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authorSergio Ahumada <sergio.ahumada@nokia.com>2012-09-08 19:08:53 +0200
committerQt by Nokia <qt-info@nokia.com>2012-09-14 15:23:15 +0200
commit0a37bcf24547101595299572533e5e3a98e04e1d (patch)
tree015338f188df67ebdfe4a5ab7c2fd8fc84251be7 /src/opengl/qgl_p.h
parent26b6cce44bc4fb81b09420bdaf56fc6036d1eece (diff)
Mark (non-public API's) ctor's as explicit
Make C++ class constructors that can be used with only one required argument 'explicit' to minimize wrong use of the class. Change-Id: I12ad5b6eb1794108c6b7464a2573e84068733b03 Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com> Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'src/opengl/qgl_p.h')
-rw-r--r--src/opengl/qgl_p.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index b03214aed8..0cea09f82a 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -238,7 +238,7 @@ public:
class QGLTemporaryContextPrivate;
class QGLTemporaryContext {
public:
- QGLTemporaryContext(bool directRendering = true, QWidget *parent = 0);
+ explicit QGLTemporaryContext(bool directRendering = true, QWidget *parent = 0);
~QGLTemporaryContext();
private:
@@ -416,7 +416,7 @@ Q_SIGNALS:
class QGLTexture {
public:
- QGLTexture(QGLContext *ctx = 0, GLuint tx_id = 0, GLenum tx_target = GL_TEXTURE_2D,
+ explicit QGLTexture(QGLContext *ctx = 0, GLuint tx_id = 0, GLenum tx_target = GL_TEXTURE_2D,
QGLContext::BindOptions opt = QGLContext::DefaultBindOption)
: context(ctx),
id(tx_id),