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authorQt by Nokia <qt-info@nokia.com>2011-04-27 12:05:43 +0200
committeraxis <qt-info@nokia.com>2011-04-27 12:05:43 +0200
commit38be0d13830efd2d98281c645c3a60afe05ffece (patch)
tree6ea73f3ec77f7d153333779883e8120f82820abe /src/opengl/qglframebufferobject.h
Initial import from the monolithic Qt.
This is the beginning of revision history for this module. If you want to look at revision history older than this, please refer to the Qt Git wiki for how to use Git history grafting. At the time of writing, this wiki is located here: http://qt.gitorious.org/qt/pages/GitIntroductionWithQt If you have already performed the grafting and you don't see any history beyond this commit, try running "git log" with the "--follow" argument. Branched from the monolithic repo, Qt master branch, at commit 896db169ea224deb96c59ce8af800d019de63f12
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtOpenGL module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGLFRAMEBUFFEROBJECT_H
+#define QGLFRAMEBUFFEROBJECT_H
+
+#include <QtOpenGL/qgl.h>
+#include <QtGui/qpaintdevice.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(OpenGL)
+
+class QGLFramebufferObjectPrivate;
+class QGLFramebufferObjectFormat;
+
+class Q_OPENGL_EXPORT QGLFramebufferObject : public QPaintDevice
+{
+ Q_DECLARE_PRIVATE(QGLFramebufferObject)
+public:
+ enum Attachment {
+ NoAttachment,
+ CombinedDepthStencil,
+ Depth
+ };
+
+ QGLFramebufferObject(const QSize &size, GLenum target = GL_TEXTURE_2D);
+ QGLFramebufferObject(int width, int height, GLenum target = GL_TEXTURE_2D);
+#if !defined(QT_OPENGL_ES) || defined(Q_QDOC)
+ QGLFramebufferObject(const QSize &size, Attachment attachment,
+ GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA8);
+ QGLFramebufferObject(int width, int height, Attachment attachment,
+ GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA8);
+#else
+ QGLFramebufferObject(const QSize &size, Attachment attachment,
+ GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA);
+ QGLFramebufferObject(int width, int height, Attachment attachment,
+ GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA);
+#endif
+
+ QGLFramebufferObject(const QSize &size, const QGLFramebufferObjectFormat &format);
+ QGLFramebufferObject(int width, int height, const QGLFramebufferObjectFormat &format);
+
+#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
+ QGLFramebufferObject(const QSize &size, QMacCompatGLenum target = GL_TEXTURE_2D);
+ QGLFramebufferObject(int width, int height, QMacCompatGLenum target = GL_TEXTURE_2D);
+
+ QGLFramebufferObject(const QSize &size, Attachment attachment,
+ QMacCompatGLenum target = GL_TEXTURE_2D, QMacCompatGLenum internal_format = GL_RGBA8);
+ QGLFramebufferObject(int width, int height, Attachment attachment,
+ QMacCompatGLenum target = GL_TEXTURE_2D, QMacCompatGLenum internal_format = GL_RGBA8);
+#endif
+
+ virtual ~QGLFramebufferObject();
+
+ QGLFramebufferObjectFormat format() const;
+
+ bool isValid() const;
+ bool isBound() const;
+ bool bind();
+ bool release();
+
+ GLuint texture() const;
+ QSize size() const;
+ QImage toImage() const;
+ Attachment attachment() const;
+
+ QPaintEngine *paintEngine() const;
+ GLuint handle() const;
+
+ static bool bindDefault();
+
+ static bool hasOpenGLFramebufferObjects();
+
+ void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
+ void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
+#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
+ void drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
+ void drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
+#endif
+
+ static bool hasOpenGLFramebufferBlit();
+ static void blitFramebuffer(QGLFramebufferObject *target, const QRect &targetRect,
+ QGLFramebufferObject *source, const QRect &sourceRect,
+ GLbitfield buffers = GL_COLOR_BUFFER_BIT,
+ GLenum filter = GL_NEAREST);
+
+protected:
+ int metric(PaintDeviceMetric metric) const;
+ int devType() const { return QInternal::FramebufferObject; }
+
+private:
+ Q_DISABLE_COPY(QGLFramebufferObject)
+ QScopedPointer<QGLFramebufferObjectPrivate> d_ptr;
+ friend class QGLPaintDevice;
+ friend class QGLFBOGLPaintDevice;
+};
+
+class QGLFramebufferObjectFormatPrivate;
+class Q_OPENGL_EXPORT QGLFramebufferObjectFormat
+{
+public:
+ QGLFramebufferObjectFormat();
+ QGLFramebufferObjectFormat(const QGLFramebufferObjectFormat &other);
+ QGLFramebufferObjectFormat &operator=(const QGLFramebufferObjectFormat &other);
+ ~QGLFramebufferObjectFormat();
+
+ void setSamples(int samples);
+ int samples() const;
+
+ void setMipmap(bool enabled);
+ bool mipmap() const;
+
+ void setAttachment(QGLFramebufferObject::Attachment attachment);
+ QGLFramebufferObject::Attachment attachment() const;
+
+ void setTextureTarget(GLenum target);
+ GLenum textureTarget() const;
+
+ void setInternalTextureFormat(GLenum internalTextureFormat);
+ GLenum internalTextureFormat() const;
+
+#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
+ void setTextureTarget(QMacCompatGLenum target);
+ void setInternalTextureFormat(QMacCompatGLenum internalTextureFormat);
+#endif
+
+ bool operator==(const QGLFramebufferObjectFormat& other) const;
+ bool operator!=(const QGLFramebufferObjectFormat& other) const;
+
+private:
+ QGLFramebufferObjectFormatPrivate *d;
+
+ void detach();
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+#endif // QGLFRAMEBUFFEROBJECT_H