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authorMorten Johan Sørvig <morten.sorvig@qt.io>2021-10-01 13:11:41 +0200
committerMorten Johan Sørvig <morten.sorvig@qt.io>2021-12-15 17:06:11 +0100
commit76d12eea2252c5e537dff15b103bdc1f925cf760 (patch)
tree30bf5a17f560268d334cfa46228639f0ab77c68e /src/network/socket/qnativesocketengine.cpp
parent292bdac4cfaebcc905975aa0cdc2f87782c389f6 (diff)
wasm: implement host lookup for socket tunneling
Emscripten implements support for tunneling TCP and UDP sockets through a WebSockets connection. This support is implement for the BSD sockets API, which means that Qt’s existing socket classes can be used, with some adjustments. For example, the flow for making a TCP connection to example.com:1515 can look like this: 1) The application resolves “example.com”. Emscripten creates an internal mapping to a private IP and returns that IP: 172.29.1.0. 2) The application connects to 172.29.1.0:1515. Emscripten makes a WebSocket connection to example.com:1515, and forwards the TCP data over this connection 3) On example.com:1515, a WebSockify intermediate server accepts the WebScoket connection and forwards the TCP data to the target sever, as specified by the WebSockify configuration. Emscripten’s local getaddrinfo() implementation is fast, which means don’t need caching or the thread pool. Instead, special-case lookupHostImpl() for Q_OS_WASM. The implementation calls QHostInfoAgent::lookup() and then posts resultReady using QHostInfoResult. Change-Id: Iaf31efb701ae7cc11752a63cc6b8346d4f09107e Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Diffstat (limited to 'src/network/socket/qnativesocketengine.cpp')
-rw-r--r--src/network/socket/qnativesocketengine.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/network/socket/qnativesocketengine.cpp b/src/network/socket/qnativesocketengine.cpp
index f70e34c375..dfc8d96821 100644
--- a/src/network/socket/qnativesocketengine.cpp
+++ b/src/network/socket/qnativesocketengine.cpp
@@ -476,11 +476,13 @@ bool QNativeSocketEngine::initialize(QAbstractSocket::SocketType socketType, QAb
}
+#ifndef Q_OS_WASM
// Make sure we receive out-of-band data
if (socketType == QAbstractSocket::TcpSocket
&& !setOption(ReceiveOutOfBandData, 1)) {
qWarning("QNativeSocketEngine::initialize unable to inline out-of-band data");
}
+#endif
// Before Qt 4.6, we always set the send and receive buffer size to 49152 as
// this was found to be an optimal value. However, modern OS