summaryrefslogtreecommitdiffstats
path: root/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
diff options
context:
space:
mode:
authorLaszlo Agocs <laszlo.agocs@digia.com>2014-03-12 13:38:24 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-03-15 10:45:10 +0100
commit3d2160056e409ad2508a8bff4288944d37e32f85 (patch)
tree03e4cc4ccc354066796b2536acb2a5e74e142d56 /src/opengl/gl2paintengineex/qglengineshadermanager.cpp
parent77bf302ce2d69fb01e41b02329fdb8419b6e9e52 (diff)
Resurrect QGLWidget::renderText()
The variant taking x, y, z has been broken in all Qt 5.x releases. This is now corrected by making the GL2 paint engine capable of applying a Z translation. Task-number: QTBUG-31156 Change-Id: I119566e9e9577f6cdf7e8bae56cac1e34995e622 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Diffstat (limited to 'src/opengl/gl2paintengineex/qglengineshadermanager.cpp')
-rw-r--r--src/opengl/gl2paintengineex/qglengineshadermanager.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
index 56f3f5ad0a..f266318ba6 100644
--- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
+++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
@@ -534,7 +534,8 @@ GLuint QGLEngineShaderManager::getUniformLocation(Uniform id)
"invertedTextureSize",
"brushTransform",
"brushTexture",
- "matrix"
+ "matrix",
+ "translateZ"
};
if (uniformLocations.at(id) == GLuint(-1))