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authorJarek Kobus <jaroslaw.kobus@qt.io>2020-06-22 12:36:03 +0200
committerJarek Kobus <jaroslaw.kobus@qt.io>2020-06-26 15:09:17 +0200
commitb043871d2b1ee9c57d75fe8a3f8cb22e35a4fe4d (patch)
tree129fd32333589a0a2e2351ef699fafbe97f4969b /src/opengl/qopengltimerquery.h
parentf529f94132e8095ccd50030baeba2b2f18cabdb8 (diff)
Use QList instead of QVector in opengl
Task-number: QTBUG-84469 Change-Id: I26c1cfab7f2d9aa5c71847ae02bfe0cf15c04a1b Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/opengl/qopengltimerquery.h')
-rw-r--r--src/opengl/qopengltimerquery.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/opengl/qopengltimerquery.h b/src/opengl/qopengltimerquery.h
index fa0e5b3203..a81c181b51 100644
--- a/src/opengl/qopengltimerquery.h
+++ b/src/opengl/qopengltimerquery.h
@@ -93,14 +93,14 @@ public:
bool create();
void destroy();
bool isCreated() const;
- QVector<GLuint> objectIds() const;
+ QList<GLuint> objectIds() const;
int recordSample();
bool isResultAvailable() const;
- QVector<GLuint64> waitForSamples() const;
- QVector<GLuint64> waitForIntervals() const;
+ QList<GLuint64> waitForSamples() const;
+ QList<GLuint64> waitForIntervals() const;
void reset();