diff options
author | Lars Knoll <lars.knoll@theqtcompany.com> | 2016-01-29 10:43:35 +0100 |
---|---|---|
committer | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2016-03-01 14:46:14 +0000 |
commit | 29d8159c4478a5275d2ea102daf270a91ed7e92e (patch) | |
tree | 709a145107cdfc58e67b4fabe6a76534d5cc7801 /src/platformsupport/cglconvenience/cglconvenience_p.h | |
parent | 7ee585bbffb4350ec327116d30cd63e3d1142581 (diff) |
Avoid repeated QByteArray creation when resolving opengl functions
Add an getProcAddress(const char *) overload to QOpenGLContext,
and refactor the QPA interface to take a const char *. Like this
we can avoid lots of mallocs when resoving GL methods.
Change-Id: Ic45b985fbaa0da8d32ba3e3b485351173352ca6f
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/platformsupport/cglconvenience/cglconvenience_p.h')
-rw-r--r-- | src/platformsupport/cglconvenience/cglconvenience_p.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/platformsupport/cglconvenience/cglconvenience_p.h b/src/platformsupport/cglconvenience/cglconvenience_p.h index cb0820263a..adc1879916 100644 --- a/src/platformsupport/cglconvenience/cglconvenience_p.h +++ b/src/platformsupport/cglconvenience/cglconvenience_p.h @@ -55,7 +55,7 @@ #include <QString> #include <OpenGL/OpenGL.h> -void (*qcgl_getProcAddress(const QByteArray &procName))(); +QFunctionPointer qcgl_getProcAddress(const char *procName); QSurfaceFormat qcgl_surfaceFormat(); void *qcgl_createNSOpenGLPixelFormat(const QSurfaceFormat &format); |