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authorTor Arne Vestbø <tor.arne.vestbo@digia.com>2014-02-10 13:59:44 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-02-19 19:36:25 +0100
commit4de3c5db238f45404feb6c6ce60810a3e11eae84 (patch)
treebc0a4d7af2f757fed94c1b52ca6bcd0e74bae25f /src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
parent30fd22b9574def54726e7b193127cc0c901c1b4c (diff)
Unify glyph format between QFontEngine and QFontEngineGlyphCache
Instead of the glyph cache having its own cache type that always mapped one to one to a font engine glyph format, causing confusion and needless conversions, the glyph caches now use QFontEngine's glyph format enum. This also removes the iffy use of an int for the glyphFormat in the font engines. Change-Id: I529bad5c179e004f63e152f7dcc311d298c3db98 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Diffstat (limited to 'src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp')
-rw-r--r--src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
index d506b7e4b9..f9f2670375 100644
--- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
+++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
@@ -49,8 +49,8 @@ QT_BEGIN_NAMESPACE
QBasicAtomicInt qgltextureglyphcache_serial_number = Q_BASIC_ATOMIC_INITIALIZER(1);
-QGLTextureGlyphCache::QGLTextureGlyphCache(QFontEngineGlyphCache::Type type, const QTransform &matrix)
- : QImageTextureGlyphCache(type, matrix)
+QGLTextureGlyphCache::QGLTextureGlyphCache(QFontEngine::GlyphFormat format, const QTransform &matrix)
+ : QImageTextureGlyphCache(format, matrix)
, m_textureResource(0)
, pex(0)
, m_blitProgram(0)
@@ -123,7 +123,7 @@ void QGLTextureGlyphCache::createTextureData(int width, int height)
m_textureResource->m_width = width;
m_textureResource->m_height = height;
- if (m_type == QFontEngineGlyphCache::Raster_RGBMask) {
+ if (m_format == QFontEngine::Format_A32) {
QVarLengthArray<uchar> data(width * height * 4);
for (int i = 0; i < data.size(); ++i)
data[i] = 0;