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authorLars Knoll <lars.knoll@qt.io>2020-06-19 20:53:25 +0200
committerLars Knoll <lars.knoll@qt.io>2020-07-06 21:31:14 +0200
commitdf853fed66d891077ae2d04ecfa171d7e2cd5202 (patch)
treebf29d3718eeee1e17d1640841595de0ba8cda4cf /src/opengl
parent3711bf85ae85c9398642ae276cbd90b5bfaa6688 (diff)
Use qsizetype in QList
The change creates a slight source incompatibility. The main things to take care of are * code using printf statements on list.size(). Using qsizetype in printf statements will always require a cast to work on both 32 and 64 bit. * A few places where overloads now get ambiguous. One example is QRandomGenerator::bounded() that has overloads for int, uint and double, but not int64. * Streaming list.size() to a QDataStream will change the format depending on the architecture. [ChangeLog][QtCore][QList] QList now uses qsizetype to index into elements. Change-Id: Iaff562a4d072b97f458417b670f95971bd47cbc6 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/qopenglshaderprogram.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/qopenglshaderprogram.cpp b/src/opengl/qopenglshaderprogram.cpp
index b786c82516..e23909961c 100644
--- a/src/opengl/qopenglshaderprogram.cpp
+++ b/src/opengl/qopenglshaderprogram.cpp
@@ -3782,7 +3782,7 @@ bool QOpenGLShaderProgramPrivate::linkBinary()
const QByteArray cacheKey = binaryProgram.cacheKey();
if (lcOpenGLProgramDiskCache().isEnabled(QtDebugMsg))
qCDebug(lcOpenGLProgramDiskCache, "program with %d shaders, cache key %s",
- binaryProgram.shaders.count(), cacheKey.constData());
+ int(binaryProgram.shaders.count()), cacheKey.constData());
bool needsCompile = true;
if (binCache.load(cacheKey, q->programId())) {