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author | Andrew Knight <andrew.knight@digia.com> | 2014-03-06 14:08:11 +0200 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-03-06 17:22:55 +0100 |
commit | f116778aedacfcff131a5fb20b5439e1a617733a (patch) | |
tree | 51311551c80f9b7bd5b2993477340e03f3206ff2 /src/opengl/qglfunctions.cpp | |
parent | cc278a4a78f154235eca0052cedea0bc16ec4931 (diff) |
WinRT: Use native wait methods instead of std::thread's sleep_for
sleep_for appears to be unreliable (resulting in infinite waits) when
used in a thread which is also using native waiting methods. This is
also a step in the direction of eliminating std::thread's usage in WinRT.
Change-Id: I58bc4bf9ada25de247849333ef925964676b7239
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Diffstat (limited to 'src/opengl/qglfunctions.cpp')
0 files changed, 0 insertions, 0 deletions