::QGuiShortcut(const QKeySequence &key, QWindow *parent,
+ const char *member, const char *ambiguousMember,
+ Qt::ShortcutContext context)
+ : QGuiShortcut(*new QGuiShortcutPrivate, key, parent, member, ambiguousMember, context)
+{
+}
+
+/*!
+ \internal
+*/
+QGuiShortcut::QGuiShortcut(QGuiShortcutPrivate &dd, QObject *parent)
+ : QObject(dd, parent)
+{
+ Q_ASSERT(parent != nullptr);
+}
+
+/*!
+ \internal
+*/
+QGuiShortcut::QGuiShortcut(QGuiShortcutPrivate &dd,
+ const QKeySequence &key, QObject *parent,
+ const char *member, const char *ambiguousMember,
+ Qt::ShortcutContext context)
+ : QGuiShortcut(dd, parent)
+{
+ QAPP_CHECK("QGuiShortcut");
+
+ Q_D(QGuiShortcut);
+ d->sc_context = context;
+ d->sc_sequence = key;
+ d->redoGrab(QGuiApplicationPrivate::instance()->shortcutMap);
+ if (member)
+ connect(this, SIGNAL(activated()), parent, member);
+ if (ambiguousMember)
+ connect(this, SIGNAL(activatedAmbiguously()), parent, ambiguousMember);
+}
+
+/*!
+ Destroys the shortcut.
+*/
+QGuiShortcut::~QGuiShortcut()
+{
+ Q_D(QGuiShortcut);
+ if (qApp)
+ QGuiApplicationPrivate::instance()->shortcutMap.removeShortcut(d->sc_id, this);
+}
+
+/*!
+ \property QGuiShortcut::key
+ \brief the shortcut's key sequence
+
+ This is a key sequence with an optional combination of Shift, Ctrl,
+ and Alt. The key sequence may be supplied in a number of ways:
+
+ \snippet code/src_gui_kernel_qshortcut.cpp 1
+
+ By default, this property contains an empty key sequence.
+*/
+void QGuiShortcut::setKey(const QKeySequence &key)
+{
+ Q_D(QGuiShortcut);
+ if (d->sc_sequence == key)
+ return;
+ QAPP_CHECK("setKey");
+ d->sc_sequence = key;
+ d->redoGrab(QGuiApplicationPrivate::instance()->shortcutMap);
+}
+
+QKeySequence QGuiShortcut::key() const
+{
+ Q_D(const QGuiShortcut);
+ return d->sc_sequence;
+}
+
+/*!
+ \property QGuiShortcut::enabled
+ \brief whether the shortcut is enabled
+
+ An enabled shortcut emits the activated() or activatedAmbiguously()
+ signal when a QShortcutEvent occurs that matches the shortcut's
+ key() sequence.
+
+ If the application is in \c WhatsThis mode the shortcut will not emit
+ the signals, but will show the "What's This?" text instead.
+
+ By default, this property is \c true.
+
+ \sa whatsThis
+*/
+void QGuiShortcut::setEnabled(bool enable)
+{
+ Q_D(QGuiShortcut);
+ if (d->sc_enabled == enable)
+ return;
+ QAPP_CHECK("setEnabled");
+ d->sc_enabled = enable;
+ QGuiApplicationPrivate::instance()->shortcutMap.setShortcutEnabled(enable, d->sc_id, this);
+}
+
+bool QGuiShortcut::isEnabled() const
+{
+ Q_D(const QGuiShortcut);
+ return d->sc_enabled;
+}
+
+/*!
+ \property QGuiShortcut::context
+ \brief the context in which the shortcut is valid
+
+ A shortcut's context decides in which circumstances a shortcut is
+ allowed to be triggered. The normal context is Qt::WindowShortcut,
+ which allows the shortcut to trigger if the parent (the widget
+ containing the shortcut) is a subwidget of the active top-level
+ window.
+
+ By default, this property is set to Qt::WindowShortcut.
+*/
+void QGuiShortcut::setContext(Qt::ShortcutContext context)
+{
+ Q_D(QGuiShortcut);
+ if (d->sc_context == context)
+ return;
+ QAPP_CHECK("setContext");
+ d->sc_context = context;
+ d->redoGrab(QGuiApplicationPrivate::instance()->shortcutMap);
+}
+
+Qt::ShortcutContext QGuiShortcut::context() const
+{
+ Q_D(const QGuiShortcut);
+ return d->sc_context;
+}
+
+/*!
+ \property QGuiShortcut::autoRepeat
+ \brief whether the shortcut can auto repeat
+
+ If true, the shortcut will auto repeat when the keyboard shortcut
+ combination is held down, provided that keyboard auto repeat is
+ enabled on the system.
+ The default value is true.
+*/
+void QGuiShortcut::setAutoRepeat(bool on)
+{
+ Q_D(QGuiShortcut);
+ if (d->sc_autorepeat == on)
+ return;
+ QAPP_CHECK("setAutoRepeat");
+ d->sc_autorepeat = on;
+ QGuiApplicationPrivate::instance()->shortcutMap.setShortcutAutoRepeat(on, d->sc_id, this);
+}
+
+bool QGuiShortcut::autoRepeat() const
+{
+ Q_D(const QGuiShortcut);
+ return d->sc_autorepeat;
+}
+
+/*!
+ Returns the shortcut's ID.
+
+ \sa QShortcutEvent::shortcutId()
+*/
+int QGuiShortcut::id() const
+{
+ Q_D(const QGuiShortcut);
+ return d->sc_id;
+}
+
+/*!
+ \internal
+*/
+bool QGuiShortcut::event(QEvent *e)
+{
+ Q_D(QGuiShortcut);
+ if (d->sc_enabled && e->type() == QEvent::Shortcut) {
+ auto se = static_cast<QShortcutEvent *>(e);
+ if (se->shortcutId() == d->sc_id && se->key() == d->sc_sequence
+ && !d->handleWhatsThis()) {
+ if (se->isAmbiguous())
+ emit activatedAmbiguously();
+ else
+ emit activated();
+ return true;
+ }
+ }
+ return QObject::event(e);
+}
+
+QT_END_NAMESPACE
+
+#include "moc_qguishortcut.cpp"
diff --git a/src/gui/kernel/qguishortcut.h b/src/gui/kernel/qguishortcut.h
new file mode 100644
index 0000000000..fb64f10c84
--- /dev/null
+++ b/src/gui/kernel/qguishortcut.h
@@ -0,0 +1,98 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGUISHORTCUT_H
+#define QGUISHORTCUT_H
+
+#include <QtGui/qtguiglobal.h>
+#include <QtGui/qkeysequence.h>
+#include <QtCore/qobject.h>
+
+QT_REQUIRE_CONFIG(shortcut);
+
+QT_BEGIN_NAMESPACE
+
+class QGuiShortcutPrivate;
+class QWindow;
+
+class Q_GUI_EXPORT QGuiShortcut : public QObject
+{
+ Q_OBJECT
+ Q_DECLARE_PRIVATE(QGuiShortcut)
+ Q_PROPERTY(QKeySequence key READ key WRITE setKey)
+ Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled)
+ Q_PROPERTY(bool autoRepeat READ autoRepeat WRITE setAutoRepeat)
+ Q_PROPERTY(Qt::ShortcutContext context READ context WRITE setContext)
+public:
+ explicit QGuiShortcut(QWindow *parent);
+ explicit QGuiShortcut(const QKeySequence& key, QWindow *parent,
+ const char *member = nullptr, const char *ambiguousMember = nullptr,
+ Qt::ShortcutContext context = Qt::WindowShortcut);
+ ~QGuiShortcut();
+
+ void setKey(const QKeySequence& key);
+ QKeySequence key() const;
+
+ void setEnabled(bool enable);
+ bool isEnabled() const;
+
+ void setContext(Qt::ShortcutContext context);
+ Qt::ShortcutContext context() const;
+
+ void setAutoRepeat(bool on);
+ bool autoRepeat() const;
+
+ int id() const;
+
+Q_SIGNALS:
+ void activated();
+ void activatedAmbiguously();
+
+protected:
+ QGuiShortcut(QGuiShortcutPrivate &dd, QObject *parent);
+ QGuiShortcut(QGuiShortcutPrivate &dd, const QKeySequence& key, QObject *parent,
+ const char *member, const char *ambiguousMember,
+ Qt::ShortcutContext context);
+
+ bool event(QEvent *e) override;
+};
+
+QT_END_NAMESPACE
+
+#endif // QGUISHORTCUT_H
diff --git a/src/gui/kernel/qguishortcut_p.h b/src/gui/kernel/qguishortcut_p.h
new file mode 100644
index 0000000000..420b02ef1a
--- /dev/null
+++ b/src/gui/kernel/qguishortcut_p.h
@@ -0,0 +1,92 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGUISHORTCUT_P_H
+#define QGUISHORTCUT_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtGui/private/qtguiglobal_p.h>
+#include "qguishortcut.h"
+#include <QtGui/qkeysequence.h>
+
+#include <QtCore/qstring.h>
+#include <QtCore/private/qobject_p.h>
+
+#include <private/qshortcutmap_p.h>
+
+
+
+QT_BEGIN_NAMESPACE
+
+class QShortcutMap;
+
+/*
+ \internal
+ Private data accessed through d-pointer.
+*/
+class Q_GUI_EXPORT QGuiShortcutPrivate : public QObjectPrivate
+{
+ Q_DECLARE_PUBLIC(QGuiShortcut)
+public:
+ QGuiShortcutPrivate() = default;
+
+ virtual QShortcutMap::ContextMatcher contextMatcher() const;
+ virtual bool handleWhatsThis() { return false; }
+
+ QKeySequence sc_sequence;
+ Qt::ShortcutContext sc_context = Qt::WindowShortcut;
+ bool sc_enabled = true;
+ bool sc_autorepeat = true;
+ int sc_id = 0;
+ void redoGrab(QShortcutMap &map);
+};
+
+QT_END_NAMESPACE
+
+#endif // QGUISHORTCUT_P_H
diff --git a/src/gui/kernel/qguivariant.cpp b/src/gui/kernel/qguivariant.cpp
index edca8d9423..2d6d12cc21 100644
--- a/src/gui/kernel/qguivariant.cpp
+++ b/src/gui/kernel/qguivariant.cpp
@@ -44,7 +44,9 @@
#include "qcursor.h"
#include "qfont.h"
#include "qimage.h"
-#include "qkeysequence.h"
+#if QT_CONFIG(shortcut)
+# include "qkeysequence.h"
+#endif
#include "qtransform.h"
#include "qmatrix.h"
#include "qpalette.h"
@@ -188,7 +190,7 @@ static bool convert(const QVariant::Private *d, int t,
case QVariant::String: {
QString *str = static_cast<QString *>(result);
switch (d->type) {
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
case QVariant::KeySequence:
*str = (*v_cast<QKeySequence>(d)).toString(QKeySequence::NativeText);
return true;
@@ -238,7 +240,7 @@ static bool convert(const QVariant::Private *d, int t,
return true;
}
break;
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
case QVariant::Int:
if (d->type == QVariant::KeySequence) {
const QKeySequence &seq = *v_cast<QKeySequence>(d);
@@ -277,7 +279,7 @@ static bool convert(const QVariant::Private *d, int t,
return true;
}
break;
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
case QVariant::KeySequence: {
QKeySequence *seq = static_cast<QKeySequence *>(result);
switch (d->type) {
diff --git a/src/gui/kernel/qkeymapper_p.h b/src/gui/kernel/qkeymapper_p.h
index 8364557020..fd53747fdd 100644
--- a/src/gui/kernel/qkeymapper_p.h
+++ b/src/gui/kernel/qkeymapper_p.h
@@ -53,7 +53,6 @@
#include <QtGui/private/qtguiglobal_p.h>
#include <qobject.h>
#include <private/qobject_p.h>
-#include <qkeysequence.h>
#include <qlist.h>
#include <qlocale.h>
#include <qevent.h>
diff --git a/src/gui/kernel/qkeysequence.cpp b/src/gui/kernel/qkeysequence.cpp
index 2a86b340af..d5bdf1f15b 100644
--- a/src/gui/kernel/qkeysequence.cpp
+++ b/src/gui/kernel/qkeysequence.cpp
@@ -42,8 +42,6 @@
#include <qpa/qplatformtheme.h>
#include "private/qguiapplication_p.h"
-#if !defined(QT_NO_SHORTCUT) || defined(Q_CLANG_QDOC)
-
#include "qdebug.h"
#include <QtCore/qhashfunctions.h>
#ifndef QT_NO_DATASTREAM
@@ -492,6 +490,8 @@ static const struct {
{ Qt::Key_LaunchD, QT_TRANSLATE_NOOP("QShortcut", "Launch (D)") },
{ Qt::Key_LaunchE, QT_TRANSLATE_NOOP("QShortcut", "Launch (E)") },
{ Qt::Key_LaunchF, QT_TRANSLATE_NOOP("QShortcut", "Launch (F)") },
+ { Qt::Key_LaunchG, QT_TRANSLATE_NOOP("QShortcut", "Launch (G)") },
+ { Qt::Key_LaunchH, QT_TRANSLATE_NOOP("QShortcut", "Launch (H)") },
{ Qt::Key_MonBrightnessUp, QT_TRANSLATE_NOOP("QShortcut", "Monitor Brightness Up") },
{ Qt::Key_MonBrightnessDown, QT_TRANSLATE_NOOP("QShortcut", "Monitor Brightness Down") },
{ Qt::Key_KeyboardLightOnOff, QT_TRANSLATE_NOOP("QShortcut", "Keyboard Light On/Off") },
@@ -518,9 +518,11 @@ static const struct {
{ Qt::Key_Book, QT_TRANSLATE_NOOP("QShortcut", "Book") },
{ Qt::Key_CD, QT_TRANSLATE_NOOP("QShortcut", "CD") },
{ Qt::Key_Calculator, QT_TRANSLATE_NOOP("QShortcut", "Calculator") },
+ { Qt::Key_Calendar, QT_TRANSLATE_NOOP("QShortcut", "Calendar") },
{ Qt::Key_Clear, QT_TRANSLATE_NOOP("QShortcut", "Clear") },
{ Qt::Key_ClearGrab, QT_TRANSLATE_NOOP("QShortcut", "Clear Grab") },
{ Qt::Key_Close, QT_TRANSLATE_NOOP("QShortcut", "Close") },
+ { Qt::Key_ContrastAdjust, QT_TRANSLATE_NOOP("QShortcut", "Adjust contrast") },
{ Qt::Key_Copy, QT_TRANSLATE_NOOP("QShortcut", "Copy") },
{ Qt::Key_Cut, QT_TRANSLATE_NOOP("QShortcut", "Cut") },
{ Qt::Key_Display, QT_TRANSLATE_NOOP("QShortcut", "Display") },
@@ -534,6 +536,7 @@ static const struct {
{ Qt::Key_LogOff, QT_TRANSLATE_NOOP("QShortcut", "Logoff") },
{ Qt::Key_Market, QT_TRANSLATE_NOOP("QShortcut", "Market") },
{ Qt::Key_Meeting, QT_TRANSLATE_NOOP("QShortcut", "Meeting") },
+ { Qt::Key_Memo, QT_TRANSLATE_NOOP("QShortcut", "Memo") },
{ Qt::Key_MenuKB, QT_TRANSLATE_NOOP("QShortcut", "Keyboard Menu") },
{ Qt::Key_MenuPB, QT_TRANSLATE_NOOP("QShortcut", "Menu PB") },
{ Qt::Key_MySites, QT_TRANSLATE_NOOP("QShortcut", "My Sites") },
@@ -554,6 +557,7 @@ static const struct {
{ Qt::Key_Support, QT_TRANSLATE_NOOP("QShortcut", "Support") },
{ Qt::Key_TaskPane, QT_TRANSLATE_NOOP("QShortcut", "Task Panel") },
{ Qt::Key_Terminal, QT_TRANSLATE_NOOP("QShortcut", "Terminal") },
+ { Qt::Key_ToDoList, QT_TRANSLATE_NOOP("QShortcut", "To-do list") },
{ Qt::Key_Tools, QT_TRANSLATE_NOOP("QShortcut", "Tools") },
{ Qt::Key_Travel, QT_TRANSLATE_NOOP("QShortcut", "Travel") },
{ Qt::Key_Video, QT_TRANSLATE_NOOP("QShortcut", "Video") },
@@ -1673,9 +1677,6 @@ QDebug operator<<(QDebug dbg, const QKeySequence &p)
}
#endif
-#endif // QT_NO_SHORTCUT
-
-
/*!
\typedef QKeySequence::DataPtr
\internal
diff --git a/src/gui/kernel/qkeysequence.h b/src/gui/kernel/qkeysequence.h
index 3dcbbe5941..68f256c37a 100644
--- a/src/gui/kernel/qkeysequence.h
+++ b/src/gui/kernel/qkeysequence.h
@@ -44,10 +44,9 @@
#include <QtCore/qstring.h>
#include <QtCore/qobjectdefs.h>
-QT_BEGIN_NAMESPACE
-
+QT_REQUIRE_CONFIG(shortcut);
-#if !defined(QT_NO_SHORTCUT) || defined(Q_CLANG_QDOC)
+QT_BEGIN_NAMESPACE
class QKeySequence;
@@ -227,17 +226,6 @@ Q_DECLARE_SHARED(QKeySequence)
Q_GUI_EXPORT QDebug operator<<(QDebug, const QKeySequence &);
#endif
-#else
-
-class Q_GUI_EXPORT QKeySequence
-{
-public:
- QKeySequence() {}
- QKeySequence(int) {}
-};
-
-#endif // QT_NO_SHORTCUT
-
QT_END_NAMESPACE
#endif // QKEYSEQUENCE_H
diff --git a/src/gui/kernel/qkeysequence_p.h b/src/gui/kernel/qkeysequence_p.h
index fbcab5d34e..8c59505561 100644
--- a/src/gui/kernel/qkeysequence_p.h
+++ b/src/gui/kernel/qkeysequence_p.h
@@ -56,9 +56,10 @@
#include <algorithm>
+QT_REQUIRE_CONFIG(shortcut);
+
QT_BEGIN_NAMESPACE
-#ifndef QT_NO_SHORTCUT
struct QKeyBinding
{
QKeySequence::StandardKey standardKey;
@@ -87,7 +88,6 @@ public:
Q_GUI_EXPORT static QString keyName(int key, QKeySequence::SequenceFormat format);
static int decodeString(QString accel, QKeySequence::SequenceFormat format);
};
-#endif // QT_NO_SHORTCUT
QT_END_NAMESPACE
diff --git a/src/gui/kernel/qplatformmenu.h b/src/gui/kernel/qplatformmenu.h
index 28c29a704c..8e470aefd3 100644
--- a/src/gui/kernel/qplatformmenu.h
+++ b/src/gui/kernel/qplatformmenu.h
@@ -52,7 +52,9 @@
#include <QtGui/qtguiglobal.h>
#include <QtCore/qpointer.h>
#include <QtGui/QFont>
-#include <QtGui/QKeySequence>
+#if QT_CONFIG(shortcut)
+# include <QtGui/QKeySequence>
+#endif
#include <QtGui/QIcon>
QT_BEGIN_NAMESPACE
@@ -85,7 +87,7 @@ public:
virtual void setRole(MenuRole role) = 0;
virtual void setCheckable(bool checkable) = 0;
virtual void setChecked(bool isChecked) = 0;
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
virtual void setShortcut(const QKeySequence& shortcut) = 0;
#endif
virtual void setEnabled(bool enabled) = 0;
diff --git a/src/gui/kernel/qplatformtheme.cpp b/src/gui/kernel/qplatformtheme.cpp
index f906f808d8..ff6f32de10 100644
--- a/src/gui/kernel/qplatformtheme.cpp
+++ b/src/gui/kernel/qplatformtheme.cpp
@@ -167,7 +167,7 @@ QT_BEGIN_NAMESPACE
*/
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
// Table of key bindings. It must be sorted on key sequence:
// The integer value of VK_KEY | Modifier Keys (e.g., VK_META, and etc.)
// A priority of 1 indicates that this is the primary key binding when multiple are defined.
@@ -623,7 +623,7 @@ static inline int maybeSwapShortcut(int shortcut)
}
#endif
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
// mixed-mode predicate: all of these overloads are actually needed (but not all for every compiler)
struct ByStandardKey {
typedef bool result_type;
@@ -688,6 +688,7 @@ QString QPlatformTheme::standardButtonText(int button) const
return QPlatformTheme::defaultStandardButtonText(button);
}
+#if QT_CONFIG(shortcut)
/*!
Returns the mnemonic that should be used for a standard \a button.
@@ -700,6 +701,7 @@ QKeySequence QPlatformTheme::standardButtonShortcut(int button) const
Q_UNUSED(button)
return QKeySequence();
}
+#endif // QT_CONFIG(shortcut)
QString QPlatformTheme::defaultStandardButtonText(int button)
{
@@ -784,7 +786,7 @@ unsigned QPlatformThemePrivate::currentKeyPlatforms()
{
const uint keyboardScheme = QGuiApplicationPrivate::platformTheme()->themeHint(QPlatformTheme::KeyboardScheme).toInt();
unsigned result = 1u << keyboardScheme;
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
if (keyboardScheme == QPlatformTheme::KdeKeyboardScheme
|| keyboardScheme == QPlatformTheme::GnomeKeyboardScheme
|| keyboardScheme == QPlatformTheme::CdeKeyboardScheme)
diff --git a/src/gui/kernel/qplatformtheme.h b/src/gui/kernel/qplatformtheme.h
index 356c4ea3ea..7b88af954c 100644
--- a/src/gui/kernel/qplatformtheme.h
+++ b/src/gui/kernel/qplatformtheme.h
@@ -51,7 +51,9 @@
#include <QtGui/qtguiglobal.h>
#include <QtCore/QScopedPointer>
-#include <QtGui/QKeySequence>
+#if QT_CONFIG(shortcut)
+# include <QtGui/QKeySequence>
+#endif
QT_BEGIN_NAMESPACE
@@ -312,12 +314,14 @@ public:
QPlatformTheme::IconOptions iconOptions = nullptr) const;
virtual QIconEngine *createIconEngine(const QString &iconName) const;
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
virtual QList<QKeySequence> keyBindings(QKeySequence::StandardKey key) const;
#endif
virtual QString standardButtonText(int button) const;
+#if QT_CONFIG(shortcut)
virtual QKeySequence standardButtonShortcut(int button) const;
+#endif
static QVariant defaultThemeHint(ThemeHint hint);
static QString defaultStandardButtonText(int button);
diff --git a/src/gui/kernel/qplatformtheme_p.h b/src/gui/kernel/qplatformtheme_p.h
index 73deb890bb..2c16fec141 100644
--- a/src/gui/kernel/qplatformtheme_p.h
+++ b/src/gui/kernel/qplatformtheme_p.h
@@ -52,7 +52,9 @@
//
#include <QtGui/private/qtguiglobal_p.h>
-#include "private/qkeysequence_p.h"
+#if QT_CONFIG(shortcut)
+# include "private/qkeysequence_p.h"
+#endif
QT_BEGIN_NAMESPACE
@@ -67,7 +69,7 @@ public:
void initializeSystemPalette();
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
static const QKeyBinding keyBindings[];
static const uint numberOfKeyBindings;
#endif
diff --git a/src/gui/kernel/qshortcutmap.cpp b/src/gui/kernel/qshortcutmap.cpp
index 0395c1db38..b5cd342138 100644
--- a/src/gui/kernel/qshortcutmap.cpp
+++ b/src/gui/kernel/qshortcutmap.cpp
@@ -48,8 +48,6 @@
#include <algorithm>
-#ifndef QT_NO_SHORTCUT
-
QT_BEGIN_NAMESPACE
// To enable verbose output uncomment below
@@ -714,5 +712,3 @@ void QShortcutMap::dumpMap() const
#endif
QT_END_NAMESPACE
-
-#endif // QT_NO_SHORTCUT
diff --git a/src/gui/kernel/qshortcutmap_p.h b/src/gui/kernel/qshortcutmap_p.h
index 8fc68229fb..aa3dd969f0 100644
--- a/src/gui/kernel/qshortcutmap_p.h
+++ b/src/gui/kernel/qshortcutmap_p.h
@@ -56,9 +56,9 @@
#include "QtCore/qvector.h"
#include "QtCore/qscopedpointer.h"
-QT_BEGIN_NAMESPACE
+QT_REQUIRE_CONFIG(shortcut);
-#ifndef QT_NO_SHORTCUT
+QT_BEGIN_NAMESPACE
// To enable dump output uncomment below
//#define Dump_QShortcutMap
@@ -106,8 +106,6 @@ private:
QScopedPointer<QShortcutMapPrivate> d_ptr;
};
-#endif // QT_NO_SHORTCUT
-
QT_END_NAMESPACE
#endif // QSHORTCUTMAP_P_H
diff --git a/src/gui/kernel/qwindowsysteminterface.cpp b/src/gui/kernel/qwindowsysteminterface.cpp
index 5f61853a6d..286dfaa8cc 100644
--- a/src/gui/kernel/qwindowsysteminterface.cpp
+++ b/src/gui/kernel/qwindowsysteminterface.cpp
@@ -285,6 +285,12 @@ QT_DEFINE_QPA_EVENT_HANDLER(void, handleApplicationStateChanged, Qt::Application
QWindowSystemInterfacePrivate::handleWindowSystemEvent<Delivery>(e);
}
+QT_DEFINE_QPA_EVENT_HANDLER(bool, handleApplicationTermination)
+{
+ auto *e = new QWindowSystemInterfacePrivate::WindowSystemEvent(QWindowSystemInterfacePrivate::ApplicationTermination);
+ return QWindowSystemInterfacePrivate::handleWindowSystemEvent<Delivery>(e);
+}
+
QWindowSystemInterfacePrivate::GeometryChangeEvent::GeometryChangeEvent(QWindow *window, const QRect &newGeometry)
: WindowSystemEvent(GeometryChange)
, window(window)
@@ -434,7 +440,7 @@ void QWindowSystemInterface::handleFrameStrutMouseEvent(QWindow *window, ulong t
bool QWindowSystemInterface::handleShortcutEvent(QWindow *window, ulong timestamp, int keyCode, Qt::KeyboardModifiers modifiers, quint32 nativeScanCode,
quint32 nativeVirtualKey, quint32 nativeModifiers, const QString &text, bool autorepeat, ushort count)
{
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
if (!window)
window = QGuiApplication::focusWindow();
@@ -822,7 +828,8 @@ void QWindowSystemInterface::handleScreenAdded(QPlatformScreen *ps, bool isPrima
*/
void QWindowSystemInterface::handleScreenRemoved(QPlatformScreen *platformScreen)
{
- // Important to keep this order since the QSceen doesn't own the platform screen
+ // Important to keep this order since the QSceen doesn't own the platform screen.
+ // The QScreen destructor will take care changing the primary screen, so no need here.
delete platformScreen->screen();
delete platformScreen;
}
@@ -1238,7 +1245,7 @@ Q_GUI_EXPORT void qt_handleKeyEvent(QWindow *window, QEvent::Type t, int k, Qt::
Q_GUI_EXPORT bool qt_sendShortcutOverrideEvent(QObject *o, ulong timestamp, int k, Qt::KeyboardModifiers mods, const QString &text = QString(), bool autorep = false, ushort count = 1)
{
-#ifndef QT_NO_SHORTCUT
+#if QT_CONFIG(shortcut)
// FIXME: This method should not allow targeting a specific object, but should
// instead forward the event to a window, which then takes care of normal event
diff --git a/src/gui/kernel/qwindowsysteminterface.h b/src/gui/kernel/qwindowsysteminterface.h
index 4a0bc858a9..d5a4ad30d8 100644
--- a/src/gui/kernel/qwindowsysteminterface.h
+++ b/src/gui/kernel/qwindowsysteminterface.h
@@ -215,6 +215,9 @@ public:
template<typename Delivery = QWindowSystemInterface::DefaultDelivery>
static void handleApplicationStateChanged(Qt::ApplicationState newState, bool forcePropagate = false);
+ template<typename Delivery = QWindowSystemInterface::DefaultDelivery>
+ static bool handleApplicationTermination();
+
#if QT_CONFIG(draganddrop)
#if QT_DEPRECATED_SINCE(5, 11)
QT_DEPRECATED static QPlatformDragQtResponse handleDrag(QWindow *window, const QMimeData *dropData,
diff --git a/src/gui/kernel/qwindowsysteminterface_p.h b/src/gui/kernel/qwindowsysteminterface_p.h
index 55fd181ef0..6e4bce607e 100644
--- a/src/gui/kernel/qwindowsysteminterface_p.h
+++ b/src/gui/kernel/qwindowsysteminterface_p.h
@@ -99,7 +99,8 @@ public:
ApplicationStateChanged = 0x19,
FlushEvents = 0x20,
WindowScreenChanged = 0x21,
- SafeAreaMarginsChanged = 0x22
+ SafeAreaMarginsChanged = 0x22,
+ ApplicationTermination = 0x23
};
class WindowSystemEvent {
diff --git a/src/gui/opengl/qopenglfunctions_4_2_compatibility.h b/src/gui/opengl/qopenglfunctions_4_2_compatibility.h
index 6726d5fc44..a48d581c2d 100644
--- a/src/gui/opengl/qopenglfunctions_4_2_compatibility.h
+++ b/src/gui/opengl/qopenglfunctions_4_2_compatibility.h
@@ -57,6 +57,12 @@
#include <QtGui/QOpenGLVersionFunctions>
#include <QtGui/qopenglcontext.h>
+// MemoryBarrier is a macro on some architectures on Windows
+#ifdef Q_OS_WIN
+#pragma push_macro("MemoryBarrier")
+#undef MemoryBarrier
+#endif
+
QT_BEGIN_NAMESPACE
class Q_GUI_EXPORT QOpenGLFunctions_4_2_Compatibility : public QAbstractOpenGLFunctions
@@ -5632,6 +5638,10 @@ inline void QOpenGLFunctions_4_2_Compatibility::glVertexAttribI1i(GLuint index,
QT_END_NAMESPACE
+#ifdef Q_OS_WIN
+#pragma pop_macro("MemoryBarrier")
+#endif
+
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif
diff --git a/src/gui/opengl/qopenglfunctions_4_2_core.h b/src/gui/opengl/qopenglfunctions_4_2_core.h
index a921329741..5ca98e9808 100644
--- a/src/gui/opengl/qopenglfunctions_4_2_core.h
+++ b/src/gui/opengl/qopenglfunctions_4_2_core.h
@@ -57,6 +57,12 @@
#include <QtGui/QOpenGLVersionFunctions>
#include <QtGui/qopenglcontext.h>
+// MemoryBarrier is a macro on some architectures on Windows
+#ifdef Q_OS_WIN
+#pragma push_macro("MemoryBarrier")
+#undef MemoryBarrier
+#endif
+
QT_BEGIN_NAMESPACE
class Q_GUI_EXPORT QOpenGLFunctions_4_2_Core : public QAbstractOpenGLFunctions
@@ -3027,6 +3033,10 @@ inline void QOpenGLFunctions_4_2_Core::glDrawArraysInstancedBaseInstance(GLenum
QT_END_NAMESPACE
+#ifdef Q_OS_WIN
+#pragma pop_macro("MemoryBarrier")
+#endif
+
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif
diff --git a/src/gui/opengl/qopenglfunctions_4_3_compatibility.h b/src/gui/opengl/qopenglfunctions_4_3_compatibility.h
index b9d4eb1d6f..d969f5b3b4 100644
--- a/src/gui/opengl/qopenglfunctions_4_3_compatibility.h
+++ b/src/gui/opengl/qopenglfunctions_4_3_compatibility.h
@@ -57,6 +57,12 @@
#include <QtGui/QOpenGLVersionFunctions>
#include <QtGui/qopenglcontext.h>
+// MemoryBarrier is a macro on some architectures on Windows
+#ifdef Q_OS_WIN
+#pragma push_macro("MemoryBarrier")
+#undef MemoryBarrier
+#endif
+
QT_BEGIN_NAMESPACE
class Q_GUI_EXPORT QOpenGLFunctions_4_3_Compatibility : public QAbstractOpenGLFunctions
@@ -5839,6 +5845,10 @@ inline void QOpenGLFunctions_4_3_Compatibility::glVertexAttribI1i(GLuint index,
QT_END_NAMESPACE
+#ifdef Q_OS_WIN
+#pragma pop_macro("MemoryBarrier")
+#endif
+
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif
diff --git a/src/gui/opengl/qopenglfunctions_4_3_core.h b/src/gui/opengl/qopenglfunctions_4_3_core.h
index da552d64af..13675caf62 100644
--- a/src/gui/opengl/qopenglfunctions_4_3_core.h
+++ b/src/gui/opengl/qopenglfunctions_4_3_core.h
@@ -57,6 +57,13 @@
#include <QtGui/QOpenGLVersionFunctions>
#include <QtGui/qopenglcontext.h>
+// MemoryBarrier is a macro on some architectures on Windows
+#ifdef Q_OS_WIN
+#pragma push_macro("MemoryBarrier")
+#undef MemoryBarrier
+#endif
+
+
QT_BEGIN_NAMESPACE
class Q_GUI_EXPORT QOpenGLFunctions_4_3_Core : public QAbstractOpenGLFunctions
@@ -3230,6 +3237,10 @@ inline void QOpenGLFunctions_4_3_Core::glClearBufferData(GLenum target, GLenum i
QT_END_NAMESPACE
+#ifdef Q_OS_WIN
+#pragma pop_macro("MemoryBarrier")
+#endif
+
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif
diff --git a/src/gui/opengl/qopenglfunctions_4_4_compatibility.h b/src/gui/opengl/qopenglfunctions_4_4_compatibility.h
index 7a05bd802d..0acab349a1 100644
--- a/src/gui/opengl/qopenglfunctions_4_4_compatibility.h
+++ b/src/gui/opengl/qopenglfunctions_4_4_compatibility.h
@@ -59,6 +59,12 @@
QT_BEGIN_NAMESPACE
+// MemoryBarrier is a macro on some architectures on Windows
+#ifdef Q_OS_WIN
+#pragma push_macro("MemoryBarrier")
+#undef MemoryBarrier
+#endif
+
class Q_GUI_EXPORT QOpenGLFunctions_4_4_Compatibility : public QAbstractOpenGLFunctions
{
public:
@@ -5961,6 +5967,10 @@ inline void QOpenGLFunctions_4_4_Compatibility::glVertexP2ui(GLenum type, GLuint
QT_END_NAMESPACE
+#ifdef Q_OS_WIN
+#pragma pop_macro("MemoryBarrier")
+#endif
+
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif
diff --git a/src/gui/opengl/qopenglfunctions_4_4_core.h b/src/gui/opengl/qopenglfunctions_4_4_core.h
index 6b29a9659b..1ad6f40214 100644
--- a/src/gui/opengl/qopenglfunctions_4_4_core.h
+++ b/src/gui/opengl/qopenglfunctions_4_4_core.h
@@ -57,6 +57,12 @@
#include <QtGui/QOpenGLVersionFunctions>
#include <QtGui/qopenglcontext.h>
+// MemoryBarrier is a macro on some architectures on Windows
+#ifdef Q_OS_WIN
+#pragma push_macro("MemoryBarrier")
+#undef MemoryBarrier
+#endif
+
QT_BEGIN_NAMESPACE
class Q_GUI_EXPORT QOpenGLFunctions_4_4_Core : public QAbstractOpenGLFunctions
@@ -3415,6 +3421,10 @@ inline void QOpenGLFunctions_4_4_Core::glBufferStorage(GLenum target, GLsizeiptr
QT_END_NAMESPACE
+#ifdef Q_OS_WIN
+#pragma pop_macro("MemoryBarrier")
+#endif
+
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif
diff --git a/src/gui/opengl/qopenglfunctions_4_5_compatibility.h b/src/gui/opengl/qopenglfunctions_4_5_compatibility.h
index a809c1c90b..9d9d14548b 100644
--- a/src/gui/opengl/qopenglfunctions_4_5_compatibility.h
+++ b/src/gui/opengl/qopenglfunctions_4_5_compatibility.h
@@ -57,6 +57,12 @@
#include <QtGui/QOpenGLVersionFunctions>
#include <QtGui/qopenglcontext.h>
+// MemoryBarrier is a macro on some architectures on Windows
+#ifdef Q_OS_WIN
+#pragma push_macro("MemoryBarrier")
+#undef MemoryBarrier
+#endif
+
QT_BEGIN_NAMESPACE
class Q_GUI_EXPORT QOpenGLFunctions_4_5_Compatibility : public QAbstractOpenGLFunctions
@@ -6679,6 +6685,10 @@ inline void QOpenGLFunctions_4_5_Compatibility::glGetnMapdv(GLenum target, GLenu
QT_END_NAMESPACE
+#ifdef Q_OS_WIN
+#pragma pop_macro("MemoryBarrier")
+#endif
+
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif
diff --git a/src/gui/opengl/qopenglfunctions_4_5_core.h b/src/gui/opengl/qopenglfunctions_4_5_core.h
index bb1b17f7b1..bf872c628b 100644
--- a/src/gui/opengl/qopenglfunctions_4_5_core.h
+++ b/src/gui/opengl/qopenglfunctions_4_5_core.h
@@ -57,6 +57,12 @@
#include <QtGui/QOpenGLVersionFunctions>
#include <QtGui/qopenglcontext.h>
+// MemoryBarrier is a macro on some architectures on Windows
+#ifdef Q_OS_WIN
+#pragma push_macro("MemoryBarrier")
+#undef MemoryBarrier
+#endif
+
QT_BEGIN_NAMESPACE
class Q_GUI_EXPORT QOpenGLFunctions_4_5_Core : public QAbstractOpenGLFunctions
@@ -4056,6 +4062,11 @@ inline void QOpenGLFunctions_4_5_Core::glClipControl(GLenum origin, GLenum depth
QT_END_NAMESPACE
+#ifdef Q_OS_WIN
+#pragma pop_macro("MemoryBarrier")
+#endif
+
+
#endif // QT_NO_OPENGL && !QT_OPENGL_ES_2
#endif
diff --git a/src/gui/opengl/qopenglversionfunctions.h b/src/gui/opengl/qopenglversionfunctions.h
index aa6e49b9ae..4835ea4871 100644
--- a/src/gui/opengl/qopenglversionfunctions.h
+++ b/src/gui/opengl/qopenglversionfunctions.h
@@ -61,6 +61,12 @@
#include <QtCore/qpair.h>
#include <QtGui/qopengl.h>
+// MemoryBarrier is a macro on some architectures on Windows
+#ifdef Q_OS_WIN
+#pragma push_macro("MemoryBarrier")
+#undef MemoryBarrier
+#endif
+
QT_BEGIN_NAMESPACE
class QOpenGLContext;
@@ -1897,6 +1903,10 @@ public:
QT_END_NAMESPACE
+#ifdef Q_OS_WIN
+#pragma pop_macro("MemoryBarrier")
+#endif
+
#endif // QT_NO_OPENGL
#endif
diff --git a/src/gui/painting/qcolor.h b/src/gui/painting/qcolor.h
index f0d7dd23ad..c3111f9e3b 100644
--- a/src/gui/painting/qcolor.h
+++ b/src/gui/painting/qcolor.h
@@ -46,6 +46,8 @@
#include <QtCore/qstringlist.h>
#include <QtGui/qrgba64.h>
+#include <limits.h>
+
QT_BEGIN_NAMESPACE
diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp
index e5f752b94e..e8d129d047 100644
--- a/src/gui/painting/qdrawhelper.cpp
+++ b/src/gui/painting/qdrawhelper.cpp
@@ -6044,11 +6044,11 @@ static inline void alphargbblend_argb32(quint32 *dst, uint coverage, const QRgba
// nothing
} else if (coverage == 0xffffffff && qAlpha(src) == 255) {
blend_pixel(*dst, src);
- } else if (!colorProfile) {
- *dst = rgbBlend(*dst, src, coverage);
} else if (*dst < 0xff000000) {
// Give up and do a naive gray alphablend. Needed to deal with ARGB32 and invalid ARGB32_premultiplied, see QTBUG-60571
blend_pixel(*dst, src, qRgbAvg(coverage));
+ } else if (!colorProfile) {
+ *dst = rgbBlend(*dst, src, coverage);
} else if (srcLinear.isOpaque()) {
rgbBlendPixel(dst, coverage, srcLinear, colorProfile);
} else {
diff --git a/src/gui/painting/qdrawhelper_ssse3.cpp b/src/gui/painting/qdrawhelper_ssse3.cpp
index 14d7047bb6..a175b591dd 100644
--- a/src/gui/painting/qdrawhelper_ssse3.cpp
+++ b/src/gui/painting/qdrawhelper_ssse3.cpp
@@ -197,7 +197,7 @@ void qt_memfill24_ssse3(quint24 *dest, quint24 color, qsizetype count)
quint24 *end = dest + count;
constexpr uchar x = 2, y = 1, z = 0;
- Q_DECL_ALIGN(__m128i) static const uchar
+ alignas(__m128i) static const uchar
shuffleMask[16 + 1] = { x, y, z, x, y, z, x, y, z, x, y, z, x, y, z, x, y };
__m128i mval1 = _mm_shuffle_epi8(m, _mm_load_si128(reinterpret_cast<const __m128i *>(shuffleMask)));
diff --git a/src/gui/painting/qpaintengine_raster.cpp b/src/gui/painting/qpaintengine_raster.cpp
index 8c51981120..40c822076b 100644
--- a/src/gui/painting/qpaintengine_raster.cpp
+++ b/src/gui/painting/qpaintengine_raster.cpp
@@ -1319,7 +1319,7 @@ void QRasterPaintEngine::clip(const QRect &rect, Qt::ClipOperation op)
QPaintEngineEx::clip(rect, op);
return;
- } else if (!setClipRectInDeviceCoords(s->matrix.mapRect(rect), op)) {
+ } else if (!setClipRectInDeviceCoords(s->matrix.mapRect(QRectF(rect)).toRect(), op)) {
QPaintEngineEx::clip(rect, op);
return;
}
diff --git a/src/gui/painting/qtransform.cpp b/src/gui/painting/qtransform.cpp
index 7696da7d45..d75b66c50b 100644
--- a/src/gui/painting/qtransform.cpp
+++ b/src/gui/painting/qtransform.cpp
@@ -1529,12 +1529,12 @@ QRegion QTransform::map(const QRegion &r) const
QRegion res;
if (m11() < 0 || m22() < 0) {
for (const QRect &rect : r)
- res += mapRect(rect);
+ res += mapRect(QRectF(rect)).toRect();
} else {
QVarLengthArray<QRect, 32> rects;
rects.reserve(r.rectCount());
for (const QRect &rect : r) {
- QRect nr = mapRect(rect);
+ QRect nr = mapRect(QRectF(rect)).toRect();
if (!nr.isEmpty())
rects.append(nr);
}
diff --git a/src/gui/rhi/qrhi.cpp b/src/gui/rhi/qrhi.cpp
index dabad35688..8ef98d2e42 100644
--- a/src/gui/rhi/qrhi.cpp
+++ b/src/gui/rhi/qrhi.cpp
@@ -3518,14 +3518,36 @@ QRhiResource::Type QRhiSwapChain::resourceType() const
\c{currentPixelSize() != surfacePixelSize()} then the swapchain needs to be
resized.
+ \note Typical rendering logic will call this function to get the output
+ size when starting to prepare a new frame, and base dependent calculations
+ (such as, the viewport) on the size returned from this function.
+
+ While in many cases the value is the same as \c{QWindow::size() *
+ QWindow::devicePixelRatio()}, relying on the QWindow-reported size is not
+ guaranteed to be correct on all platforms and graphics API implementations.
+ Using this function is therefore strongly recommended whenever there is a
+ need to identify the dimensions, in pixels, of the output layer or surface.
+
+ This also has the added benefit of avoiding potential data races when QRhi
+ is used on a dedicated rendering thread, because the need to call QWindow
+ functions, that may then access data updated on the main thread, is
+ avoided.
+
\sa surfacePixelSize()
*/
/*!
\fn QSize QRhiSwapChain::surfacePixelSize()
- \return The size of the window's associated surface or layer. Do not assume
- this is the same as QWindow::size() * QWindow::devicePixelRatio().
+ \return The size of the window's associated surface or layer.
+
+ \warning Do not assume this is the same as \c{QWindow::size() *
+ QWindow::devicePixelRatio()}. With some graphics APIs and windowing system
+ interfaces (for example, Vulkan) there is a theoretical possibility for a
+ surface to assume a size different from the associated window. To support
+ these cases, rendering logic must always base size-derived calculations
+ (such as, viewports) on the size reported from QRhiSwapChain, and never on
+ the size queried from QWindow.
\note Can also be called before buildOrResize(), if at least window() is
already set) This in combination with currentPixelSize() allows to detect
diff --git a/src/gui/rhi/qrhigles2.cpp b/src/gui/rhi/qrhigles2.cpp
index dec28cac9b..abee843a74 100644
--- a/src/gui/rhi/qrhigles2.cpp
+++ b/src/gui/rhi/qrhigles2.cpp
@@ -2961,7 +2961,7 @@ bool QRhiGles2::isProgramBinaryDiskCacheEnabled() const
return checker.get(ctx)->isSupported();
}
-static QOpenGLProgramBinaryCache qrhi_programBinaryCache;
+Q_GLOBAL_STATIC(QOpenGLProgramBinaryCache, qrhi_programBinaryCache);
static inline QShader::Stage toShaderStage(QRhiShaderStage::Type type)
{
@@ -2995,7 +2995,7 @@ QRhiGles2::DiskCacheResult QRhiGles2::tryLoadFromDiskCache(const QRhiShaderStage
}
diskCacheKey = binaryProgram.cacheKey();
- if (qrhi_programBinaryCache.load(diskCacheKey, program)) {
+ if (qrhi_programBinaryCache()->load(diskCacheKey, program)) {
qCDebug(lcOpenGLProgramDiskCache, "Program binary received from cache, program %u, key %s",
program, diskCacheKey.constData());
result = QRhiGles2::DiskCacheHit;
@@ -3013,7 +3013,7 @@ void QRhiGles2::trySaveToDiskCache(GLuint program, const QByteArray &cacheKey)
if (isProgramBinaryDiskCacheEnabled()) {
qCDebug(lcOpenGLProgramDiskCache, "Saving program binary, program %u, key %s",
program, cacheKey.constData());
- qrhi_programBinaryCache.save(cacheKey, program);
+ qrhi_programBinaryCache()->save(cacheKey, program);
}
}
diff --git a/src/gui/rhi/qrhimetal.mm b/src/gui/rhi/qrhimetal.mm
index 5f14d917b8..131b2da802 100644
--- a/src/gui/rhi/qrhimetal.mm
+++ b/src/gui/rhi/qrhimetal.mm
@@ -35,8 +35,6 @@
****************************************************************************/
#include "qrhimetal_p_p.h"
-#include "qshader_p.h"
-#include "qshaderdescription_p.h"
#include <QGuiApplication>
#include <QWindow>
#include <qmath.h>
@@ -143,8 +141,10 @@ struct QMetalShader
id<MTLLibrary> lib = nil;
id<MTLFunction> func = nil;
std::array<uint, 3> localSize;
+ QShader::NativeResourceBindingMap nativeResourceBindingMap;
void release() {
+ nativeResourceBindingMap.clear();
[lib release];
lib = nil;
[func release];
@@ -164,7 +164,7 @@ struct QRhiMetalData
const QRhiDepthStencilClearValue &depthStencilClearValue,
int colorAttCount);
id<MTLLibrary> createMetalLib(const QShader &shader, QShader::Variant shaderVariant,
- QString *error, QByteArray *entryPoint);
+ QString *error, QByteArray *entryPoint, QShaderKey *activeKey);
id<MTLFunction> createMSLShaderFunction(id<MTLLibrary> lib, const QByteArray &entryPoint);
struct DeferredReleaseEntry {
@@ -653,18 +653,40 @@ QRhiShaderResourceBindings *QRhiMetal::createShaderResourceBindings()
return new QMetalShaderResourceBindings(this);
}
-void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD, QMetalCommandBuffer *cbD,
+enum class BindingType {
+ Buffer,
+ Texture,
+ Sampler
+};
+
+static inline int mapBinding(int binding,
+ int stageIndex,
+ const QShader::NativeResourceBindingMap *nativeResourceBindingMaps[],
+ BindingType type)
+{
+ const QShader::NativeResourceBindingMap *map = nativeResourceBindingMaps[stageIndex];
+ if (map) {
+ auto it = map->constFind(binding);
+ if (it != map->cend())
+ return type == BindingType::Sampler ? it->second : it->first;
+ }
+ return binding;
+}
+
+void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD,
+ QMetalCommandBuffer *cbD,
int dynamicOffsetCount,
const QRhiCommandBuffer::DynamicOffset *dynamicOffsets,
- bool offsetOnlyChange)
+ bool offsetOnlyChange,
+ const QShader::NativeResourceBindingMap *nativeResourceBindingMaps[SUPPORTED_STAGES])
{
- static const int KNOWN_STAGES = 3;
struct {
QRhiBatchedBindings<id<MTLBuffer> > buffers;
QRhiBatchedBindings<NSUInteger> bufferOffsets;
QRhiBatchedBindings<id<MTLTexture> > textures;
QRhiBatchedBindings<id<MTLSamplerState> > samplers;
- } res[KNOWN_STAGES];
+ } res[SUPPORTED_STAGES];
+ enum { VERTEX = 0, FRAGMENT = 1, COMPUTE = 2 };
for (const QRhiShaderResourceBinding &binding : qAsConst(srbD->sortedBindings)) {
const QRhiShaderResourceBinding::Data *b = binding.data();
@@ -682,16 +704,16 @@ void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD
}
}
if (b->stage.testFlag(QRhiShaderResourceBinding::VertexStage)) {
- res[0].buffers.feed(b->binding, mtlbuf);
- res[0].bufferOffsets.feed(b->binding, offset);
+ res[VERTEX].buffers.feed(mapBinding(b->binding, VERTEX, nativeResourceBindingMaps, BindingType::Buffer), mtlbuf);
+ res[VERTEX].bufferOffsets.feed(b->binding, offset);
}
if (b->stage.testFlag(QRhiShaderResourceBinding::FragmentStage)) {
- res[1].buffers.feed(b->binding, mtlbuf);
- res[1].bufferOffsets.feed(b->binding, offset);
+ res[FRAGMENT].buffers.feed(mapBinding(b->binding, FRAGMENT, nativeResourceBindingMaps, BindingType::Buffer), mtlbuf);
+ res[FRAGMENT].bufferOffsets.feed(b->binding, offset);
}
if (b->stage.testFlag(QRhiShaderResourceBinding::ComputeStage)) {
- res[2].buffers.feed(b->binding, mtlbuf);
- res[2].bufferOffsets.feed(b->binding, offset);
+ res[COMPUTE].buffers.feed(mapBinding(b->binding, COMPUTE, nativeResourceBindingMaps, BindingType::Buffer), mtlbuf);
+ res[COMPUTE].bufferOffsets.feed(b->binding, offset);
}
}
break;
@@ -700,16 +722,16 @@ void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD
QMetalTexture *texD = QRHI_RES(QMetalTexture, b->u.stex.tex);
QMetalSampler *samplerD = QRHI_RES(QMetalSampler, b->u.stex.sampler);
if (b->stage.testFlag(QRhiShaderResourceBinding::VertexStage)) {
- res[0].textures.feed(b->binding, texD->d->tex);
- res[0].samplers.feed(b->binding, samplerD->d->samplerState);
+ res[VERTEX].textures.feed(mapBinding(b->binding, VERTEX, nativeResourceBindingMaps, BindingType::Texture), texD->d->tex);
+ res[VERTEX].samplers.feed(mapBinding(b->binding, VERTEX, nativeResourceBindingMaps, BindingType::Sampler), samplerD->d->samplerState);
}
if (b->stage.testFlag(QRhiShaderResourceBinding::FragmentStage)) {
- res[1].textures.feed(b->binding, texD->d->tex);
- res[1].samplers.feed(b->binding, samplerD->d->samplerState);
+ res[FRAGMENT].textures.feed(mapBinding(b->binding, FRAGMENT, nativeResourceBindingMaps, BindingType::Texture), texD->d->tex);
+ res[FRAGMENT].samplers.feed(mapBinding(b->binding, FRAGMENT, nativeResourceBindingMaps, BindingType::Sampler), samplerD->d->samplerState);
}
if (b->stage.testFlag(QRhiShaderResourceBinding::ComputeStage)) {
- res[2].textures.feed(b->binding, texD->d->tex);
- res[2].samplers.feed(b->binding, samplerD->d->samplerState);
+ res[COMPUTE].textures.feed(mapBinding(b->binding, COMPUTE, nativeResourceBindingMaps, BindingType::Texture), texD->d->tex);
+ res[COMPUTE].samplers.feed(mapBinding(b->binding, COMPUTE, nativeResourceBindingMaps, BindingType::Sampler), samplerD->d->samplerState);
}
}
break;
@@ -722,11 +744,11 @@ void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD
QMetalTexture *texD = QRHI_RES(QMetalTexture, b->u.simage.tex);
id<MTLTexture> t = texD->d->viewForLevel(b->u.simage.level);
if (b->stage.testFlag(QRhiShaderResourceBinding::VertexStage))
- res[0].textures.feed(b->binding, t);
+ res[VERTEX].textures.feed(mapBinding(b->binding, VERTEX, nativeResourceBindingMaps, BindingType::Texture), t);
if (b->stage.testFlag(QRhiShaderResourceBinding::FragmentStage))
- res[1].textures.feed(b->binding, t);
+ res[FRAGMENT].textures.feed(mapBinding(b->binding, FRAGMENT, nativeResourceBindingMaps, BindingType::Texture), t);
if (b->stage.testFlag(QRhiShaderResourceBinding::ComputeStage))
- res[2].textures.feed(b->binding, t);
+ res[COMPUTE].textures.feed(mapBinding(b->binding, COMPUTE, nativeResourceBindingMaps, BindingType::Texture), t);
}
break;
case QRhiShaderResourceBinding::BufferLoad:
@@ -739,16 +761,16 @@ void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD
id<MTLBuffer> mtlbuf = bufD->d->buf[0];
uint offset = uint(b->u.sbuf.offset);
if (b->stage.testFlag(QRhiShaderResourceBinding::VertexStage)) {
- res[0].buffers.feed(b->binding, mtlbuf);
- res[0].bufferOffsets.feed(b->binding, offset);
+ res[VERTEX].buffers.feed(mapBinding(b->binding, VERTEX, nativeResourceBindingMaps, BindingType::Buffer), mtlbuf);
+ res[VERTEX].bufferOffsets.feed(b->binding, offset);
}
if (b->stage.testFlag(QRhiShaderResourceBinding::FragmentStage)) {
- res[1].buffers.feed(b->binding, mtlbuf);
- res[1].bufferOffsets.feed(b->binding, offset);
+ res[FRAGMENT].buffers.feed(mapBinding(b->binding, FRAGMENT, nativeResourceBindingMaps, BindingType::Buffer), mtlbuf);
+ res[FRAGMENT].bufferOffsets.feed(b->binding, offset);
}
if (b->stage.testFlag(QRhiShaderResourceBinding::ComputeStage)) {
- res[2].buffers.feed(b->binding, mtlbuf);
- res[2].bufferOffsets.feed(b->binding, offset);
+ res[COMPUTE].buffers.feed(mapBinding(b->binding, COMPUTE, nativeResourceBindingMaps, BindingType::Buffer), mtlbuf);
+ res[COMPUTE].bufferOffsets.feed(b->binding, offset);
}
}
break;
@@ -758,25 +780,30 @@ void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD
}
}
- for (int idx = 0; idx < KNOWN_STAGES; ++idx) {
- res[idx].buffers.finish();
- res[idx].bufferOffsets.finish();
+ for (int stage = 0; stage < SUPPORTED_STAGES; ++stage) {
+ if (cbD->recordingPass != QMetalCommandBuffer::RenderPass && (stage == VERTEX || stage == FRAGMENT))
+ continue;
+ if (cbD->recordingPass != QMetalCommandBuffer::ComputePass && stage == COMPUTE)
+ continue;
+
+ res[stage].buffers.finish();
+ res[stage].bufferOffsets.finish();
- for (int i = 0, ie = res[idx].buffers.batches.count(); i != ie; ++i) {
- const auto &bufferBatch(res[idx].buffers.batches[i]);
- const auto &offsetBatch(res[idx].bufferOffsets.batches[i]);
- switch (idx) {
- case 0:
+ for (int i = 0, ie = res[stage].buffers.batches.count(); i != ie; ++i) {
+ const auto &bufferBatch(res[stage].buffers.batches[i]);
+ const auto &offsetBatch(res[stage].bufferOffsets.batches[i]);
+ switch (stage) {
+ case VERTEX:
[cbD->d->currentRenderPassEncoder setVertexBuffers: bufferBatch.resources.constData()
offsets: offsetBatch.resources.constData()
withRange: NSMakeRange(bufferBatch.startBinding, NSUInteger(bufferBatch.resources.count()))];
break;
- case 1:
+ case FRAGMENT:
[cbD->d->currentRenderPassEncoder setFragmentBuffers: bufferBatch.resources.constData()
offsets: offsetBatch.resources.constData()
withRange: NSMakeRange(bufferBatch.startBinding, NSUInteger(bufferBatch.resources.count()))];
break;
- case 2:
+ case COMPUTE:
[cbD->d->currentComputePassEncoder setBuffers: bufferBatch.resources.constData()
offsets: offsetBatch.resources.constData()
withRange: NSMakeRange(bufferBatch.startBinding, NSUInteger(bufferBatch.resources.count()))];
@@ -790,21 +817,21 @@ void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD
if (offsetOnlyChange)
continue;
- res[idx].textures.finish();
- res[idx].samplers.finish();
+ res[stage].textures.finish();
+ res[stage].samplers.finish();
- for (int i = 0, ie = res[idx].textures.batches.count(); i != ie; ++i) {
- const auto &batch(res[idx].textures.batches[i]);
- switch (idx) {
- case 0:
+ for (int i = 0, ie = res[stage].textures.batches.count(); i != ie; ++i) {
+ const auto &batch(res[stage].textures.batches[i]);
+ switch (stage) {
+ case VERTEX:
[cbD->d->currentRenderPassEncoder setVertexTextures: batch.resources.constData()
withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))];
break;
- case 1:
+ case FRAGMENT:
[cbD->d->currentRenderPassEncoder setFragmentTextures: batch.resources.constData()
withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))];
break;
- case 2:
+ case COMPUTE:
[cbD->d->currentComputePassEncoder setTextures: batch.resources.constData()
withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))];
break;
@@ -813,18 +840,18 @@ void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD
break;
}
}
- for (int i = 0, ie = res[idx].samplers.batches.count(); i != ie; ++i) {
- const auto &batch(res[idx].samplers.batches[i]);
- switch (idx) {
- case 0:
+ for (int i = 0, ie = res[stage].samplers.batches.count(); i != ie; ++i) {
+ const auto &batch(res[stage].samplers.batches[i]);
+ switch (stage) {
+ case VERTEX:
[cbD->d->currentRenderPassEncoder setVertexSamplerStates: batch.resources.constData()
withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))];
break;
- case 1:
+ case FRAGMENT:
[cbD->d->currentRenderPassEncoder setFragmentSamplerStates: batch.resources.constData()
withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))];
break;
- case 2:
+ case COMPUTE:
[cbD->d->currentComputePassEncoder setSamplerStates: batch.resources.constData()
withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))];
break;
@@ -973,18 +1000,22 @@ void QRhiMetal::setShaderResources(QRhiCommandBuffer *cb, QRhiShaderResourceBind
// dynamic uniform buffer offsets always trigger a rebind
if (hasDynamicOffsetInSrb || resNeedsRebind || srbChanged || srbRebuilt) {
+ const QShader::NativeResourceBindingMap *resBindMaps[SUPPORTED_STAGES] = { nullptr, nullptr, nullptr };
if (gfxPsD) {
cbD->currentGraphicsSrb = srb;
cbD->currentComputeSrb = nullptr;
+ resBindMaps[0] = &gfxPsD->d->vs.nativeResourceBindingMap;
+ resBindMaps[1] = &gfxPsD->d->fs.nativeResourceBindingMap;
} else {
cbD->currentGraphicsSrb = nullptr;
cbD->currentComputeSrb = srb;
+ resBindMaps[2] = &compPsD->d->cs.nativeResourceBindingMap;
}
cbD->currentSrbGeneration = srbD->generation;
cbD->currentResSlot = resSlot;
const bool offsetOnlyChange = hasDynamicOffsetInSrb && !resNeedsRebind && !srbChanged && !srbRebuilt;
- enqueueShaderResourceBindings(srbD, cbD, dynamicOffsetCount, dynamicOffsets, offsetOnlyChange);
+ enqueueShaderResourceBindings(srbD, cbD, dynamicOffsetCount, dynamicOffsets, offsetOnlyChange, resBindMaps);
}
}
@@ -3081,9 +3112,10 @@ static inline MTLCullMode toMetalCullMode(QRhiGraphicsPipeline::CullMode c)
}
id<MTLLibrary> QRhiMetalData::createMetalLib(const QShader &shader, QShader::Variant shaderVariant,
- QString *error, QByteArray *entryPoint)
+ QString *error, QByteArray *entryPoint, QShaderKey *activeKey)
{
- QShaderCode mtllib = shader.shader({ QShader::MetalLibShader, 12, shaderVariant });
+ QShaderKey key = { QShader::MetalLibShader, 12, shaderVariant };
+ QShaderCode mtllib = shader.shader(key);
if (!mtllib.shader().isEmpty()) {
dispatch_data_t data = dispatch_data_create(mtllib.shader().constData(),
size_t(mtllib.shader().size()),
@@ -3094,6 +3126,7 @@ id<MTLLibrary> QRhiMetalData::createMetalLib(const QShader &shader, QShader::Var
dispatch_release(data);
if (!err) {
*entryPoint = mtllib.entryPoint();
+ *activeKey = key;
return lib;
} else {
const QString msg = QString::fromNSString(err.localizedDescription);
@@ -3101,7 +3134,8 @@ id<MTLLibrary> QRhiMetalData::createMetalLib(const QShader &shader, QShader::Var
}
}
- QShaderCode mslSource = shader.shader({ QShader::MslShader, 12, shaderVariant });
+ key = { QShader::MslShader, 12, shaderVariant };
+ QShaderCode mslSource = shader.shader(key);
if (mslSource.shader().isEmpty()) {
qWarning() << "No MSL 1.2 code found in baked shader" << shader;
return nil;
@@ -3122,6 +3156,7 @@ id<MTLLibrary> QRhiMetalData::createMetalLib(const QShader &shader, QShader::Var
}
*entryPoint = mslSource.entryPoint();
+ *activeKey = key;
return lib;
}
@@ -3195,9 +3230,12 @@ bool QMetalGraphicsPipeline::build()
break;
}
} else {
+ const QShader shader = shaderStage.shader();
QString error;
QByteArray entryPoint;
- id<MTLLibrary> lib = rhiD->d->createMetalLib(shaderStage.shader(), shaderStage.shaderVariant(), &error, &entryPoint);
+ QShaderKey activeKey;
+ id<MTLLibrary> lib = rhiD->d->createMetalLib(shader, shaderStage.shaderVariant(),
+ &error, &entryPoint, &activeKey);
if (!lib) {
qWarning("MSL shader compilation failed: %s", qPrintable(error));
return false;
@@ -3218,6 +3256,8 @@ bool QMetalGraphicsPipeline::build()
case QRhiShaderStage::Vertex:
d->vs.lib = lib;
d->vs.func = func;
+ if (const QShader::NativeResourceBindingMap *map = shader.nativeResourceBindingMap(activeKey))
+ d->vs.nativeResourceBindingMap = *map;
rhiD->d->shaderCache.insert(shaderStage, d->vs);
[d->vs.lib retain];
[d->vs.func retain];
@@ -3226,6 +3266,8 @@ bool QMetalGraphicsPipeline::build()
case QRhiShaderStage::Fragment:
d->fs.lib = lib;
d->fs.func = func;
+ if (const QShader::NativeResourceBindingMap *map = shader.nativeResourceBindingMap(activeKey))
+ d->fs.nativeResourceBindingMap = *map;
rhiD->d->shaderCache.insert(shaderStage, d->fs);
[d->fs.lib retain];
[d->fs.func retain];
@@ -3360,8 +3402,9 @@ bool QMetalComputePipeline::build()
const QShader shader = m_shaderStage.shader();
QString error;
QByteArray entryPoint;
+ QShaderKey activeKey;
id<MTLLibrary> lib = rhiD->d->createMetalLib(shader, m_shaderStage.shaderVariant(),
- &error, &entryPoint);
+ &error, &entryPoint, &activeKey);
if (!lib) {
qWarning("MSL shader compilation failed: %s", qPrintable(error));
return false;
@@ -3375,6 +3418,8 @@ bool QMetalComputePipeline::build()
d->cs.lib = lib;
d->cs.func = func;
d->cs.localSize = shader.description().computeShaderLocalSize();
+ if (const QShader::NativeResourceBindingMap *map = shader.nativeResourceBindingMap(activeKey))
+ d->cs.nativeResourceBindingMap = *map;
if (rhiD->d->shaderCache.count() >= QRhiMetal::MAX_SHADER_CACHE_ENTRIES) {
for (QMetalShader &s : rhiD->d->shaderCache)
diff --git a/src/gui/rhi/qrhimetal_p_p.h b/src/gui/rhi/qrhimetal_p_p.h
index 688fec8147..2be86db5c8 100644
--- a/src/gui/rhi/qrhimetal_p_p.h
+++ b/src/gui/rhi/qrhimetal_p_p.h
@@ -433,10 +433,13 @@ public:
qsizetype *curOfs);
void enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates);
void executeBufferHostWritesForCurrentFrame(QMetalBuffer *bufD);
- void enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD, QMetalCommandBuffer *cbD,
+ static const int SUPPORTED_STAGES = 3;
+ void enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD,
+ QMetalCommandBuffer *cbD,
int dynamicOffsetCount,
const QRhiCommandBuffer::DynamicOffset *dynamicOffsets,
- bool offsetOnlyChange);
+ bool offsetOnlyChange,
+ const QShader::NativeResourceBindingMap *nativeResourceBindingMaps[SUPPORTED_STAGES]);
int effectiveSampleCount(int sampleCount) const;
bool importedDevice = false;
diff --git a/src/gui/rhi/qshader.cpp b/src/gui/rhi/qshader.cpp
index 6a2c596557..14d780b4e4 100644
--- a/src/gui/rhi/qshader.cpp
+++ b/src/gui/rhi/qshader.cpp
@@ -214,8 +214,6 @@ QT_BEGIN_NAMESPACE
QShader, it indicates no shader code was found for the requested key.
*/
-static const int QSB_VERSION = 1;
-
/*!
Constructs a new, empty (and thus invalid) QShader instance.
*/
@@ -345,6 +343,14 @@ void QShader::removeShader(const QShaderKey &key)
d->shaders.erase(it);
}
+static void writeShaderKey(QDataStream *ds, const QShaderKey &k)
+{
+ *ds << k.source();
+ *ds << k.sourceVersion().version();
+ *ds << k.sourceVersion().flags();
+ *ds << k.sourceVariant();
+}
+
/*!
\return a serialized binary version of all the data held by the
QShader, suitable for writing to files or other I/O devices.
@@ -359,24 +365,48 @@ QByteArray QShader::serialized() const
if (!buf.open(QIODevice::WriteOnly))
return QByteArray();
- ds << QSB_VERSION;
+ ds << QShaderPrivate::QSB_VERSION;
ds << d->stage;
- ds << d->desc.toBinaryJson();
+ ds << d->desc.toCbor();
ds << d->shaders.count();
for (auto it = d->shaders.cbegin(), itEnd = d->shaders.cend(); it != itEnd; ++it) {
const QShaderKey &k(it.key());
- ds << k.source();
- ds << k.sourceVersion().version();
- ds << k.sourceVersion().flags();
- ds << k.sourceVariant();
+ writeShaderKey(&ds, k);
const QShaderCode &shader(d->shaders.value(k));
ds << shader.shader();
ds << shader.entryPoint();
}
+ ds << d->bindings.count();
+ for (auto it = d->bindings.cbegin(), itEnd = d->bindings.cend(); it != itEnd; ++it) {
+ const QShaderKey &k(it.key());
+ writeShaderKey(&ds, k);
+ const NativeResourceBindingMap &map(it.value());
+ ds << map.count();
+ for (auto mapIt = map.cbegin(), mapItEnd = map.cend(); mapIt != mapItEnd; ++mapIt) {
+ ds << mapIt.key();
+ ds << mapIt.value().first;
+ ds << mapIt.value().second;
+ }
+ }
return qCompress(buf.buffer());
}
+static void readShaderKey(QDataStream *ds, QShaderKey *k)
+{
+ int intVal;
+ *ds >> intVal;
+ k->setSource(QShader::Source(intVal));
+ QShaderVersion ver;
+ *ds >> intVal;
+ ver.setVersion(intVal);
+ *ds >> intVal;
+ ver.setFlags(QShaderVersion::Flags(intVal));
+ k->setSourceVersion(ver);
+ *ds >> intVal;
+ k->setSourceVariant(QShader::Variant(intVal));
+}
+
/*!
Creates a new QShader instance from the given \a data.
@@ -396,28 +426,28 @@ QShader QShader::fromSerialized(const QByteArray &data)
Q_ASSERT(d->ref.loadRelaxed() == 1); // must be detached
int intVal;
ds >> intVal;
- if (intVal != QSB_VERSION)
+ d->qsbVersion = intVal;
+ if (d->qsbVersion != QShaderPrivate::QSB_VERSION
+ && d->qsbVersion != QShaderPrivate::QSB_VERSION_WITH_BINARY_JSON
+ && d->qsbVersion != QShaderPrivate::QSB_VERSION_WITHOUT_BINDINGS)
+ {
+ qWarning("Attempted to deserialize QShader with unknown version %d.", d->qsbVersion);
return QShader();
+ }
ds >> intVal;
d->stage = Stage(intVal);
QByteArray descBin;
ds >> descBin;
- d->desc = QShaderDescription::fromBinaryJson(descBin);
+ if (d->qsbVersion > QShaderPrivate::QSB_VERSION_WITH_BINARY_JSON)
+ d->desc = QShaderDescription::fromCbor(descBin);
+ else
+ d->desc = QShaderDescription::fromBinaryJson(descBin);
int count;
ds >> count;
for (int i = 0; i < count; ++i) {
QShaderKey k;
- ds >> intVal;
- k.setSource(Source(intVal));
- QShaderVersion ver;
- ds >> intVal;
- ver.setVersion(intVal);
- ds >> intVal;
- ver.setFlags(QShaderVersion::Flags(intVal));
- k.setSourceVersion(ver);
- ds >> intVal;
- k.setSourceVariant(Variant(intVal));
+ readShaderKey(&ds, &k);
QShaderCode shader;
QByteArray s;
ds >> s;
@@ -427,6 +457,27 @@ QShader QShader::fromSerialized(const QByteArray &data)
d->shaders[k] = shader;
}
+ if (d->qsbVersion > QShaderPrivate::QSB_VERSION_WITHOUT_BINDINGS) {
+ ds >> count;
+ for (int i = 0; i < count; ++i) {
+ QShaderKey k;
+ readShaderKey(&ds, &k);
+ NativeResourceBindingMap map;
+ int mapSize;
+ ds >> mapSize;
+ for (int b = 0; b < mapSize; ++b) {
+ int binding;
+ ds >> binding;
+ int firstNativeBinding;
+ ds >> firstNativeBinding;
+ int secondNativeBinding;
+ ds >> secondNativeBinding;
+ map.insert(binding, { firstNativeBinding, secondNativeBinding });
+ }
+ d->bindings.insert(k, map);
+ }
+ }
+
return bs;
}
@@ -460,7 +511,7 @@ bool operator==(const QShader &lhs, const QShader &rhs) Q_DECL_NOTHROW
{
return lhs.d->stage == rhs.d->stage
&& lhs.d->shaders == rhs.d->shaders;
- // do not bother with desc, if the shader code is the same, the description must match too
+ // do not bother with desc and bindings, if the shader code is the same, the description must match too
}
/*!
@@ -586,4 +637,66 @@ QDebug operator<<(QDebug dbg, const QShaderVersion &v)
}
#endif // QT_NO_DEBUG_STREAM
+/*!
+ \typedef QShader::NativeResourceBindingMap
+
+ Synonym for QHash<int, QPair<int, int>>.
+
+ The resource binding model QRhi assumes is based on SPIR-V. This means that
+ uniform buffers, storage buffers, combined image samplers, and storage
+ images share a common binding point space. The binding numbers in
+ QShaderDescription and QRhiShaderResourceBinding are expected to match the
+ \c binding layout qualifier in the Vulkan-compatible GLSL shader.
+
+ Graphics APIs other than Vulkan may use a resource binding model that is
+ not fully compatible with this. In addition, the generator of the shader
+ code translated from SPIR-V may choose not to take the SPIR-V binding
+ qualifiers into account, for various reasons. (this is the case with the
+ Metal backend of SPIRV-Cross, for example).
+
+ Therefore, a QShader may expose an additional map that describes what the
+ native binding point for a given SPIR-V binding is. The QRhi backends are
+ expected to use this map automatically, as appropriate. The value is a
+ pair, because combined image samplers may map to two native resources (a
+ texture and a sampler) in some shading languages. In that case the second
+ value refers to the sampler.
+*/
+
+/*!
+ \return the native binding map for \a key or null if no extra mapping is
+ available, or is not applicable.
+ */
+const QShader::NativeResourceBindingMap *QShader::nativeResourceBindingMap(const QShaderKey &key) const
+{
+ auto it = d->bindings.constFind(key);
+ if (it == d->bindings.cend())
+ return nullptr;
+
+ return &it.value();
+}
+
+/*!
+ Stores the given native resource binding \a map associated with \a key.
+
+ \sa nativeResourceBindingMap()
+ */
+void QShader::setResourceBindingMap(const QShaderKey &key, const NativeResourceBindingMap &map)
+{
+ detach();
+ d->bindings[key] = map;
+}
+
+/*!
+ Removes the native resource binding map for \a key.
+ */
+void QShader::removeResourceBindingMap(const QShaderKey &key)
+{
+ auto it = d->bindings.find(key);
+ if (it == d->bindings.end())
+ return;
+
+ detach();
+ d->bindings.erase(it);
+}
+
QT_END_NAMESPACE
diff --git a/src/gui/rhi/qshader_p.h b/src/gui/rhi/qshader_p.h
index 243842a95a..4b561b6fa9 100644
--- a/src/gui/rhi/qshader_p.h
+++ b/src/gui/rhi/qshader_p.h
@@ -149,6 +149,11 @@ public:
QByteArray serialized() const;
static QShader fromSerialized(const QByteArray &data);
+ using NativeResourceBindingMap = QHash<int, QPair<int, int> >; // binding -> native_binding[, native_binding]
+ const NativeResourceBindingMap *nativeResourceBindingMap(const QShaderKey &key) const;
+ void setResourceBindingMap(const QShaderKey &key, const NativeResourceBindingMap &map);
+ void removeResourceBindingMap(const QShaderKey &key);
+
private:
QShaderPrivate *d;
friend struct QShaderPrivate;
diff --git a/src/gui/rhi/qshader_p_p.h b/src/gui/rhi/qshader_p_p.h
index 6473590e95..8c89f2b45f 100644
--- a/src/gui/rhi/qshader_p_p.h
+++ b/src/gui/rhi/qshader_p_p.h
@@ -57,6 +57,10 @@ QT_BEGIN_NAMESPACE
struct Q_GUI_EXPORT QShaderPrivate
{
+ static const int QSB_VERSION = 3;
+ static const int QSB_VERSION_WITH_BINARY_JSON = 2;
+ static const int QSB_VERSION_WITHOUT_BINDINGS = 1;
+
QShaderPrivate()
: ref(1)
{
@@ -64,9 +68,11 @@ struct Q_GUI_EXPORT QShaderPrivate
QShaderPrivate(const QShaderPrivate *other)
: ref(1),
+ qsbVersion(other->qsbVersion),
stage(other->stage),
desc(other->desc),
- shaders(other->shaders)
+ shaders(other->shaders),
+ bindings(other->bindings)
{
}
@@ -74,9 +80,11 @@ struct Q_GUI_EXPORT QShaderPrivate
static const QShaderPrivate *get(const QShader *s) { return s->d; }
QAtomicInt ref;
+ int qsbVersion = QSB_VERSION;
QShader::Stage stage = QShader::VertexStage;
QShaderDescription desc;
QHash<QShaderKey, QShaderCode> shaders;
+ QHash<QShaderKey, QShader::NativeResourceBindingMap> bindings;
};
QT_END_NAMESPACE
diff --git a/src/gui/rhi/qshaderdescription.cpp b/src/gui/rhi/qshaderdescription.cpp
index 179d5f3a07..d0f73f6aa7 100644
--- a/src/gui/rhi/qshaderdescription.cpp
+++ b/src/gui/rhi/qshaderdescription.cpp
@@ -38,6 +38,9 @@
#include <QDebug>
#include <QJsonObject>
#include <QJsonArray>
+#include <QCborValue>
+#include <QCborMap>
+#include <QCborArray>
QT_BEGIN_NAMESPACE
@@ -335,11 +338,27 @@ bool QShaderDescription::isValid() const
/*!
\return a serialized binary version of the data.
- \sa toJson()
+ \sa toJson(), toCbor()
*/
QByteArray QShaderDescription::toBinaryJson() const
{
+#if QT_CONFIG(binaryjson)
return d->makeDoc().toBinaryData();
+#else
+ qWarning("Cannot generate binary JSON from QShaderDescription due to disabled binaryjson feature");
+ return QByteArray();
+#endif
+}
+
+/*!
+ \return a serialized binary version of the data in CBOR (Concise Binary
+ Object Representation) format.
+
+ \sa QCborValue, toBinaryJson(), toJson()
+ */
+QByteArray QShaderDescription::toCbor() const
+{
+ return QCborValue::fromJsonValue(d->makeDoc().object()).toCbor();
}
/*!
@@ -347,7 +366,7 @@ QByteArray QShaderDescription::toBinaryJson() const
\note There is no deserialization method provided for JSON text.
- \sa toBinaryJson()
+ \sa toBinaryJson(), toCbor()
*/
QByteArray QShaderDescription::toJson() const
{
@@ -357,11 +376,38 @@ QByteArray QShaderDescription::toJson() const
/*!
Deserializes the given binary JSON \a data and returns a new
QShaderDescription.
+
+ \sa fromCbor()
*/
QShaderDescription QShaderDescription::fromBinaryJson(const QByteArray &data)
{
QShaderDescription desc;
+#if QT_CONFIG(binaryjson)
QShaderDescriptionPrivate::get(&desc)->loadDoc(QJsonDocument::fromBinaryData(data));
+#else
+ Q_UNUSED(data);
+ qWarning("Cannot load QShaderDescription from binary JSON due to disabled binaryjson feature");
+#endif
+ return desc;
+}
+
+/*!
+ Deserializes the given CBOR \a data and returns a new QShaderDescription.
+
+ \sa fromBinaryJson()
+ */
+QShaderDescription QShaderDescription::fromCbor(const QByteArray &data)
+{
+ QShaderDescription desc;
+ const QCborValue cbor = QCborValue::fromCbor(data);
+ if (cbor.isMap()) {
+ const QJsonDocument doc(cbor.toMap().toJsonObject());
+ QShaderDescriptionPrivate::get(&desc)->loadDoc(doc);
+ }
+ if (cbor.isArray()) {
+ const QJsonDocument doc(cbor.toArray().toJsonArray());
+ QShaderDescriptionPrivate::get(&desc)->loadDoc(doc);
+ }
return desc;
}
@@ -1119,4 +1165,106 @@ void QShaderDescriptionPrivate::loadDoc(const QJsonDocument &doc)
}
}
+/*!
+ Returns \c true if the two QShaderDescription objects \a lhs and \a rhs are
+ equal.
+
+ \relates QShaderDescription
+ */
+bool operator==(const QShaderDescription &lhs, const QShaderDescription &rhs) Q_DECL_NOTHROW
+{
+ if (lhs.d == rhs.d)
+ return true;
+
+ return lhs.d->inVars == rhs.d->inVars
+ && lhs.d->outVars == rhs.d->outVars
+ && lhs.d->uniformBlocks == rhs.d->uniformBlocks
+ && lhs.d->pushConstantBlocks == rhs.d->pushConstantBlocks
+ && lhs.d->storageBlocks == rhs.d->storageBlocks
+ && lhs.d->combinedImageSamplers == rhs.d->combinedImageSamplers
+ && lhs.d->storageImages == rhs.d->storageImages
+ && lhs.d->localSize == rhs.d->localSize;
+}
+
+/*!
+ Returns \c true if the two InOutVariable objects \a lhs and \a rhs are
+ equal.
+
+ \relates QShaderDescription::InOutVariable
+ */
+bool operator==(const QShaderDescription::InOutVariable &lhs, const QShaderDescription::InOutVariable &rhs) Q_DECL_NOTHROW
+{
+ return lhs.name == rhs.name
+ && lhs.type == rhs.type
+ && lhs.location == rhs.location
+ && lhs.binding == rhs.binding
+ && lhs.descriptorSet == rhs.descriptorSet
+ && lhs.imageFormat == rhs.imageFormat
+ && lhs.imageFlags == rhs.imageFlags;
+}
+
+/*!
+ Returns \c true if the two BlockVariable objects \a lhs and \a rhs are
+ equal.
+
+ \relates QShaderDescription::BlockVariable
+ */
+bool operator==(const QShaderDescription::BlockVariable &lhs, const QShaderDescription::BlockVariable &rhs) Q_DECL_NOTHROW
+{
+ return lhs.name == rhs.name
+ && lhs.type == rhs.type
+ && lhs.offset == rhs.offset
+ && lhs.size == rhs.size
+ && lhs.arrayDims == rhs.arrayDims
+ && lhs.arrayStride == rhs.arrayStride
+ && lhs.matrixStride == rhs.matrixStride
+ && lhs.matrixIsRowMajor == rhs.matrixIsRowMajor
+ && lhs.structMembers == rhs.structMembers;
+}
+
+/*!
+ Returns \c true if the two UniformBlock objects \a lhs and \a rhs are
+ equal.
+
+ \relates QShaderDescription::UniformBlock
+ */
+bool operator==(const QShaderDescription::UniformBlock &lhs, const QShaderDescription::UniformBlock &rhs) Q_DECL_NOTHROW
+{
+ return lhs.blockName == rhs.blockName
+ && lhs.structName == rhs.structName
+ && lhs.size == rhs.size
+ && lhs.binding == rhs.binding
+ && lhs.descriptorSet == rhs.descriptorSet
+ && lhs.members == rhs.members;
+}
+
+/*!
+ Returns \c true if the two PushConstantBlock objects \a lhs and \a rhs are
+ equal.
+
+ \relates QShaderDescription::PushConstantBlock
+ */
+bool operator==(const QShaderDescription::PushConstantBlock &lhs, const QShaderDescription::PushConstantBlock &rhs) Q_DECL_NOTHROW
+{
+ return lhs.name == rhs.name
+ && lhs.size == rhs.size
+ && lhs.members == rhs.members;
+}
+
+/*!
+ Returns \c true if the two StorageBlock objects \a lhs and \a rhs are
+ equal.
+
+ \relates QShaderDescription::StorageBlock
+ */
+bool operator==(const QShaderDescription::StorageBlock &lhs, const QShaderDescription::StorageBlock &rhs) Q_DECL_NOTHROW
+{
+ return lhs.blockName == rhs.blockName
+ && lhs.instanceName == rhs.instanceName
+ && lhs.knownSize == rhs.knownSize
+ && lhs.binding == rhs.binding
+ && lhs.descriptorSet == rhs.descriptorSet
+ && lhs.members == rhs.members;
+}
+
QT_END_NAMESPACE
diff --git a/src/gui/rhi/qshaderdescription_p.h b/src/gui/rhi/qshaderdescription_p.h
index 5a63b998cd..e02a53dcb5 100644
--- a/src/gui/rhi/qshaderdescription_p.h
+++ b/src/gui/rhi/qshaderdescription_p.h
@@ -69,9 +69,11 @@ public:
bool isValid() const;
QByteArray toBinaryJson() const;
+ QByteArray toCbor() const;
QByteArray toJson() const;
static QShaderDescription fromBinaryJson(const QByteArray &data);
+ static QShaderDescription fromCbor(const QByteArray &data);
enum VariableType {
Unknown = 0,
@@ -263,6 +265,7 @@ private:
#ifndef QT_NO_DEBUG_STREAM
friend Q_GUI_EXPORT QDebug operator<<(QDebug, const QShaderDescription &);
#endif
+ friend Q_GUI_EXPORT bool operator==(const QShaderDescription &lhs, const QShaderDescription &rhs) Q_DECL_NOTHROW;
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QShaderDescription::ImageFlags)
@@ -276,6 +279,43 @@ Q_GUI_EXPORT QDebug operator<<(QDebug, const QShaderDescription::PushConstantBlo
Q_GUI_EXPORT QDebug operator<<(QDebug, const QShaderDescription::StorageBlock &);
#endif
+Q_GUI_EXPORT bool operator==(const QShaderDescription &lhs, const QShaderDescription &rhs) Q_DECL_NOTHROW;
+Q_GUI_EXPORT bool operator==(const QShaderDescription::InOutVariable &lhs, const QShaderDescription::InOutVariable &rhs) Q_DECL_NOTHROW;
+Q_GUI_EXPORT bool operator==(const QShaderDescription::BlockVariable &lhs, const QShaderDescription::BlockVariable &rhs) Q_DECL_NOTHROW;
+Q_GUI_EXPORT bool operator==(const QShaderDescription::UniformBlock &lhs, const QShaderDescription::UniformBlock &rhs) Q_DECL_NOTHROW;
+Q_GUI_EXPORT bool operator==(const QShaderDescription::PushConstantBlock &lhs, const QShaderDescription::PushConstantBlock &rhs) Q_DECL_NOTHROW;
+Q_GUI_EXPORT bool operator==(const QShaderDescription::StorageBlock &lhs, const QShaderDescription::StorageBlock &rhs) Q_DECL_NOTHROW;
+
+inline bool operator!=(const QShaderDescription &lhs, const QShaderDescription &rhs) Q_DECL_NOTHROW
+{
+ return !(lhs == rhs);
+}
+
+inline bool operator!=(const QShaderDescription::InOutVariable &lhs, const QShaderDescription::InOutVariable &rhs) Q_DECL_NOTHROW
+{
+ return !(lhs == rhs);
+}
+
+inline bool operator!=(const QShaderDescription::BlockVariable &lhs, const QShaderDescription::BlockVariable &rhs) Q_DECL_NOTHROW
+{
+ return !(lhs == rhs);
+}
+
+inline bool operator!=(const QShaderDescription::UniformBlock &lhs, const QShaderDescription::UniformBlock &rhs) Q_DECL_NOTHROW
+{
+ return !(lhs == rhs);
+}
+
+inline bool operator!=(const QShaderDescription::PushConstantBlock &lhs, const QShaderDescription::PushConstantBlock &rhs) Q_DECL_NOTHROW
+{
+ return !(lhs == rhs);
+}
+
+inline bool operator!=(const QShaderDescription::StorageBlock &lhs, const QShaderDescription::StorageBlock &rhs) Q_DECL_NOTHROW
+{
+ return !(lhs == rhs);
+}
+
QT_END_NAMESPACE
#endif
diff --git a/src/gui/text/qfontengine_p.h b/src/gui/text/qfontengine_p.h
index a5c78d5372..03e14c737a 100644
--- a/src/gui/text/qfontengine_p.h
+++ b/src/gui/text/qfontengine_p.h
@@ -136,7 +136,7 @@ public:
signed char format = 0;
uchar *data = nullptr;
private:
- Q_DISABLE_COPY(Glyph);
+ Q_DISABLE_COPY(Glyph)
};
virtual ~QFontEngine();
diff --git a/src/gui/text/qfontengine_qpf2.cpp b/src/gui/text/qfontengine_qpf2.cpp
index 409176d41b..36d1cd5b9b 100644
--- a/src/gui/text/qfontengine_qpf2.cpp
+++ b/src/gui/text/qfontengine_qpf2.cpp
@@ -168,7 +168,7 @@ const QFontEngineQPF2::Glyph *QFontEngineQPF2::findGlyph(glyph_t g) const
bool QFontEngineQPF2::verifyHeader(const uchar *data, int size)
{
- VERIFY(quintptr(data) % Q_ALIGNOF(Header) == 0);
+ VERIFY(quintptr(data) % alignof(Header) == 0);
VERIFY(size >= int(sizeof(Header)));
const Header *header = reinterpret_cast<const Header *>(data);
if (header->magic[0] != 'Q'
diff --git a/src/gui/text/qharfbuzzng.cpp b/src/gui/text/qharfbuzzng.cpp
index 2f25aea92b..9c8582b43d 100644
--- a/src/gui/text/qharfbuzzng.cpp
+++ b/src/gui/text/qharfbuzzng.cpp
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2016 The Qt Company Ltd.
+** Copyright (C) 2019 The Qt Company Ltd.
** Copyright (C) 2013 Konstantin Ritt
** Contact: https://www.qt.io/licensing/
**
@@ -216,7 +216,20 @@ static const hb_script_t _qtscript_to_hbscript[] = {
HB_SCRIPT_MASARAM_GONDI,
HB_SCRIPT_NUSHU,
HB_SCRIPT_SOYOMBO,
- HB_SCRIPT_ZANABAZAR_SQUARE
+ HB_SCRIPT_ZANABAZAR_SQUARE,
+
+ // Unicode 12.1 additions (not present in harfbuzz-ng 1.7.4)
+ hb_script_t(HB_TAG('D', 'o', 'g', 'r')), // Script_Dogra
+ hb_script_t(HB_TAG('G', 'o', 'n', 'g')), // Script_GunjalaGondi
+ hb_script_t(HB_TAG('R', 'o', 'h', 'g')), // Script_HanifiRohingya
+ hb_script_t(HB_TAG('M', 'a', 'k', 'a')), // Script_Makasar
+ hb_script_t(HB_TAG('M', 'e', 'd', 'f')), // Script_Medefaidrin
+ hb_script_t(HB_TAG('S', 'o', 'g', 'o')), // Script_OldSogdian
+ hb_script_t(HB_TAG('S', 'o', 'g', 'd')), // Script_Sogdian
+ hb_script_t(HB_TAG('E', 'l', 'y', 'm')), // Script_Elymaic
+ hb_script_t(HB_TAG('N', 'a', 'n', 'd')), // Script_Nandinagari
+ hb_script_t(HB_TAG('H', 'm', 'n', 'p')), // Script_NyiakengPuachueHmong
+ hb_script_t(HB_TAG('W', 'c', 'h', 'o')), // Script_Wancho
};
Q_STATIC_ASSERT(QChar::ScriptCount == sizeof(_qtscript_to_hbscript) / sizeof(_qtscript_to_hbscript[0]));
diff --git a/src/gui/text/qtextdocument.cpp b/src/gui/text/qtextdocument.cpp
index 22c249d604..e94f635651 100644
--- a/src/gui/text/qtextdocument.cpp
+++ b/src/gui/text/qtextdocument.cpp
@@ -3420,7 +3420,7 @@ QString QTextDocument::toMarkdown(QTextDocument::MarkdownFeatures features) cons
#if QT_CONFIG(textmarkdownreader)
void QTextDocument::setMarkdown(const QString &markdown, QTextDocument::MarkdownFeatures features)
{
- QTextMarkdownImporter(static_cast<QTextMarkdownImporter::Features>(int(features))).import(this, markdown);
+ QTextMarkdownImporter(features).import(this, markdown);
}
#endif
diff --git a/src/gui/text/qtextdocument.h b/src/gui/text/qtextdocument.h
index 2fadc40cd2..7d46238257 100644
--- a/src/gui/text/qtextdocument.h
+++ b/src/gui/text/qtextdocument.h
@@ -152,7 +152,6 @@ public:
#endif
#if QT_CONFIG(textmarkdownwriter) || QT_CONFIG(textmarkdownreader)
- // Must be in sync with QTextMarkdownImporter::Features, should be in sync with #define MD_FLAG_* in md4c
enum MarkdownFeature {
MarkdownNoHTML = 0x0020 | 0x0040,
MarkdownDialectCommonMark = 0,
diff --git a/src/gui/text/qtextdocumentlayout.cpp b/src/gui/text/qtextdocumentlayout.cpp
index 7be114adf9..ed23a4d8d9 100644
--- a/src/gui/text/qtextdocumentlayout.cpp
+++ b/src/gui/text/qtextdocumentlayout.cpp
@@ -2088,8 +2088,12 @@ void QTextDocumentLayoutPrivate::drawBlock(const QPointF &offset, QPainter *pain
tl->draw(painter, offset, selections, context.clip.isValid() ? (context.clip & clipRect) : clipRect);
- if ((context.cursorPosition >= blpos && context.cursorPosition < blpos + bllen)
- || (context.cursorPosition < -1 && !tl->preeditAreaText().isEmpty())) {
+ // if the block is empty and it precedes a table, do not draw the cursor.
+ // the cursor is drawn later after the table has been drawn so no need
+ // to draw it here.
+ if (!isEmptyBlockBeforeTable(frameIteratorForTextPosition(blpos))
+ && ((context.cursorPosition >= blpos && context.cursorPosition < blpos + bllen)
+ || (context.cursorPosition < -1 && !tl->preeditAreaText().isEmpty()))) {
int cpos = context.cursorPosition;
if (cpos < -1)
cpos = tl->preeditAreaPosition() - (cpos + 2);
diff --git a/src/gui/text/qtextengine.cpp b/src/gui/text/qtextengine.cpp
index b37353bf2c..209433dac5 100644
--- a/src/gui/text/qtextengine.cpp
+++ b/src/gui/text/qtextengine.cpp
@@ -2125,22 +2125,7 @@ void QTextEngine::itemize() const
}
#if QT_CONFIG(harfbuzz)
analysis = scriptAnalysis.data();
- if (qt_useHarfbuzzNG()) {
- // ### pretend HB-old behavior for now
- for (int i = 0; i < length; ++i) {
- switch (analysis[i].script) {
- case QChar::Script_Latin:
- case QChar::Script_Hiragana:
- case QChar::Script_Katakana:
- case QChar::Script_Bopomofo:
- case QChar::Script_Han:
- analysis[i].script = QChar::Script_Common;
- break;
- default:
- break;
- }
- }
- } else {
+ if (!qt_useHarfbuzzNG()) {
for (int i = 0; i < length; ++i)
analysis[i].script = hbscript_to_script(script_to_hbscript(analysis[i].script));
}
@@ -3619,7 +3604,12 @@ int QTextEngine::positionInLigature(const QScriptItem *si, int end,
int clusterLength = 0;
if (si->analysis.script != QChar::Script_Common &&
- si->analysis.script != QChar::Script_Greek) {
+ si->analysis.script != QChar::Script_Greek &&
+ si->analysis.script != QChar::Script_Latin &&
+ si->analysis.script != QChar::Script_Hiragana &&
+ si->analysis.script != QChar::Script_Katakana &&
+ si->analysis.script != QChar::Script_Bopomofo &&
+ si->analysis.script != QChar::Script_Han) {
if (glyph_pos == -1)
return si->position + end;
else {
diff --git a/src/gui/text/qtextengine_p.h b/src/gui/text/qtextengine_p.h
index fddda7f2f8..76b9757eba 100644
--- a/src/gui/text/qtextengine_p.h
+++ b/src/gui/text/qtextengine_p.h
@@ -351,7 +351,7 @@ struct QScriptItem
Q_DECL_CONSTEXPR QFixed height() const noexcept { return ascent + descent; }
private:
friend class QVector<QScriptItem>;
- QScriptItem() {}; // for QVector, don't use
+ QScriptItem() {} // for QVector, don't use
};
Q_DECLARE_TYPEINFO(QScriptItem, Q_PRIMITIVE_TYPE);
diff --git a/src/gui/text/qtextmarkdownimporter.cpp b/src/gui/text/qtextmarkdownimporter.cpp
index fe7e422923..87ade1f973 100644
--- a/src/gui/text/qtextmarkdownimporter.cpp
+++ b/src/gui/text/qtextmarkdownimporter.cpp
@@ -60,6 +60,22 @@ static const QChar Space = QLatin1Char(' ');
// TODO maybe eliminate the margins after all views recognize BlockQuoteLevel, CSS can format it, etc.
static const int BlockQuoteIndent = 40; // pixels, same as in QTextHtmlParserNode::initializeProperties
+Q_STATIC_ASSERT(int(QTextMarkdownImporter::FeatureCollapseWhitespace) == MD_FLAG_COLLAPSEWHITESPACE);
+Q_STATIC_ASSERT(int(QTextMarkdownImporter::FeaturePermissiveATXHeaders) == MD_FLAG_PERMISSIVEATXHEADERS);
+Q_STATIC_ASSERT(int(QTextMarkdownImporter::FeaturePermissiveURLAutoLinks) == MD_FLAG_PERMISSIVEURLAUTOLINKS);
+Q_STATIC_ASSERT(int(QTextMarkdownImporter::FeaturePermissiveMailAutoLinks) == MD_FLAG_PERMISSIVEEMAILAUTOLINKS);
+Q_STATIC_ASSERT(int(QTextMarkdownImporter::FeatureNoIndentedCodeBlocks) == MD_FLAG_NOINDENTEDCODEBLOCKS);
+Q_STATIC_ASSERT(int(QTextMarkdownImporter::FeatureNoHTMLBlocks) == MD_FLAG_NOHTMLBLOCKS);
+Q_STATIC_ASSERT(int(QTextMarkdownImporter::FeatureNoHTMLSpans) == MD_FLAG_NOHTMLSPANS);
+Q_STATIC_ASSERT(int(QTextMarkdownImporter::FeatureTables) == MD_FLAG_TABLES);
+Q_STATIC_ASSERT(int(QTextMarkdownImporter::FeatureStrikeThrough) == MD_FLAG_STRIKETHROUGH);
+Q_STATIC_ASSERT(int(QTextMarkdownImporter::FeaturePermissiveWWWAutoLinks) == MD_FLAG_PERMISSIVEWWWAUTOLINKS);
+Q_STATIC_ASSERT(int(QTextMarkdownImporter::FeaturePermissiveAutoLinks) == MD_FLAG_PERMISSIVEAUTOLINKS);
+Q_STATIC_ASSERT(int(QTextMarkdownImporter::FeatureTasklists) == MD_FLAG_TASKLISTS);
+Q_STATIC_ASSERT(int(QTextMarkdownImporter::FeatureNoHTML) == MD_FLAG_NOHTML);
+Q_STATIC_ASSERT(int(QTextMarkdownImporter::DialectCommonMark) == MD_DIALECT_COMMONMARK);
+Q_STATIC_ASSERT(int(QTextMarkdownImporter::DialectGitHub) == MD_DIALECT_GITHUB);
+
// --------------------------------------------------------
// MD4C callback function wrappers
@@ -122,6 +138,11 @@ QTextMarkdownImporter::QTextMarkdownImporter(QTextMarkdownImporter::Features fea
{
}
+QTextMarkdownImporter::QTextMarkdownImporter(QTextDocument::MarkdownFeatures features)
+ : QTextMarkdownImporter(static_cast<QTextMarkdownImporter::Features>(int(features)))
+{
+}
+
void QTextMarkdownImporter::import(QTextDocument *doc, const QString &markdown)
{
MD_PARSER callbacks = {
diff --git a/src/gui/text/qtextmarkdownimporter_p.h b/src/gui/text/qtextmarkdownimporter_p.h
index 35655aff8a..f450da5eb3 100644
--- a/src/gui/text/qtextmarkdownimporter_p.h
+++ b/src/gui/text/qtextmarkdownimporter_p.h
@@ -54,6 +54,7 @@
#include <QtGui/qfont.h>
#include <QtGui/qtguiglobal.h>
#include <QtGui/qpalette.h>
+#include <QtGui/qtextdocument.h>
#include <QtGui/qtextlist.h>
#include <QtCore/qstack.h>
@@ -67,27 +68,28 @@ class Q_GUI_EXPORT QTextMarkdownImporter
{
public:
enum Feature {
- // Must be kept in sync with MD_FLAG_* in md4c.h
- FeatureCollapseWhitespace = 0x0001, // MD_FLAG_COLLAPSEWHITESPACE
- FeaturePermissiveATXHeaders = 0x0002, // MD_FLAG_PERMISSIVEATXHEADERS
- FeaturePermissiveURLAutoLinks = 0x0004, // MD_FLAG_PERMISSIVEURLAUTOLINKS
- FeaturePermissiveMailAutoLinks = 0x0008, // MD_FLAG_PERMISSIVEEMAILAUTOLINKS
- FeatureNoIndentedCodeBlocks = 0x0010, // MD_FLAG_NOINDENTEDCODEBLOCKS
- FeatureNoHTMLBlocks = 0x0020, // MD_FLAG_NOHTMLBLOCKS
- FeatureNoHTMLSpans = 0x0040, // MD_FLAG_NOHTMLSPANS
- FeatureTables = 0x0100, // MD_FLAG_TABLES
- FeatureStrikeThrough = 0x0200, // MD_FLAG_STRIKETHROUGH
- FeaturePermissiveWWWAutoLinks = 0x0400, // MD_FLAG_PERMISSIVEWWWAUTOLINKS
- FeatureTasklists = 0x0800, // MD_FLAG_TASKLISTS
+ FeatureCollapseWhitespace = 0x0001,
+ FeaturePermissiveATXHeaders = 0x0002,
+ FeaturePermissiveURLAutoLinks = 0x0004,
+ FeaturePermissiveMailAutoLinks = 0x0008,
+ FeatureNoIndentedCodeBlocks = 0x0010,
+ FeatureNoHTMLBlocks = 0x0020,
+ FeatureNoHTMLSpans = 0x0040,
+ FeatureTables = 0x0100,
+ FeatureStrikeThrough = 0x0200,
+ FeaturePermissiveWWWAutoLinks = 0x0400,
+ FeatureTasklists = 0x0800,
// composite flags
- FeaturePermissiveAutoLinks = FeaturePermissiveMailAutoLinks | FeaturePermissiveURLAutoLinks | FeaturePermissiveWWWAutoLinks, // MD_FLAG_PERMISSIVEAUTOLINKS
- FeatureNoHTML = FeatureNoHTMLBlocks | FeatureNoHTMLSpans, // MD_FLAG_NOHTML
- DialectCommonMark = 0, // MD_DIALECT_COMMONMARK
- DialectGitHub = FeaturePermissiveAutoLinks | FeatureTables | FeatureStrikeThrough | FeatureTasklists // MD_DIALECT_GITHUB
+ FeaturePermissiveAutoLinks = FeaturePermissiveMailAutoLinks
+ | FeaturePermissiveURLAutoLinks | FeaturePermissiveWWWAutoLinks,
+ FeatureNoHTML = QTextDocument::MarkdownNoHTML,
+ DialectCommonMark = QTextDocument::MarkdownDialectCommonMark,
+ DialectGitHub = QTextDocument::MarkdownDialectGitHub
};
Q_DECLARE_FLAGS(Features, Feature)
QTextMarkdownImporter(Features features);
+ QTextMarkdownImporter(QTextDocument::MarkdownFeatures features);
void import(QTextDocument *doc, const QString &markdown);
diff --git a/src/gui/util/qgridlayoutengine.cpp b/src/gui/util/qgridlayoutengine.cpp
index 33adac40b2..bff5b4ddde 100644
--- a/src/gui/util/qgridlayoutengine.cpp
+++ b/src/gui/util/qgridlayoutengine.cpp
@@ -960,7 +960,7 @@ void QGridLayoutEngine::insertItem(QGridLayoutItem *item, int index)
{
maybeExpandGrid(item->lastRow(), item->lastColumn());
- if (index == -1)
+ if (index < 0 || index >= q_items.size())
q_items.append(item);
else
q_items.insert(index, item);