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authorJerome Pasion <jerome.pasion@digia.com>2013-10-02 16:51:05 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-10-08 00:46:27 +0200
commit4533cc994484a2308297e64e99af005fb4dca065 (patch)
treebc66283d11cdad100a1aec03f4e1d86bedc9a79e /src/network/socket
parent50dd0232b61d8ea3fb9aab18972c6e19678656e6 (diff)
Doc: Adding mark-up to boolean default values.
Default values should have mark-up to denote that they are code. This commit changes: -"property is true" to "property is \c true". -"Returns true" to "Returns \c true". -"property is false" to "property is \c false". -"returns true" to "returns \c true". -"returns false" to "returns \c false". src/3rdparty and non-documentation instances were ignored. Task-number: QTBUG-33360 Change-Id: Ie87eaa57af947caa1230602b61c5c46292a4cf4e Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Diffstat (limited to 'src/network/socket')
-rw-r--r--src/network/socket/qabstractsocket.cpp40
-rw-r--r--src/network/socket/qlocalserver.cpp12
-rw-r--r--src/network/socket/qlocalsocket.cpp22
-rw-r--r--src/network/socket/qnativesocketengine.cpp16
-rw-r--r--src/network/socket/qtcpserver.cpp18
-rw-r--r--src/network/socket/qudpsocket.cpp10
6 files changed, 59 insertions, 59 deletions
diff --git a/src/network/socket/qabstractsocket.cpp b/src/network/socket/qabstractsocket.cpp
index 084e0bc656..47fec38283 100644
--- a/src/network/socket/qabstractsocket.cpp
+++ b/src/network/socket/qabstractsocket.cpp
@@ -87,7 +87,7 @@
connection has been established, it enters ConnectedState and
emits connected(). If an error occurs at any stage, error() is
emitted. Whenever the state changes, stateChanged() is emitted.
- For convenience, isValid() returns true if the socket is ready for
+ For convenience, isValid() returns \c true if the socket is ready for
reading and writing, but note that the socket's state must be
ConnectedState before reading and writing can occur.
@@ -143,7 +143,7 @@
\snippet network/tcpwait.cpp 0
- If \l{QIODevice::}{waitForReadyRead()} returns false, the
+ If \l{QIODevice::}{waitForReadyRead()} returns \c false, the
connection has been closed or an error has occurred.
Programming with a blocking socket is radically different from
@@ -1464,8 +1464,8 @@ void QAbstractSocket::setPauseMode(PauseModes pauseMode)
By default, the socket is bound using the DefaultForPlatform BindMode.
If a port is not specified, a random port is chosen.
- On success, the functions returns true and the socket enters
- BoundState; otherwise it returns false.
+ On success, the functions returns \c true and the socket enters
+ BoundState; otherwise it returns \c false.
*/
bool QAbstractSocket::bind(const QHostAddress &address, quint16 port, BindMode mode)
@@ -1537,8 +1537,8 @@ bool QAbstractSocket::bind(quint16 port, BindMode mode)
}
/*!
- Returns true if the socket is valid and ready for use; otherwise
- returns false.
+ Returns \c true if the socket is valid and ready for use; otherwise
+ returns \c false.
\b{Note:} The socket's state must be ConnectedState before reading and
writing can occur.
@@ -1782,8 +1782,8 @@ QString QAbstractSocket::peerName() const
}
/*!
- Returns true if a line of data can be read from the socket;
- otherwise returns false.
+ Returns \c true if a line of data can be read from the socket;
+ otherwise returns \c false.
\sa readLine()
*/
@@ -1817,8 +1817,8 @@ qintptr QAbstractSocket::socketDescriptor() const
/*!
Initializes QAbstractSocket with the native socket descriptor \a
- socketDescriptor. Returns true if \a socketDescriptor is accepted
- as a valid socket descriptor; otherwise returns false.
+ socketDescriptor. Returns \c true if \a socketDescriptor is accepted
+ as a valid socket descriptor; otherwise returns \c false.
The socket is opened in the mode specified by \a openMode, and
enters the socket state specified by \a socketState.
@@ -1960,8 +1960,8 @@ static int qt_timeout_value(int msecs, int elapsed)
/*!
Waits until the socket is connected, up to \a msecs
milliseconds. If the connection has been established, this
- function returns true; otherwise it returns false. In the case
- where it returns false, you can call error() to determine
+ function returns \c true; otherwise it returns \c false. In the case
+ where it returns \c false, you can call error() to determine
the cause of the error.
The following example waits up to one second for a connection
@@ -2072,8 +2072,8 @@ bool QAbstractSocket::waitForConnected(int msecs)
will timeout after \a msecs milliseconds; the default timeout is
30000 milliseconds.
- The function returns true if the readyRead() signal is emitted and
- there is new data available for reading; otherwise it returns false
+ The function returns \c true if the readyRead() signal is emitted and
+ there is new data available for reading; otherwise it returns \c false
(if an error occurred or the operation timed out).
\sa waitForBytesWritten()
@@ -2190,7 +2190,7 @@ bool QAbstractSocket::waitForBytesWritten(int msecs)
if (readyToWrite) {
if (d->canWriteNotification()) {
#if defined (QABSTRACTSOCKET_DEBUG)
- qDebug("QAbstractSocket::waitForBytesWritten returns true");
+ qDebug("QAbstractSocket::waitForBytesWritten returns \c true");
#endif
return true;
}
@@ -2205,8 +2205,8 @@ bool QAbstractSocket::waitForBytesWritten(int msecs)
/*!
Waits until the socket has disconnected, up to \a msecs
milliseconds. If the connection has been disconnected, this
- function returns true; otherwise it returns false. In the case
- where it returns false, you can call error() to determine
+ function returns \c true; otherwise it returns \c false. In the case
+ where it returns \c false, you can call error() to determine
the cause of the error.
The following example waits up to one second for a connection
@@ -2309,8 +2309,8 @@ bool QAbstractSocket::isSequential() const
/*! \reimp
- Returns true if no more data is currently
- available for reading; otherwise returns false.
+ Returns \c true if no more data is currently
+ available for reading; otherwise returns \c false.
This function is most commonly used when reading data from the
socket in a loop. For example:
@@ -2327,7 +2327,7 @@ bool QAbstractSocket::atEnd() const
/*!
This function writes as much as possible from the internal write buffer to
the underlying network socket, without blocking. If any data was written,
- this function returns true; otherwise false is returned.
+ this function returns \c true; otherwise false is returned.
Call this function if you need QAbstractSocket to start sending buffered
data immediately. The number of bytes successfully written depends on the
diff --git a/src/network/socket/qlocalserver.cpp b/src/network/socket/qlocalserver.cpp
index 95782cc1c3..f7f8aab182 100644
--- a/src/network/socket/qlocalserver.cpp
+++ b/src/network/socket/qlocalserver.cpp
@@ -218,8 +218,8 @@ QString QLocalServer::errorString() const
}
/*!
- Returns true if the server has a pending connection; otherwise
- returns false.
+ Returns \c true if the server has a pending connection; otherwise
+ returns \c false.
\sa nextPendingConnection(), setMaxPendingConnections()
*/
@@ -254,7 +254,7 @@ void QLocalServer::incomingConnection(quintptr socketDescriptor)
}
/*!
- Returns true if the server is listening for incoming connections
+ Returns \c true if the server is listening for incoming connections
otherwise false.
\sa listen(), close()
@@ -399,7 +399,7 @@ QLocalSocket *QLocalServer::nextPendingConnection()
\since 4.5
Removes any server instance that might cause a call to listen() to fail
- and returns true if successful; otherwise returns false.
+ and returns \c true if successful; otherwise returns \c false.
This function is meant to recover from a crash, when the previous server
instance has not been cleaned up.
@@ -470,8 +470,8 @@ void QLocalServer::setMaxPendingConnections(int numConnections)
/*!
Waits for at most \a msec milliseconds or until an incoming connection
- is available. Returns true if a connection is available; otherwise
- returns false. If the operation timed out and \a timedOut is not 0,
+ is available. Returns \c true if a connection is available; otherwise
+ returns \c false. If the operation timed out and \a timedOut is not 0,
*timedOut will be set to true.
This is a blocking function call. Its use is ill-advised in a
diff --git a/src/network/socket/qlocalsocket.cpp b/src/network/socket/qlocalsocket.cpp
index f516b932e7..d4251672db 100644
--- a/src/network/socket/qlocalsocket.cpp
+++ b/src/network/socket/qlocalsocket.cpp
@@ -114,8 +114,8 @@ QT_BEGIN_NAMESPACE
LocalSocketState socketState, OpenMode openMode)
Initializes QLocalSocket with the native socket descriptor
- \a socketDescriptor. Returns true if socketDescriptor is accepted
- as a valid socket descriptor; otherwise returns false. The socket is
+ \a socketDescriptor. Returns \c true if socketDescriptor is accepted
+ as a valid socket descriptor; otherwise returns \c false. The socket is
opened in the mode specified by \a openMode, and enters the socket state
specified by \a socketState.
@@ -187,7 +187,7 @@ QT_BEGIN_NAMESPACE
This function writes as much as possible from the internal write buffer
to the socket, without blocking. If any data was written, this function
- returns true; otherwise false is returned.
+ returns \c true; otherwise false is returned.
Call this function if you need QLocalSocket to start sending buffered data
immediately. The number of bytes successfully written depends on the
@@ -221,8 +221,8 @@ QT_BEGIN_NAMESPACE
/*!
\fn bool QLocalSocket::isValid() const
- Returns true if the socket is valid and ready for use; otherwise
- returns false.
+ Returns \c true if the socket is valid and ready for use; otherwise
+ returns \c false.
\note The socket's state must be ConnectedState before reading
and writing can occur.
@@ -263,8 +263,8 @@ QT_BEGIN_NAMESPACE
\fn bool QLocalSocket::waitForConnected(int msecs)
Waits until the socket is connected, up to \a msecs milliseconds. If the
- connection has been established, this function returns true; otherwise
- it returns false. In the case where it returns false, you can call
+ connection has been established, this function returns \c true; otherwise
+ it returns \c false. In the case where it returns \c false, you can call
error() to determine the cause of the error.
The following example waits up to one second for a connection
@@ -282,8 +282,8 @@ QT_BEGIN_NAMESPACE
Waits until the socket has disconnected, up to \a msecs
milliseconds. If the connection has been disconnected, this
- function returns true; otherwise it returns false. In the case
- where it returns false, you can call error() to determine
+ function returns \c true; otherwise it returns \c false. In the case
+ where it returns \c false, you can call error() to determine
the cause of the error.
The following example waits up to one second for a connection
@@ -304,8 +304,8 @@ QT_BEGIN_NAMESPACE
will timeout after \a msecs milliseconds; the default timeout is
30000 milliseconds.
- The function returns true if data is available for reading;
- otherwise it returns false (if an error occurred or the
+ The function returns \c true if data is available for reading;
+ otherwise it returns \c false (if an error occurred or the
operation timed out).
\sa waitForBytesWritten()
diff --git a/src/network/socket/qnativesocketengine.cpp b/src/network/socket/qnativesocketengine.cpp
index 536bc63ed0..6bf8626f97 100644
--- a/src/network/socket/qnativesocketengine.cpp
+++ b/src/network/socket/qnativesocketengine.cpp
@@ -335,8 +335,8 @@ QNativeSocketEngine::~QNativeSocketEngine()
/*!
Initializes a QNativeSocketEngine by creating a new socket of type \a
- socketType and network layer protocol \a protocol. Returns true on
- success; otherwise returns false.
+ socketType and network layer protocol \a protocol. Returns \c true on
+ success; otherwise returns \c false.
If the socket was already initialized, this function closes the
socket before reeinitializing it.
@@ -461,7 +461,7 @@ bool QNativeSocketEngine::initialize(qintptr socketDescriptor, QAbstractSocket::
}
/*!
- Returns true if the socket is valid; otherwise returns false. A
+ Returns \c true if the socket is valid; otherwise returns \c false. A
socket is valid if it has not been successfully initialized, or if
it has been closed.
*/
@@ -483,7 +483,7 @@ qintptr QNativeSocketEngine::socketDescriptor() const
/*!
Connects to the IP address and port specified by \a address and \a
- port. If the connection is established, this function returns true
+ port. If the connection is established, this function returns \c true
and the socket enters ConnectedState. Otherwise, false is
returned.
@@ -559,7 +559,7 @@ bool QNativeSocketEngine::connectToHostByName(const QString &name, quint16 port)
/*!
Binds the socket to the address \a address and port \a
- port. Returns true on success; otherwise false is returned. The
+ port. Returns \c true on success; otherwise false is returned. The
port may be 0, in which case an arbitrary unused port is assigned
automatically by the operating system.
@@ -708,7 +708,7 @@ qint64 QNativeSocketEngine::bytesAvailable() const
}
/*!
- Returns true if there is at least one datagram pending. This
+ Returns \c true if there is at least one datagram pending. This
function is only called by UDP sockets, where a datagram can have
a size of 0. TCP sockets call bytesAvailable().
*/
@@ -880,7 +880,7 @@ void QNativeSocketEngine::close()
reading. If \a timedOut is not 0 and \a msecs milliseconds have
passed, the value of \a timedOut is set to true.
- Returns true if data is available for reading; otherwise returns
+ Returns \c true if data is available for reading; otherwise returns
false.
This is a blocking function call; its use is disadvised in a
@@ -920,7 +920,7 @@ bool QNativeSocketEngine::waitForRead(int msecs, bool *timedOut)
writing. If \a timedOut is not 0 and \a msecs milliseconds have
passed, the value of \a timedOut is set to true.
- Returns true if data is available for writing; otherwise returns
+ Returns \c true if data is available for writing; otherwise returns
false.
This is a blocking function call; its use is disadvised in a
diff --git a/src/network/socket/qtcpserver.cpp b/src/network/socket/qtcpserver.cpp
index 896980f849..31215ee307 100644
--- a/src/network/socket/qtcpserver.cpp
+++ b/src/network/socket/qtcpserver.cpp
@@ -271,7 +271,7 @@ QTcpServer::~QTcpServer()
automatically. If \a address is QHostAddress::Any, the server
will listen on all network interfaces.
- Returns true on success; otherwise returns false.
+ Returns \c true on success; otherwise returns \c false.
\sa isListening()
*/
@@ -351,8 +351,8 @@ bool QTcpServer::listen(const QHostAddress &address, quint16 port)
}
/*!
- Returns true if the server is currently listening for incoming
- connections; otherwise returns false.
+ Returns \c true if the server is currently listening for incoming
+ connections; otherwise returns \c false.
\sa listen()
*/
@@ -408,8 +408,8 @@ qintptr QTcpServer::socketDescriptor() const
/*!
Sets the socket descriptor this server should use when listening
- for incoming connections to \a socketDescriptor. Returns true if
- the socket is set successfully; otherwise returns false.
+ for incoming connections to \a socketDescriptor. Returns \c true if
+ the socket is set successfully; otherwise returns \c false.
The socket is assumed to be in listening state.
@@ -486,8 +486,8 @@ QHostAddress QTcpServer::serverAddress() const
/*!
Waits for at most \a msec milliseconds or until an incoming
- connection is available. Returns true if a connection is
- available; otherwise returns false. If the operation timed out
+ connection is available. Returns \c true if a connection is
+ available; otherwise returns \c false. If the operation timed out
and \a timedOut is not 0, *\a timedOut will be set to true.
This is a blocking function call. Its use is disadvised in a
@@ -524,8 +524,8 @@ bool QTcpServer::waitForNewConnection(int msec, bool *timedOut)
}
/*!
- Returns true if the server has a pending connection; otherwise
- returns false.
+ Returns \c true if the server has a pending connection; otherwise
+ returns \c false.
\sa nextPendingConnection(), setMaxPendingConnections()
*/
diff --git a/src/network/socket/qudpsocket.cpp b/src/network/socket/qudpsocket.cpp
index a01fdd4646..de2fc22018 100644
--- a/src/network/socket/qudpsocket.cpp
+++ b/src/network/socket/qudpsocket.cpp
@@ -66,7 +66,7 @@
you don't need to call bind().
The readyRead() signal is emitted whenever datagrams arrive. In
- that case, hasPendingDatagrams() returns true. Call
+ that case, hasPendingDatagrams() returns \c true. Call
pendingDatagramSize() to obtain the size of the first pending
datagram, and readDatagram() to read it.
@@ -182,7 +182,7 @@ QUdpSocket::~QUdpSocket()
be bound using IPv6 (or in dual mode, using QHostAddress::Any). You must use
QHostAddress::AnyIPv4 instead.
- This function returns true if successful; otherwise it returns false
+ This function returns \c true if successful; otherwise it returns \c false
and sets the socket error accordingly.
\sa leaveMulticastGroup()
@@ -216,7 +216,7 @@ bool QUdpSocket::joinMulticastGroup(const QHostAddress &groupAddress,
interface chosen by the operating system. The socket must be in BoundState,
otherwise an error occurs.
- This function returns true if successful; otherwise it returns false and
+ This function returns \c true if successful; otherwise it returns \c false and
sets the socket error accordingly.
\sa joinMulticastGroup()
@@ -284,8 +284,8 @@ void QUdpSocket::setMulticastInterface(const QNetworkInterface &iface)
#endif // QT_NO_NETWORKINTERFACE
/*!
- Returns true if at least one datagram is waiting to be read;
- otherwise returns false.
+ Returns \c true if at least one datagram is waiting to be read;
+ otherwise returns \c false.
\sa pendingDatagramSize(), readDatagram()
*/