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authorJørgen Lind <jorgen.lind@nokia.com>2012-01-09 08:54:11 +0100
committerQt by Nokia <qt-info@nokia.com>2012-01-10 09:13:11 +0100
commit58bdf5c49c1ce4229f00e8cd404381e3057b0e43 (patch)
tree8db979ceff20d61e6dc07f0068a25bbb6ab3190c /src/gui
parentf85b9f824269073664770c11f58e674993d33e47 (diff)
We should return texture id 0 for invalid images and pixmaps
in the texture cache Change-Id: Ib9bb136fa451c571fce2adbee29998b3f3593b31 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/opengl/qopengltexturecache.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gui/opengl/qopengltexturecache.cpp b/src/gui/opengl/qopengltexturecache.cpp
index 4806a9d5ff..a93ae91354 100644
--- a/src/gui/opengl/qopengltexturecache.cpp
+++ b/src/gui/opengl/qopengltexturecache.cpp
@@ -107,6 +107,8 @@ QOpenGLTextureCache::~QOpenGLTextureCache()
GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QPixmap &pixmap)
{
+ if (pixmap.isNull())
+ return 0;
QMutexLocker locker(&m_mutex);
qint64 key = pixmap.cacheKey();
@@ -128,6 +130,8 @@ GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QPixmap &
GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QImage &image)
{
+ if (image.isNull())
+ return 0;
QMutexLocker locker(&m_mutex);
qint64 key = image.cacheKey();