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authorChristian Ehrlicher <ch.ehrlicher@gmx.de>2019-01-03 20:33:57 +0100
committerGatis Paeglis <gatis.paeglis@qt.io>2019-01-07 10:50:18 +0000
commit52e0d9e23c3f7a1b0faf6649cf3dd825bcfd4f08 (patch)
treebfe084dea6375845b633e72b40ae56ff9e44f68a /src/network/access
parent406d1dcfd744c2fca87e1d151a467bbcd914380b (diff)
Drag'n'Drop: fix dnd when dragMoveEvent() is not implemented
The refactoring of dnd with f8944a7f07112c85dc4f66848cabb490514cd28e added a regression which results in a need to reimplement dragMoveEvent() on the drop side. Before this change it was possible to accept the dnd in dragEnterEvent() without again accepting it in dragMoveEvent(). Fix it in a similar way it's done in QGuiApplicationPrivate::processDrag() by prefilling the first simulated QDragMoveEvent with the values from the previous QDragEnterEvent before it is sent to the drop receiver. Fixes: QTBUG-72844 Change-Id: I1300dd02b7f1d9dcd44ecefa8335f92ad6c6cafa Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
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