diff options
author | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2013-07-23 11:18:11 +0200 |
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committer | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2013-07-23 11:18:11 +0200 |
commit | 084c5b3db794af1ce86b2b17455d9be5e64baebe (patch) | |
tree | 46d29a7b89ff251c07b6fdd59c57e30f14baa64a /src/network/socket/qlocalsocket.cpp | |
parent | f4a0d6d2494d1dd41cd5b854a48b435120714d32 (diff) | |
parent | 54987c6bf55b159d3ddb79461439700f6e0111f9 (diff) |
Merge remote-tracking branch 'origin/stable' into dev
Conflicts:
tests/auto/dbus/qdbusabstractinterface/tst_qdbusabstractinterface.cpp
Change-Id: I18a9d83fc14f4a9afdb1e40523ec51e3fa1d7754
Diffstat (limited to 'src/network/socket/qlocalsocket.cpp')
-rw-r--r-- | src/network/socket/qlocalsocket.cpp | 37 |
1 files changed, 20 insertions, 17 deletions
diff --git a/src/network/socket/qlocalsocket.cpp b/src/network/socket/qlocalsocket.cpp index 1ce6568364..f516b932e7 100644 --- a/src/network/socket/qlocalsocket.cpp +++ b/src/network/socket/qlocalsocket.cpp @@ -71,6 +71,22 @@ QT_BEGIN_NAMESPACE */ /*! + \fn void QLocalSocket::connectToServer(OpenMode openMode) + \since 5.1 + + Attempts to make a connection to serverName(). + setServerName() must be called before you open the connection. + Alternatively you can use connectToServer(const QString &name, OpenMode openMode); + + The socket is opened in the given \a openMode and first enters ConnectingState. + If a connection is established, QLocalSocket enters ConnectedState and emits connected(). + + After calling this function, the socket can emit error() to signal that an error occurred. + + \sa state(), serverName(), waitForConnected() +*/ + +/*! \fn void QLocalSocket::open(OpenMode openMode) Equivalent to connectToServer(OpenMode mode). @@ -352,23 +368,10 @@ QLocalSocket::~QLocalSocket() #endif } -/*! - \since 5.1 - - Attempts to make a connection to serverName(). - setServerName() must be called before you open the connection. - Alternatively you can use connectToServer(const QString &name, OpenMode openMode); - - The socket is opened in the given \a openMode and first enters ConnectingState. - If a connection is established, QLocalSocket enters ConnectedState and emits connected(). - - After calling this function, the socket can emit error() to signal that an error occurred. - - \sa state(), serverName(), waitForConnected() -*/ -void QLocalSocket::connectToServer(OpenMode openMode) +bool QLocalSocket::open(OpenMode openMode) { - open(openMode); + connectToServer(openMode); + return isOpen(); } /*! \overload @@ -385,7 +388,7 @@ void QLocalSocket::connectToServer(OpenMode openMode) void QLocalSocket::connectToServer(const QString &name, OpenMode openMode) { setServerName(name); - open(openMode); + connectToServer(openMode); } /*! |