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author | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2015-11-12 17:26:21 +0100 |
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committer | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2015-11-23 08:31:53 +0000 |
commit | 5a48d1d164ba507469ee1a8a682a3c194d733890 (patch) | |
tree | a2ccfb485a17b63fccf777cb81bb755f7361f631 /src/network/access | |
parent | fe4ab7edce3863a23d5871634d93f0b855aa93ac (diff) |
Do not leak textures from the backing stores
Neither the default nor the eglfs-specific backingstore release the OpenGL textures
that are in use when render-to-texture widgets are involved.
The result can be fatal on embedded devices that run out of GPU memory at after showing
and closing dialogs and popups a certain number of times.
Task-number: QTBUG-49363
Task-number: QTBUG-49399
Change-Id: Ia7471b037f147bcca0a4f1db5808ca348e230547
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
Diffstat (limited to 'src/network/access')
0 files changed, 0 insertions, 0 deletions