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authorLiang Qi <liang.qi@qt.io>2020-02-13 09:14:09 +0100
committerAlexandru Croitor <alexandru.croitor@qt.io>2020-02-13 18:31:40 +0100
commit6b2535ea15cdbdb2355416b604f072fc13ff36b2 (patch)
tree4bf1560bab77c8b315850c5337ba31a0ea87b5f0 /src/opengl
parent54c2cebabdda0280b8443c6947b6fee02445e138 (diff)
parent67491e2df5357706dbf88ddaf1f030ff095b4528 (diff)
Merge remote-tracking branch 'origin/5.15' into dev
Conflicts: examples/widgets/graphicsview/boxes/scene.h src/corelib/Qt5CoreMacros.cmake src/corelib/Qt6CoreMacros.cmake src/network/ssl/qsslsocket.cpp src/network/ssl/qsslsocket.h src/platformsupport/fontdatabases/windows/qwindowsfontenginedirectwrite.cpp src/testlib/CMakeLists.txt src/testlib/.prev_CMakeLists.txt tests/auto/corelib/tools/qscopeguard/tst_qscopeguard.cpp Disabled building manual tests with CMake for now, because qmake doesn't do it, and it confuses people. Done-With: Alexandru Croitor <alexandru.croitor@qt.io> Done-With: Volker Hilsheimer <volker.hilsheimer@qt.io> Change-Id: I865ae347bd01f4e59f16d007b66d175a52f1f152
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/qopengltexture.cpp4
-rw-r--r--src/opengl/qopenglwidget.cpp2
2 files changed, 4 insertions, 2 deletions
diff --git a/src/opengl/qopengltexture.cpp b/src/opengl/qopengltexture.cpp
index 35d90898e5..49ebdfbec2 100644
--- a/src/opengl/qopengltexture.cpp
+++ b/src/opengl/qopengltexture.cpp
@@ -1,6 +1,7 @@
/****************************************************************************
**
** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB).
+** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
@@ -2127,6 +2128,7 @@ QOpenGLTexture *QOpenGLTexturePrivate::createTextureView(QOpenGLTexture::Target
/*!
\enum QOpenGLTexture::Target
This enum defines the texture target of a QOpenGLTexture object.
+ For more information on creating array textures, see \l{Array Texture}.
\value Target1D A 1-dimensional texture.
Equivalent to GL_TEXTURE_1D.
@@ -2134,7 +2136,7 @@ QOpenGLTexture *QOpenGLTexturePrivate::createTextureView(QOpenGLTexture::Target
Equivalent to GL_TEXTURE_1D_ARRAY
\value Target2D A 2-dimensional texture.
Equivalent to GL_TEXTURE_2D
- \value Target2DArray An array of 1-dimensional textures.
+ \value Target2DArray An array of 2-dimensional textures.
Equivalent to GL_TEXTURE_2D_ARRAY
\value Target3D A 3-dimensional texture.
Equivalent to GL_TEXTURE_3D
diff --git a/src/opengl/qopenglwidget.cpp b/src/opengl/qopenglwidget.cpp
index 91e9fd545d..b334ba867b 100644
--- a/src/opengl/qopenglwidget.cpp
+++ b/src/opengl/qopenglwidget.cpp
@@ -381,7 +381,7 @@ QT_BEGIN_NAMESPACE
This is naturally not the only possible solution. One alternative is to use
the \l{QOpenGLContext::aboutToBeDestroyed()}{aboutToBeDestroyed()} signal of
QOpenGLContext. By connecting a slot, using direct connection, to this signal,
- it is possible to perform cleanup whenever the the underlying native context
+ it is possible to perform cleanup whenever the underlying native context
handle, or the entire QOpenGLContext instance, is going to be released. The
following snippet is in principle equivalent to the previous one: