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authorShawn Rutledge <shawn.rutledge@digia.com>2012-10-22 12:47:34 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2012-11-07 21:26:08 +0100
commitcd34da54269e6cd7fa5c18242d982736f022a14a (patch)
tree841d021b924f04dfcb7068fdbd9a428b9ce78c2f /src/gui
parenta454ccb89ec2296234ee7328095f27ad7cb2361f (diff)
Rename all QWindow properties that have "window" in them
windowTitle, windowModality, windowIcon and so on are named that way to be similar to the ones in QWidget. However QQuickWindow inherits all of the declared properties, and we would like to have shorter property names in QML. If you are working with a Window then it's obvious the title property is the window title. Unfortunately, there must be patches in many other modules which depend on this one. In order to avoid the need to merge them all at the same time, there is also patch https://codereview.qt-project.org/#change,39001 which temporarily adds backwards-compatible accessors, which can be removed after the other modules are able to build without them. We should not rename windowState to state, because in QML, state usually drives the state machine for animation transitions etc. (although QWindow is not an Item, a user might get confused about it). Related patches are https://codereview.qt-project.org/#change,39001 https://codereview.qt-project.org/#change,37764 https://codereview.qt-project.org/#change,37765 https://codereview.qt-project.org/#change,37766 https://codereview.qt-project.org/#change,37762 Change-Id: Ie4424ec15fbdef6b29b137f90a2ae33f173edd21 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/accessible/qaccessibleobject.cpp2
-rw-r--r--src/gui/kernel/qguiapplication.cpp14
-rw-r--r--src/gui/kernel/qwindow.cpp159
-rw-r--r--src/gui/kernel/qwindow.h47
4 files changed, 122 insertions, 100 deletions
diff --git a/src/gui/accessible/qaccessibleobject.cpp b/src/gui/accessible/qaccessibleobject.cpp
index 5d958f01a9..bc108980cf 100644
--- a/src/gui/accessible/qaccessibleobject.cpp
+++ b/src/gui/accessible/qaccessibleobject.cpp
@@ -201,7 +201,7 @@ static QObjectList topLevelObjects()
const QWindowList tlw(QGuiApplication::topLevelWindows());
for (int i = 0; i < tlw.count(); ++i) {
QWindow *w = tlw.at(i);
- if (w->windowType() != Qt::Popup && w->windowType() != Qt::Desktop) {
+ if (w->type() != Qt::Popup && w->type() != Qt::Desktop) {
if (QAccessibleInterface *root = w->accessibleRoot()) {
if (root->object())
list.append(root->object());
diff --git a/src/gui/kernel/qguiapplication.cpp b/src/gui/kernel/qguiapplication.cpp
index efb34ffe9f..ca9d60fcdf 100644
--- a/src/gui/kernel/qguiapplication.cpp
+++ b/src/gui/kernel/qguiapplication.cpp
@@ -422,14 +422,14 @@ QString QGuiApplication::applicationDisplayName()
visible, this function returns zero.
A modal window is a window which has its
- \l{QWindow::windowModality}{windowModality} property set to Qt::WindowModal
+ \l{QWindow::modality}{modality} property set to Qt::WindowModal
or Qt::ApplicationModal. A modal window must be closed before the user can
continue with other parts of the program.
Modal window are organized in a stack. This function returns the modal
window at the top of the stack.
- \sa Qt::WindowModality, QWindow::setWindowModality()
+ \sa Qt::WindowModality, QWindow::setModality()
*/
QWindow *QGuiApplication::modalWindow()
{
@@ -441,7 +441,7 @@ QWindow *QGuiApplication::modalWindow()
void QGuiApplicationPrivate::updateBlockedStatus(QWindow *window)
{
bool shouldBeBlocked = false;
- if ((window->windowType() & Qt::Popup) != Qt::Popup && !self->modalWindowList.isEmpty())
+ if ((window->type() & Qt::Popup) != Qt::Popup && !self->modalWindowList.isEmpty())
shouldBeBlocked = self->isWindowBlocked(window);
if (shouldBeBlocked != window->d_func()->blockedByModalWindow) {
@@ -457,7 +457,7 @@ void QGuiApplicationPrivate::showModalWindow(QWindow *modal)
self->modalWindowList.prepend(modal);
// Send leave for currently entered window if it should be blocked
- if (currentMouseWindow && (currentMouseWindow->windowType() & Qt::Popup) != Qt::Popup) {
+ if (currentMouseWindow && (currentMouseWindow->type() & Qt::Popup) != Qt::Popup) {
bool shouldBeBlocked = self->isWindowBlocked(currentMouseWindow);
if (shouldBeBlocked) {
// Remove the new window from modalWindowList temporarily so leave can go through
@@ -525,7 +525,7 @@ bool QGuiApplicationPrivate::isWindowBlocked(QWindow *window, QWindow **blocking
}
}
- Qt::WindowModality windowModality = modalWindow->windowModality();
+ Qt::WindowModality windowModality = modalWindow->modality();
switch (windowModality) {
case Qt::ApplicationModal:
{
@@ -2359,7 +2359,7 @@ static inline void applyCursor(const QList<QWindow *> &l, const QCursor &c)
{
for (int i = 0; i < l.size(); ++i) {
QWindow *w = l.at(i);
- if (w->handle() && w->windowType() != Qt::Desktop)
+ if (w->handle() && w->type() != Qt::Desktop)
applyCursor(w, c);
}
}
@@ -2368,7 +2368,7 @@ static inline void applyWindowCursor(const QList<QWindow *> &l)
{
for (int i = 0; i < l.size(); ++i) {
QWindow *w = l.at(i);
- if (w->handle() && w->windowType() != Qt::Desktop)
+ if (w->handle() && w->type() != Qt::Desktop)
applyCursor(w, w->cursor());
}
}
diff --git a/src/gui/kernel/qwindow.cpp b/src/gui/kernel/qwindow.cpp
index ae0644a019..dd0e4dd993 100644
--- a/src/gui/kernel/qwindow.cpp
+++ b/src/gui/kernel/qwindow.cpp
@@ -411,7 +411,7 @@ bool QWindow::isTopLevel() const
A modal window prevents other windows from getting any input.
- \sa QWindow::windowModality
+ \sa QWindow::modality
*/
bool QWindow::isModal() const
{
@@ -419,7 +419,7 @@ bool QWindow::isModal() const
return d->modality != Qt::NonModal;
}
-/*! \property QWindow::windowModality
+/*! \property QWindow::modality
\brief the modality of the window
A modal window prevents other windows from receiving input events. Qt
@@ -430,24 +430,24 @@ bool QWindow::isModal() const
\sa Qt::WindowModality
*/
-Qt::WindowModality QWindow::windowModality() const
+Qt::WindowModality QWindow::modality() const
{
Q_D(const QWindow);
return d->modality;
}
-void QWindow::setWindowModality(Qt::WindowModality modality)
+void QWindow::setModality(Qt::WindowModality modality)
{
Q_D(QWindow);
if (d->modality == modality)
return;
d->modality = modality;
- emit windowModalityChanged(modality);
+ emit modalityChanged(modality);
}
-/*! \fn void QWindow::windowModalityChanged(Qt::WindowModality windowModality)
+/*! \fn void QWindow::modalityChanged(Qt::WindowModality modality)
- This signal is emitted when the Qwindow::windowModality property changes to \a windowModality.
+ This signal is emitted when the Qwindow::modality property changes to \a modality.
*/
/*!
@@ -510,15 +510,17 @@ QSurfaceFormat QWindow::format() const
}
/*!
- Sets the window flags of the window to \a flags.
+ \property QWindow::flags
+ \brief the window flags of the window
The window flags control the window's appearance in the windowing system,
whether it's a dialog, popup, or a regular window, and whether it should
have a title bar, etc.
- \sa windowFlags()
+ The actual window flags might differ from the flags set with setFlags()
+ if the requested flags could not be fulfilled.
*/
-void QWindow::setWindowFlags(Qt::WindowFlags flags)
+void QWindow::setFlags(Qt::WindowFlags flags)
{
Q_D(QWindow);
if (d->platformWindow)
@@ -526,15 +528,7 @@ void QWindow::setWindowFlags(Qt::WindowFlags flags)
d->windowFlags = flags;
}
-/*!
- Returns the window flags of the window.
-
- This might differ from the flags set with setWindowFlags() if the
- requested flags could not be fulfilled.
-
- \sa setWindowFlags()
-*/
-Qt::WindowFlags QWindow::windowFlags() const
+Qt::WindowFlags QWindow::flags() const
{
Q_D(const QWindow);
return d->windowFlags;
@@ -546,16 +540,16 @@ Qt::WindowFlags QWindow::windowFlags() const
This returns the part of the window flags that represents
whether the window is a dialog, tooltip, popup, regular window, etc.
- \sa windowFlags(), setWindowFlags()
+ \sa flags(), setFlags()
*/
-Qt::WindowType QWindow::windowType() const
+Qt::WindowType QWindow::type() const
{
Q_D(const QWindow);
return static_cast<Qt::WindowType>(int(d->windowFlags & Qt::WindowType_Mask));
}
/*!
- \property QWindow::windowTitle
+ \property QWindow::title
\brief the window's title in the windowing system
The window title might appear in the title area of the window decorations,
@@ -563,9 +557,9 @@ Qt::WindowType QWindow::windowType() const
be used by the windowing system to identify the window in other contexts,
such as in the task switcher.
- \sa windowFlags()
+ \sa flags()
*/
-void QWindow::setWindowTitle(const QString &title)
+void QWindow::setTitle(const QString &title)
{
Q_D(QWindow);
d->windowTitle = title;
@@ -573,20 +567,20 @@ void QWindow::setWindowTitle(const QString &title)
d->platformWindow->setWindowTitle(title);
}
-QString QWindow::windowTitle() const
+QString QWindow::title() const
{
Q_D(const QWindow);
return d->windowTitle;
}
/*!
- \property QWindow::windowFilePath
- \brief the file name this window is representing.
+ \brief set the file name this window is representing.
- This property might be used by the windowing system to display the file
+ The windowing system might use \a filePath to display the
path of the document this window is representing in the tile bar.
+
*/
-void QWindow::setWindowFilePath(const QString &filePath)
+void QWindow::setFilePath(const QString &filePath)
{
Q_D(QWindow);
d->windowFilePath = filePath;
@@ -594,20 +588,24 @@ void QWindow::setWindowFilePath(const QString &filePath)
d->platformWindow->setWindowFilePath(filePath);
}
-QString QWindow::windowFilePath() const
+/*!
+ \brief the file name this window is representing.
+
+ \sa setFilePath()
+*/
+QString QWindow::filePath() const
{
Q_D(const QWindow);
return d->windowFilePath;
}
/*!
- \property QWindow::windowIcon
- \brief the window's icon in the windowing system
+ \brief set the window's \a icon in the windowing system
The window icon might be used by the windowing system for example to
decorate the window, and/or in the task switcher.
*/
-void QWindow::setWindowIcon(const QIcon &icon)
+void QWindow::setIcon(const QIcon &icon)
{
Q_D(QWindow);
d->windowIcon = icon;
@@ -615,7 +613,12 @@ void QWindow::setWindowIcon(const QIcon &icon)
d->platformWindow->setWindowIcon(icon);
}
-QIcon QWindow::windowIcon() const
+/*!
+ \brief set the window's icon in the windowing system
+
+ \sa setIcon()
+*/
+QIcon QWindow::icon() const
{
Q_D(const QWindow);
return d->windowIcon;
@@ -668,7 +671,7 @@ void QWindow::setOpacity(qreal level)
\sa isActive(), QGuiApplication::focusWindow()
*/
-void QWindow::requestActivateWindow()
+void QWindow::requestActivate()
{
Q_D(QWindow);
if (d->platformWindow)
@@ -741,7 +744,7 @@ bool QWindow::isActive() const
The default value is Qt::PrimaryOrientation
- \sa requestWindowOrientation(), QScreen::orientation()
+ \sa requestOrientation(), QScreen::orientation()
*/
void QWindow::reportContentOrientationChange(Qt::ScreenOrientation orientation)
{
@@ -774,12 +777,12 @@ Qt::ScreenOrientation QWindow::contentOrientation() const
on a device that only handles landscape buffers, typically a desktop
system).
- If the return value is false, call windowOrientation() to get the actual
+ If the return value is false, call \l orientation() to get the actual
supported orientation.
- \sa windowOrientation(), reportContentOrientationChange(), QScreen::orientation()
+ \sa orientation(), reportContentOrientationChange(), QScreen::orientation()
*/
-bool QWindow::requestWindowOrientation(Qt::ScreenOrientation orientation)
+bool QWindow::requestOrientation(Qt::ScreenOrientation orientation)
{
Q_D(QWindow);
if (!d->platformWindow)
@@ -794,34 +797,23 @@ bool QWindow::requestWindowOrientation(Qt::ScreenOrientation orientation)
The default value is Qt::PrimaryOrientation.
- \sa requestWindowOrientation()
+ \sa requestOrientation()
*/
-Qt::ScreenOrientation QWindow::windowOrientation() const
+Qt::ScreenOrientation QWindow::orientation() const
{
Q_D(const QWindow);
return d->windowOrientation;
}
/*!
- Returns the window state.
+ \brief set the screen-occupation state of the window
- \sa setWindowState()
-*/
-Qt::WindowState QWindow::windowState() const
-{
- Q_D(const QWindow);
- return d->windowState;
-}
-
-/*!
- Sets the desired window \a state.
-
- The window state represents whether the window appears in the
+ The window \a state represents whether the window appears in the
windowing system as maximized, minimized, fullscreen, or normal.
The enum value Qt::WindowActive is not an accepted parameter.
- \sa windowState(), showNormal(), showFullScreen(), showMinimized(), showMaximized()
+ \sa showNormal(), showFullScreen(), showMinimized(), showMaximized()
*/
void QWindow::setWindowState(Qt::WindowState state)
{
@@ -834,9 +826,29 @@ void QWindow::setWindowState(Qt::WindowState state)
if (d->platformWindow)
d->platformWindow->setWindowState(state);
d->windowState = state;
+ emit windowStateChanged(d->windowState);
}
/*!
+ \brief the screen-occupation state of the window
+
+ \sa setWindowState()
+*/
+Qt::WindowState QWindow::windowState() const
+{
+ Q_D(const QWindow);
+ return d->windowState;
+}
+
+/*!
+ \fn QWindow::windowStateChanged(Qt::WindowState windowState)
+
+ This signal is emitted when the \a windowState changes, either
+ by being set explicitly with setWindowState(), or automatically when
+ the user clicks one of the titlebar buttons or by other means.
+*/
+
+/*!
Sets the transient \a parent
This is a hint to the window manager that this window is a dialog or pop-up
@@ -1463,7 +1475,7 @@ void QWindow::showFullScreen()
{
setWindowState(Qt::WindowFullScreen);
setVisible(true);
- requestActivateWindow();
+ requestActivate();
}
/*!
@@ -1671,6 +1683,11 @@ bool QWindow::event(QEvent *ev)
hideEvent(static_cast<QHideEvent *>(ev));
break;
+ case QEvent::WindowStateChange: {
+ Q_D(QWindow);
+ emit windowStateChanged(d->windowState);
+ }
+
#ifndef QT_NO_TABLETEVENT
case QEvent::TabletPress:
case QEvent::TabletMove:
@@ -1882,17 +1899,16 @@ void QWindowPrivate::maybeQuitOnLastWindowClosed()
}
+#ifndef QT_NO_CURSOR
/*!
- \property QWindow::cursor
- \brief the cursor shape for this window
+ \brief set the cursor shape for this window
- The mouse cursor will assume this shape when it is over this
+ The mouse \a cursor will assume this shape when it is over this
window, unless an override cursor is set.
See the \l{Qt::CursorShape}{list of predefined cursor objects} for a
range of useful shapes.
- By default, this property contains a cursor with the Qt::ArrowCursor
- shape.
+ By default, the cursor has the Qt::ArrowCursor shape.
Some underlying window implementations will reset the cursor if it
leaves a window even if the mouse is grabbed. If you want to have
@@ -1901,14 +1917,6 @@ void QWindowPrivate::maybeQuitOnLastWindowClosed()
\sa QGuiApplication::setOverrideCursor()
*/
-
-#ifndef QT_NO_CURSOR
-QCursor QWindow::cursor() const
-{
- Q_D(const QWindow);
- return d->cursor;
-}
-
void QWindow::setCursor(const QCursor &cursor)
{
Q_D(QWindow);
@@ -1929,6 +1937,17 @@ void QWindow::unsetCursor()
setCursor(Qt::ArrowCursor);
}
+/*!
+ \brief the cursor shape for this window
+
+ \sa setCursor(), unsetCursor()
+*/
+QCursor QWindow::cursor() const
+{
+ Q_D(const QWindow);
+ return d->cursor;
+}
+
void QWindowPrivate::applyCursor()
{
Q_Q(QWindow);
@@ -1940,6 +1959,6 @@ void QWindowPrivate::applyCursor()
}
}
}
-#endif
+#endif // QT_NO_CURSOR
QT_END_NAMESPACE
diff --git a/src/gui/kernel/qwindow.h b/src/gui/kernel/qwindow.h
index 4832adfb63..1413d3db25 100644
--- a/src/gui/kernel/qwindow.h
+++ b/src/gui/kernel/qwindow.h
@@ -93,10 +93,15 @@ class Q_GUI_EXPORT QWindow : public QObject, public QSurface
Q_OBJECT
Q_DECLARE_PRIVATE(QWindow)
- Q_PROPERTY(QString windowTitle READ windowTitle WRITE setWindowTitle)
- Q_PROPERTY(QString windowFilePath READ windowFilePath WRITE setWindowFilePath)
- Q_PROPERTY(QIcon windowIcon READ windowIcon WRITE setWindowIcon)
- Q_PROPERTY(Qt::WindowModality windowModality READ windowModality WRITE setWindowModality NOTIFY windowModalityChanged)
+ // All properties which are declared here are inherited by QQuickWindow and therefore available in QML.
+ // So please think carefully about what it does to the QML namespace if you add any new ones,
+ // particularly the possible meanings these names might have in any specializations of Window.
+ // For example "state" (meaning windowState) is not a good property to declare, because it has
+ // a different meaning in QQuickItem, and users will tend to assume it is the same for Window.
+
+ Q_PROPERTY(QString title READ title WRITE setTitle)
+ Q_PROPERTY(Qt::WindowModality modality READ modality WRITE setModality NOTIFY modalityChanged)
+ Q_PROPERTY(Qt::WindowFlags flags READ flags WRITE setFlags)
Q_PROPERTY(int x READ x WRITE setX NOTIFY xChanged)
Q_PROPERTY(int y READ y WRITE setY NOTIFY yChanged)
Q_PROPERTY(int width READ width WRITE setWidth NOTIFY widthChanged)
@@ -110,9 +115,6 @@ class Q_GUI_EXPORT QWindow : public QObject, public QSurface
Q_PROPERTY(int maximumHeight READ maximumHeight WRITE setMaximumHeight NOTIFY maximumHeightChanged)
Q_PROPERTY(bool visible READ isVisible WRITE setVisible NOTIFY visibleChanged)
Q_PROPERTY(Qt::ScreenOrientation contentOrientation READ contentOrientation WRITE reportContentOrientationChange NOTIFY contentOrientationChanged)
-#ifndef QT_NO_CURSOR
- Q_PROPERTY(QCursor cursor READ cursor WRITE setCursor RESET unsetCursor)
-#endif
public:
@@ -135,29 +137,29 @@ public:
bool isTopLevel() const;
bool isModal() const;
- Qt::WindowModality windowModality() const;
- void setWindowModality(Qt::WindowModality windowModality);
+ Qt::WindowModality modality() const;
+ void setModality(Qt::WindowModality modality);
void setFormat(const QSurfaceFormat &format);
QSurfaceFormat format() const;
QSurfaceFormat requestedFormat() const;
- void setWindowFlags(Qt::WindowFlags flags);
- Qt::WindowFlags windowFlags() const;
- Qt::WindowType windowType() const;
+ void setFlags(Qt::WindowFlags flags);
+ Qt::WindowFlags flags() const;
+ Qt::WindowType type() const;
- QString windowTitle() const;
+ QString title() const;
void setOpacity(qreal level);
- void requestActivateWindow();
+ void requestActivate();
bool isActive() const;
void reportContentOrientationChange(Qt::ScreenOrientation orientation);
Qt::ScreenOrientation contentOrientation() const;
- bool requestWindowOrientation(Qt::ScreenOrientation orientation);
- Qt::ScreenOrientation windowOrientation() const;
+ bool requestOrientation(Qt::ScreenOrientation orientation);
+ Qt::ScreenOrientation orientation() const;
Qt::WindowState windowState() const;
void setWindowState(Qt::WindowState state);
@@ -213,11 +215,11 @@ public:
void resize(const QSize &newSize);
inline void resize(int w, int h) { resize(QSize(w, h)); }
- void setWindowFilePath(const QString &filePath);
- QString windowFilePath() const;
+ void setFilePath(const QString &filePath);
+ QString filePath() const;
- void setWindowIcon(const QIcon &icon);
- QIcon windowIcon() const;
+ void setIcon(const QIcon &icon);
+ QIcon icon() const;
void destroy();
@@ -256,7 +258,7 @@ public Q_SLOTS:
void raise();
void lower();
- void setWindowTitle(const QString &);
+ void setTitle(const QString &);
void setX(int arg)
{
@@ -289,7 +291,8 @@ public Q_SLOTS:
Q_SIGNALS:
void screenChanged(QScreen *screen);
- void windowModalityChanged(Qt::WindowModality windowModality);
+ void modalityChanged(Qt::WindowModality modality);
+ void windowStateChanged(Qt::WindowState windowState);
void xChanged(int arg);
void yChanged(int arg);