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author | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2015-01-28 09:51:23 +0100 |
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committer | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2015-02-08 16:37:21 +0000 |
commit | d12f65a66a67972d0373dc50bf40baf37d08066a (patch) | |
tree | ed5fb53eb8215dd0a3a67ce450a819d2fd2e2961 /src/network/ssl/qsslsocket_openssl_symbols.cpp | |
parent | c2f26d6d0b70e591c74bf6664e30288a2d63dc9a (diff) |
Add more notes regarding the uniform setters
Having overloads for GLuint that call glUniformNi was a mistake to begin with,
and it has only been made worse when later OpenGL versions introduced unsigned
int support and glUniformNui. Note this in the docs.
Task-number: QTBUG-37012
Change-Id: Icc867221d0fbced8c4ff769deee66effa022f1b5
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Diffstat (limited to 'src/network/ssl/qsslsocket_openssl_symbols.cpp')
0 files changed, 0 insertions, 0 deletions