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author | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-12-15 12:21:27 +0100 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2020-12-16 18:18:19 +0100 |
commit | 494da40f2945bd19449c210c25f7c41fd408d1cd (patch) | |
tree | e6139bf406e409f99a7807b6e0d32b2b512b6df2 /src/opengl | |
parent | 3eb35d324186b17d00f158d71a251f1bf93b6d2d (diff) |
Fix typo in QtOpenGL module docs
Fixes: QTBUG-89493
Pick-to: 6.0
Change-Id: I92255da2f68ec8dc0503654787e7861abe431504
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/doc/src/qtopengl-index.qdoc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/doc/src/qtopengl-index.qdoc b/src/opengl/doc/src/qtopengl-index.qdoc index 1ebaff5714..e4980e5974 100644 --- a/src/opengl/doc/src/qtopengl-index.qdoc +++ b/src/opengl/doc/src/qtopengl-index.qdoc @@ -64,7 +64,7 @@ target platform. For instance, it will default to \c Direct3D on Windows, whereas on macOS, - it will default to \c Metal. But the it is also possible to manually + it will default to \c Metal. But it is also possible to manually select OpenGL as the active graphics API on platforms where this is supported. For more details on enabling OpenGL with \l[QtQuick]{Qt Quick}, see |