diff options
author | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-05-06 16:19:14 +0200 |
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committer | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-05-06 16:50:03 +0200 |
commit | 1326cd15f7ba985551f0fddc717e3bfc01ddda85 (patch) | |
tree | 024eb871ed5f4e8c02e21412475e6e9929a2b030 /src/opengl/qglshaderprogram.cpp | |
parent | fe70367fe06984d1ac84cc276ca3fd3edc4193c7 (diff) | |
parent | beb7258a56b6ec76531b73cc07ee30132a3f548f (diff) |
Merge remote-tracking branch 'origin/stable' into dev
Conflicts:
mkspecs/qnx-x86-qcc/qplatformdefs.h
src/corelib/global/qglobal.h
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
src/opengl/qgl.cpp
src/opengl/qglpixelbuffer.cpp
src/opengl/qglshaderprogram.cpp
tests/auto/opengl/qglthreads/tst_qglthreads.cpp
Change-Id: Iaba137884d3526a139000ca26fee02bb27b5cdb5
Diffstat (limited to 'src/opengl/qglshaderprogram.cpp')
-rw-r--r-- | src/opengl/qglshaderprogram.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp index 5314db173e..9cd6ada058 100644 --- a/src/opengl/qglshaderprogram.cpp +++ b/src/opengl/qglshaderprogram.cpp @@ -248,7 +248,7 @@ bool QGLShaderPrivate::create() shader = glfuncs->glCreateShader(GL_VERTEX_SHADER); #if !defined(QT_OPENGL_ES_2) else if (shaderType == QGLShader::Geometry - && !context->contextHandle()->isES()) + && !context->contextHandle()->isOpenGLES()) shader = glfuncs->glCreateShader(GL_GEOMETRY_SHADER_EXT); #endif else @@ -430,14 +430,14 @@ bool QGLShader::compileSourceCode(const char *source) srclen.append(GLint(headerLen)); } #ifdef QGL_DEFINE_QUALIFIERS - if (!QOpenGLContext::currentContext()->isES()) { + if (!QOpenGLContext::currentContext()->isOpenGLES()) { src.append(qualifierDefines); srclen.append(GLint(sizeof(qualifierDefines) - 1)); } #endif #ifdef QGL_REDEFINE_HIGHP if (d->shaderType == Fragment - && QOpenGLContext::currentContext()->isES()) { + && QOpenGLContext::currentContext()->isOpenGLES()) { src.append(redefineHighp); srclen.append(GLint(sizeof(redefineHighp) - 1)); } @@ -568,7 +568,7 @@ public: void initializeGeometryShaderFunctions() { QOpenGLContext *context = QOpenGLContext::currentContext(); - if (!context->isES()) { + if (!context->isOpenGLES()) { glProgramParameteri = (type_glProgramParameteri) context->getProcAddress("glProgramParameteri"); @@ -936,7 +936,7 @@ bool QGLShaderProgram::link() #if !defined(QT_OPENGL_ES_2) // Set up the geometry shader parameters - if (!QOpenGLContext::currentContext()->isES() + if (!QOpenGLContext::currentContext()->isOpenGLES() && d->glfuncs->glProgramParameteri) { foreach (QGLShader *shader, d->shaders) { if (shader->shaderType() & QGLShader::Geometry) { @@ -3075,7 +3075,7 @@ int QGLShaderProgram::maxGeometryOutputVertices() const GLint n = 0; #if !defined(QT_OPENGL_ES_2) Q_D(const QGLShaderProgram); - if (!QOpenGLContext::currentContext()->isES()) + if (!QOpenGLContext::currentContext()->isOpenGLES()) d->glfuncs->glGetIntegerv(GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT, &n); #endif return n; |