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authorGatis Paeglis <gatis.paeglis@qt.io>2017-08-30 12:32:29 +0200
committerGatis Paeglis <gatis.paeglis@qt.io>2017-09-05 14:16:38 +0000
commit35ed524d9226cb705081737652d72d5cbb86e6c6 (patch)
tree10b3a9b313c0ddf4d2447d701765da5d3db0d22c /src/platformsupport/input/evdevtouch/qevdevtouchmanager_p.h
parent4250993c4280b80f472af77efa6cf77410b383c1 (diff)
evdev*,libinput: use functor-based connections
This results in less boilerplate code, among other benefits that come with functor-based connections. Simple expressions have been converted to use lambda. Change-Id: I6887980524027eada24beed95e6f9ba43f0fc8d5 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/platformsupport/input/evdevtouch/qevdevtouchmanager_p.h')
-rw-r--r--src/platformsupport/input/evdevtouch/qevdevtouchmanager_p.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/platformsupport/input/evdevtouch/qevdevtouchmanager_p.h b/src/platformsupport/input/evdevtouch/qevdevtouchmanager_p.h
index 84e857ca57..e524c516f1 100644
--- a/src/platformsupport/input/evdevtouch/qevdevtouchmanager_p.h
+++ b/src/platformsupport/input/evdevtouch/qevdevtouchmanager_p.h
@@ -62,12 +62,10 @@ class QEvdevTouchScreenHandlerThread;
class QEvdevTouchManager : public QObject
{
- Q_OBJECT
public:
QEvdevTouchManager(const QString &key, const QString &spec, QObject *parent = 0);
~QEvdevTouchManager();
-private slots:
void addDevice(const QString &deviceNode);
void removeDevice(const QString &deviceNode);