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authorEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2020-04-14 13:48:28 +0200
committerEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2020-04-17 11:50:24 +0200
commitad5aee2e34fad45d1d90bb059fa00a791d4ba3e2 (patch)
tree0df5be078e937caf0cec39b312449128300735dc /src/opengl/qopenglvertexarrayobject.cpp
parent009d583eef20e7732225cdeae32925ac676d3a47 (diff)
Get rid of QT_OPENGL_ES*
The QT_OPENGL_ES* macros are leftovers from an earlier, ad hoc configuration system, which has since been replaced by QT_CONFIG. To clean things up in Qt 6, we use the new way instead. Task-number: QTBUG-83467 Change-Id: I578dc7695bff9d5ee303b22e44f60fee22fe0c28 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src/opengl/qopenglvertexarrayobject.cpp')
-rw-r--r--src/opengl/qopenglvertexarrayobject.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/opengl/qopenglvertexarrayobject.cpp b/src/opengl/qopenglvertexarrayobject.cpp
index e4bd24ef58..9c85d73c22 100644
--- a/src/opengl/qopenglvertexarrayobject.cpp
+++ b/src/opengl/qopenglvertexarrayobject.cpp
@@ -171,7 +171,7 @@ bool QOpenGLVertexArrayObjectPrivate::create()
vaoFuncs.core_3_0 = nullptr;
vaoFuncsType = NotSupported;
QSurfaceFormat format = ctx->format();
-#ifndef QT_OPENGL_ES_2
+#if !QT_CONFIG(opengles2)
if (format.version() >= qMakePair<int, int>(3,2)) {
vaoFuncs.core_3_2 = QOpenGLVersionFunctionsFactory::get<QOpenGLFunctions_3_2_Core>(ctx);
vaoFuncsType = Core_3_2;
@@ -236,7 +236,7 @@ void QOpenGLVertexArrayObjectPrivate::destroy()
if (vao && ctx) {
switch (vaoFuncsType) {
-#ifndef QT_OPENGL_ES_2
+#if !QT_CONFIG(opengles2)
case Core_3_2:
vaoFuncs.core_3_2->glDeleteVertexArrays(1, &vao);
break;
@@ -273,7 +273,7 @@ void QOpenGLVertexArrayObjectPrivate::_q_contextAboutToBeDestroyed()
void QOpenGLVertexArrayObjectPrivate::bind()
{
switch (vaoFuncsType) {
-#ifndef QT_OPENGL_ES_2
+#if !QT_CONFIG(opengles2)
case Core_3_2:
vaoFuncs.core_3_2->glBindVertexArray(vao);
break;
@@ -294,7 +294,7 @@ void QOpenGLVertexArrayObjectPrivate::bind()
void QOpenGLVertexArrayObjectPrivate::release()
{
switch (vaoFuncsType) {
-#ifndef QT_OPENGL_ES_2
+#if !QT_CONFIG(opengles2)
case Core_3_2:
vaoFuncs.core_3_2->glBindVertexArray(0);
break;