diff options
author | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-05-06 16:19:14 +0200 |
---|---|---|
committer | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-05-06 16:50:03 +0200 |
commit | 1326cd15f7ba985551f0fddc717e3bfc01ddda85 (patch) | |
tree | 024eb871ed5f4e8c02e21412475e6e9929a2b030 /src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp | |
parent | fe70367fe06984d1ac84cc276ca3fd3edc4193c7 (diff) | |
parent | beb7258a56b6ec76531b73cc07ee30132a3f548f (diff) |
Merge remote-tracking branch 'origin/stable' into dev
Conflicts:
mkspecs/qnx-x86-qcc/qplatformdefs.h
src/corelib/global/qglobal.h
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
src/opengl/qgl.cpp
src/opengl/qglpixelbuffer.cpp
src/opengl/qglshaderprogram.cpp
tests/auto/opengl/qglthreads/tst_qglthreads.cpp
Change-Id: Iaba137884d3526a139000ca26fee02bb27b5cdb5
Diffstat (limited to 'src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp')
-rw-r--r-- | src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp index 01dfb38857..aa1d7decdb 100644 --- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp +++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp @@ -320,7 +320,7 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, QFixed sub uchar g = src[x] >> 8; uchar b = src[x]; quint32 avg = (quint32(r) + quint32(g) + quint32(b) + 1) / 3; // "+1" for rounding. - if (ctx->contextHandle()->isES()) { + if (ctx->contextHandle()->isOpenGLES()) { // swizzle the bits to accommodate for the GL_RGBA upload. src[x] = (avg << 24) | (quint32(r) << 0) | (quint32(g) << 8) | (quint32(b) << 16); } else { @@ -334,7 +334,7 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, QFixed sub if (mask.format() == QImage::Format_RGB32) { GLenum format = GL_RGBA; #if !defined(QT_OPENGL_ES_2) - if (!ctx->contextHandle()->isES()) + if (!ctx->contextHandle()->isOpenGLES()) format = GL_BGRA; #endif funcs->glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, maskWidth, maskHeight, format, GL_UNSIGNED_BYTE, mask.bits()); |