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author | Ahmad Samir <a.samirh78@gmail.com> | 2023-07-13 03:01:46 +0300 |
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committer | Ahmad Samir <a.samirh78@gmail.com> | 2024-03-03 19:56:55 +0200 |
commit | c610cfe328d911a3cc145f09dade2cd61e5153e2 (patch) | |
tree | ebb733655eb66ccdf26546784642d9485433b815 /src/openglwidgets/qopenglwidget.cpp | |
parent | 4bc0834bc182335984431c6a1525782efc34368c (diff) |
Mention QChronoTimer in API docs
Change-Id: Iaf9fb31994f1580b2051dbd0b1b8eef2a218aa39
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'src/openglwidgets/qopenglwidget.cpp')
-rw-r--r-- | src/openglwidgets/qopenglwidget.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/openglwidgets/qopenglwidget.cpp b/src/openglwidgets/qopenglwidget.cpp index a1b33fb560..a7b760c379 100644 --- a/src/openglwidgets/qopenglwidget.cpp +++ b/src/openglwidgets/qopenglwidget.cpp @@ -56,7 +56,7 @@ QT_BEGIN_NAMESPACE \endlist If you need to trigger a repaint from places other than paintGL() (a - typical example is when using \l{QTimer}{timers} to animate scenes), + typical example is when using \l{QChronoTimer}{timers} to animate scenes), you should call the widget's update() function to schedule an update. Your widget's OpenGL rendering context is made current when |