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authorLaszlo Agocs <laszlo.agocs@digia.com>2014-04-24 16:40:22 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-05-09 13:24:55 +0200
commit0b5c0ad2ef49a262de5bdb18a3cdab30ae6772a2 (patch)
tree19f2d2fc25c22ea628bb7be0874488f69b33593f /src/platformsupport/eglconvenience/qeglplatformintegration.cpp
parent3b6d8ba49b39b75dda33fb3c3a784330791efed2 (diff)
Support adopting an existing EGLContext in eglfs and xcb
Add also a manual test application. For GLX there is an autotest since that is likely to be run on one of the CIs. For EGL and especially eglfs this is likely not the case so a manual test is better. Task-number: QTBUG-37552 Change-Id: Ib09db5d909befb68d16f69abd401a56abe55f28a Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Diffstat (limited to 'src/platformsupport/eglconvenience/qeglplatformintegration.cpp')
-rw-r--r--src/platformsupport/eglconvenience/qeglplatformintegration.cpp11
1 files changed, 8 insertions, 3 deletions
diff --git a/src/platformsupport/eglconvenience/qeglplatformintegration.cpp b/src/platformsupport/eglconvenience/qeglplatformintegration.cpp
index 3de0642c93..560ff79ef8 100644
--- a/src/platformsupport/eglconvenience/qeglplatformintegration.cpp
+++ b/src/platformsupport/eglconvenience/qeglplatformintegration.cpp
@@ -158,9 +158,14 @@ QPlatformOpenGLContext *QEGLPlatformIntegration::createPlatformOpenGLContext(QOp
// If there is a "root" window into which raster and QOpenGLWidget content is
// composited, all other contexts must share with its context.
QOpenGLContext *compositingContext = screen ? screen->compositingContext() : 0;
- return createContext(context->format(),
- compositingContext ? compositingContext->handle() : context->shareHandle(),
- display());
+ QPlatformOpenGLContext *share = compositingContext ? compositingContext->handle() : context->shareHandle();
+ QVariant nativeHandle = context->nativeHandle();
+ QPlatformOpenGLContext *platformContext = createContext(context->format(),
+ share,
+ display(),
+ &nativeHandle);
+ context->setNativeHandle(nativeHandle);
+ return platformContext;
}
QPlatformOffscreenSurface *QEGLPlatformIntegration::createPlatformOffscreenSurface(QOffscreenSurface *surface) const