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authorQt by Nokia <qt-info@nokia.com>2011-04-27 12:05:43 +0200
committeraxis <qt-info@nokia.com>2011-04-27 12:05:43 +0200
commit38be0d13830efd2d98281c645c3a60afe05ffece (patch)
tree6ea73f3ec77f7d153333779883e8120f82820abe /src/opengl/qgltexturepool.cpp
Initial import from the monolithic Qt.
This is the beginning of revision history for this module. If you want to look at revision history older than this, please refer to the Qt Git wiki for how to use Git history grafting. At the time of writing, this wiki is located here: http://qt.gitorious.org/qt/pages/GitIntroductionWithQt If you have already performed the grafting and you don't see any history beyond this commit, try running "git log" with the "--follow" argument. Branched from the monolithic repo, Qt master branch, at commit 896db169ea224deb96c59ce8af800d019de63f12
Diffstat (limited to 'src/opengl/qgltexturepool.cpp')
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1 files changed, 244 insertions, 0 deletions
diff --git a/src/opengl/qgltexturepool.cpp b/src/opengl/qgltexturepool.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtOpenVG module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qgltexturepool_p.h"
+#include "qpixmapdata_gl_p.h"
+
+QT_BEGIN_NAMESPACE
+
+Q_OPENGL_EXPORT extern QGLWidget* qt_gl_share_widget();
+
+static QGLTexturePool *qt_gl_texture_pool = 0;
+
+class QGLTexturePoolPrivate
+{
+public:
+ QGLTexturePoolPrivate() : lruFirst(0), lruLast(0) {}
+
+ QGLPixmapData *lruFirst;
+ QGLPixmapData *lruLast;
+};
+
+QGLTexturePool::QGLTexturePool()
+ : d_ptr(new QGLTexturePoolPrivate())
+{
+}
+
+QGLTexturePool::~QGLTexturePool()
+{
+}
+
+QGLTexturePool *QGLTexturePool::instance()
+{
+ if (!qt_gl_texture_pool)
+ qt_gl_texture_pool = new QGLTexturePool();
+ return qt_gl_texture_pool;
+}
+
+GLuint QGLTexturePool::createTextureForPixmap(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ QGLPixmapData *data)
+{
+ GLuint texture;
+ glGenTextures(1, &texture);
+ glBindTexture(target, texture);
+ do {
+ glTexImage2D(target, level, internalformat, width, height, 0, format, type, 0);
+ GLenum error = glGetError();
+ if (error == GL_NO_ERROR) {
+ if (data)
+ moveToHeadOfLRU(data);
+ return texture;
+ } else if (error != GL_OUT_OF_MEMORY) {
+ qWarning("QGLTexturePool: cannot create temporary texture because of invalid params");
+ return 0;
+ }
+ } while (reclaimSpace(internalformat, width, height, format, type, data));
+ qWarning("QGLTexturePool: cannot reclaim sufficient space for a %dx%d pixmap",
+ width, height);
+ return 0;
+}
+
+bool QGLTexturePool::createPermanentTexture(GLuint texture,
+ GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const GLvoid *data)
+{
+ glBindTexture(target, texture);
+ do {
+ glTexImage2D(target, level, internalformat, width, height, 0, format, type, data);
+
+ GLenum error = glGetError();
+ if (error == GL_NO_ERROR) {
+ return true;
+ } else if (error != GL_OUT_OF_MEMORY) {
+ qWarning("QGLTexturePool: cannot create permanent texture because of invalid params");
+ return false;
+ }
+ } while (reclaimSpace(internalformat, width, height, format, type, 0));
+ qWarning("QGLTexturePool: cannot reclaim sufficient space for a %dx%d pixmap",
+ width, height);
+ return 0;
+}
+
+void QGLTexturePool::releaseTexture(QGLPixmapData *data, GLuint texture)
+{
+ // Very simple strategy at the moment: just destroy the texture.
+ if (data)
+ removeFromLRU(data);
+
+ QGLWidget *shareWidget = qt_gl_share_widget();
+ if (shareWidget) {
+ QGLShareContextScope ctx(shareWidget->context());
+ glDeleteTextures(1, &texture);
+ }
+}
+
+void QGLTexturePool::useTexture(QGLPixmapData *data)
+{
+ moveToHeadOfLRU(data);
+}
+
+void QGLTexturePool::detachTexture(QGLPixmapData *data)
+{
+ removeFromLRU(data);
+}
+
+bool QGLTexturePool::reclaimSpace(GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ QGLPixmapData *data)
+{
+ Q_UNUSED(internalformat); // For future use in picking the best texture to eject.
+ Q_UNUSED(width);
+ Q_UNUSED(height);
+ Q_UNUSED(format);
+ Q_UNUSED(type);
+
+ bool succeeded = false;
+ bool wasInLRU = false;
+ if (data) {
+ wasInLRU = data->inLRU;
+ moveToHeadOfLRU(data);
+ }
+
+ QGLPixmapData *lrudata = pixmapLRU();
+ if (lrudata && lrudata != data) {
+ lrudata->reclaimTexture();
+ succeeded = true;
+ }
+
+ if (data && !wasInLRU)
+ removeFromLRU(data);
+
+ return succeeded;
+}
+
+void QGLTexturePool::hibernate()
+{
+ Q_D(QGLTexturePool);
+ QGLPixmapData *pd = d->lruLast;
+ while (pd) {
+ QGLPixmapData *prevLRU = pd->prevLRU;
+ pd->inTexturePool = false;
+ pd->inLRU = false;
+ pd->nextLRU = 0;
+ pd->prevLRU = 0;
+ pd->hibernate();
+ pd = prevLRU;
+ }
+ d->lruFirst = 0;
+ d->lruLast = 0;
+}
+
+void QGLTexturePool::moveToHeadOfLRU(QGLPixmapData *data)
+{
+ Q_D(QGLTexturePool);
+ if (data->inLRU) {
+ if (!data->prevLRU)
+ return; // Already at the head of the list.
+ removeFromLRU(data);
+ }
+ data->inLRU = true;
+ data->nextLRU = d->lruFirst;
+ data->prevLRU = 0;
+ if (d->lruFirst)
+ d->lruFirst->prevLRU = data;
+ else
+ d->lruLast = data;
+ d->lruFirst = data;
+}
+
+void QGLTexturePool::removeFromLRU(QGLPixmapData *data)
+{
+ Q_D(QGLTexturePool);
+ if (!data->inLRU)
+ return;
+ if (data->nextLRU)
+ data->nextLRU->prevLRU = data->prevLRU;
+ else
+ d->lruLast = data->prevLRU;
+ if (data->prevLRU)
+ data->prevLRU->nextLRU = data->nextLRU;
+ else
+ d->lruFirst = data->nextLRU;
+ data->inLRU = false;
+}
+
+QGLPixmapData *QGLTexturePool::pixmapLRU()
+{
+ Q_D(QGLTexturePool);
+ return d->lruLast;
+}
+
+QT_END_NAMESPACE