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authorLaszlo Agocs <laszlo.agocs@qt.io>2021-06-08 17:04:21 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2021-06-09 18:19:16 +0200
commitc6c6e01e893b211f51511929b4258f789cdfd428 (patch)
tree89f6fd0260dfcc58aef3d3dba489cca30c537084 /src/opengl
parent0965cf0f1e49185097b0698e51ea9ad464eaa573 (diff)
Fix inexplicably changed condition in GL backingstore composition
In a13e8d6660913bec172d1374f78083498c539df0 which provided the move and decoupling of OpenGL code the !makeCurrent-succeeded && !context-is-valid condition got changed to !makeCurrent-succeeded && context-is-valid which makes no sense because what we test for is context lost situations, in which case makeCurrent fails and isValid() reports false. Restore the ! that went missing in the above mentioned patch. Pick-to: 6.2 6.1 Change-Id: I94f84d2853bcbd2965f76ecd665d3614b1f0e746 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/qplatformbackingstoreopenglsupport.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/opengl/qplatformbackingstoreopenglsupport.cpp b/src/opengl/qplatformbackingstoreopenglsupport.cpp
index 46e36c23d4..30532c5b4b 100644
--- a/src/opengl/qplatformbackingstoreopenglsupport.cpp
+++ b/src/opengl/qplatformbackingstoreopenglsupport.cpp
@@ -174,7 +174,8 @@ void QPlatformBackingStoreOpenGLSupport::composeAndFlush(QWindow *window, const
bool current = context->makeCurrent(window);
- if (!current && context->isValid()) {
+ if (!current && !context->isValid()) {
+ // release resources and attempt to reinitialize upon context loss
delete blitter;
blitter = nullptr;
textureId = 0;