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authorJohan Klokkhammer Helsing <johan.helsing@qt.io>2020-01-17 15:51:29 +0100
committerJohan Klokkhammer Helsing <johan.helsing@qt.io>2020-02-17 08:01:27 +0100
commitf2bbc9c69f5265986dd5574a790e189a7a126c61 (patch)
tree77affb6415c6b276bcc3e7f17a2e663c189ef82d /src/opengl/qopenglframebufferobject.h
parentbd4635009d3ba6ea560bc5f70811fa0afee518fc (diff)
Move QOpenGLFrameBufferObject from QtGui to QtOpenGL
Task-number: QTBUG-74409 Change-Id: I817ea6f052fc61a6465d443450c8017ac5d0c0e9 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/opengl/qopenglframebufferobject.h')
-rw-r--r--src/opengl/qopenglframebufferobject.h196
1 files changed, 196 insertions, 0 deletions
diff --git a/src/opengl/qopenglframebufferobject.h b/src/opengl/qopenglframebufferobject.h
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+++ b/src/opengl/qopenglframebufferobject.h
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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtOpenGL module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QOPENGLFRAMEBUFFEROBJECT_H
+#define QOPENGLFRAMEBUFFEROBJECT_H
+
+#include <QtOpenGL/qtopenglglobal.h>
+
+#include <QtGui/qopengl.h>
+#include <QtGui/qpaintdevice.h>
+
+#include <QtCore/qscopedpointer.h>
+
+#if defined(Q_CLANG_QDOC)
+#undef GLuint
+typedef unsigned int GLuint;
+#undef GLenum
+typedef unsigned int GLenum;
+#undef GL_TEXTURE_2D
+#define GL_TEXTURE_2D 0x0DE1
+#undef GLbitfield
+typedef unsigned int GLbitfield;
+#endif
+
+QT_BEGIN_NAMESPACE
+
+class QOpenGLFramebufferObjectPrivate;
+class QOpenGLFramebufferObjectFormat;
+
+class Q_OPENGL_EXPORT QOpenGLFramebufferObject
+{
+ Q_DECLARE_PRIVATE(QOpenGLFramebufferObject)
+public:
+ enum Attachment {
+ NoAttachment,
+ CombinedDepthStencil,
+ Depth
+ };
+
+ explicit QOpenGLFramebufferObject(const QSize &size, GLenum target = GL_TEXTURE_2D);
+ QOpenGLFramebufferObject(int width, int height, GLenum target = GL_TEXTURE_2D);
+
+ QOpenGLFramebufferObject(const QSize &size, Attachment attachment,
+ GLenum target = GL_TEXTURE_2D, GLenum internalFormat = 0);
+ QOpenGLFramebufferObject(int width, int height, Attachment attachment,
+ GLenum target = GL_TEXTURE_2D, GLenum internalFormat = 0);
+
+ QOpenGLFramebufferObject(const QSize &size, const QOpenGLFramebufferObjectFormat &format);
+ QOpenGLFramebufferObject(int width, int height, const QOpenGLFramebufferObjectFormat &format);
+
+ virtual ~QOpenGLFramebufferObject();
+
+ void addColorAttachment(const QSize &size, GLenum internalFormat = 0);
+ void addColorAttachment(int width, int height, GLenum internalFormat = 0);
+
+ QOpenGLFramebufferObjectFormat format() const;
+
+ bool isValid() const;
+ bool isBound() const;
+ bool bind();
+ bool release();
+
+ int width() const { return size().width(); }
+ int height() const { return size().height(); }
+
+ GLuint texture() const;
+ QVector<GLuint> textures() const;
+
+ GLuint takeTexture();
+ GLuint takeTexture(int colorAttachmentIndex);
+
+ QSize size() const;
+ QVector<QSize> sizes() const;
+
+ QImage toImage() const;
+ QImage toImage(bool flipped) const;
+ QImage toImage(bool flipped, int colorAttachmentIndex) const;
+
+ Attachment attachment() const;
+ void setAttachment(Attachment attachment);
+
+ GLuint handle() const;
+
+ static bool bindDefault();
+
+ static bool hasOpenGLFramebufferObjects();
+
+ static bool hasOpenGLFramebufferBlit();
+
+ enum FramebufferRestorePolicy {
+ DontRestoreFramebufferBinding,
+ RestoreFramebufferBindingToDefault,
+ RestoreFrameBufferBinding
+ };
+
+ static void blitFramebuffer(QOpenGLFramebufferObject *target, const QRect &targetRect,
+ QOpenGLFramebufferObject *source, const QRect &sourceRect,
+ GLbitfield buffers,
+ GLenum filter,
+ int readColorAttachmentIndex,
+ int drawColorAttachmentIndex,
+ FramebufferRestorePolicy restorePolicy);
+ static void blitFramebuffer(QOpenGLFramebufferObject *target, const QRect &targetRect,
+ QOpenGLFramebufferObject *source, const QRect &sourceRect,
+ GLbitfield buffers,
+ GLenum filter,
+ int readColorAttachmentIndex,
+ int drawColorAttachmentIndex);
+ static void blitFramebuffer(QOpenGLFramebufferObject *target, const QRect &targetRect,
+ QOpenGLFramebufferObject *source, const QRect &sourceRect,
+ GLbitfield buffers = GL_COLOR_BUFFER_BIT,
+ GLenum filter = GL_NEAREST);
+ static void blitFramebuffer(QOpenGLFramebufferObject *target,
+ QOpenGLFramebufferObject *source,
+ GLbitfield buffers = GL_COLOR_BUFFER_BIT,
+ GLenum filter = GL_NEAREST);
+
+private:
+ Q_DISABLE_COPY(QOpenGLFramebufferObject)
+ QScopedPointer<QOpenGLFramebufferObjectPrivate> d_ptr;
+ friend class QOpenGLPaintDevice;
+ friend class QOpenGLFBOGLPaintDevice;
+};
+
+class QOpenGLFramebufferObjectFormatPrivate;
+class Q_OPENGL_EXPORT QOpenGLFramebufferObjectFormat
+{
+public:
+ QOpenGLFramebufferObjectFormat();
+ QOpenGLFramebufferObjectFormat(const QOpenGLFramebufferObjectFormat &other);
+ QOpenGLFramebufferObjectFormat &operator=(const QOpenGLFramebufferObjectFormat &other);
+ ~QOpenGLFramebufferObjectFormat();
+
+ void setSamples(int samples);
+ int samples() const;
+
+ void setMipmap(bool enabled);
+ bool mipmap() const;
+
+ void setAttachment(QOpenGLFramebufferObject::Attachment attachment);
+ QOpenGLFramebufferObject::Attachment attachment() const;
+
+ void setTextureTarget(GLenum target);
+ GLenum textureTarget() const;
+
+ void setInternalTextureFormat(GLenum internalTextureFormat);
+ GLenum internalTextureFormat() const;
+
+ bool operator==(const QOpenGLFramebufferObjectFormat& other) const;
+ bool operator!=(const QOpenGLFramebufferObjectFormat& other) const;
+
+private:
+ QOpenGLFramebufferObjectFormatPrivate *d;
+
+ void detach();
+};
+
+QT_END_NAMESPACE
+
+#endif // QOPENGLFRAMEBUFFEROBJECT_H