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authorGiuseppe D'Angelo <giuseppe.dangelo@kdab.com>2014-05-25 15:30:30 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-05-25 15:51:07 +0200
commit1a4ff6f122f575aca21f6a0b9d9c14cac4a5ea66 (patch)
tree5e80ea5487276450bb2a24eceec8b24565347f85 /src/network/bearer
parent9b27240e4a30dd8b0d504f696f45c6c25caaa259 (diff)
QOpenGLTexture: test for extensions when checking features
Don't use only the GL version, as vendors expose many many extensions on viable hardware. For instance, I have a NVIDIA G210 which supports up to GL3.3, but which features immutable storage, immutable multisampled storage, texture buffers and ranges, stencil texturing, and cubemap arrays. Change-Id: Ie6023ee854b679737fca982578cb2093e10d083f Reviewed-by: Paul Lemire <paul.lemire@kdab.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/network/bearer')
0 files changed, 0 insertions, 0 deletions