diff options
author | João Abecasis <joao.abecasis@nokia.com> | 2012-02-05 21:25:31 +0100 |
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committer | João Abecasis <joao.abecasis@nokia.com> | 2012-02-05 21:26:33 +0100 |
commit | d065dfd454890c332482a6109ed34a989e50809b (patch) | |
tree | 0d3e9c5367c1fad7d089d368182374e8d1d46ca1 /src/opengl/qglframebufferobject.cpp | |
parent | 632840cb0f5ad355d87fc040b015d04af86371ec (diff) | |
parent | 9f54846d951838361f4188b423e7aa7c7b9a9540 (diff) |
Merge remote-tracking branch 'gerrit/master' into containers
Conflicts:
src/corelib/tools/qstring.cpp
Change-Id: I23d214bf33c2badfae1876da3cc7d6d8f6e635fb
Diffstat (limited to 'src/opengl/qglframebufferobject.cpp')
-rw-r--r-- | src/opengl/qglframebufferobject.cpp | 18 |
1 files changed, 14 insertions, 4 deletions
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp index dc62bf0426..96479e189e 100644 --- a/src/opengl/qglframebufferobject.cpp +++ b/src/opengl/qglframebufferobject.cpp @@ -1,8 +1,7 @@ /**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) +** Contact: http://www.qt-project.org/ ** ** This file is part of the QtOpenGL module of the Qt Toolkit. ** @@ -35,6 +34,7 @@ ** ** ** +** ** $QT_END_LICENSE$ ** ****************************************************************************/ @@ -454,8 +454,18 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz, glBindTexture(target, texture); glTexImage2D(target, 0, internal_format, size.width(), size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - if (mipmap) - glGenerateMipmap(GL_TEXTURE_2D); + if (mipmap) { + int width = size.width(); + int height = size.height(); + int level = 0; + while (width > 1 || height > 1) { + width = (width + 1) >> 1; + height = (height + 1) >> 1; + ++level; + glTexImage2D(target, level, internal_format, width, height, 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + } + } glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |