summaryrefslogtreecommitdiffstats
path: root/src/opengl/qopenglengineshadermanager.cpp
diff options
context:
space:
mode:
authorMårten Nordheim <marten.nordheim@qt.io>2022-03-04 12:28:49 +0100
committerMårten Nordheim <marten.nordheim@qt.io>2022-03-08 15:44:17 +0100
commit034d8898f8166423db085da529787e56204c8e15 (patch)
treef58e930c7880d1cd79cd39745ed366d27dcd9e55 /src/opengl/qopenglengineshadermanager.cpp
parent87725ee75981ec9ab25456c41acc74681c85ae2e (diff)
Fix deprecated uses of QScopedPointer
By changing it to unique_ptr. Pick-to: 6.2 6.3 Change-Id: I91abb69445b537d4c95983ae735341882352b29d Reviewed-by: Marc Mutz <marc.mutz@qt.io> Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'src/opengl/qopenglengineshadermanager.cpp')
-rw-r--r--src/opengl/qopenglengineshadermanager.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/opengl/qopenglengineshadermanager.cpp b/src/opengl/qopenglengineshadermanager.cpp
index eb2aa12d07..cf7424adb1 100644
--- a/src/opengl/qopenglengineshadermanager.cpp
+++ b/src/opengl/qopenglengineshadermanager.cpp
@@ -46,6 +46,7 @@
#include <QtCore/qthreadstorage.h>
#include <algorithm>
+#include <memory>
#if defined(QT_DEBUG)
#include <QMetaEnum>
@@ -372,7 +373,7 @@ QOpenGLEngineShaderProg *QOpenGLEngineSharedShaders::findProgramInCache(const QO
}
}
- QScopedPointer<QOpenGLEngineShaderProg> newProg;
+ std::unique_ptr<QOpenGLEngineShaderProg> newProg;
do {
QByteArray fragSource;
@@ -395,10 +396,10 @@ QOpenGLEngineShaderProg *QOpenGLEngineSharedShaders::findProgramInCache(const QO
vertexSource.append(qShaderSnippets[prog.mainVertexShader]);
vertexSource.append(qShaderSnippets[prog.positionVertexShader]);
#endif
- QScopedPointer<QOpenGLShaderProgram> shaderProgram(new QOpenGLShaderProgram);
+ auto shaderProgram = std::make_unique<QOpenGLShaderProgram>();
CachedShader shaderCache(fragSource, vertexSource);
- bool inCache = shaderCache.load(shaderProgram.data(), QOpenGLContext::currentContext());
+ bool inCache = shaderCache.load(shaderProgram.get(), QOpenGLContext::currentContext());
if (!inCache) {
if (!shaderProgram->addCacheableShaderFromSourceCode(QOpenGLShader::Vertex, vertexSource)) {
@@ -446,7 +447,7 @@ QOpenGLEngineShaderProg *QOpenGLEngineSharedShaders::findProgramInCache(const QO
}
newProg.reset(new QOpenGLEngineShaderProg(prog));
- newProg->program = shaderProgram.take();
+ newProg->program = shaderProgram.release();
newProg->program->link();
if (newProg->program->isLinked()) {
@@ -478,10 +479,10 @@ QOpenGLEngineShaderProg *QOpenGLEngineSharedShaders::findProgramInCache(const QO
}
}
- cachedPrograms.insert(0, newProg.data());
+ cachedPrograms.insert(0, newProg.get());
} while (false);
- return newProg.take();
+ return newProg.release();
}
void QOpenGLEngineSharedShaders::cleanupCustomStage(QOpenGLCustomShaderStage* stage)