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authorFabian Bumberger <fbumberger@rim.com>2014-02-14 12:03:52 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-02-14 15:10:08 +0100
commitd72630c2ecb412d4776e75b043552f5626de85a5 (patch)
tree064a99f042ecb9527a4ffedb1be19b8207044f22 /src/gui
parent3dc1ccc18328773c6d866ad2b56d819cb23b8d4a (diff)
Extend the documentation for orientation in QScreen
I find the current description of primaryOrientation and orientation a bit confusing. Change-Id: I25d77cff2c27c481607903bc1aeb54eacf616718 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/kernel/qscreen.cpp11
1 files changed, 8 insertions, 3 deletions
diff --git a/src/gui/kernel/qscreen.cpp b/src/gui/kernel/qscreen.cpp
index 2573f76374..70ee631fc8 100644
--- a/src/gui/kernel/qscreen.cpp
+++ b/src/gui/kernel/qscreen.cpp
@@ -401,8 +401,8 @@ Qt::ScreenOrientations QScreen::orientationUpdateMask() const
The screen orientation represents the physical orientation
of the display. For example, the screen orientation of a mobile device
- will change based on the device is being held, and a desktop display
- might be rotated so that it's in portrait mode.
+ will change based on how it is being held. A change to the orientation
+ might or might not trigger a change to the primary orientation of the screen.
Changes to this property will be filtered by orientationUpdateMask(),
so in order to receive orientation updates the application must first
@@ -435,7 +435,12 @@ qreal QScreen::refreshRate() const
The primary screen orientation is Qt::LandscapeOrientation
if the screen geometry's width is greater than or equal to its
- height, or Qt::PortraitOrientation otherwise.
+ height, or Qt::PortraitOrientation otherwise. This property might
+ change when the screen orientation was changed (i.e. when the
+ display is rotated).
+ The behavior is however platform dependent and can often be specified in
+ an application manifest file.
+
*/
Qt::ScreenOrientation QScreen::primaryOrientation() const
{